View Full Version : New unit: Kirov


Akula
Dec 09, 2002, 12:14 PM
This is my first atempt at creating a surface ship so please comment it

I know it is a bit small but it was impossible to get the lenght right whitout making it that way

Previev availeble here
http://forums.civfanatics.com/showthread.php?s=&threadid=37322

http://www.civfanatics.net/uploads3/Kirov_in_game_previev.gif

Old version
http://www.civfanatics.net/uploads3/Kirov.zip

New version
http://www.civfanatics.net/uploads3/orlan.zip

Dragon King
Dec 09, 2002, 12:19 PM
Joy, that looks amazing. I cant wait to use that in my game. What does it look like next to my Kiev class carrier? Sweet, Akula, you are my new best friend:D

utahjazz7
Dec 09, 2002, 12:39 PM
Hey! It looks great from here. The death animation is very nice.

Dragon King
Dec 09, 2002, 12:52 PM
Originally posted by utahjazz7
Hey! It looks great from here. The death animation is very nice.
Sweet, i havent gone home yet so im looking forward to seeing it.

enigma2010
Dec 09, 2002, 12:56 PM
Nice! :love: I too think taht the death animation li pretty good! Good work Akula!! :goodjob:

Prussian
Dec 09, 2002, 01:33 PM
Looks great Akula, thanks for the hard work. It's nice to finally have some alternate, modern surface warfare ships. Definately looking forward to the arrival of some Slava cruisers to your fleet.

GrandAdmiral
Dec 09, 2002, 02:47 PM
This unit looks great. I'm glad to see some alternative to the aegis cruiser. I see this unit is more realistically proportioned than the other civ naval units but I think you should make it wider and make the superstructure and weapons larger to go with the other civ naval units. I beleive the Kirov and sovremny are more massive than the ticonderoga but they actually look smaller in the game. Have you considered doing the burke and kidd class destroyers. I know there is already an aegis destroyer but its really a modified aegis cruiser.

Akula
Dec 09, 2002, 02:59 PM
First I'll finish some soviet ships I'm working on (Slava, Sovremenny, Udaloy and Type 658 hotel submarine) after that i promised some other units.

When I finish these perhaps the Udaloy can be a destroyer and the Sovremenny can be an AEGIS (i'ts the size of a Leahy cruiser anyway)

Stormbringer
Dec 09, 2002, 05:08 PM
dload not working?

zulu9812
Dec 09, 2002, 05:54 PM
for some reason, the CFC server isn't working right - the uploads folder isn't working

Vdog
Dec 09, 2002, 06:22 PM
Very nice akula!

Dark Sheer
Dec 09, 2002, 08:18 PM
I find that the only way to make a naval unit comparable with the Civ3 units supplied is to adjust everything to their size. Of course thats assuming that the Civ3 ships has the correct size. ;)

When I did my Perry Class Frigate back in December last year, Dannyevilcat supplied me with the dimenson of both a normal destroyer and the Perry Class so I used the destroyer as a base and more or less draw the Perry Class to size. :)

Of course that is not as easily done if you use a 3D program. But your ship looks great as it is other than a little narrow. :cooool:

Nemesis Rex
Dec 10, 2002, 12:12 AM
Akula is definitely the current king of model naval units.

I would like to second the request for a true AEGIS cruiser, preferably with VLS. Got to have something to stand up to all these Rusky units your making. :D

kenshi
Dec 10, 2002, 05:58 AM
Akula is my new hero.

Geronimo
Dec 10, 2002, 07:25 AM
Very nice! What's next?

Akula
Dec 10, 2002, 07:53 AM
A sovremenny destroyer or Slava rocket cruiser I think

Presd Xiaopeng
Dec 11, 2002, 10:15 AM
Not being too critical, but the ship really lackes the size that made the real-life ship a floating monstrosity at sea. The overall shape of the ship is too slim and long, the Superstructure is not big enough and the Radar is simply out -of- proprtion. The Ship alone looks great but a lot more work needs to be done to make it resemble a Ushakov (Kirov) Class Battlecruiser

http://www.warships1.com/RUSrkr05_Ushakov_strbrdfrt.jpg

http://www.civfanatics.net/uploads3/Kirov_in_game_previev.gif

http://www.warships1.com/RUSrkr05_PVelikiy_strbrdfrt.jpg

Akula
Dec 11, 2002, 11:49 AM
First i calculated my models lenght beam ratio to the real one and ended up whit a difference on 0,25 or approx. 7,5 meters

I don't think the superstructure is all that to small just look at the pictures

I agree that the radar is a bit too large
The ship more look norrow on the FLC than the model do

http://www.civfanatics.net/uploads3/1_0000.gif
http://www.civfanatics.net/uploads3/kirov.gif

zulu9812
Dec 11, 2002, 12:15 PM
I think the front of the ship's hull needs to be taller

Akula
Dec 11, 2002, 12:31 PM
Yes perhaps Zulu
Unfortunately I think that is one of the things that won't show up on the FLC's

Presd Xiaopeng
Dec 12, 2002, 06:54 AM
the ratio from the side-view is good BUT the superstructure is quite short, the rear structure is also smaller should be longer..., and the sides of the superstructure is not so clean, it's actually quite messy, meaning the superstructure stretches starboard to starboard... and one thing, make it very messy. And the RADAR on the top is not a solid plate.... One thing left, the location is a bit off centered, the mast of the ship should be at the very center, but right now it's a bit back, making everything else off-location

Dont get me wrong, i'm not "insulting" your work, in fact, i love it, all your subs are in my MOD, but this Kirov just needs a few final touches to add to the realism. Keep it up, i look forward to your Sovremeny and Slava

Akula
Dec 12, 2002, 09:04 AM
Im not taking it as an insult I like to getting the feedback.
Im allso incorporating the changes into my next ships
The problem whit the radar is having it the "real" way is that it partially disappears
I agree that the ship needs to be redone, and I am modifying the model right now, it will take some time though

Presd Xiaopeng
Dec 13, 2002, 09:16 PM
For the Radar, can't you make like a wire-fence-like structure...

and dont forget the many fire-control RADAR, the little orbs all around the ship

http://www.warships1.com/RUSrkr05_PVelikiy_strbrdfrt.jpg

And many Russian ships, the modern ones have one thing in common is that they all use the AK-130 twin mounting 130mm artillery turrets

http://www.warships1.com/Weapons/WNRussian_51-70_ak130_pic.jpg

Dragon King
Dec 14, 2002, 08:28 AM
You couldnt do a flc where the cruiser has its guns firing. I think the unit is great and i like the flc of the missiles firing, but i would like to use that as attack a and then have an anim for attack b with its guns firing.

utahjazz7
Dec 14, 2002, 10:40 AM
Originally posted by Presd Xiaopeng
. . . but this Kirov just needs a few final touches to add to the realism.

"Yeah, I'm gonna have to disagree with you on that one." (The movie reference is . . . Bill Lumberg, "Office Space" . . . I think his first name was Bill.)

In my opinion this Kirov is already a bit too realistic. It appears to me that the CivIII units are a bit unrealistic. The guns and tower structures look way too big for the CivIII ships--especially the battleship. I think these features are intentionally made too big so that they are detectable at the small size of the units in CivIII. I personally would like Akula to exaggerate the features of his ships to match the CivIII units. But I'll take them as they are too! :D

Scipio Africanu
Dec 14, 2002, 02:24 PM
I think the ship looks great. I'm not really a stickler for accuracy on the armament, besides the fact that if it fires missiles it should fire missiles. However, if I could make one suggestion is to resize its dimensions. I know they are highly accurate but Civ III ships arn't. Making it wider and not so skinny would do a lot for the ship. Also raising it out of the water would help. I think making it more congruent with the dimensions and size of CivIII ships would do well to intergrate it further into the game. Either way you go, its better then I could do.

Akula
Dec 14, 2002, 07:53 PM
Originally posted by Dragon King
You couldnt do a flc where the cruiser has its guns firing. I think the unit is great and i like the flc of the missiles firing, but i would like to use that as attack a and then have an anim for attack b with its guns firing.

The problem is just that the ship only carries two 100mm-130mm (depending on type) and those are even plased on the rear deck (in this case the ship will properbly need the flag turn before atack) furthermore the size of the guns make them look tine in game.
Im looking into it right now.

The model im working on right now looks a lot more realistic, but it is allso a lot wider (stil not as wide as the CIV3), i'll post a previev of the model here later

Dragon King
Dec 15, 2002, 08:40 AM
Originally posted by Akula
The problem is just that the ship only carries two 100mm-130mm (depending on type) and those are even plased on the rear deck
Maybe they are placed this way cos the russians are always retreating:lol:

Presd Xiaopeng
Dec 16, 2002, 06:28 AM
no because all the heavy fire power are on front, with SS-N-19 shipwrecks having a range of 500km and final attack speed of 3.5 mach, who needs guns for offensive and or defensive purposes

Dragon King
Dec 16, 2002, 07:49 AM
I know I know, i was joking. I know these things are really powerful and i wouldnt want to encounter one in a fight.

GIDustin
Dec 16, 2002, 12:34 PM
If you do modify this unit Akula, please let me know so I can update my site. Actually, replying should get me subscribed so I may keep up myself.

GIDustin

Akula
Dec 16, 2002, 03:06 PM
Okay I just finished my new model is this one better than the old one?
please comment
http://www.civfanatics.net/uploads3/orlan.gif

Colonel Kraken
Dec 16, 2002, 04:37 PM
The detail is really nice. The lighter coloring is nice too. It doesn't quite have the essence of being a "Battlecruiser". It looks more like a guided missile destroyer.

Don't get me wrong! It's absolutely magnificient, just trying to lend constructive criticism.

Akula
Dec 16, 2002, 04:49 PM
Actually the russian navy designate this one as a heavy missile cruiser, NATO designates it as a battlecruiser
Criticism is appreciated as helps you getting better

Scipio Africanu
Dec 16, 2002, 05:12 PM
It looks good. It looks much more detailed and looks in better preportion with the CivIII units. I think darkening the metal color from its bright grey to a darker duller grey may make it stand out more. I think the color of the CivIII naval units grey would be best, so it looks like it's higher out of the water instead of blending in lightly.

Stormbringer
Dec 16, 2002, 05:14 PM
I would like a new attack for this Unit, the one you had for an old one was not as great as the model.

Stormbringer
Dec 16, 2002, 05:14 PM
I would like a new attack for this Unit, the one you had for an old one was not as great as the model.

Presd Xiaopeng
Dec 17, 2002, 07:07 AM
This is awesome, man. It really feels good to have that mostrosity floating in my CIV III. I dont think i have much to say about now, i give up.... but actually just one thing, you will textur the ship, right? That's all i have to say.

Could you make a missile storm for attack and/ bombard

Dragon King
Dec 17, 2002, 07:13 AM
It looks great, but the fore deck looks a bit on the short side. Im sure it would be really easy to extend it ever so slightly.

Akula
Dec 17, 2002, 07:44 AM
Okay i have lenghtened the front deck by 4,5% reduced the grey colors by 15% and im trying to make a missile volley for the atack/ bombard

Dragon King
Dec 17, 2002, 12:37 PM
Kewl, do you have a preview?

Akula
Dec 17, 2002, 01:07 PM
allmost, perhaps tomorrow

GrandAdmiral
Dec 18, 2002, 06:37 PM
Oh yeah this one goes with the civ units much better. Great job.

Akula
Dec 20, 2002, 07:37 PM
Okay, sorry for being late in posting the previev, but here it is



http://www.civfanatics.net/uploads3/Orlan_Default.gif

Stormbringer
Dec 20, 2002, 08:04 PM
perhaps make the brown just a bit lighter?

Scipio Africanu
Dec 21, 2002, 02:14 AM
That looks great. I agree with the lighter color of the deck. Also I think something that would add more accent but isn't totally required is that the head of the ship be a little wider then the rear. Altogether it is highly improved.

Dragon King
Dec 21, 2002, 05:16 AM
Yes i agree with the above two points, but i think they are only minor improvements. I think that it looks great and i cant wait to add the flcs to my game. Grats on the kewl unit :goodjob: Oh, what 3d program do you use Akula?

Akula
Dec 21, 2002, 06:31 AM
Moray for the 3D model and Povray for the rendering (both good freeware products)
Changing the deck color is easy.
Changing the width of the ship is more complicated, as the frames will either have to be modified one by one or rerendering all of the frames again

Akula
Dec 21, 2002, 07:18 AM
Okay i changed the deck colour making it a bit brighter

http://www.civfanatics.net/uploads3/Orlan_Default_brighter.gif

Stormbringer
Dec 21, 2002, 10:58 AM
looks great now, what is the attack's going to be like?

BeBro
Dec 21, 2002, 11:33 AM
Originally posted by Akula
Okay i changed the deck colour making it a bit brighter

http://www.civfanatics.net/uploads3/Orlan_Default_brighter.gif

Hm, no offense, I think the unit itself is cool, but even this preview seem too dark. IMO it looks very similar to the previous one....

Akula
Dec 21, 2002, 12:09 PM
It is the same previev I just altered the deck colours a bit using PSP

Scipio Africanu
Dec 21, 2002, 01:36 PM
The deck color is lighter, it does look better. I think on the deep blue ocean in CivIII instead of this light pale blue its sitting on now, the ship will stand out more because of the contrast of colors. Is it a possibility to get a screenshot with it in game next to other naval units of CivIII?

Akula
Dec 21, 2002, 02:17 PM
Here is the in game previev

http://www.civfanatics.net/uploads3/orlan_in_game_previev.gif

holmstr
Dec 21, 2002, 04:42 PM
I suggest you make the brown color even more brighter and make the deck with more gray (rear with just the navy grey), just my opinion.And if you could get it "higher up" from the water.
Otherwise VERY nice unit :) .I shall use it as soon as it gets ready.

Stormbringer
Dec 21, 2002, 05:56 PM
yes, make the brown a lot lighter so it fits better with civ3 units like battleship

GrandAdmiral
Dec 21, 2002, 05:57 PM
I think the size is good. It could be a little higher from the water. As far as the colors go it appears the civ flc have a brighter light source on them not just on the brown color.

Akula
Dec 21, 2002, 06:16 PM
Manipulating the colour of the unit is easily done using PSP so im going to make the unit appear a bit brighter
unfortunately raising the ship from the water requires all the frames to be redone, so I don't think im going to adjust this as i have allready made 250-300 frames Sorry.

The curent status is:
Default: 100%
Atack: 70%
Run: 50%
Death: 50%

NoSuchFile
Dec 22, 2002, 03:33 PM
The deck color really is too brown, a gray or a more tan color ( like the cruiser has) would be a lot nicer to the eye :)

GIDustin
Dec 29, 2002, 01:33 AM
Tengo una pregunta

The INI file stats that it should use some sound files "DreadRun.wav", "DreadAttack.wav", etc. Where are these sound files located? They are not included in the zip

GIDustin

Akula
Dec 29, 2002, 04:24 AM
I'ts just me who are forgetful when I create an ini file I find nother file and changes the information under ani´mations and I think I forgot to remove the sounds
It dosen't mean anything other than I am forgetful

stainz
Dec 29, 2002, 11:29 AM
Originally posted by GIDustin
Tengo una pregunta

The INI file stats that it should use some sound files "DreadRun.wav", "DreadAttack.wav", etc. Where are these sound files located? They are not included in the zip

GIDustin

i believe they are from one of Smoking mirror,s units?

these may be them:

http://www.civfanatics.net/uploads3/Dread_Sounds.zip

GIDustin
Dec 29, 2002, 03:47 PM
Yeah I bet those are the right ones.

Thanks

GIDustin

Akula
Dec 29, 2002, 05:25 PM
It is the right ones, Stainz the ini file are from Smoking mirrors pre dreadnought

Akula
Dec 30, 2002, 06:00 AM
Okay here is a new version of the Kirov (named orlan)

http://www.civfanatics.net/uploads3/orlan.zip

Rocoteh
Dec 30, 2002, 06:34 AM
A real improvement.
5-stars unit.

What`s your next project?

Akula
Dec 30, 2002, 06:51 AM
Right now im laying the last hand changes to a Severodvinsk SSN and soon I think i'll have something like an Ohio SSBN ready

Stormbringer
Dec 30, 2002, 01:49 PM
what about the Sovremeny that youv started? and the Slava?

GIDustin
Dec 30, 2002, 01:56 PM
So, should it be named Kirov or Orlan on my site? :D

GIDustin

Akula
Dec 30, 2002, 02:05 PM
Im working on it this way
The surface ships are my main projects and the subs are the secondary
The Slava is on hold, but the making of the sovremeny are going ahead slowly

Akula
Dec 30, 2002, 02:07 PM
I allmost forgot
GIDustin the one are the russian designation and the other are the NATO
It's up to you to deside what name to give it:D

Scipio Africanu
Dec 30, 2002, 02:59 PM
Oh, its great that you may have an Ohio class SSBN for us later down the line. The new Kirov is an excellent improvement, I think its a good choice to emphasize surface ships right now since we have so little variations in that catagory.

Vdog
Jan 02, 2003, 03:41 PM
You people are too picky.