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thomas.berubeg Feb 02, 2011, 08:27 PM OMG! sorry terrance
two really good stories and One GREAT story!!!
which are good and which is great ;)
Just kidding :p
Immaculate Feb 02, 2011, 08:33 PM Someone just bid 4MF for the bureaucrat's ACC.
germanicus12 Feb 02, 2011, 09:08 PM Since we won't have very much left over to do some local building on Clarke, we will abstain from the bidding and other ACC's are doing some things we want done for us if we pay for it... so I am pretty much set. Thanks anyways Bureaucracy.
To Jason Avivies
What are you attempting to explore? Clarke being home to several Noble houses has several Nobles on edge. Perhaps you could explain in more detail what you are exploring in Clarke? If necessary we will send a small fleet to Clarke if only to satisfy the Nobles and provide security for your small force. It is not a strike force targeted against your Armada, just a patrol force ensuring that all parties involved are safe and able to continue on with their businesses.
As a resident of Clarke I have a personal interest in wanting to know what you plan to do there. I am sure you will understand if the table were reversed and a House was exploring Leagheim I am sure you would want to know what is going on as well.
Immaculate Feb 02, 2011, 09:21 PM From Jasons Avives
to Sir Eekin of the Imperial Fleet
Please feel free to send ships if you like. We will be landing at the Prospector's spaceport, and involving ourselves in a Prospector's resource survey.
Darksaber1 Feb 02, 2011, 09:51 PM Keep an eye out to see if any Engineer's are involved- if so, the Prospecters have probably found a Tomb Vault.
thomas.berubeg Feb 02, 2011, 09:53 PM Keep an eye out to see if any Engineer's are involved- if so, the Prospecters have probably found a Tomb Vault.
Necrons, you mean? :p
Darksaber1 Feb 02, 2011, 10:01 PM Necrons, you mean? :p
Ahyup. With the way this setting is, it wouldn't suprise me. We already have the bastard offspring of the Flood and Tyranids.
Toteone Feb 03, 2011, 12:09 AM For the first time in years the science lab had not been closed for night hours.
Naprous was not a technological house. It did designs, but they were simple and practical.
One person had stayed awake, dismissed her bodyguards and maids and remained in place. She had tried reading all of their high science, but had understood little more than the gist of it. It was her fault, for she’d had not had a high upbringing.
As her vigor slowly dimmed towards the end of the night her frustration grew. The current system relied on an intelligentsia among the elite to understand what people like her did not, and yet when that cream had been killed off on Incellia there was no one left to pick up the sticks.
As she closed her last book for the night she realized there was no doubt about it. She needed a higher education, and so did most of the people who had sniffed at her when she first entered the palace as a mere courtier weeks ago. But she also remembered her friends among the lowborn with whom she had trained. There were men and women among them, boys and girls, who had displayed more natural intelligence than many of the inbreds she had encountered recently. pa
Before they moved on to cultivate their best talents with the finest research labs available the science Bertrand desperately desired might result from an educated elite who could pay for their university education. Stipends could be instituted for gifted serfs without money for either a basic or higher education.
But as an industry while this would not be an inexpensive project, the upfront costs would be significant and the salaries and use of equipment would continue to accumulate, with nothing to show for it but knowledge and with the exception of basic education its beneficial applications would need to be administered by the House proper. It would sap the economy in all but the long run.
Her solution would be to strengthen the basic education element. And it need be primarily a work school.
Taxes could be levied on the serfs anyway, and thus the crux was to make them more productive. The most talented serfs would become valuable tools to their masters and could feed into the higher education system, perhaps even on their own account.
Even the Naprous beurocracy, so modeled on the corporations of the bygone age, could not cope with administering the quick establishment of a healthy economy in the Special Economic Zone.
But now, she rubbed her hands with fanatic glee, now she would teach them numerous simple ‘scalable’ industries like carpentry… and her advisors could establish schools for recycling, the creation of primitive biogas generators, labor reliant construction and demolition (there would be a need for primitive methods to disassemble or demolish vast amounts of shelters and construct new and better ones with the spare materials), sewing machines (and the spare engineer per town subsection for repairing them) and pottery. Heck, they could even plant some of those rapid-growing trees her advisors had told her about, the ones that pulled nourishment from deep into the long undisturbed soil of Errovus Secundus, the serfs would have more firewood for heating and pottery kilns and they would have beautified environment and something natural to look forward to. ... And for those who lived on the coast there could be small-scale desalting operations for the value of the salt... wasn't there a very large amount of salt left from the near completion of the dam project!? They'd start off on a surplus by involving the 2.1 million serfs in the original Naprous home zone, then as the supply dwindled those serfs would move on to a higher industry and pass on the baton to other coastal areas or even leave it to immigrants.
Perhaps she could also teach the slum-dwellers in the art of secure distribution of services and the parkatu urbatsu style, useful for self defense and the delivery of messages. And there was of course the ever present demand for the art of nursing and cooking an edible meal from awful low-quality ingredients.
It would all work out and the returns would be in an actual tax base, or she would die trying.
By the end of February Channaoe’s intense personality had convinced a large subsection of nobles to invest in either their own children or themselves. Perhaps some of them would even offer loans to the main house in return for a 5% interest rate. Her advisors had taught her something about ‘leverage’ as applied to lending money over what one already had to grow the economy, something dangerous that worked if the money was spent wisely.
To the Imperial Community
Due to a responsibility we forgot about in our announcement yesterday we will still be pushing forward slightly in order to establish a buffer zone we will turn over to another house and a trading corridor with the Regency and Illborne. However we will not be securing further freeman lands for developing at the moment as it will be too expensive, unless this is requested of us. We think this will create stable, natural borders for the future and encourage other houses to engage in our 'profiteering' which will incidentally show them how much it costs and little it reaps, but how it is worth it in the end for it is good for the soul to be charitable.
mgsmuhammad Feb 03, 2011, 12:30 AM Ahyup. With the way this setting is, it wouldn't suprise me. We already have the bastard offspring of the Flood and Tyranids.
OOC: I always saw them as closer to the Zerg.
Northen Wolf Feb 03, 2011, 05:56 AM Due to a responsibility we forgot about in our announcement yesterday we will still be pushing forward slightly in order to establish a buffer zone we will turn over to another house and a trading corridor with the Regency and Illborne. However we will not be securing further freeman lands for developing at the moment as it will be too expensive, unless this is requested of us. We think this will create stable, natural borders for the future and encourage other houses to engage in our 'profiteering' which will incidentally show them how much it costs and little it reaps, but how it is worth it in the end for it is good for the soul to be charitable.
And what rights does your house have to expand so rapidly when millions suffer because of your house deeds? Unless you provide large investment into your new lands future, we, From House of Hyppean, look at this as an expansion thanks to the suffering of millions.
Ekolite Feb 03, 2011, 06:12 AM The Imperial Regent agrees that these annexed lands must be annexed purely to further the interests of regaining order and stability on the planet. These lands must be fully developed in order to one day return Seccundus to a level of prosperity and wealth it once had before the Plague of Klorin.
I do not oppose the annexation of the land, but it must be done as part of the redevelopment of Seccundus, not purely to further the personal aims of the House involved.
spryllino Feb 03, 2011, 09:08 AM These lands must be developed, but not crushed mercilessly. The overcrowded serfs must be found somewhere else to live. Surely indeed it is the duty of the nobles to ensure that all paupers of the empire are under their protection, but nevertheless this obligation of ours towards those men does not override our duty to ensure that they all have somewhere to live. To simply clear slums and herd the poor into a smaller and smaller area that is more and more rife with disease is little better than murder.
Our duty to our serfs is to develop the land to the benefit of our serfs, and not if it is to their detriment.
Toteone Feb 03, 2011, 11:46 AM And what rights does your house have to expand so rapidly when millions suffer because of your house deeds? Unless you provide large investment into your new lands future, we, From House of Hyppean, look at this as an expansion thanks to the suffering of millions.
*twitch*
Because we didn't. We saved millions. We did not cause the plague. There has been evidence from Naprous to Klorin to Holy Gate and we don't know what Bossheim has but we are sure whether they have anything from earlier, now or later it will be that we did not cause or were a part of causing the plague. We've repeatedly called for exhaustive investigations, and would even have offered to pay for them ourselves except we don't think that'd be welcome for obvious reasons. Unfortunately whether we knew in 2301 or not seems to be of lesser concern to Imperial law... At any rate this is the first time Hyppean has made such a statement so we will not take offense, but if you insist on this statement in public later I would be honoured to offer a duel to you as soon as my pregnancy is finished.
And of course, we are expending significant funds.
On a seperate note the Imperial Community might want to know that being often accused of a deed one has not done can create interesting psychological defense mechanisms.
~ Proparsic Naprous
Our duty to our serfs is to develop the land to the benefit of our serfs, and not if it is to their detriment
Yes. That's the idea. I have no plans for displacement. Indeed the areas we saved have far more serfs because we saved them. Actually we expect our population to swell from immigration.
The Imperial Regent agrees that these annexed lands must be annexed purely to further the interests of regaining order and stability on the planet. These lands must be fully developed in order to one day return Seccundus to a level of prosperity and wealth it once had before the Plague of Klorin.
I do not oppose the annexation of the land, but it must be done as part of the redevelopment of Seccundus, not purely to further the personal aims of the House involved.
That goes without saying. We thank you for your understanding, it has been a stabilizing emotional factor for our house.
thomas.berubeg Feb 03, 2011, 12:23 PM On a seperate note the Imperial Community might want to know that being often accused of a deed one has not done can create interesting psychological defense mechanisms.
~ Proparsic Naprous
Psychology? what is this Heresy? sounds like something from the days of the Republic, and so... Heretical. Proper Noblemen do no NEED psychology, nor do they want it.
House Naprous goes on and on about Emotions. They should realize that the Rest of the Imperium does not care about the emotional state of their Nobles. Madness is a curse, yes, but it is the will of the pancreator. Nobles, much as we hate to admit it, are not truly friends with any one else. what there is is an alliance of interests, perhaps long term, perhaps temporary. Most houses would love nothing more than to watch another house go down in flames because they were too "Emotionally Unstable."
Edit: OOC: what I'm really saying is that nobles really wouldn't care if they were hurting or offending another house.
Toteone Feb 03, 2011, 12:32 PM That is not what the Monks taught me. The study of the natural mind is to glimpse the glory of the Pancreator, and cognitive therapy a natural tool of his provision.
Regardless, with your deep conviction on the matter I suggest you inform your social research division. They will appreciate your new findings.
~ Channaoe Naprous
OOC: Well IC my house does, we're just emo and slightly unbalanced. But I agree with you OOC I shouldn't be sensitive about it at all, which I am working on. ^^ Northen Wolf and you are both very IC anyway, so it's kewl.
mgsmuhammad Feb 03, 2011, 01:51 PM Madness is a curse, yes, but it is the will of the pancreator.
Are you trying to infer that Dain Kawalen's genocide was not just allowed, but positively endorsed, by the Pancreator?
Might I inquire as to whether the Inquisition is still investigating House Klorin?
Their.. "Ideals" about the plague seem dangerously close to that of the heretical late Regent.
Might I most humbly speculate that his corruption may have already taken hold in their nobility?
In any case, I feel it is prudent to ignore their communications until these absurd beliefs have passed.
- Remi
Adrogans Feb 03, 2011, 02:20 PM Sterling Compound, Arrakis
“Yet once again we need to put it on hold.” Whined an exasperated Lord Ichabod of the Sterling Clan. He waved some sheets of paper as if they had personally offended him, which they very well did. “These reports just keep coming in. First we had that Pancreator damned plague! Then we get the Authority up in arms against itself with a chunk of it falling to the control of some freeman warlord.” He paced around the room; nobody in the area could ever remember Lord Ichabod raising his voice before. It must be bad. “And now I am being told that we cannot move forward with the fiefdom.” No one else so much as breathed heavy lest Lord Ichabod’s wrath fall upon them. “Well damn them! We have all been working far too long on this to have it stifled, yet it is.”
“Perhaps, we should just begin another project to distract us. Pancreator knows we have much to work on and improve. Besides the new fief is going to need to wait until E2 is settled down anyway since some of the resources and nobles being sent are there.” Lord Ichabod paused to look at the minor noble, what was his name, aw screw it he couldn’t remember.
“Fine, we do move on to other issues. What do you think we need to do?” Lord Ichabod pressed his gaze while trying to recall the noble’s name. He was still angry and this youngling decided to face his wrath well he had best be prepared then.
“Certainly, we move on to Project Set.” Lord Ichabod paused in his pacing to consider this. It did have merit, damn the youngling for the distraction.
“Yes, we could…I still think it is too soon though.” The noble waited to see if Lord Ichabod was going to continue and when he didn’t he pressed on.
“Okay so we are not truly ready for that, but we could always go another route. What of the proposal…Project Hermes I believe it was called?” Said the youngling…damn Ichabod thought I always was bad at names and I really need to remember this one. He had quite the mind and will to press on in this vein.
“Yes, Hermes is certainly doable if we can wrangle the funds. I could always seek funding from others or the guilds if we must.” Lord Sterling stared at the young noble…damn it all he was Lord Richard, yes that was it Lord Richard of the Quinteros Clan. “Fine you are in charge of making the needed contact and setting up for Project Hermes. Keep in mind we need to build two vessels for it to be practical so plan it out for me.” Lord Richard nodded.
“I will have it ready for you as soon as you desire milord.” Lord Richard smiled his daring he knew had won him some favor, but now he had to deliver.
Diamondeye Feb 04, 2011, 07:30 AM "Come in and sit down, Piter-Rosier."
The young man obeyed, entering the small, spartan chamber. Tebryn Arbandi XII was standing, leaning against a wooden table, which apart from a couple of simple wooden chairs were the only pieces of furniture in the room. Piter-Rosier sat down and looked discreetly at Tebryn.
It had been a while since he has last seen the man, and it was clear that Arbandi had used very few of the hours since then to sleep. He had dark rims around his eyes, and even if a casual glance would not have found flaw in Tebryn's bearings, Piter-Rosier detected the energy it costed the man to keep up that facade. He waited patiently for Tebryn to speak.
"As you have no doubt heard, The Regent has seen it fit to appoint me the commander of the Imperial Eye."
The young boy nodded. This feat of Tebryn's had impressed him a lot - an Imperial Office was rarely bestowed upon other houses than the Royal five. In different surroundings, Piter-Rosier would have asked eagerly to know how Tebryn had achieved this, but he sensed that it was neither the time nor place to do so.
"I consider this a great honour," Tebryn went on, "and will of course accept. This will have some impact on your future as well, Piter."
The young boy sat up straight to listen. He had not considered it, but it made sense.
"My duty towards the Empire will take most of my time, and everything I work with will be confidential. I think it is time that my duty towards you as a mentor comes to an end."
Piter-Rosier didn't flinch. He had always known that his stay with his uncle would be temporary, but it seem as if the time had flown. He had been here for almost eight years. In his mind, he kept together his universe, waiting for Tebryn's elaboration of what was going to happen to him in the future.
"I intend that you return to Hubbard within the next year. Our yacht will travel to Assimov and pick up Lady Alexis, and then return and pick you up before taking off for Hubbard, I think."
Piter-Rosier nodded in understanding and motioned to stand up, but Tebryn motioned for him to remain seated.
"It is an old tradition for a mentor to give his ward a gift..."
Tebryn reached behind his back, revealing a revolver that had been latched to his belt. Piter-Rosier immidiately recognized it.
"I see you have not forgotten. This is the revolver I handed you when the chaos of the plague started, where we needed every man on the walls to keep back the bands of thugs. Can you remember how you felt, after you shot that man?"
Piter-Rosier nodded. "I felt terrible. I was sick with terror."
"And rightly so. Taking another man's life should provoke feelings like this. On this point, your father and I disagree a lot. I want you to keep this revolver so that you will always remember to respect human lives. Just because it grants you the power to extinguish lives does not mean you should go about doing so haphazardly."
Piter-Rosier received the weapon and weighted it carefully in his hand. In the metal on one side, he saw engraved someting that had not been there before.
"To Piter-Rosier Agari. May he never need it.
Tebryn Arbandi XII, 2304
Piter-Rosier quietly thanked his uncle and backed out of the room, gnawing on the last thing Tebryn had said. It had struck home true; The young man had a eye for political power and was of nature more than a little cynical. He felt the revolver in his hand, like a counterweight to his own cynicism.
Immaculate Feb 04, 2011, 01:30 PM Charles Li put up an updated list of stories.
Check it out (http://forums.civfanatics.com/showpost.php?p=10081891&postcount=604)
spryllino Feb 04, 2011, 01:32 PM Last edited by Terrance888; 04-01-2011 at 21:38.
No he didn't. :p
Immaculate Feb 04, 2011, 01:34 PM Oh- oops- i totally just got caught speed-reading something incorrectly again.
Stupid stupid me.
EDIT:
so just so its clear: There are tons of rivers on all planets that i havn't taken the time (or the care) to put on the maps. For example, Errovus Secondus DOES have rivers and these are much less polluted and acidic and saline then the oceans. This is how the authority has some aquaculture and fisheries on this planet.
Anyway, you an assume that if there are lakes or coasts around your area, there are probably rivers too- also most cities are built on rivers just to get some fresh water.
Terrance888 Feb 04, 2011, 01:42 PM Oh'really? Also, I lost the ImmaculateNES Social group again. :(
Adrogans Feb 04, 2011, 03:10 PM Black Residence - E2
Lady Alex of the Black Clan sat looking out over the fiefdom. She couldn’t wait to be back to the beauty of Clarke. All of this urban sprawl and only the occasional park or monument to break up the monotony of it, how did the serfs and freemen put up with it? She never could understand how Lord Guy loved E2 as much as she loathed it. Maybe if she had grown up here it would be different? No it wouldn’t. Her soul longed for the mountains and seas of Clarke, or even the jungles she had experienced while on Assimov. Arrakis was bearable, but only for its gorgeous sunrises and sunsets. But what she really longed for were the forests of Og… her reminiscing was interrupted by the squeal of a child waking from her nap. Alex got up to go and deal with the little Carma.
She could have easily summoned one of the nannies, but she wanted this child to grow up with as much exposure to her fellow nobles as possible. She came from nobility and aside from when business called her away Alex decided she would care for Carma herself. Not only that, but this way she could make sure she was being taught right and was able to at least have a little bit of a childhood before the world got its clutches into her.
Finally Alex summoned the nearest nanny to be available while they wandered the grounds and let her roam and explore her limited view of the world. If only we could all have it so easy. The trio went down to the private courtyard and played in the grass and walked around the bushes and few trees. The trees were of a type supposedly from Holy Errovus. Even if they weren’t they were still a vestige of nature hidden here among all of the dull and colorless landscape of Errovus Secundus.
Carma tried to run but her little feet couldn’t keep her steady and she fell on her padded bottom on the soft grass. She screeched her indignation but was quickly distracted by the leaves rustling in the tree over her head. She then continued her adventure in the garden while the nanny watched to make sure she didn’t hurt herself.
Lady Alex stood there and wondered what Carma would excel in. Would she be good in politics, or science? Alex felt it was sadly certain she would never favor the Church even if she does believe. Well regardless of her parents guilt it would still be difficult to accept the results. Perhaps she would do well in sword combat. Alex was extremely proud at her skill with a blade, but aside from duels and the occasional combat situation it was rarely used anymore. The practice did keep her fit though.
Yes, the child would learn from Alex the proper use of a blade, but what else would she learn? Perhaps she had a merchant’s soul? The future held all options open for Carma and Alex was determined she would have every opportunity. The Query take their oaths seriously and she promised to raise her as if she was from her own womb.
Terrance888 Feb 04, 2011, 06:47 PM Updated to Page 44 (http://forums.civfanatics.com/showpost.php?p=10081891&postcount=604)
Immaculate Feb 04, 2011, 07:40 PM Thank you Terrance888.
Toteone Feb 05, 2011, 02:42 AM Nice stories Terrance and Adrogans.
Ekolite Feb 05, 2011, 06:17 AM The Union of Inceilla hereby announces the Treaty of Pallakad, to be effective immediately.
Treaty of Pallakad
The Members of the Union of Inceilla hereby pledge to:
1. Promote peace on Inceilla.
2. Stand united against outside threats to Inceilla, including attacks against a specific House if their Inceilla territories are attacked.
3. Stand against the colonisation of Inceilla by other Houses.
Signed by; Holy Gate, Klorin, Remillard, Thana, Koriate
LDiCesare Feb 05, 2011, 06:42 AM Stand against the colonisation of Inceilla by other Houses.
So if I read you well, the same houses which agreed to the move of the capital to Incellia now no longer want to see any 'stranger' on their planet?
Will you change your opinion again next year?
Ekolite Feb 05, 2011, 06:55 AM You are to address your Regent with respect Tsedeq.
The capital in Inceilla idea is an artifact of the previous Regency which I no longer associate with. Although I originally supported it (ooc: might have even been my idea idk), I became less and less well disposed to the idea. Largely because it would have meant an influx of colonisation from other Houses and an increasing urbanisation which would destroy the beauty and sanctity of our planet. It would have also presented security risks, as the centre of the Empire will always be the main target in any kind of potential civil war, terrorist strike, or act of madness as we have already seen. Yes there would have been benefits too, but the costs would outweigh them in my opinion.
This world is our home, and I will always do my upmost to protect it.
Your Regent,
Diamondeye Feb 05, 2011, 08:08 AM House Bossheaim is shocked to find this kind of agreement signed by House Klorin, who are currently working to establish their own prescence on Hubbard. This strikes us as a very contradictionary statement to send. Will you comment on how Incellia differs from Hubbard in regards to this? There is too little food on both planets already.
OOC: Story time! How many references are there in this story - and to what?
The tent was dimly lit. Inside, a concentrated atmosphere of silence surrounded the two people inside. Alexis and Asmilliam were sitting, looking concentrated at something on the floor between them. Finally, Alexis reached one hand out and moved one of the pieces. She was smiling
"Why did you move in that way, Alexis?"
She kept silent. Asmilliam went on, while he picked up one of his own knights.
"It leaves your queen vulnerable - to stuff like this."
He knocked the black Queen piece over and placed the Knight where it had been standing.
"Ah yes," Alexis said, "But look at this." She moved one of the Black rooks. "Check. mate in two."
Asmilliam studied the board carefully, but she was right. There was no way to avoid losing. He tipped his king over.
"Looks like you win," he said, "again." He began to pack together the pieces and the chessboard, stopping briefly to kiss her forehead. He smiled at her. "You're so smart," he said, with mirth in his voice. She blushed slightly.
An hour later, their camp had been packed together, and they were on the move again. For the last two weeks, they had been heading continuously downwards, and the frigid and open landscape of the mountains here met the first strands of jungle. It was a tranquil part of the jungle, and they were surrounded by a whole corps of rangers. Alexis and Asmilliam were walking hand in hand, when, at the treeline, Asmilliam slowed down a bit, held up his hand, and whistled in a strange, thrilling tune. Alexis slowed down and looked at him, curious to see what he was doing. They stopped dead, and the rangers around them slowed down, waiting for their Lady. A couple of the rangers who had grown up near to this particular area nodded and smiled. One of them whispered to another. "She's in for an impressive surprise."
Asmilliam whistled again, with the same thrill in the noise, before turning to Alexis. "Do you know what this track is called?" he asked. She shook her head.
At that moment, a large bird descended on the pair. Alexis instinctively ducked, but noticed that the bird had swooped down to perch itself on Asmilliam's arm. He smiled at her, opening his hand to reveal a small fruit he had picked up, which the bird delightfully ate. This gave Alexis a moment to take a look at the bird.
It was of an impressive size; she could see that its weight somewhat burdered Asmilliam's arm. But what was really impressive about it was its coat of feathers. Each feather was like a carefully ornamented blade of gold, shimmering in the sun. The sight in its entirety was dazzling; Alexis was overcome with astonishment.
"It's... It's so beautiful."
The two rangers whispered something about Asmilliam and "easy points", but it thankfully didn't reach the ears of the nobles.
"Try feeding it," Asmilliam suggested. Alexis bowed down, ruffling around the leaves on the ground to find a small fruit like the one Asmilliam had found, and held it up. the beak of the bird snatched it from her fingers, and it quickly swallowed it. Asmilliam stroked the bird once, and it took off. He smiled at Alexis, still standing still. Revealing the hand he had stroked the bird with, he was holding two of the golden feathers. He quickly dressed them in her dark hair and she beamed at him, standing on her toes to kiss him.
As they walked on, she took his hand again. He declared to her; "We are walking on the Goldhawk road." She put her head on his shoulder, smiling.
That night, in a moment of solitude, Alexis was sitting, pen in hand, trying to concentrate on writing. The paper in front of her said, in delicate handwriting,
"I'm writing this letter to tell you I'm on my way; I'm coming home. I'm feeling much better..."
She put the pen down and gave up; she couldn't focus. She ducked out of the tent, and looked up into the Assimov sky. The stars, which two years ago had seemed completely strange to her, was now a well-known sensation, like the work of art hanging in your home that you see every day, yet it still impresses you each time. She looked at the zodiacs, the native ones that Asmilliam had taught her. The hourglass, the crucible...
She smiled; her heart was lighter than ever before. Every moment before they arrived back into the fray of politics was like a lustrous pearl on a thread. She looked back down and quietly headed for the nearby tent where the Quin scientist was sleeping...
Seon Feb 05, 2011, 08:15 AM That story sounds oddly familiar... I don't know why...
Diamondeye Feb 05, 2011, 08:23 AM That story sounds oddly familiar... I don't know why...
The opening seems pretty familiar, at least to you it does.
That's one reference. The rest are more obscure.
Ekolite Feb 05, 2011, 08:28 AM For the record Holy Gate considers ''Klorinheim'' a largely disastrous waste of money. It is my belief that interplanetary colonisation is in almost all cases inefficient and wasteful, and results in nothing but an over-extension of House assets and resources.
The Regent would not at all object if Hubbard enacted a similar agreement if it's Houses so wished to do so.
Diamondeye Feb 05, 2011, 08:50 AM ((That's great Ekolite but it's not you I'm trying to take potshots at :lol:))
LDiCesare Feb 05, 2011, 09:35 AM You are to address your Regent with respect Tsedeq.
We apologize. We wouldn't dare speak without respect to the Regent of the Imperium. We thought we were addressing the herald of some Union.
House Tsedeq indeed finds it surprising that the Regent has spare time to act as a spokesman for the Union of Incellia. In house Tsedeq, we use heralds for such tasks. We definitely admire the Regent since he's able to do his job properly while at the same time doing herald work for a Union from one planet. None of the Tsedeq nobles would be able to assume the direction of the Imperium in addition to all other tasks they have without delegating any. This would make us unable to concentrate on more important tasks.
House Tsedeq is a minor house indeed, and one of limited intellect apparently. We stupidly believed that a text signed by some Union was not issued by the Regent. We are silly. We believe that what is not signed by the Regent is not the Regent's speech, but the speech of those who signed the text. Maybe the Regent will be so kind to sign his speeches for the Union as being those of the Regent, so it is clearer that the Regency and the Union of Incellia are the same thing?
We love to show proper respect to the Regency, but we won't show respect to the Union of Incellia until it has earned it. If both are the same, would the Regent please say so, that we reconsider what the Union actually is?
Or maybe we didn't understand everything, and the interdiction to colonize Incellia is an official policy decided by the Regent? If it is the case, it should be stated clearly, and signed by the Regency. And if so, why only Incellia and not other planets?
Adrogans Feb 05, 2011, 09:40 AM Hubbard needs to be colonized though. Personally most worlds have plenty of space as of yet before urbanization would be a problem. But hey if no one actully wants to expand humanity I suppose that is your perogative.
Diamondeye Feb 05, 2011, 09:41 AM OOC: :lol: Ohmygod LdiCesare. That's good... Just, brilliant.
Ekolite Feb 05, 2011, 10:43 AM We apologize. We wouldn't dare speak without respect to the Regent of the Imperium. We thought we were addressing the herald of some Union.
House Tsedeq indeed finds it surprising that the Regent has spare time to act as a spokesman for the Union of Incellia. In house Tsedeq, we use heralds for such tasks. We definitely admire the Regent since he's able to do his job properly while at the same time doing herald work for a Union from one planet. None of the Tsedeq nobles would be able to assume the direction of the Imperium in addition to all other tasks they have without delegating any. This would make us unable to concentrate on more important tasks.
House Tsedeq is a minor house indeed, and one of limited intellect apparently. We stupidly believed that a text signed by some Union was not issued by the Regent. We are silly. We believe that what is not signed by the Regent is not the Regent's speech, but the speech of those who signed the text. Maybe the Regent will be so kind to sign his speeches for the Union as being those of the Regent, so it is clearer that the Regency and the Union of Incellia are the same thing?
We love to show proper respect to the Regency, but we won't show respect to the Union of Incellia until it has earned it. If both are the same, would the Regent please say so, that we reconsider what the Union actually is?
Or maybe we didn't understand everything, and the interdiction to colonize Incellia is an official policy decided by the Regent? If it is the case, it should be stated clearly, and signed by the Regency. And if so, why only Incellia and not other planets?
You are to address the Regency, and his spokesmen with respect.
The Regency and the Union of Inceilla are not the same thing in the same way as the Regency and House Holy Gate are not. However, Archibald Tarsenusis is the leader of both the Regency and the Holy Gate, and is also a member of the Union of Inceilla. He is a great man, and able to play many roles in this Empire.
The ban on colonisation is absolutely not a policy of the Regency. Frankly the Regency wouldn't have any way to enforce such a policy even if wanted to, especially considering it has many more important tasks at present. However, as he has already said he believes interplanetary colonisation to be inefficient and prone to failure. If other planets wanted to enact similar policies it is unlikely he would oppose it.
The policy is one of the Union of Inceilla, which was voted for unaminously by its members.
The tone of your previous message has been duly noted.
Mr Jonathon Alexander,
Personal Assistant to the Regent
LDiCesare Feb 05, 2011, 10:53 AM OOC: I would escalate a bit, but this wouldn't be wise.
Still, if someone signs as the Union of Incellia and then answers as a Regent, misunderstandings are bound to happen.
And thanks Diamondeye, 'twas quite fun to write too.
thomas.berubeg Feb 05, 2011, 12:14 PM To: House Bossheim.
As far as house Klorin knows, no such agreement has been made regarding Hubbard. As the Noble house population of Hubbard, currently is very minimal, whereas Incellia is nearing it's population support limit. Hubbard is a vast wilderness of untamed riches. As for your comment regarding the lack of food on hubbard, we say that it is irrelevant, as each house is responsible for feeding thier own holdings (or BUYING food from others, which the others would be free to refuse.) The past lack of food in Klorinheim was of no importance to house Bossheim.
Diamondeye Feb 05, 2011, 12:33 PM Oh, but it was of great importance for us; We actually made sure that we could support any settlers that might starve, should they seek the aid of our own noble house and the safety of our fiefs. Nearly none ventured to do so, though. It seems the Regent was a most charismatic personage to be so blindly trusted by those he guided.
You are right that no such arrangement has been made, and we are not postulating this. We were merely wondering the ethics behind this difference in perception between the two planets. People with less belief in their fellow man might dare assume that it is an attempt to widen one's own sphere of influence to other planets without risking a like response.
mgsmuhammad Feb 05, 2011, 12:36 PM I would like to make clear that House Remillard was not aware that Klorin had colonised Hubbard.
We may be nobles, but unfortunately we are also busy people and tend to keep our attention focused on the current affairs of Errovus Secundus, Stigmata and Incellia..
However, if we had known Klorin had engaged in such an act, we would have been much more reluctant to sign such a treaty...
As it is, the agreement shall stand, but if Klorin attempts to further colonise Hubbard or anywhere else without the native Houses' approval, we shall have no choice but to retract our promises with regards to House Klorin, including our pledge towards protection from invasion for Klorin's Incellian holdings.
Nonetheless, we are sure Klorin would never do such a thing. This is merely... speculation.
- Remi
thomas.berubeg Feb 05, 2011, 12:50 PM You are right that no such arrangement has been made, and we are not postulating this. We were merely wondering the ethics behind this difference in perception between the two planets. People with less belief in their fellow man might dare assume that it is an attempt to widen one's own sphere of influence to other planets without risking a like response.
Not at all. We consider any planet that has not made such an agreement open to colonization. We also will abide by any such arrangements that are made by ANY planet, though we will not disband Klorinheim.
spryllino Feb 05, 2011, 12:58 PM House Texier has taken note of the Regent's conflict of interests. actually we don't care.
House Texier also believes that inhibiting colonisation of underpopulated planets, such as Clarke or Hubbard, would be disgusting behaviour, not least towards the overcrowded freemen of Errovus Secondus, as would forbidding the colonisation of any planet without the unanimous agreement of all parties on that planet, although this Treaty is excusable.
Kentharu Feb 05, 2011, 02:07 PM Not at all. We consider any planet that has not made such an agreement open to colonization. We also will abide by any such arrangements that are made by ANY planet, though we will not disband Klorinheim.
When your troops come to Hubbard we will see just how easily you colonize it.
Toteone Feb 05, 2011, 03:10 PM Well the Union of Incellia is obviously an attempt to monopolize the planet, but I fail to see how a provocative clause of 'no colonization' is needed, like anyone is coming (we had maybe planned a few reservations a few years back).
Anyway, instead of wrangling about that...
how about an Empire-wide twith (including Guilds and a Church subsidy of operations (like the Pope's subsidies for the Holy League), a 20% payment that is, until the Symbiots are completely defeated, starting next year or the one after that?
If we could make it even more we might sweep them and the pirates aside easily.
Not to say we're too fond of the Empire at the moment, but it seems the good and smart thing to do.
~Channaoe Proparsic Naprous, at the behest of Rhodes Bertrand Naprous
Kentharu Feb 05, 2011, 03:31 PM how about an Empire-wide twith (including Guilds and a Church subsidy of operations (like the Pope's subsidies for the Holy League), a 20% payment that is, until the Symbiots are completely defeated, starting next year or the one after that?
No
ten char
LDiCesare Feb 05, 2011, 04:17 PM how about an Empire-wide twith (including Guilds and a Church subsidy of operations (like the Pope's subsidies for the Holy League), a 20% payment that is, until the Symbiots are completely defeated, starting next year or the one after that?
No.
The Imperium (Regency, Eye, Fleet and Garrison) have been created just for that and all of them together they have an income of 146, compared to the total of 558 for all noble houses. That's near enough 25% of all noble houses income already. It should be enough.
Immaculate Feb 05, 2011, 05:39 PM Toteone: Regarding your special economic zone, please be more specific about what guild you are asking... you can't just ask them all.
Diamondeye, Thomas, EVERYONE: If you want to include something in your orders (such as the signing of a treaty), please include it in your orders. If you want to make a slight change to orders you already sent, dig them up, edit them, and resubmit them; i'll delete your old orders. ALL ORDERS SHOULD BE IN ONE PLACE. I just delete PMs or E-mails that have anything that should go in orders. Sorry- it would be just too much running around on my part otherwise. Please remember that there are 18 players in this NES so i have to run a much stricter ship then i have in the past.
Toteone Feb 06, 2011, 05:55 AM Naprous thinks it's less about how much of a percentage they get and more whether they're getting enough to do their job. Also a taxation rate would make sure all Imperial entities, major houses in particular, have less money for nefarious schemes.
At any rate we are not particularily concerned whether there is ever a breakthrough on Hubbard or not as if Hubbard looks to be overrun E2 will most likely either become heavily defended or shut down entiely, but once again it seems wise to fodder more effort into the Imperial services.
That is, we advocate this, but we would need transparent accounting if such a proposal as we mentioned is ever officially proposed by the higher authorities.
LDiCesare Feb 06, 2011, 06:31 AM Also a taxation rate would make sure all Imperial entities, major houses in particular, have less money for nefarious schemes.
We miss the point. The only nefarious schemes we know of were those of the Dain Kawalen, from the Regency. If, Pancreator forbid, the Garrison fell to the hand to a similar madman, the result would be as terrible. There have been a few scientific projects that bordered heresy in Thana lands, but the inquisition found that Thana didn't realise what they were doing, so that couldn't be called nefarious either.
As for accusing major houses to scheme, do you have any proof of something nefarious happening? It seems a bit harsh to accuse the other houses without proof.
Northen Wolf Feb 06, 2011, 07:49 AM We miss the point. The only nefarious schemes we know of were those of the Dain Kawalen, from the Regency. If, Pancreator forbid, the Garrison fell to the hand to a similar madman, the result would be as terrible.
Garrison is the sword and shield of Pancreator himself. There is no chance, that garrison would do anything stupid. Or are you accusing House of Hyppean in having nobles who are "madmen"?
Toteone Feb 06, 2011, 08:52 AM 'T was no accusation, merely generalized worry (and the main point was missed. We do not think they have enuff money due to the last Regent's actions). We can think of no time in the history of the Republic or Empire where there has not been scheming of a unacceptable sort in at least some corners and existing or potential brush wars in others that while possibly legal are still damaging for the Empire at a whole. We are quite comfortable with most of the houses currently in Imperial service, they appear fiscally and militarily conservative and highly prudent, and as such we trust they would use the money wisely and reduce the exuberance of any such hypothetically ambitious parties.
But if the Empire won't listen to our vague concerns, we are perfectly understanding of that. Let it not be said however, if things go south, that we did not always care.
~ Naprous
LDiCesare Feb 06, 2011, 08:54 AM Garrison is the sword and shield of Pancreator himself. There is no chance, that garrison would do anything stupid. Or are you accusing House of Hyppean in having nobles who are "madmen"?
No we don't. We say that the Regency was once held by a madman, namely dain Kawalen, may his name be cursed forevermore.
We say that, should the Garrison be controlled by such a madman, we would lose the shield and sword that protects us from Symbiots and that would be a catastrophe. We don't mean to say anything bad against the Garrison commander and officers. We just say that house Naprous implying that some nobles would have nefarious schemes seems unfounded, and there would be no reason why any house or institution would do so. The only thing we could fear is individual madness like the one of the late regent.
If you read what we said again, you'll notice that house Tsedeq explicitly says they don't think noble houses are plotting 'nefarious schemes', whereas house Naprous implies otherwise, hinting that some major houses would.
Toteone Feb 06, 2011, 08:59 AM We've made no such hints, and if we did they would not be limited exclusively to major houses. At any rate house Tsedeq is certainly feeling exuberant lately, constructing sky castles from mere worries and desire for more funds to defeat the Symbiots. At any rate we care not for the speculations of those who do not trust our worries. What would be the point anyway.
You will be receiving your 2mf this year as it has been put to good use and we hear you are in debt with no gains from your charity, unlike the minor ones we made when saving 17 million people. If the cheque is not cashed this year it will be kept. Thank you for your help.
- Naprous
OOC: (Btw, a certain list was perfectly IC except for one bit I guessed anyway, so if anyone remembers it before I removed it while all emo feel free to use it.)
Kyzarc Fotjage Feb 06, 2011, 09:07 AM House Quin disagrees with such a tax, namely because some Houses are fighting for their survival against beastial hordes with little support and need every Firebird their fiefdoms can eke out to rebuild and rearm their militaries.
Toteone Feb 06, 2011, 09:09 AM Well of course Quin should be the recipient of part of such aid if it was ever proposed (bug-hunt ftw!). We did send a shuttle to help you out early on. ^^ Sorry for not mentioning it in the idea we aired.
House Naprous pledges an annual 1mf subsidy (despite its heavy earlier losses in the bug wars due to pirate intercept and then the 50% loss split we had no problem with even after the exposure of Klorin and being willing to give away Carma but Klorin tried to wrangle a new deal, and then for some reason despite our stopping that house and the PR damage and noble loss we suffered from exposing them it was still awarded 50/50 by the Regent) to House Quin and encourage others to do likewise. We trust House Quin fully.
~ R.B. Naprous
Darksaber1 Feb 06, 2011, 09:16 AM There have been a few scientific projects that bordered heresy in Thana lands, but the inquisition found that Thana didn't realise what they were doing, so that couldn't be called nefarious either.
Yes, fortunatly they didn't fid my secret Super Deathclaw and Headcrab breeding facilities. My army of Super Mutan Behemoth are not ready for battle; we're short on 30mm Chaingun. :p.
Immaculate Feb 06, 2011, 09:47 AM Toteone:
here is the response to your e-mail. I got a delivery status error when i tried to respond:
Thank you for the offer but we are overstretched as it is.
Good luck in your endeavor.
Spryllino:
I think i answered your e-mails but if i am missing something, please tell me. I did a search of my e-mail logs and answered the most recent e-mail i got from you. hopefully that is what you were referring to.
Toteone Feb 06, 2011, 10:13 AM (OK I'm fixing my new CFC email right now. Done.)
LDiCesare Feb 06, 2011, 10:59 AM We've made no such hints, and if we did they would not be limited exclusively to major houses. At any rate house Tsedeq is certainly feeling exuberant lately, constructing sky castles from mere worries and desire for more funds to defeat the Symbiots.
OOC: Sorry, I posted about the same time as you did, so didn't read your clarification in post 1303.
IC:
We don't construct sky castles. You do when you pull nefarious schemes out of a prestidigitator's hat.
We do call this a hint:
Also a taxation rate would make sure all Imperial entities, major houses in particular, have less money for nefarious schemes.
As for funding the Garrison, we are exending our trade route to do just that. We believe that sharing projects with the garrison (be it through trade or common ownership of a fiefdom for instance) would be more beneficial than just taxing.
We would also like to remind you that the Symbiots are not the only threat out there, and that should the suns keep fading, we might all die before the Symbiots ever get a chance to reach us.
LDiCesare Feb 06, 2011, 11:00 AM Immac, did you receive my orders? Only Query is listed in the first post but I sent the orders 6 hours before you updated that first post.
spryllino Feb 06, 2011, 11:05 AM Immac: No, that's the wrong one; I resent.
Also, we aren't having anything to do with Taxation. Who ever thought of such a republican concept?
Toteone Feb 06, 2011, 11:12 AM OOC: Sorry, I posted about the same time as you did, so didn't read your clarification in post 1303.
IC:
We don't construct sky castles. You do when you pull nefarious schemes out of a prestidigitator's hat.
We do call this a hint:
OOC: That's ok.
IC: House Tsedeq is welcome to see general concern at our statement of the high likelihood of unecessary intrigue as hints, but they are not. We simply think a higher level of patriotism and taxes will reduce private initiative both good and bad. We thank you for your time and opinions and retire with this.
Immaculate Feb 06, 2011, 11:58 AM Sorry LDi.
Fixed now.
Spry
answered now.
thomas.berubeg Feb 06, 2011, 12:01 PM Immac, I've sentyou my orders as well
Northen Wolf Feb 06, 2011, 12:04 PM germanicus12 / eekin. Please respond to my messages, I can not send orders otherwise.
Immaculate Feb 06, 2011, 12:04 PM Immac, I've sentyou my orders as well
I thought you might want to resubmit with an official signing of a treaty of some sort. So i will just take these orders as final unless i receive something else from you.
Immaculate Feb 06, 2011, 12:05 PM You boys have until the 10th to submit orders... don't fret too much.
thomas.berubeg Feb 06, 2011, 12:08 PM your sig says thursday the 11th... ;)
Immaculate Feb 06, 2011, 12:17 PM No it doesn't :mischief:
EDIT: thanks.
Ekolite Feb 06, 2011, 01:00 PM Not that I neccessarily support this idea but I can't see how taxation could be called "republicanism". In what kind of feudal system do nobles NOT pay taxes to their king or regent?
spryllino Feb 06, 2011, 01:05 PM On the contrary, nobles have liberties in a feudal society (i.e. not to be oppressed against custom) and feudal obligations, which fortunately don't seem to exist in large numbers in this world. :p Changing these is highly republican...
Toteone Feb 06, 2011, 01:06 PM Maybe we need a 'Republican-meter'. ;P
Adrogans Feb 06, 2011, 01:08 PM This 'tax' proposal is complete crap. We of The Query refuse to support such an action. This is why the regency, garrison, and fleet have their own fiefdoms. They are to perform these actions. Aside from that given how much the nobility already has given to fix things like make an RKV, support garrison, or create a cure for the insane one's plague we feel there is no need to try and take more by force.
Guy Fye, The Query, Sceptre Holder
Edit - nevermind I've tried to point this out before.
Ekolite Feb 06, 2011, 01:10 PM Didn't nobles have to pay a portion of the tax from their land? [/GCSE history]
Ekolite Feb 06, 2011, 01:11 PM But anyway I agree this is a bad proposal.
Adrogans Feb 06, 2011, 01:11 PM Didn't nobles have to pay a portion of the tax from their farms? [/GCSE history]
Depends on the government you are discussing.
Ekolite Feb 06, 2011, 01:14 PM English feudal era? Not sure, i haven't done history since gcse and that was a long time ago :lol:
Darksaber1 Feb 06, 2011, 01:14 PM Namely, Fuedelism or Warlordism. There's are fair bit of a mix of both right now in this game.
And yes, English lord owed a tith of Income and soldiers to the king. Refusing would usually be grounds for destrution.
Toteone Feb 06, 2011, 01:25 PM Naprous has another donor as well for Quin now which is very happy to be the recipient of bug-hunting funds...~
Feel free to sign on up for feeding the bug hunt! There will be commemorary medals minted... every year till they are all but enslaved/dead!
(gonna have to pass that medal bit over with Kyzarc tho, they wouldn't be worth anything, but won't it be neat! We can have a room for all the commemorative 'good acts' we've done ^_^.... oooh, maybe we could do it for evil and neutral acts too, though I suppose all three categories would have a lot of post-game medals/achievments ;'))
Terrance888 Feb 06, 2011, 01:32 PM I propose that we help increase the economic power of the Imperial Offices by actualy helping them to build up strong fiefs instead of leaching off our own.
Immaculate Feb 06, 2011, 01:37 PM their income should increase when the plague wears off and when the trade routes are renewed. they are very low now; lower then any other point in the game.
Terrance888 Feb 06, 2011, 01:57 PM Vanari Citadel of Errovus Secundus was the only place in their fief that was walled. Generations ago, they have decided to let their outer walls crumble, for they saw no need to maintain them on Errovus, whose only goal was to provide their leader a closer residence to the Imperium. Indeed, the falling of the wall let the small traders of Vanari to proprogate throughout the streets near their fief like in nowhere else. However, this folly was exploited by the Freedmen after the Klorin’s Plague. Wave upon wave dashed upon the crumbling walls and spread withing as the Vanari guard is too sick to fight back. The only Aries tank division operable was reduced to keeping the Gattoran Square in front of the gate open as survivors of the guard streamed in with recruits, but often with nothing but themselves.
Gordden Van Gar has arrived just three weeks ago, and found himself holding the commanding rank within: All the other Generals, Chiefs and Marshals have all fallen to the plague or have locked themselves in a self-induced quarantine and were declared AVOL. Although only 20 of the 500 men in his brigade survived with him, his accounts have shown a significant path through the blocks have been cleared by his actions. Other survivors mostly threw away their weapons and tried to seem like freedmen themselves until they reach the walls. Indeed, another 50 or so of his men have been lead by his underlings reached the citadel following his bloody path. For weeks now, new BioWarfare units, also called BOWs, marched through his route with supplies to try to build a forward operating station.
Gordden Van Gar sighed again as he reviewed the new report. The handmade production of the suits has been dropping lately, but that is because the new ‘Factory’ was online. It was the remains of a furniture workshop that was retooled. He sighed his name and handed it to the left as another report, much thicker and stamped, came from the right. He was about to turn to the last page and sign when he noticed the name on the stamp: Official Orders of the Noble House Vanaries.
He quickly opened it and directed the new reports to his lieutenant, who survived with him:
“To Acting General, Colonel Gordden Van Gar
Greetings from Arrakis. We have heard of your difficulties and your heroics, and have dispatched a special team to help you. They are not troops, but they are much more important.
They are specialists.
They will come and upgrade your factories, train your troops, provide new machines off the sketch board to provide food, water and power, and will become part of your general staff. ETA Six weeks.
Info Pending…”
“Well” he thought, “I must get ready.” Then he wondered about all that he still must do: Retrain the House Guards to Infantry III level, and arm them with NBC equipment. He still has to finish off a few warlords in the immediate area and then feed an apartment which have Vanari supporting survivors. Although the sound of new ways to make food is interesting, he hoped that they work.
He sighed once more as another wave of paper work reached his desk: AAR, casualty lists, body bags needed, Vaccines delayed, running low on local food. Oh boy, how will he ever find time to get ready?
spryllino Feb 06, 2011, 02:41 PM Eko: the principle was scutage, whereby the Nobles paid money in lieu of military service. Taxation as such was not normal though (except Church Tithes of course).
Northen Wolf Feb 06, 2011, 02:53 PM Well then, why are no nobles paying in form of "military service" and helping out garrison in fight against symbiots?
spryllino Feb 06, 2011, 02:54 PM On the contrary, nobles have liberties in a feudal society (i.e. not to be oppressed against custom) and feudal obligations, which fortunately don't seem to exist in large numbers in this world. :p Changing these is highly republican...
That was what I meant there! :p
Edit: although, yeah, the Garrison could borrow 3 brigades of Infantry III if it could do so usefully. But that isn't an established feudal right; that would simply be us helping voluntarily. Besides, as Northen says below, they aren't good enough soldiers for the purpose.
thomas.berubeg Feb 06, 2011, 02:58 PM Well then, why are no nobles paying in form of "military service" and helping out garrison in fight against symbiots?
That, theoretically could be implemented. House Klorin would certainly be willing to supply Units to the Garrison.
Edit: the Real issue here, though, I think is getting units to Hubbard or Stigmata... most houses don't really have the capacity to do so.
Northen Wolf Feb 06, 2011, 03:02 PM That, theoretically could be implemented. House Klorin would certainly be willing to supply Units to the Garrison.
Edit: the Real issue here, though, I think is getting units to Hubbard or Stigmata... most houses don't really have the capacity to do so.
Your troops, unless they are grimson legions or similar high-tech, will become symbiot fodder. Each troop you lose, means one more symbiot, that others will have to deal with. Worst yet, these "reanimated dead" possess some skills that they previously had, meaning fallen infantry will still be able to shoot us (that's what I've understood at least). That's why it is important to fund garrison, as they are one of the few who can recruit Grimson legions and other well trained and -armed soldiers.
Kyzarc Fotjage Feb 06, 2011, 03:07 PM Well then, why are no nobles paying in form of "military service" and helping out garrison in fight against symbiots?
because none of the Houses have enough tech to train and arm any of the units worth sending? Sending them cash is much better then sending them cannon fodder which consumes valuable supplies before being converted into Symbiots. Cash they can use to hire more Grimson Legions, Boar Tanks, and Vengeance Artillery.
edit: as you just explained. Money is better, permanent increases to income through fiefdoms and trade is best.
thomas.berubeg Feb 06, 2011, 03:29 PM Your troops, unless they are grimson legions or similar high-tech, will become symbiot fodder. Each troop you lose, means one more symbiot, that others will have to deal with. Worst yet, these "reanimated dead" possess some skills that they previously had, meaning fallen infantry will still be able to shoot us (that's what I've understood at least). That's why it is important to fund garrison, as they are one of the few who can recruit Grimson legions and other well trained and -armed soldiers.
The Troops house Klorin are sending are not front line units, but rather a form of support unit commissioned by the Garrison.
LDiCesare Feb 06, 2011, 04:04 PM Sasha Bel-Laga Tsedeq leaves the fifth monastery he has visited this month. He is not very happy about it.
Of course, sister Delii had been nice, and tried to be helpful. Well, she had been helpful, in her usual way, offering prayers and cures. She had been part of the Blossoms before coming to Clarke to see if the local flora could offer new cures for the sick. She had been mildly successful at that, and had joined a sisterhood of nuns near Refuge, on the big island. She had definitely helped find cures for the serfs, and Sasha was thankful for that, but she couldn't help him regarding the other problem.
Sasha glances at the sky. Between the clouds, one could guess the position of the sun. Clouds look lighter in that direction.
Sasha remembers when he first saw the sun.
...
He was a 4 year-old. His brother had called him from inside the house, urging him to go out. Sasha remembers saying he didn't want to go out, he didn't want to be wet.
His brother said "But it doesn't rain!"
Young Sasha couldn't believe it. He went to the door, though, and looked outside.
There was no rain. Sasha doesn't remember if he had seen such a strange thing before. No raining. Maybe. He doesn't remember anything before that day but... Probably not. It's always raining on Clarke, after all. However, Sasha remembers this experience with great clarity, the first thing he remembers when he looks back and meditates. He doesn't remember his mother, dead when he was two, or anything befre, but he remembers this.
In Sasha's recollection, he looks upwards, to the "sklouds" as he used to say. There, there was a hole in the dark grey mantle. The sky bled blue between the clouds. And as the hole in the veil was chased by the wind, it reached the place where the grey mantle was almost white. Suddenly, a light brighter than that of any fire, brighter than that of the electric lamps, brighter than anything, shone through.
Sasha looked directly at the sun, and gaped in awe. As the wind pushed the clouds more, the sun disappeared, and the boy blinked. He still could see the sun, even when he closed his eyes...
It was only much later that Sasha learned that there were other suns. Much much later when his grandfather Mortimer would bring him aboard the yacht to look at the stars from above the clouds.
Even later that the suns were fading.
They had been fading for centuries, though, and noone knew exactly why.
Of course, patriarch Barbatos the undying had spoken of this danger centuries ago. Humans were sinful and bad, in their pride they had overreached themselves. He had warned mankind, and orcs, gnolls, and even elves. But the suns kept fading. The suns keep fading.
...
Sasha hurries to climb in the car. He orders the driver to go back home.
"Bad news, milord? hesitantly asks the man.
-No, no bad thing, Jon. It's just I hoped... Well, don't worry about it. Just bring me home."
As the car races on the desert road, Sasha opens his diary and writes some notes:
"Monastery of Sirona's Plums. Sister Delii knows naught 'bout the fading. She quote Barbatos but"
The phone rings. Sasha looks at the number and sighs.
"Prospectors... Why can't the League leave me alone a moment?"
Rrrring.
"There are times I wish I had become a monk myself. They wouldn't bother me, and maybe I could find a way for us to atone and get the suns back shining..."
Rrrring.
Sasha breathes deeply, and picks up the phone.
Darksaber1 Feb 06, 2011, 04:45 PM Plus, unless so stated, the Nobles of the Empire have never signeda contract with the Throne to provide money or soldiers. If they never did, then it's Vladimir's fault for not thinking of it when he gave away noble positions.
LDiCesare Feb 06, 2011, 04:46 PM OOC:
Regarding taxes, I think the setting is more like the Holy Roman empire than feudal kingdoms like England, Spain or France. What with elected empire and all. In the HRE, nobles didn't pay taxes to the emperor but were independant. I think the system matches that of this NES' setting much more than that of monarchic countries (England etc.)
Immaculate Feb 06, 2011, 05:03 PM awesome story LDi & Terrance.
I particularly like the sighting of the sun on clarke. a rare occurrence indeed.
Terrance888 Feb 06, 2011, 05:19 PM To Houses Ilborne and Texier
Although we may understand the amount of work that a leader of a House might have to handle. It still does not account for the length of time it has taken for you to return my messages. Please, kind sirs, do so.
(OOC: I LOVE PHILIPPE! Impolite + Diplomatic jeez!)
Terrance888 Feb 06, 2011, 05:22 PM "What is stronger? What holds more weight?
The bond of love between two brothers? Two Distant wars on two distant worlds? Endless layers of space pressing to eternity?
The answer can never be known to mortals." Bishop Lexther, Time Unknown
Jonas woke up with a start, and above him, he can hear his brother Mark sit up as well. It was three in the morning, but someone has sent them an urgent message. The bunk bed complained as the two brothers jumped off the bed. Jonas Hadrel-Aries was only 26, his youthful, hazel eyes lighting under his dark crop of brown hair as his messanger machine printed out his message. Mark Hadrel-Aries was 6 years older, and his eyes were weary, wary and gray as he took his message off.
They had both received specialist draft notices.
<Hadrel-Aries Brothers>:
You will be pleased to find out that you have been drafted as specialists! Although you must respond instantly, you have also received a bonus of 20 Firebirds, as well as a pay increase of 20% until the emergency period ends.
<Mark Hadrel-Aries> has been called to <Errovus Secundus> under the employ of <Heifel Aries> to <Help save the world>. You will rendevous at <Romei Airport "Phobos Yatch" Warehouse D26> by <7.00> <Today>.
<Jonas Hadrel-Aries> has been called to <Cdit> under the employ of <Philippe Van Gar> to <Become a Combat Engineer at the western RICA front>. You will rendevous at <Romei Railroad Institue and Control Army Station> by <13.00> <Today>
Have a great day!
Aries Corp.
Jonas slowly looked above him, at his brother mark. A tear, suspended like a pearl, welled up in an eye. The scratchy bed seems distant as he looked back at his notice: Specialist Drafts can last years, and often have continuation drafts for the competent or prison terms for those not. As the room began to call for servants to help them pack, Mark went down the ladder. They hugged each other as they wept.
spryllino Feb 06, 2011, 05:28 PM To House Vanari
From House Texier
Your message, which was an acceptance of the proposal we sent you, is satisfactory to House Texier and we shall expect your yacht at our fiefdom sometime this year. :)
Terrance888 Feb 06, 2011, 05:34 PM To Texier
Noticed, my dear friend.
To Ilborne
Well? Do I have to send a personal, live, flesh and blood messenger? (aka chat)
thomas.berubeg Feb 06, 2011, 08:24 PM Something wierd's happened to long posts... a bunch of Smilies and numbers. is it just me? or are they there for everyone.
Adrogans Feb 06, 2011, 09:33 PM Well then, why are no nobles paying in form of "military service" and helping out garrison in fight against symbiots?
I imagine many noble individuals do volunteer for garrison, but few houses will have the tech to send fully trained units any time soon.
Darksaber1 Feb 06, 2011, 09:50 PM :eek2: I see it in terrance's story, yes.
EDIT: and the first page, yeah.
EDIT AGIAN: There's a thread about it here: http://forums.civfanatics.com/showthread.php?t=411070
Toteone Feb 07, 2011, 05:48 AM The censor will add a lot of smilies.
IC: Naprous has prepared a very brief Yearly Standard Report, some items are subject to change due to volatile planetary factors, others involving other houses and common tech/donation efforts are not. For anyone who wishes to read it (especially regarding the night-day ethical issues and extreme economic lengths we're going to for the serfs we've rescued) please contact us.
thomas.berubeg Feb 07, 2011, 03:24 PM To: House Naprous, Other Houses
We are sorry to announce that we must sever the Mutual Defense treaty which has for some years now bound our two houses together. Though it pains us, we do not feel that it would be in the best interests of either of our houses to maintain it.
With All due Regrets
Anthony Callier
Adrogans Feb 07, 2011, 03:45 PM Military of The Query:
Unit Designations:
Large Formations:
Eversio: 50,000+ (5+ Compello) (Army)
Compello: 10,000 (2 Legio) (Division)
Legion: 5,000 (10 Cohortes + 1 Terra Alae) (Brigade)
Cohorte: 480 (3 Manipuli) (Company)
Manipuli: 160 (2 Centuria) (Platoon)
Centuria: 80 (10 Socius) (Section)
Socius: 8 (Squad/Fireteam)
*the 1st Cohorte would be the best in the Legion over all while the 1st Cohorte, 1st Manipuli, 1st Centuria, 1st Socius would be the Elite of the Elite in a Legion.
Small Formations (Glass Scalpel, Marauder, etc8230;)
They are called Pricipuus Legion (Special Legion) and their ranks scale in size as appropriate so for instance a Marauder Legion (120) would be a Pricipuus Legion with 2 Cohortes of 60, 2 Manipuli of 30, 3 Centuria of 10 and no Socius.
Land Vehicle Units:
Terra Alae of Light Armor instead of Brigade of Light Armor
Air Forces:
Aeris Alae of Fighters instead of Squadron of Fighters
Ranks:
NCOs:
Tiro 8211; Trainee (Boot Camp Level) (E-1)
Miles 8211; Private (E-2)
Discens 8211; Private First Class (E-3)
Tessarius 8211; Corporal (E-4)
Vexillrius 8211; Sergeant (E-5)*
Duplicarius 8211; Staff Sergeant (E-6)
Signifier 8211; Sergeant First Class (E-7)
Salarius 8211; Master Sergeant (E-8)
Triplicarius 8211; Master Sergeant of the Army (only one in service)**
*From this point on they tend to specialize more so you would get Duplicarius of Intelligence or Signals (I will eventually name all the important branches such as Signals being Cursors so you would have a Duplicarius Cursor in a Legion)
**Basically despite being an NCO this is the second most influential post in the Armed forces. It is never a Noble as they never enlist (well except for the rare oddity), it is however always someone whose loyalty is beyond question. They are in essence an advisor to the Council of The Query in regards to everything NCO related.
Officers:
Centurion 8211; Leads a Centuria (O-1)
Pilus 8211; Leads a Cohort (O-2)
Primus Pilus 8211; Leads the 1st Cohort (O-3)
Sub-Tribune 8211; Specialized by branch (O-4)* (nicknamed Subbies)
Tribune 8211; Are the head officers of branches in a Legion (O-5)*
Sub Prefectus 8211; 2nd in command of a Legion (O-6)**
Prefectus 8211; Commander of a Legion (O-7)
Laticlavius 8211; General (O-8)
Legatus 8211; Senior General (O-9)
Primus Legatus 8211; General of the Army***
*Sub-Tribune and Tribune are where officers specialize like the NCO8217;s so you start getting Tribune of Intelligence and such here. There is One Tribune per branch in each Legion and 3 Sub-Tribunes.
**Rarely will a non-noble ever get this high. They must truly be exceptionally skilled.
*** In this Case Guy Fye would hold this rank at the moment.
Branches:
Medical 8211; Salus
Intelligence 8211; Specialis
Guard 8211; Tutela
Combat 8211; Bellum
Training - Prodoceo
Tactics 8211; Consili
Logistics 8211; Logistica
Administration 8211; Curae
Communication - Cursor
Kentharu Feb 07, 2011, 04:05 PM Way to rip off the Romans.
Terrance888 Feb 07, 2011, 04:06 PM They don't mind, seeing how badly ripped they are already. (IRL)
LDiCesare Feb 07, 2011, 04:08 PM Manipuli: 160 (2 Centuria) (Platoon)
OOC: Isn't that huge for a platoon? Platoons are more 24-50 men usually. 160 is like a company. (f.e. see http://en.wikipedia.org/wiki/Command_hierarchy#Chain_of_command ) Not that you need provide an english equivalent, there's no reason the divisions should be equivalent.
I suppose you're talking infantry (or marines...) here.
Adrogans Feb 07, 2011, 04:10 PM Its a rough approximation. As The Query do not use a platoon in the same sense.
EDIT - Yes I was dealing mainly with like Inf 3 - 4 size here.
Adrogans Feb 07, 2011, 04:12 PM Way to rip off the Romans.
Yup and points to you for being the first to (whine) about it.
I like Roman history and since I really do not feel like inventing a whole system from scratch and nomanclature I felt like doing this. Because lets be honest no system from Earth can be fairly used in this NES. So you have fun and create your whole system from scratch I simply did not want to spend that time and deal with the frustration (which is what I originally did).
EDIT - Double post sorry.
EDIT2 - The frustration set in on me when I went to use modern US ranks in my story and was like...but where did the rank come from? Why would they still be called Corporal? And then I tried to make my own and it was lame...to me anyway, then I said f it and had fun making a Roman System (extending it in some cases, changing a few things here and there, but otherwise simply importing it). But really if you are simply using private, corporal, captain, etc... you are just ripping off the modern military system so I ripped elsewhere.
Darksaber1 Feb 07, 2011, 05:01 PM Some rought guesses on Guild services. How accurate are these?
The Supreme Order of Engineers: Tech and high tech contruction, such as ships.
The Muster: Labour and Mecenaries.
The Reeves: Money.
Minor Guilds:
Ancient Society of Sacred Alchemists : Chemical Sciences
Apothecaries : Biotech and medicines.
The Authority: Evorrus Secundus.
Brewers: Food and water distribution. Water purification, at least off of Erovvus Secundus.
Bureaucrats: Rent-a-ACC.
Carnivaliers: Masses popularity?
Coachmen: Transport/trade.
Courtesans: Companionship, escorts. Information?
Fishers: Fish, Aquacultre
Gormands: Food and poison tasters.
The Masque: Upper-class entertainment, Nobility?
Mercurians: Pranks, sabotage.
Pedagogues: Teaching, Science boost?
Promoters(Shills): Exactly what it says on the can.
Prospectors: Minning
Vagabonds: Uhhh, low classifisication espionage? (No one notices a hobo)
Wordwrights: Epic literature, speeches, propaganda.
Weaponsmiths: “Low-tech” weapons.
Wranglers: Animals and animal care.
Immaculate Feb 07, 2011, 05:05 PM pretty accurate. seeing as a lot of them never got a major contract they can probably bend their 'mission statement' a bit for some major firebirds.
Kyzarc Fotjage Feb 07, 2011, 05:05 PM it sayz on the first page what each guild does
Major Guilds
The Supreme Order of Engineers: The mysterious and unnerving Guild of Engineers are in control of all things technical and scientific. Not only are their scientific ways viewed with suspicion but their taste for cyber implants also puts them beyond decency and sacrilegious in the opinions of serfs and devout church priests. Yet it started as a religious order itself and some members maintain a faith that combines experimental science with rare theological concepts. What deals they have cut with the church that ensure their continued existence is unknown but they must provide some service or would have been excommunicated and destroyed long ago. The Supreme Order of Engineers controls a sceptre of the regency.
The Muster: The Muster are labour for hire with an emphasis on force. Their activities include slavery, supplying highly skilled workers or elite troops. Their slaver activity has given them the nickname the 'chainers.' They can trace their linage back to a mercenary unit active during the Grand Republic.
The Reeves: These Guildsmen deal in money and law. They supply financial services across the Known Worlds, lending money, exchanging currencies, offering investments. They also offer legal services across the many arcane legals systems across the Empire. Their money lending and legal interventions can put them in conflict with the Church. The reeves control two sceptres of the regency.
Minor Guilds:
Ancient Society of Sacred Alchemists: Specializing in anything to do with chemistry, much of their activities are specialized towards the extraction, refinement and sale of oil and plastics. The Ancient Society has close ties to both the Supreme Order of Engineers and to the Apothecaries.
Apothecaries: While the Blossoms of Mercy are renowned for their healing abilities not all wish to be the recipient of their penance or remedies. Many prefer to trust to well high-technology alternative of healing. Although their prices may be exorbitant their services are the best. Accusations have been levelled that this guild sometimes delves into forbidden biotechnology such as cloning.
The Authority: The Authority attempts to controls all trade and merchandise in Errovus Secundus, they are officially a water-gate guild and maintain the systems of dykes, damns and locks that preserve the land against the rising levels of water. Unoffocially they have their hand in every trade or industrial development of the planet. The authority commands a sceptre of the regency.
Brewers: This guild provides to the public clean food and water, a necessity in modern times with so many pollutants in the land and air. While most brewers are merely publicans and barkeeps who pay commission to the Brewers Guild they do ensure that a standard is kept.
Bureaucrats: Where there is business there's paperwork, where there's management there's administration. The Bureaucrats are there to provide professional administration for nobles, church and other businesses. Their discretion is assured.
Carnivaliers: One of the two major entertainment guilds in the Known Worlds. The Carnivaliers deal with what is distainfully known as 'low-brow' entertainment by the nobility who prefer the services of The Masque. The Carnivaliers provide street theatre, circus performance, juggling, acrobatics and animal menageries.
Coachmen: The Coachmen are the guild of space pilots and traders but their real power lies in their connections to various other guilds and noble houses for whom they move freight and passengers. They specialize in interplanetary trade but also have capacity for intraplanetary transport. This trading house commands a sceptre of the regency. The coachmen are also often called, informally, the charioteers.
Courtesans: The Courtesans guild is more than mere prostitution. They are refined and elite companions of high-society. They ensure that their clientele receives elegant companionship who are capable of drawing upon a vast network of gossip and information.
Fishers: Most worlds have their own local guild for fishermen.
Gormands: This guild tends to serve high-society providing exquisite cuisine from across the Known-Worlds. They are also trained to be able to detect attempts at poisoning and are entrusted to cater for the nobility.
The Masque: One of two major entertainment guilds, they produce high-society entertainment the the nobility and peasantry together. They provide theatrical representations of history as it is made (often written at the direction of a noble or other benefactor). They are also in charge of the remaining Magic Lanterns and any other hi-technology entertainment.
Mercurians: This secretive faction is part guild and part revolutionary terrorist. Their operations can be as simple as prank that humiliates a dignitary, as subtle as the shade of colour of a substituted flag or as chaotic as the release of alien creatures in an urban setting. The organisation remains profoundly illegal and their members anonymous. Their true purposes remain a mystery to even most of their members. The Merchants League remains duplicitous on the subject of the Mercurians at times welcoming their contribution and at other times denying their existence. Historically it routes are in the drop out culture of the Grand Republic.
Pedagogues: The art of teaching is not lost in the New Dark Ages, however it is far from common practice. The Pedagogues tend to cater their services to the education of youth specifically that of governesses, personal tutors and other educators. The teachers of higher levels of academic learning tend to ply their trade as long-term contracts to specific noble hosues while other, more generalized teachers tend to become travelling tutors. They say that the pedagogue have a major academy on leagueheim.
Promoters(Shills): Public Opinion is no longer the concern of the free media. While there is little in the way of mass media or literacy the Promoters insure that whatever news they're paid to advertise is broadcast, even if it's by yelling. Earning them the appellation of 'shills'.
Prospectors: A high-tech mining guild with numerous contracts both independent and on behalf of various noble houses on both planets and moons.
Vagabonds: Not officially a guild but rather a loose-knit society of vagrants, hobos and vagabonds. By working together they are capable of providing a fraternity that will support each other in their free lifestyles. Owing allegiance to none and accorded privilege to none this is one of the most disparate collectives in the Known Worlds.
Wordwrights: The art of writing is a skill precious few have, and a skill that even less excel at. Specialists in composing literature are hired to either scribe other texts, or compose epics and ballads of heroic deeds lest all forget them.
Weaponsmiths: The productions of weapons is considered a fine art by many, the weaponsmith guilds among them. Rather than a whole guild this is the collective term for a number of guilds that generally owe direct service to a large faction for the manufacture of weapons. While they will not build hi-tech weapons (violating Engineer monopoly) they will produce some of the finest blades and slug guns in existence.
Wranglers: The care of beasts is not a skill all care to take. The Wranglers are Ranchers, veterinarians, huntsmen, herders and manufacturers of harnesses and other beast-related equipment.
Adrogans Feb 07, 2011, 05:12 PM Yeah I think he was trying to make a tl;dr version though.
Darksaber1 Feb 07, 2011, 05:41 PM Kyzarc: I know, I copied that list to make mine, that;s why their in the same order. I just cut-out the discriptors. I was just looking for a list that showed services with in-game effects. It dosen't really matter if the beggars and hobo's have a union unless you can pay them to watch things for you and tail people. (Or show up at their parties and bother them 'till their paid to go away.)
Toteone Feb 08, 2011, 03:38 AM ... sever treaty... Anthony Callier
We don't mind if you do.
- Rhodes N.
Terrance888 Feb 08, 2011, 07:06 PM “The best leader is one who has sense enough to pick good people to do what he wants them to do, and self-restraint enough to keep from meddling with them while they do it” – Darren Aries at his death, giving advice to the board and the next Chief Executive of All Officers
The street car rumbled as it crossed a junction, the cushion slipping from the smooth side and jolting Mark awake. He looked around, but he wasn’t at the airport yet. The streets of Romei, like usual, was packed. Nobles sat calmly as their limonene chauffeurs ran outside, on orders, to shout with others. Over-stuffed buses drove calmly while taxi drivers give the Pancreator hundreds of new temporary converts a minute. While those just rich enough to buy private transport cursed their luck, the desert blew in another dust tornado that bounced off nearby skyscrapers until their disruption fans destroyed it. The sidewalks are crowded, but not packed. However, the wider area makes it much easier to run then to hide after a theft. Indeed, the faint cry of thief rose as another escaped young serf sprinted down the sidewalk. No, although uncomfortable, he’d rather say in the streetcar. Its catcher keeps people away, and at least in the city, there are no people who dares to steal the steel of its tracks.
The street car rumbled on, leaving people dodging from its front and reuniting in its wake like a proverbial giant. As the apartments, workshops and office towers are slowly replaced by flat tarmac and squat warehouses of the Industrial district, two things pierced the skyline: A giant control tower, patrimonial in its dominance other the others, stood near the central control field, and, to the distance, a temporary launching tower for the Phobos Yacht. As the street car stopped near the Warehouse Management Center, he stepped out with his single bad and walked to warehouse D26.
There was a line in the shade. Looking ahead, there are various professors and experts. He recognized Frrancis Van Ubban, a fellow engineer, in the group and called out, “Frrancis my friend! Did you get drafted too?”
Frrancis smiled as he hugged Mark “My dear friend, I have unfortunately have… where’s your brother?”
The stoney look on Mark’s face answered Frrancis’ question. “I’m sorry” apologized the tall, bald man as Mark’s emotions boiled over: Leaving Arrakis for Errovus Secundus! Oh, the new things he will find, the horrors he will discover. And all without his brother.
He leaned against the wall and cried inside, looking outward towards the desert. Frrancis was called in, but he didn’t notice. Far to the distance, he imagined he can hear the brakes of a train as he brother gets on at the station.
“Next: Mark Hadrel-Aries” Mark stood at attention at the mention of his name, then relaxed. He walked into the dark building, was patted down gently, and entered a small room. “Greetings” said the voice, mature and even, but feminine all the same and familiar to Mark.
“Heifel?” He asked, “You are being sent on this mission?”
“Of course!” She said, smiling. Her wide eyes came into view she smiled in the light. On her desk were layers of paper work, “But you’re here so I can examine your background.”
The next ten minutes passed in a haze while he answered the questions: Do you like Aries Algae products? Oh yes I do. How do you feel about the draft? Inconvenient, but it’s all for the best. Knowing two recognizable people made him feel much better. Perhaps he will write to Jonas to be sent with radio to the next Charioteer shuttle or Eye yacht.
A small prick was in his arm and he dropped out of his daydream. Heifel said, “Don’t worry, just some Vaccine from the Eye, to keep us safe.”
Mark asked one last question as he left, a bandage on his arm and on his soul, “Why was I chosen?”
“You are special” smiled Heifel, leaning on her chair as he mindlessly cleared her desk, “You know the innermost, physical workings of the machine, and you know how to modify it. You adapt, you are our best engineer.”
As he walked to the next warehouse, to a harsh sound of “Next!”, he could feel his last good byes, and his first greetings, of this adventure in his heart.
thomas.berubeg Feb 08, 2011, 10:54 PM Happy Birthday Toteone.
Northen Wolf Feb 08, 2011, 11:16 PM Happy Birthday Toteone.
/Me Agrees. Happy Birthday!
IC:
House of Hyppean would like to remind you importance of Supporting Imperial Fleet and Garrison. Hyppean Council believes that, If some house can do something to aid Fleet and Garrison in struggle against Symbiots, but that house simply ignores this opportunity to help, then pancreator himself has to show mercy on them ... as House of Hyppean will not show you mercy.
Council of Hyppean
Kentharu Feb 09, 2011, 03:11 AM House of Hyppean would like to remind you importance of Supporting Imperial Fleet and Garrison. Hyppean Council believes that, If some house can do something to aid Fleet and Garrison in struggle against Symbiots, but that house simply ignores this opportunity to help, then pancreator himself has to show mercy on them ... as House of Hyppean will not show you mercy.
So you would resort to petty threats and bullying. Will you turn me upside down and shake me for my lunch money as well?
Northen Wolf Feb 09, 2011, 03:33 AM So you would resort to petty threats and bullying. Will you turn me upside down and shake me for my lunch money as well?
If our future would depend on that, like it depends on future of Garrison and Fleet, yes we would.
However, we are very thankful to those of the minor and major houses who do donate.
Kentharu Feb 09, 2011, 03:39 AM House Kilgore would like to see the Garrison or the Fleet take money from us. You would smash the constitution of the Empire to pieces for your greed? I think not.
Ekolite Feb 09, 2011, 03:54 AM OOC: What is this mysterious constitution of the Empire out of interest? Because as far as I know there isn't one. It's just a myth.
Seon Feb 09, 2011, 03:58 AM What constitution?
Nevertheless, as I am the commander of Garrison, I would like for House Hyppean to stop speaking upon my behalf, although that does not necessarily mean I do not agree with his suggestions on dealing with certain greedy noble houses which refused to donate money for developing cure for the Killer Disease, refused to donate money for the Imperium when they need it the most, insulted the garrison and fleet troops, insulted the Royal Houses, and worked to torment chaos within the Imperium. But then again that doesn't mean I agree with him either.
Kentharu Feb 09, 2011, 04:01 AM I donated money for the cure. :)
Ekolite Feb 09, 2011, 04:05 AM Well what I heard was that you only agreed to once you were sure you'd get biotech points for it by sending someone to observe. Before then you were totally against it?
Seon Feb 09, 2011, 04:10 AM Oh, did you? It is good to know that obviously you are one of those paragons of goodness and obviously you did not have any treasonous secondary aim as to send spies to Imperium facilities.
Kentharu Feb 09, 2011, 04:14 AM Oh man thats right, I could have sent spies to! Crap :( I wish I had thought of that.
Northen Wolf Feb 09, 2011, 04:27 AM What constitution?
Nevertheless, as I am the commander of Garrison, I would like for House Hyppean to stop speaking upon my behalf, although that does not necessarily mean I do not agree with his suggestions on dealing with certain greedy noble houses which refused to donate money for developing cure for the Killer Disease, refused to donate money for the Imperium when they need it the most, insulted the garrison and fleet troops, insulted the Royal Houses, and worked to torment chaos within the Imperium. But then again that doesn't mean I agree with him either.
Garrik Harnoth and House of Hyppean feel that Garrison is essential in our survival, in everyone survival and it is Pancreators will to fight symbiots. Garrison is the Sword and Shield of the emperor.
We did not speak on behalf of garrison, we are sorry, if you feel like we did. We spoke on behalf of House of Hyppean. We also continued doing, what we did before Elections, as we feel:
1) That it was requested that we started and that we must lead to finish
2) That it is important to remind people what will happen if they are against survival of our kin' and thank the houses, who care.
House of Hyppean sees no use for houses, that behave like cancer and would rather cut them out from this world, instead of letting them continue with destruction. But if that's what most houses can accept with... May Pancreator have mercy on their souls as we feel they have sinned.
Signed,
Garrik Harnoth
----
I donated money for the cure.
So did we. IIRC 20 MF. Do you find us bragging over that?
Seon Feb 09, 2011, 04:33 AM Oh man thats right, I could have sent spies to! Crap :( I wish I had thought of that.
Spies too?
Even mere observers, as you hinted at sending them, are spies in my eyes.
What you speak of, attempting to benefit from a tragedy and by that method, sounds perilously close to Treason, betrayal of the Great Vladimir Eekin and in extension, the Orthodox Church and Pancreater.
Toteone Feb 09, 2011, 05:09 AM OOC: Thanks fellas, that's very nice. I like how this community shares pics and congratulates Birthdays. Sorry for being so emo sometimes, and it's fun playing with ya all! Really ^^
... torment chaos within the Imperium... I like this sp, but I thought I should let u know. : )
IC: Would that we could have a clarification on how the Monarchy works in specific instances? Last Regency we were told the fleet for example could requisition units for retaking the space station at Stigmata. What about the Garrison, the Eye and the Regency, do they have the right to suddenly impose war taxes, declare martial law, requisition units and fiefs, etc? If so, such things as taxes at least might be in hands of the Regency, but not the other offices? We're quite confused. It appears the Monarchy is absolutist, yet strongly restricted in its actions by invisible norms/the Imperial Community or at the very least umentioned rules, not only by the elections.
The concern from our side is double-edged, while these emergency measures could be easily abused it also seems that passing acts to f. exp fund bug hunting (Quin) or shoring up Hubbard (Kilgore, Bossheim) or the PRA act we've given up on would easily be seen as corruption, abuse of power, etc?
What exactly is acceptable and/or not acceptable?
It might sound awfully Republican of us, but a set of widely known fluid rules, nothing so far as a Constitution, might be a useful map for knowing what to expect.
~ Naprous
Diamondeye Feb 09, 2011, 05:19 AM To The Kelter Authority
From Tebryn Arbandi XII of the Imperial Eye
Honored leader of the Authority Guild on Errovus Secondus,
As you may well be aware, we have a large shipment of the plague vaccine bound for Errovus Secondus, and another even larger batch in production currently. We do, however, lack the institutions to bring this vaccine to all the people who need it on the planet.
Therefore, we approach you, to ask of you the favour to assist in distributing the vaccine on Errovus Secondus, as your transport capacity - especially over the seas - is unequaled. We are also aware and wish to inform you that this is a great opportunity for yourself and your men to demonstrate towards the Imperium, the common people, and the Pancreator himself that you are fit to lead the Authority Guild.
We await your response and hope that you will agree to help us in saving as many souls as possible from the Demon's Cough.
Sincerely,
Tebryn Arbandi XII.
Seon Feb 09, 2011, 05:21 AM @Toteone: whoops.
Freudian slip only.
LDiCesare Feb 09, 2011, 05:33 AM OOC: DiamondEye, I think they should agree since they seemed quite eager to get the vaccine in the first place.
Toteone Feb 09, 2011, 05:44 AM To Mr. Kelter and Ms. Sehryi
We declare neutrality in the Authority North versus Authority West conflict. We have received no response from the House Illborne/Authority Central as of yet and remain neutral in that regards as well as what concerns the Authority East, which remains in chaos. Our wish, however, is that you do not fight. We look forward to doing business with the Illborne, Authority West, Authority North any any other faction and/or winners/winner.
PS. We have taken up Kelter's offer to build a merchant navy. Also we expect vaccines from him as he is responsible for delivery and of course no infiltration or invasion.
To the Imperial Eye
We ask that Kelter's Authority North be asked to also deliver vaccines to all Noble Houses (including ours) and House Illborne and the Authority West w/out utilizing this as a method of invasion or subterfuge. This might coincidentally necessitate a cease fire for a whole year, but this is just a non-partial suggestion (though desirous of peace) and that it was not our idea to offer it to them, albeit that it is an excellent idea for their large merchant fleet and navy.
As for the Authority East unless some other local party is responsible for distributing to the needs of whatever remains there (it appears to have been completely overrun and destroyed), it seems order would be necessary in order to distribute vaccines and as such would mean the Authority N. would have to restore order and thus incidentally retake the area.
Also, who will administer to the needs of the freemen on the Texier-dominated northern continent, the Eastern Continent and the Central Continent? As we are expanding further south to set up natural borders, a buffer zone and an immigration department, we think we will be able to handle the 30 million or so freedmen there next year, but it's probably far too much of a task to ask this of the Authority as well as supplying all Churches, Guilds, Noble Houses, House and enemy Guild Factions/Splinters/anarchic areas.
Immaculate Feb 09, 2011, 07:34 AM To The Kelter Authority
From Tebryn Arbandi XII of the Imperial Eye
Honored leader of the Authority Guild on Errovus Secondus,
As you may well be aware, we have a large shipment of the plague vaccine bound for Errovus Secondus, and another even larger batch in production currently. We do, however, lack the institutions to bring this vaccine to all the people who need it on the planet.
Therefore, we approach you, to ask of you the favour to assist in distributing the vaccine on Errovus Secondus, as your transport capacity - especially over the seas - is unequaled. We are also aware and wish to inform you that this is a great opportunity for yourself and your men to demonstrate towards the Imperium, the common people, and the Pancreator himself that you are fit to lead the Authority Guild.
We await your response and hope that you will agree to help us in saving as many souls as possible from the Demon's Cough.
Sincerely,
Tebryn Arbandi XII.
You recieve no answer. The commlinks do not seem to be working.
TO TOTEONE:
HAPPY BIRTHDAY!
:woohoo::band::bday::band::woohoo:
Diamondeye Feb 09, 2011, 07:53 AM OOC: Happy B-day Toteone.
Also, this is going to be interesting. I'm leaving to go skiing this friday so I will have to squeeze in orders tomorrow and now I'll have to find out how to do this distribution ad hoc. Suggestions are welcome :lol:
Immaculate Feb 09, 2011, 08:25 AM Orders are due tomorrow everyone.
thomas.berubeg Feb 09, 2011, 09:38 AM looking forwards to it :p
Blackbard Feb 09, 2011, 12:00 PM Happy B Day Toteone!
Toteone Feb 09, 2011, 12:43 PM OOC: Thanks once again.
The Eye is distributing by itself? Oh well, we trust Bossheim/The Eye. That's one worry less, too bad it means no cease fire.
Seon Feb 09, 2011, 12:46 PM The CHURCH is distributing in the absence of the Authority, I believe/
Adrogans Feb 09, 2011, 12:50 PM Everyone with Vaccine/Cure is distributing what they have I believe.
spryllino Feb 09, 2011, 12:58 PM Given how close it is before the deadline and given the relevant people mostly know already, despite the fact that I am not the appointed Chairman,
I declare on behalf of the Council of Minors that the Council has resolved to send at least 14MF this turn (although expect an excess because that doesn't count the extra that Vanari promised or the Kilgore contribution), and 5MF next turn (although there might be a new subsidy proposed), to help in the defense of Stigmata. Some of this money may have been sent during the miniturn.
House Illborne should consult the Council on this matter please (once you've caught up with the thread, Matt).
Northen Wolf Feb 09, 2011, 01:18 PM OOC: Awesome!
Kyzarc Fotjage Feb 09, 2011, 02:32 PM Oh yeah, I'm the newly appointed Speaker of the Council. Official Council diplomacy and pronouncements will be coming from me. The money we're sending is going to the Garrison and most of the Council will be contributing this year and next.
Bon anniversaire Toteone!
Ekolite Feb 09, 2011, 02:40 PM The Regent questions the ability of one House to speak for such a wide multitude of others, each of whom no doubt have diverse and perhaps even conflicting interests, attitudes and beliefs.
However, we are very grateful that sufficient of these Houses have been able to agree that the Symbiots present an existential threat which the Garisson does not have the funds to defeat alone, and that the Council has resultantly vowed to donate money to the cause.
spryllino Feb 09, 2011, 03:08 PM The role of the Chairman (Quin) is to announce the Council's resolutions, not to give the united opinion of the Council on every topic under the Suns. :p
Darksaber1 Feb 09, 2011, 03:34 PM We voted, and most members have promised already. This helps keep them from withdrawing their promise. (I already sent).
Toteone Feb 09, 2011, 03:35 PM OOC: Hey uhm, are your blue Thana people like the Kamino aliens or the furry b*stards from Avatar (gosh, they dragged me to that movie... I knew what was coming like that time I got fond of the Titanic and started to read kiddie docs on it then I saw that huge-ass movie poster with a big ... romance scene)? (no offense if latter, or to anyone who likes the latter)
Naprous relations with Thana are same regardless IC, but I am so relieved OOC if the former... (one of the few things I liked about the prequels)
Oh, and is it just the nobles or are the serfs like that too?
Thnx!
Adrogans Feb 09, 2011, 03:38 PM OOC: I thought they were like Elves with solid eye color.
Seon Feb 09, 2011, 03:40 PM Pale blue skin doesn't really sound much like elves.
Adrogans Feb 09, 2011, 03:44 PM Was thinking like elves except weird skin and eyes... based on this:
House Thana's roots lie in a shameful past of extreme genetic engineering and a love of the elf-kind
Kentharu Feb 09, 2011, 04:13 PM We voted for diamond
IC I have full confidence in the Speaker. He is also dashingly handsome.
Kyzarc Fotjage Feb 09, 2011, 04:50 PM We voted for diamond
IC I have full confidence in the Speaker. He is also dashingly handsome.
damn straight
Darksaber1 Feb 09, 2011, 06:07 PM Well, I've been treating it as the Thanains (name I've been internally using for the Blue-People. Hasn't popped-up in story yet) are mostly just the noble, the serfs are regular humans, with a small number of orcs and gnolls. I guess I've been thinking of them as slightly Na'vi looking, but just in the somewhat angular faces; my insepartion is the new DA2 design for elves.
There are some non-nobles that are/resemble Thanains, do too members leaving/being removed from the nobilitys. Thanains can occassionaly produce children with normal humans, but it reqiures both parents have the rights genes, so dosen't happen often, with most haf-breeds being the child of a serving-women to the nobility.
Miaden Meeril, for example, from Shock Trooper is the daughter of a minor noble and servant, though she thinks of the fisherman that raised her and married her mother as her father. Miaden can pass for a pale human at first glance, but close attention shows she isn't.
At least, this is my take on them.
Toteone Feb 10, 2011, 05:41 AM That sounds pretty neat~ what is DA2 though? I dunno... Dark Ages 2?
Darksaber1 Feb 10, 2011, 07:01 AM Ah, no. Dragon Age 2. A pretty god example of the new design can be seen here (http://dragonage.wikia.com/wiki/Merrill).
Diamondeye Feb 10, 2011, 07:34 AM Resent orders after some corrections. I hope they're not completely catastrophic now.
Also, I am counting on the E2-Assimov link to be safe. It has better be.
Immaculate Feb 10, 2011, 07:46 AM I've been asked to provide an extension for 1 player and i will but otherwise you all still need to get your orders in on time.
spryllino Feb 10, 2011, 09:15 AM To the Regent
Why has the Cabinet closed?
@DE: I shouldn't have thought it is safe. :p
Toteone Feb 10, 2011, 09:25 AM Ah, no. Dragon Age 2. A pretty god example of the new design can be seen here (http://dragonage.wikia.com/wiki/Merrill).
Hey, that's pretty nice!
Dragon Age? That wasn't hard, silly me. I actually bought the game but haven't played it yet coz' I'd switched to a powerful laptop yet overvalued it's graphics, plus got saddled with Vista by student sales a couple of years ago (gonna change it to Windows 7 in a couple of days ^_^).
Diamondeye Feb 10, 2011, 09:40 AM @DE: I shouldn't have thought it is safe. :p
Most of the flights will be by stealthbats though.
Toteone Feb 10, 2011, 11:46 AM To: Imperial Community
From: Albrino Marshes Naprous Statistical Census Beurau: Population Totals
Non-Noble & Non-Military Population of Known Worlds Total: above 584,254,000 + Leagueheim
--//-- Population of Known Worlds with Known Populations: 384,254,000
Errovus Secundus: ca. 86,751,400
Hubbard: 20,204,000
Assimov: 12,017,000
Clarke: 41,154,000; Clarke’s Moon: 800
Arrakis: 144,356,800
Incellia: 93,950,000
Holy Errovus: above 200,000,000, Guesstimate: Around/Approaching 210 million; Luna: N/A, Sol System: N/A
Leagueheim: N/A, Guesstimate: one to a few hundred million?
Errovus Secundus sub-demographics: 42,9 mill freemen, 19,1 mill Naprous serfs, 12,2 mill Query serfs, 6,6 mill Regency serfs, 5,7 mill Other serfs
...
To the Leagueheim Guilder Authorities: Please provide a population census detailed to the sixth digit if willing and possible.
To the Holy Errovus Orthodox Church Authorities: Please provide a population census detailed to the sixth digit if willing and possible.
After all, the noble houses and offices and guilds and churches on the planets of the Pancreator administered by us under his grace provide census statistics detailed to the third digit.
OOC:
To Immac: Apropos population, will pop. growth be like maybe every ten years or so game-wise?
Here's my rewritten backstory for Channaoe so she's ready for 50 weeks of pure action (wasn't thinking through having another heir this soon... well ok, I guess she can't have her HQ at the front 100% of the time, even against only rarely resistant gangs and mobs and freedmen warlords, especially for planning the hinterland defense... but MOST of the time!! ... I hope she has a good staff and can go in personally occasionally, gun and sword in hand ^_^): http://forums.civfanatics.com/showpost.php?p=10179136&postcount=1236
Ooooh and speaking of things that might have me get a reward in-game, I never got anything for summing up all military resources on Hubbard :D (might be useful for planning for possible Symbiots breakthroughs). 2 Thaumaturgy, 13 Grimson, Eye Agents
13 Inf IV, 16 Death Guard, 24 Inf II, 17 Inf I,
8 Vengeance Art., 2 Boar MBT, 14 H. Tanks, 9 M. Tanks, 13 L. Tanks,
1 Battleship, 2 Destroyers, 3 Submarines,
2 Stinger Aerospace, 2 Dauntless CAS, 12 Fighters, 4 Bombers
1 White-Sky-class cruiser, 2 rabid-class destroyers, 2 raptor-class frigates
Aerospaceport, Barracks, Academy, Faction Walls
Yachts: 0-3, Freighters: 1-1, Rabid Destroyer: 1
Nukes?
Civilians/Inf1 liability?
Oh and while we're at it..., I think this list I didn't release is from 2302:
---
IC: To: Imperial Community
From: Albrino Marshes Naprous Statistical Census Beurau
Declassified Statistics from the Year of Our Pancreator Anno 2302
Noble Houses of the Empire by the Grace of Our Pancreator, Total Income and Military Forces Anno 2302
Income: 539 MF
5 Thaumaturgy, 2 Burnt Angel, 1 Grimson, 9 Marauder
4 Grafted, 2 Static, 3 Steel, 2 H. Ranger, 13 Glass, 25 Rangers
33 Inf IV, 164 Inf III, 96 Inf II, 16 Death Guard, 30 Inf I,
5 Aries MBT, 37 H. Tank, 65 M. tank, 53 L. Tank
7 Carriers, 7 Battleships, 28 Cruisers, 62 Destroyers, 25 Submarines
2 Winter Sq, 8 Valkyria Sq
44 Bombers, 158 fighters
1 Valiant-Sun Destroyer, 4 Damsel, 2 Dauntless Sq.
1 VK II Freighter, 9 Yachts
... if we prepare to and later dedicate all our resources for a year or two we can totally whup the Symbiots or Pirates in the medium rather than long term to success even being questionable... it'd be roughly 1100mf (I think growth of non-E2 factions has cancelled out losses overall) ...
This all combating symbiots is referring to the fiscal resources of course, not the military (as most of the units are primitive).
Ekolite Feb 10, 2011, 12:27 PM To the Regent
Why has the Cabinet closed?
@DE: I shouldn't have thought it is safe. :p
The Cabinet isn't closed.. You mean Houses Records? Because I'd rather not get into that whole thing again. :lol:
Adrogans Feb 10, 2011, 12:35 PM Yes it is, cause I am done putting the mugs away.
IC:
Naprous before you get ahead of yourself most of those unit would be worse than ineffective against the symbiotes, they would be controlled by symbiotes and then turned against us.
Adrogans Feb 10, 2011, 12:37 PM Please delete.
mgsmuhammad Feb 10, 2011, 12:41 PM OOC: Orders should be sent, Immac. Sorry 'bout the delay. :p
Toteone Feb 10, 2011, 12:52 PM Yes it is, cause I am done putting the mugs away.
IC:
Naprous before you get ahead of yourself most of those unit would be worse than ineffective against the symbiotes, they would be controlled by symbiotes and then turned against us.
Yes, we know. Thank you for pointing this out though, as we might have better expressed that our hope was of fiscal unity, not military, against the symbiots. The military elements would be either against pirates (but only if spaceborne logistics much improve) or for defense against either (in which case we consider anything below Infantry III to be a liability).
Terrance888 Feb 10, 2011, 01:15 PM “A helping word to one in trouble is often like a switch on a railroad track... an inch between wreck and smooth, rolling prosperity.” Dresdale Vari-Santos, head of RICA, on comparing her former and current jobs.
The taxi sped through the city, leaving Jonas Hadrel-Aries clutching at the seats for dear life as his taxi driver clutches on the acceleration. While the driver was scrambling the city, barely not breaking the law, and turning his head backward in his one-sided chat to make a point, Jonas just hold on for dear life and prayed to the Pancreator. The cab, like hundreds of others, weaved to and fro between the limonenes, private cars, each other and foot traffic so closely that most foot traffic in itself in the down-town was to get to another mass-transit area. The only reason he took the Cab was that he was late, and can’t afford the time to take the street car. The extra time was spent returning the apartment to the land lord, donating his excess food and finding more about his assignment. However, all of the information is locked under RICA control, and he feels that he will not find more until he gets there.
The taxi cab screeched on the break for what seems to be a hour, as Jonas held on to prevent being thrown off. The driver drawled, “That’s 5 Firebirds and 37 Vans” he looked that the scratch-marks on the shot-gun seat cover, counted a bit, and said, “Actually, make that 6 Firebirds and 3 Vans.”
“Keep the change,” mumbled Jonas as he lurched toward the Station. At least he got there on time.
He found himself under a massive, growing edifice, with men in business suits walking in and out the central door. Every few minutes, men in uniform, emblazoned with RICA on their helmets, jog in or out the doorto the left, and at the door to the right, men with hard hats and equipment piled in. Above, is the rising skeleton of a building, the name already emblazoned, held by only a few steel struts: Railroads’ Institutional Control Army. The only thing preventing death for the non-hat wearers is an extremely thin wire mesh, said to come from some Assimovic plant or creature.
As he stood, he remembered his second reason to take the cab: He had always followed his older brother since their father died in the middle of their apprentice-ship. They had a hard life but they bore the entirety of it like one. Now, they are separated, perhaps by millions of miles, and might never see each other again. He looked toward the airport in the distance, imagining his brother preparing to board his shuttle-yacht on his mission, and wept, in the middle of traffic, right there and then.
Suddenly, a cool hand grasped his hand and he looked down, looking like the young boy years ago when he found his father dying on the ground, lost and alone. “Welcome to RICA, my friend. My name is Dresdale Vari-Santos, and you must be Jonas Hadrel-Aries. Welcome.” Jonas looked at her. She was fresh faced, but with bright eyes that are light like a feather, yet deep like the deepest dune. She gave him a pull, and said, “We know the pain and trouble of loss, but we must move on. There is a saying: The past is history, the future is a mystery… but today is a gift. That is why it is called the present.”
Jonas thought about all he has done in the past, and how he has to rely on his brother on everthing. He thought about the uncertainty of the future. Then he thought about then. He had a choice to make, didn’t he?
He followed her into the office building.
spryllino Feb 10, 2011, 02:34 PM The Cabinet isn't closed.. You mean Houses Records? Because I'd rather not get into that whole thing again. :lol:
Ooh either I mistook or it conveniently reopened itself. :p
Ekolite Feb 10, 2011, 04:46 PM Could I get a one day extnesion pleae? Too drunk rightg noww hahaaa.
hbar Feb 10, 2011, 04:53 PM For the sake of the Empire, I'll assume that was OOC :p
Adrogans Feb 10, 2011, 04:56 PM No I demand drunken orders!!! I wants to read them!
Kyzarc Fotjage Feb 10, 2011, 05:06 PM Orders in need of loving home. Approximately 774 words in length. They're quite cuddly and only want a little love. If you wish to adopt them please contact at 555-1234.
Adrogans Feb 10, 2011, 05:09 PM For a good time call Helena van Hersula 555-6875
No Your Mom!
*unreadable scratches*
Haha.
*some offensive symbols*
Darksaber1 Feb 10, 2011, 05:25 PM EVA: Orders completed.
germanicus12 Feb 10, 2011, 06:21 PM Orders done, if there is anything wrong with them let me know soon so I can fix them. Parts of those orders are important. Thanks.
Immaculate Feb 11, 2011, 09:04 AM Okay, so i finally started reading some orders.
There are some problems with some of the orders, but when there are, i will just use my best judgement to try and make it work. I'm not going to make anyone submit new orders.
REMEMBER THOUGH:
i asked you all to provide a time-line of when things were happening to reduce my workload and very few of you did this.
And i rolled my first dice for the turn.
Ekolite, Blackbard, and Matt0088: You have until Saturday at noon- your time.
hbar Feb 11, 2011, 09:21 AM REMEMBER THOUGH:
i asked you all to provide a time-line of when things were happening to reduce my workload and very few of you did this.
So I was going to do this, but it's difficult to plan actions for an entire year, especially when your orders are a chain of events, where each step depends on the outcome of the last. For example, let's say A was going to investigate, infiltrate, and attack B. It is hard to predict the time of the attack without knowing the results of the investigation and infiltration parts, and if B was planning some sort of attack as well, A might be screwed if they said to attack in winter.
tl;dr - it feels safer as a player to give a general timeline over specifics, as we don't have complete information, and cannot modify orders throughout the 'year'.
PS - all the above was strictly theoretical - no need for anyone to be paranoid :mischief:
Seon Feb 11, 2011, 09:26 AM Yeah, and it also tends to make me paranoid when you ask for a specific timeline when I am, oh let's say, assaulting House Kilgore with that super secret Magical Shock Troopers with heat seeking bullets that I have been training for the last 2 years (I developed them in secret when I was collecting engineers and craftsmen for "patronage"), or when I am building that super secret fun fun heresy not heresy lab on a volcanic island. It just makes me mumble "Oh crap they are going to attack me with tanks! Run for the hills!" or "Oh crap! Avestites Klorin Super Spy Eye agents frat boys are having a party on that island on June!"
P.S.: All above are, of course, purely theoretical situations.
P.P.S.: Because I felt like it, I will stress once more that all the situation above are purely theoretical and people have no need to be alarmed that I am out of my supply of Sour Patch Watermelons and that I will purposefully place an ambush and that I will betray and backstab them and that I will laugh while I kill you with the most horrific weapon ever.
P.P.P.S.: Especially you, Evan.
P.P.P.P.S.: No, I'm not behind you, Evan. Sit back down.
P.P.P.P.P.S: Man, all these PSes are annoying eh,?
P.P.P.P.P.P.S.: But they are all so fun!
Adrogans Feb 11, 2011, 09:39 AM Nice try, I know its really hidden in the coastal waters in a dome under the sea.
Toteone Feb 11, 2011, 09:40 AM All my tech sharing and MF credit/debit are basically immediate, and the project start/finish are continous as well as raising and using new units to defend, so I kinda dropped the ball on that one... I can see how it'd be useful for my offenses, even against rabble, but I think mostly I just forgot.
I'll add it if I may, it'll only take like fifteen minutes.
Oh ok, if things go on the whole year it seems to be all right.
Yeah, and it also tends to make me paranoid when you ask for a specific timeline when I am, oh let's say, assaulting House Kilgore with that super secret Magical Shock Troopers with heat seeking bullets that I have been training for the last 2 years (I developed them in secret when I was collecting engineers and craftsmen for "patronage"), or when I am building that super secret fun fun heresy not heresy lab on a volcanic island. It just makes me mumble "Oh crap they are going to attack me with tanks! Run for the hills!" or "Oh crap! Avestites Klorin Super Spy Eye agents frat boys are having a party on that island on June!"
P.S.: All above are, of course, purely theoretical situations.
P.P.S.: Because I felt like it, I will stress once more that all the situation above are purely theoretical and people have no need to be alarmed that I am out of my supply of Sour Patch Watermelons and that I will purposefully place an ambush and that I will betray and backstab them and that I will laugh while I kill you with the most horrific weapon ever.
Some of them seem kinda specific tho... : ) well it's OOC anyway.
I think heat-seeking bullets are technically doable at Physics 4, though I doubt miniturization would make it effective before Physics 5. Excalibur is a pretty neat GPS guided artillery shell atm.
thomas.berubeg Feb 11, 2011, 09:42 AM Klorin Super Spy
WHO? :mischief:
Toteone Feb 11, 2011, 10:20 AM Known Fiefdoms of the Empire - A Summary for Trade Demographics
excepting all of Holy Errovus (& Sol System) and Leagueheim
Primary Industries
Great Orchards of Yggdrasil (Debir, Arrakis)
Commercial Plantations: Figs, Oranges, Limes, Nuts (Arrakis)
Advanced Farms (Arrakis)
Fruit Processing Centers (Ter'Als, Arrakis)
Plantations (Cotton, Flax, Coffee, Tea) (Arrakis)
Sandstone Quarry (Arrakis)
Oil Fields & Wells (Arrakis) X4
Oil Wells & Refineries (Arrakis)
Oil Wells and Refineries (Hawif, Arrakis)
Oil Fields and Refineries (Arrakis)
Farmlands (Arrakis)
Solar Power Plants (Damietta, Arrakis)
Small Scale Farming (Errovus Secondus)
Small Scale Fishing (Errovus Secondus)
Rice Farms (Errovus Secondus)
Vineyards (Errovus Secondus)
Grain Farms (Errovus Secondus
Water Purification (Errovus Secondus, Central Continent)
Large Scale Farming (Errovus Secondus)
Large Scale Fishing (Errovus Secondus)
Large Scale Aquaculture (Errovus Secondus)
Power Plant (250,000 homes) (Errovus Secundus) – Illborne
Pharmaceuticals (Errovus Secondus)
Chemistry (Errovus Secondus)
Commerical Fisheries and Aquaculture Clarke)
Aquaculture ‘Sea Salad’ farm (Clarke) X3
Fishing Fleet (Clarke)
Fishing and Trade (Carrice, Clarke)
Mines (Clarke)
Ore Mines & Refineries (Skövde, Clarke)
Offshore oil platforms (near Absolution, Clarke)
State-run Farms (Cappricidia, Incellia)
Advanced Grain Farming (Incellia)
Courage High-Tech Grain (Incellia)
Fisheries (Incellia)
Farming & Aquaculture (Tofairy, Incillia)
Farming & Aquaculture (Alice, Incillia)
Large Fur Industry (Traps, Farms) (Incellia)
Rare Mineral Mining (Alice, Incillia)
Offig Plantations (Walnut/Olive Tree) (Hubbard)
Molyvet Ore Mining & Refining (Hubbard)
Ore Mining & Refinery (Jeseske, Hubbard)
Advanced Farming Guild (Assimov) -Farmer's Guild
IndustryWool Weaving & Textiles (Jeseske, Hubbard)
Mines (Hubbard)
High-Tech Weapons-Oriented Mining & Refining (Hubbard)
Major Smelting Works (Ozarow, Hubbard)
Textile Mills (Cotton Cloth, Linen Cloth) (Bejaia, Arrakis)
Automated Factories (Commercial & Military) (Romeni, Arrakis)
Refineries (under construction, Arrakis)
Specialized Ceramasteal industry(Romeni, Arrakis)
Heavy Weapons Factory (Lan, Assimov)
Weapons Manufacturing Plants: specialization in miniaturization and concealment as well as biological integration (Assimov)
Chemistry Plants (Assimov)
Pharmaceuticals Factories (The Grand Hospital, Assimov)
Plastic Manufacturing (Errovus Secondus)
Chemistry and Plastics Manufacturing (Errovus Secondus)
Orbital Drydocks (Errovus Secondus)
Aquaculture Processing (Gilline, Clarke)
Refineries and Smelters (Kaminax, Clarke)
Moon Base Operation 122 Mines (Orbiting Moon of Clarke)
Infrastructure & Transportation Freight Cargo Air Fleet (Arrakis) - Double?
Freight Cargo Air Fleet, Minor Planetary Distribution Network (Arrakis)
Rail, Oil Pipeline, Power Cables connecting to Xicier (Arrakis) - Vanari
Rail, Oil Pipeline, Power Cables connecting to Vanari (Arrakis) - Xicier
Arrakis Rail System (Arrakis)
Planetary Spaceport (Sussita, Arrakis)
Planetary Spaceport (Dacia, Arrakis)
Grand Sports Arenas (Sussita, Arrakis)
Merchant Navy (Clarke)
Shipyard (Gilline, Clarke)
Naval Trade Docks (Gilline Clarke)
Irva Space-Elevator and Orbital Spaceport (Clarke)
Minor Spaceport (Kaminax, Clarke)
Moon Base Operation 122 Minor Spaceport (Orbiting Moon of Clarke)
Cryostorage (Errovus Secondus)
Planetary & Orbital Spaceport (Mostly Commercial) (Errovus Secondus)
'Eye in the Sky', Communications & Surveillance Satellite (Errovus Secondus)
Monastaries & Churches (Errovus Secondus)
Merchant Navy (Assimov)
Planetary Spaceport (Lan, Assimov)
Tiny Planetary Spaceport (Assimov)
Rail Network: Cities and Mines (Hubbard)
Planetary Spaceport (Windigo II, Hubbard)
Cappricidia Planetary Spaceport (Incellia)
Planetary Aerospaceport (Alice, Incillia)
Toteone Feb 11, 2011, 10:24 AM ... Continued...
ServicesCommercial Manufacturing (Cappricidia, Incellia)
Bazaar of St. Mam (Incellia)
Library of Amur (Incellia)
Klorin Eye (planetary intelligence network) (Incellia)
Orthodox Order of the Holy Gate- subset of the Orthodoxy associated with this noble house- (headquartered in Palakkad, Incellia)
Grand Cathedral of the Holy Gate (Palakkad, Incellia)
Monastaries (Clarke)
Inquisitional Courts (Synod Amongst the Isles, Clarke)
Academic Institution (Damietta, Arrakis)
Hospital (Debir, Arrakis)
Political Academy (Errovus Secondus)
Military Fiefs
Battle Coordination Killer Satellite (Errovus Secondus) - Regency
Intercontinental Ballistic Missile System (Errovus Secondus) - Authority West
Naval Military Bases (Errovus Secondus) - ?
Naval Logistics (Errovus Secondus) - ?
Great Fortress (Errovus Secondus) - Illborne
Imperial Garrison Fortress: Defenses, Nukes (downed Stigmata jumpgate, Stigmata)
Combat Space/Airport (Stigmata)
Fortress (Synod Amongst the Isles, Clarke)
Naval Drydocks (Skövde, Clarke)
Great Valley Fortification Belt (Arrakis) - Xicier
Small Planetary Military Aerospaceport (Choyr, Hubbard)
Military ProductionBarracks and Troop Training Facilities (Errovus Secondus) - ?
Barracks and Pilot Training (Errovus Secondus)
Military Industrial Factories (Errovus Secundus) - ?
Weapons Manufactory (Errovus Secondus) - ?
Weapons Production (Errovus Secondus)
Choyr Officer Academy (Choyr, Hubbard)
Bossheim Military Academy (Hubbard)
Barracks: Training Facility (Windigo II, Hubbard)
Small Arms Factory (Arrakis)
Thana-Query Arrakis Academy (Vysotsk, Arrakis) Thana & Query
Gataca: Training Facility (Arrakis)
Barracks (Synod Amongst the Isles, Clarke)
Large Military Academy (Södertälje, Clarke)
Research Experimental Farms (Assimov)
Medical (The Grand Hospital, Assimov)
Biotech (The Grand Hospital, Assimov)
Genetics (The Grand Hospital, Assimov)
Biotech (Assimov)
Chemistry (Assimov)
Weapons (Assimov)
Stealth (Assimov)
Gene-Splicing/Sequencing Biotech (Caseri, Incellia)
Rho-Field Research Facilities (Neigeville, Incellia)
Long-Range, Large-Weight, Rho Research Facility (Neigeville, Incellia)
Youth Engine Biomedical Research Facilitiees (Neigeville, Incellia)
Tissue Regeneration Biomedical Research Facility (Neigeville, Incellia)
Ludenard Gene-study Research Facility (Cappricidia, Incellia)
Luthezael Genetic Research Facility (Caseri, Incellia)
Computing hardware research facility (Cappricidia, Incellia)
Materials Engineering Research (Small) (Romeni, Arrakis)
Petrochemical Engineering Research (Rykun, Arrakis)
Bemlam Experimental Pharmaceutical Crop Farms (Arrakis)
Ballistics Physics Research Facility (Desolate Deserts, Arrakis)
Agricultural research facility (Errovus Secondus)
Physics Research Facility: Specialization in Aerospacenautics (Errovus Secondus)
Computers Development (Errovus Secondus)
Petrochemical (Absolution, Clarke)
Energy and Materials (Södertälje, Clarke)
InformationIntelligence Headquarters (Errovus Secondus)
Intelligence Operatives Training (Errovus Secondus)
Extensive Errovus Secondus Intelligence & Covert Network (Errovus Secundus)
Extensive Clarke Intelligence & Covert Network (Clarke)
Extensive Assimov Intelligence & Covert Network (Assimov)
Extensive Arrakis Intelligence & Covert Network (Arrakis)
Extensive Incillia Intelligence & Covert Network (Incillia)
Extensive Hubbard Intelligence & Covert Network (Hubbard)
Limited Leagueheim Intelligence & Covert Network, constantly harrassed, well-funded, jump coordinates not known (Leagueheim)
mgsmuhammad Feb 11, 2011, 10:40 AM OOC: We were supposed to timeline our orders now?!
Gah! Sorry, Immac.. I will from now on. ;)
Excalibur is a pretty neat GPS guided artillery shell atm.
Excalibur, you say? (http://www.youtube.com/watch?v=Z5solAHM-E4)
I hearby propose that the use of Excalibur against human combatants be considered a crime against humanity. :sad:
germanicus12 Feb 11, 2011, 10:56 AM I had not realized we needed a time line, but I believe my orders were accidentally created around a time line as once that facility in question begins repairs (first of the year) everything gets started and prepared. Once facility in question finishes everything should be in place and ready. Then the real fun begins. :p
Everything else is mostly on wait and respond event. Such as protecting Assimov and blockading E2 and don't really need time lines.
Immaculate Feb 11, 2011, 11:00 AM http://i56.tinypic.com/2ue06ew.jpg
hbar Feb 11, 2011, 11:20 AM So does that graph imply that an Arrakis year is equal to six Earth years?
Diamondeye Feb 11, 2011, 11:26 AM I was more concerned with the fact that Arrakis seems to be nicely temperate and not, as one should imagine, burning hot...
Seon Feb 11, 2011, 11:31 AM I think heat-seeking bullets are technically doable at Physics 4, though I doubt miniturization would make it effective before Physics 5. Excalibur is a pretty neat GPS guided artillery shell atm.
Means of using technology to get heat seeking bullets seem like a waste of money, in my opinion...
hbar Feb 11, 2011, 11:32 AM Average temperature of 25 C at 45 degrees latitude is pretty darn warm.
EDIT: Google-fu tells me that the Earth's average at 45 degrees is 15C. As averages go, Arrakis is a lot warmer
Diamondeye Feb 11, 2011, 12:05 PM Average temperature of 25 C at 45 degrees latitude is pretty darn warm.
EDIT: Google-fu tells me that the Earth's average at 45 degrees is 15C. As averages go, Arrakis is a lot warmer
The Earth has frozen poles and 75% water. Arrakis has DESERTS. I just thought it would be a little more extreme. But what do I know.
hbar Feb 11, 2011, 12:19 PM But remember, deserts have a much higher temperature swing (i.e. they get colder at night) than any other biome. For an average to be 10C higher than Earth, the daily highs would have to be at least 15-20C higher in summer, and judging from the low level of seasonal change, I would guess that the axial tilt is fairly small, making for very mild seasonal changes.
It seems like a small amount, but the difference between 15C and 25C average temps is huge.
Toteone Feb 11, 2011, 12:25 PM Means of using technology to get heat seeking bullets seem like a waste of money, in my opinion...
I think it'd be prohibitively expensive for training, but maybe not for battle? I'm not sure how much difference it could make though, in effectiveness, since rifle bullets travel at almost Mach 3 nowadays... at least without making the bullets rockets. ;P
Anyway Arrakis' nice temperatures outside of the deserts sure explains their rather numerous agricultural fiefs! (Or maybe it has something to do with some of them being referred to as 'desserts'... but I'm not sure why the desolate dessert remain so unexploited outside of a research facility... :D ... someone's gonna kill me for these puns...)
Adrogans Feb 11, 2011, 12:45 PM But remember, deserts have a much higher temperature swing (i.e. they get colder at night) than any other biome. For an average to be 10C higher than Earth, the daily highs would have to be at least 15-20C higher in summer, and judging from the low level of seasonal change, I would guess that the axial tilt is fairly small, making for very mild seasonal changes.
It seems like a small amount, but the difference between 15C and 25C average temps is huge.
Living in the desert I can literally attest to the temp swing being extreme. I have had a 25.5 drop to 10 or lower. I remeber one time it was around 23 and the next morning the water was frozen in the gutters.
Immaculate Feb 11, 2011, 12:53 PM @HBAR:
The average temperatures:
Holy Errovus: 10.1
E2: 19
Arrakis: 25
Incellia: -1
Clarke: 4
Hubbard: 5
Assimov: 18
Stigmata: 16
Length of Year (in Holy Errovus 24 hour days)
Holy Errovus: 365.25
E2: 140
Arrakis: 2200
Incellia: 900
Clarke: 300
Hubbard: 1300
Assimov: 540
Stigmata: 760
LDiCesare Feb 11, 2011, 01:39 PM Immac,
You might want to update Post 2 with regards to timeline.
If you want a timeline to be structured in a certain way, you might want to adjust the orders format. Otherwise you'll have to cope with different formats in the best of cases.
I provided one date (actually a delay). It's supposed to be from the start of the action, btw. Apart from such early things, there's really nothing I thought I could provide in terms of delay or timeline. I could have provided expected dates of arrivals for travels (typically spacejumps). Would that be what you expected?
Recruitments, research projects, long term spendings don't really need a timetable imo, unless we provide detailed plans for suchh long term projects, which might just be boring without being useful.
Regarding the temperature tables, I first thought of it as years. Do you have any pictures of that? Like have temperatures been stable since the suns started fading?
Terrance888 Feb 11, 2011, 01:43 PM Well, whenever I have something that can mess up the timeline, i send it to Immy for approval.
Toteone Feb 11, 2011, 01:45 PM 16 Celsius, eh? No wonder the hardy symbiots like Stigmata. Must be a lot of energy there.
Are the Church and Leagueheim willing to give population statistics for Holy Errovus and Leagueheim down to the sixth digit? Or at least the rounded number of millions?
Ldi: Immac said in one post it wasn't so bad (the solar activity drop (tho I dunno, even a slight change...)). He also told me over IM that if the action is through the whole year it doesn't need a timeline... unless its not fairly sequentially clear or even in intensity I guess?
Immaculate Feb 11, 2011, 01:51 PM Yeah- okay- i need to provide an example and some structure for timelines.
it just when i was writing the update last time, the update sort of progressed month by month (the beginning of the update was the beginning of the year and vice-versa) so it would have been nice to have an idea when things are happening. especially since we have to consider travel time between systems.
Anyway, i guess for now don't worry about it too much.
Adrogans Feb 11, 2011, 01:53 PM PS...its really starting to bug me that Arrakis has so slight a temp variance when it really should have the most drastic. I know its silly but I guess it comes from living in and around the hottest desert in USA for over 13 years.
Toteone Feb 11, 2011, 01:57 PM It's cool (no pun intended) you live in/around a desert. Which is it if you don't mind me asking?
I think the slight temperature variance has to do with the average of the 45 degrees lateral/global-equatorial median (or its real/specific name) since that'd measure the difference between days...? Or maybe not, I dunno, do deserts vary big-time in average temperature over the course of a full solar cycle between summer and winter?
Ekolite Feb 11, 2011, 02:03 PM Oh, Inceilla is a little colder then I imagined it to be. What's the average temperature between the the two tropics?
Adrogans Feb 11, 2011, 02:04 PM Over the last decade and a half or so I have lived on the outskirts of Death Valley and various regions of the southwest/Mojave desert.
Immaculate Feb 11, 2011, 02:14 PM @Adrogans:
The cause is the very slight axial tilt of Arrakis. The depth of that sine wave is a function of seasons. Since Arrakis has so little axial tilt, it has very little seasonal variance. (IC: you probably don't know what that means)
Those planets with larger peaks and valleys have greater seasonal difference, NOT day-to-day differences. (that is not shown here).
I hope you don't still feel 'bugged'.
@Ekolite: What do you mean 'between the two tropics'?
Darksaber1 Feb 11, 2011, 02:16 PM Ok, so my fiefs are a bit cooler then where I live. -1 to appox. 2.5.
Actually, other then geological age, the northern parts of my fiefs are probably a lot like where I like.
EDIT: I think Eko means at the equator, but if so it's an odd way to say it. I'm probably wrong.
Ekolite Feb 11, 2011, 02:18 PM @Adrogans:
The cause is the very slight axial tilt of Arrakis. The depth of that sine wave is a function of seasons. Since Arrakis has so little axial tilt, it has very little seasonal variance. (IC: you probably don't know what that means)
Those planets with larger peaks and valleys have greater seasonal difference, NOT day-to-day differences. (that is not shown here).
I hope you don't still feel 'bugged'.
@Ekolite: What do you mean 'between the two tropics'?
I mean between the Inceilla equivellent of the tropics of cancer and capricorn, where most people live on the planet.
Northen Wolf Feb 11, 2011, 02:22 PM So, I post it, so I'd remember, (I too am having difficulties with estimating timetable and estimated time of actions):
Travel through Space from planet to Planet(via gates) takes 3 Months.
What means, in theory you could travel from Clarke to Stigimata in one turn.
Immaculate Feb 11, 2011, 02:26 PM I mean between the Inceilla equivellent of the tropics of cancer and capricorn, where most people live on the planet.
I don't know. Sorry. I just based my graphs on some on-line data and didn't look at that.
i'd guess between 5-15C ? (but thats pretty big range)- warm enough for a long but slow grow season for production of wheat and barley anyway.
Hbar?
Adrogans Feb 11, 2011, 02:32 PM @Adrogans:
The cause is the very slight axial tilt of Arrakis. The depth of that sine wave is a function of seasons. Since Arrakis has so little axial tilt, it has very little seasonal variance. (IC: you probably don't know what that means)
Those planets with larger peaks and valleys have greater seasonal difference, NOT day-to-day differences. (that is not shown here).
I hope you don't still feel 'bugged'.
@Ekolite: What do you mean 'between the two tropics'?
Actually I do get that, I thought they were more day to day. Nope that answers the question. Thanks. So I imagine this is a function of either the 'average for a day (which would make some serious temp variance day to day) or a function of the average high?
Immaculate Feb 11, 2011, 02:33 PM I meant your IC characters wouldn't get it. i should hope you OOC get it :)
Adrogans Feb 11, 2011, 02:34 PM Oh kk, haha.
Kyzarc Fotjage Feb 11, 2011, 02:35 PM Dang, I was hoping Asimov would have more funky curve, what with it orbiting a planet which orbits the sun instead of being boring. sighs
hbar Feb 11, 2011, 02:39 PM I don't know. Sorry. I just based my graphs on some on-line data and didn't look at that.
i'd guess between 5-15C ? (but thats pretty big range)- warm enough for a long but slow grow season for production of wheat and barley anyway.
Hbar?
Dammit Jim, I'm a physicist, not a planetologist!
With the length of the Incillian year (~2.5 Earth years), it wouldn't have to be very warm to get a full growing season in. Even Siberia has a wheat crop; it's actually one of the biggest breadbaskets of the world. With a 300-day summer, you could get significant wheat production from even a 5C average.
Oh dang, I just realized there is a mathy way to calculate this. The power deposited by sunlight is inversely proportional to the cosine of the angle of incidence. I think it is something like P ~ 1/cos (x) * T^4. The power would be constant, so you have:
P = 1/cos(45) * T45^4
P = 1/cos(0) * T0^4
1/cos(45) * T45^4 = 1/cos(0) * T0^4
T0 = (1.414 * 272^4)^.25
T0 = 23.6???
Okay, that's too high. But, it ignores atmospheric mixing, which is a huge factor. Ultimately, 23 C is what the average temperature would be if there were no atmosphere. Yay physics! Spherical cow FTW!
Immaculate Feb 11, 2011, 02:40 PM It does... i need to graph that but so far i couldn't figure it out. Don't worry- i intend to figure that out and repost it. Also- i want to mark the 'long nights'.
Toteone Feb 11, 2011, 06:03 PM Over the last decade and a half or so I have lived on the outskirts of Death Valley and various regions of the southwest/Mojave desert.
Oh yeah, I thought it was that place... 'Death Valley', forgot the name, somewhere close to or in southeastern California. I read about it sometime over a decade ago in a junior reader stories book. Something about a family being stuck in it for about a day or so (not the best part of the book but still a pretty bad scenario).
I meant your IC characters wouldn't get it.
Basic piety means our ACCs don't understand basic hard data outside their fields? ;_;
So anyway, does this all mean that planets with long solar cycles have less stable economies because of a longer growing season, or would there be other factors to significantly balance it out some? Not that I'm asking, it'd be bothersome, but it's not something I've seen crop up in the SF I've read.
Ultimately, 23 C is what the average temperature would be if there were no atmosphere. Yay physics! Spherical cow FTW!
Sorry I don't get the calculations. Incillia would be 23 C without an athmosphere... isn't that a bit high? Did you mean K? (*hopes this isn't a stupid question)
Darksaber1 Feb 11, 2011, 06:43 PM Yeah, Death Valley is in Eastern California, closer to Nevada than really anything of note in California. The recoard High was 56 C, and average is 46 C. So no, not something you want to be stuck in.
And no, direct sunlight without atmosphere is brutal. At the equator, Earth's Moon can reach +117 C, and go down to -173 C. Some moons a far colder with an atmosphere, for instance, Titan would be much warmer without one. Venus, however, would be much colder.
hbar Feb 11, 2011, 07:13 PM Sorry I don't get the calculations. Incillia would be 23 C without an athmosphere... isn't that a bit high? Did you mean K? (*hopes this isn't a stupid question)
What Darksaber1 said, mostly. I just applied the Stephan-Boltzmann (http://en.wikipedia.org/wiki/Stefan%E2%80%93Boltzmann_law) law to find the incoming solar power at the equator, but that ignores the huge effect of the atmosphere. Basically, the atmosphere transports hot air away from the equator towards the poles; what it means for Incillia is that 23C is way to high. I would guess 10C at the equator, max, but really, that's for Immaculate to decide. In the end, this is his world.
Darksaber1 Feb 11, 2011, 08:30 PM Can't...resist...OFF TOPIC POST!!
http://www.goominet.com/uploads/pics/forum-notamused.jpg
...I'm sorry. I just couldn't resist...
Terrance888 Feb 11, 2011, 08:37 PM "And here's the Grease Gun" said the engineer proudly, showing Gordden one of the modernized guns. They are producing them from a modified factories all around the Citadel using scavanged materials... at least until shipments start arriving again.
"And I know how you named that" said Gordden, raising an eyebrow. "Let me have it."
He picked up the diminuate gun as the engineer tried to protest, "I did make it from excess... I mean I didn't, it was from... any way it works!"
He held the small weapon and fired at the target. In a few seconds it was empty. However, the target wasn't there anywhere. He walked up and tied to find it, but all he can find are shreds of metal.
"I don't care where you got this: make a hundred more.. no a thousand!"
Immaculate Feb 12, 2011, 11:53 AM My son was born today. You all are gonna get a really late update
:)
thomas.berubeg Feb 12, 2011, 11:57 AM Congratulations!
:goodjob::king::king::king::king: :goodjob::goodjob::goodjob: :goodjob: :D:D:D:D:D:D:clap::clap::clap::clap::hatsoff: :woohoo: :woohoo::woohoo::woohoo::band::band::beer::beer:
what's his name?
(Might I recomend Thomas?) ;)
Immaculate Feb 12, 2011, 11:59 AM Noah Cemil Remi
9lbs, 6.2ounces,
22inches long
perfectly healthy.
Northen Wolf Feb 12, 2011, 12:12 PM My son was born today. You all are gonna get a really late update
:)
Congratulations! Having no kids of my own, I envy you. You are (a/an?) lucky man!
Matt0088 Feb 12, 2011, 12:12 PM My son was born today. You all are gonna get a really late update
:)
Congrats!:dance:
Kyzarc Fotjage Feb 12, 2011, 12:14 PM My son was born today. You all are gonna get a really late update
:)
May the ale flow through the streets! :goodjob:
Adrogans Feb 12, 2011, 12:21 PM Sweet! Glad to hear no health issues.
Darksaber1 Feb 12, 2011, 12:25 PM Congratulations!
Seon Feb 12, 2011, 12:51 PM Huzzah!
Does that mean that we all get good events because of this celebratory time? :D
Abaddon Feb 12, 2011, 01:07 PM Congratulations mate! Call it Thor
spryllino Feb 12, 2011, 01:46 PM Well done immac! :) :)
Toteone Feb 12, 2011, 02:13 PM My son was born today. You all are gonna get a really late update
:)
one girl and one boy now ^_^ yay (the 'good' or 'happy' sign in Chinese is a boy and a girl)
Terrance888 Feb 12, 2011, 02:17 PM Congratulations!
LDiCesare Feb 12, 2011, 03:33 PM Congratulations to you and the mother.
hbar Feb 12, 2011, 04:32 PM Congratulations!
Expecting update in about 18 years.
Blackbard Feb 12, 2011, 07:29 PM Congrats Immac!!!
:D
mgsmuhammad Feb 13, 2011, 02:55 AM Noah Cemil Remi
9lbs, 6.2ounces,
22inches long
perfectly healthy.
I approve of this. :cool:
Toteone Feb 13, 2011, 03:04 AM Ooooh, that's a very good weight!
---
"The Eskatonic saviors of the Second Symbiot wars and the Blossoms heresies are now but dim memories, yet accepted into the existing power structure their sectarianisms thrive. As the Monks of the Albrino marshes once taught me, should we [Noble House Naprous] not, in the light of Matriarch Cathrinn's pyre, consider the possibilities of devoting ourselves to a specific branch of the Church of the Universal Light?
As the Pancreator once spoke unto the Prophet and recorded in the Omega Gospels: "Now I see, as in a broken mirror. Now I know in part; then I shall know fully, even as I am fully known.""
~ Channaoe Proparsic, on the religious affiliation of NH Naprous, to Patriarch Bertrand Rhodes and his inner council
Immaculate Feb 13, 2011, 10:55 AM http://forums.civfanatics.com/attachment.php?attachmentid=282668&stc=1&d=1297619659
my son
Ekolite Feb 13, 2011, 11:01 AM Aww he's adorable!
Shame I'll probably never have kids :lol:
thomas.berubeg Feb 13, 2011, 11:06 AM Awwwwwwwww
Northen Wolf Feb 13, 2011, 11:12 AM Awwwwwwwww
Seconded
Darksaber1 Feb 13, 2011, 11:16 AM :D, adorable.
345
Toteone Feb 13, 2011, 11:18 AM *smile*
...
I like the backdrop of flowers and woolen, dark-color clothes, it adds a warm feeling to the picture.
Northen Wolf Feb 13, 2011, 12:18 PM While you are all happy and motivated thanks to Immacs luck (at least I'm am), I'll derail this thread and give you guys something to do.
I need rundown on magic, I know you guys have done it before, but I fail at finding these posts. I need info on magic for building NWolfNES II (link to social group in my avatar).
I need info like this:
Magic - What it does (I have no use for info about god whom it belongs to, but players of this NES may have some use)
Example:
Metamagic - allows to see ley-lines, dispel, [what else?]
Kyzarc Fotjage Feb 13, 2011, 12:40 PM Metamagic: control over the very essence of magic. Dispel magic. Not opposed by anything.
Law: Enforcing order over the disorderly. Subjugation, paralysis, binding. Opposed by Chaos
Chaos: Creating bizarre, unpredictable effects. Destroys order. Opposed by Law
Fire: Control over fire and its aspects. Opposed by Water
Water: Control over Water and its aspects. Opposed by Fire
Earth: Control over the earth and its aspects. Opposed by Air
Air: Control over the Air and lightning. Opposed by Earth
Creation: Creating something out of nothing, creativity. Potentially most powerful, but is unpredictable. Opposed by Entropy
Entropy: Decay. Opposed by creation
Body: enhancing people’s bodies. Opposed by Enchantment (I think)
Mind: effing with people’s minds, mind control. Opposed by Spirit
Spirit: affecting people’s souls, inspiring people to great deeds. Opposed by Mind
Sun: Destroying illusions, revealing truth, Solar Beam. Opposed by Shadow
Shadow: Concealment, deception, illusions. Opposed by Sun.
Ice: ice, stasis, changelessness. Opposed by Nature
Nature: Slow, organic change. Control over nature. Poison. Opposed by Ice
Force: Making and enforcing bonds between things. Opposed by Dimensional
Dimensional: Destroying/decaying bonds between things. Summoning. Opposed by Force
Life: healing, reincarnating, destroying undead. Opposed by Death
Death: creating undead, becoming lich. Opposed by Life.
Enchantment: Enhancing objects, improvment, achieving ideal state. Opposed by Body (I think)
like that?
Northen Wolf Feb 13, 2011, 12:46 PM metamagic: Control over the very essence of magic. Dispel magic. Not opposed by anything.
Law: Enforcing order over the disorderly. Subjugation, paralysis, binding. Opposed by chaos
chaos: Creating bizarre, unpredictable effects. Destroys order. Opposed by law
fire: Control over fire and its aspects. Opposed by water
water: Control over water and its aspects. Opposed by fire
earth: Control over the earth and its aspects. Opposed by air
air: Control over the air and lightning. Opposed by earth
creation: Creating something out of nothing, creativity. Potentially most powerful, but is unpredictable. Opposed by entropy
entropy: Decay. Opposed by creation
body: Enhancing people’s bodies. Opposed by enchantment (i think)
mind: Effing with people’s minds, mind control. Opposed by spirit
spirit: Affecting people’s souls, inspiring people to great deeds. Opposed by mind
sun: Destroying illusions, revealing truth, solar beam. Opposed by shadow
shadow: Concealment, deception, illusions. Opposed by sun.
Ice: Ice, stasis, changelessness. Opposed by nature
nature: Slow, organic change. Control over nature. Poison. Opposed by ice
force: Making and enforcing bonds between things. Opposed by dimensional
dimensional: Destroying/decaying bonds between things. Summoning. Opposed by force
life: Healing, reincarnating, destroying undead. Opposed by death
death: Creating undead, becoming lich. Opposed by life.
Enchantment: Enhancing objects, improvment, achieving ideal state. Opposed by body (i think)
like that?
i luv you!
Seon Feb 13, 2011, 12:51 PM Metamagic: dispel, see ley-lines, probably could also be used to amplify other magic spells. It can also make you see really really far for some reason.
-LAW: Makes people obey you. Increases authorithy. Restores Order.
-Spirit: Emotional Healing. See Mr. Rogers. Alternatively can be used to bring them under your control all psycho-religion like.
-Enchantment: Amplification of what the object already does. This means that, although you can make a blade really sharp, really light, and so that it never dulls, it cannot be made so that it behaves like water.
-Creation: Mostly has to do with fertility. Perhaps can also be used to bring creative inspirations to people.
-Life: Healing and destruction of undeath. Can be used to bring back a soul from ANY vault in higher levels. Can also be used to create a new kind of life.
-Sun: Revelation of truths. Blinding light. Wide-area heat.
-Earth: Elemental power of earth. Also can be used to make a person have skin like stone, and also can be used to make something neigh invincible. Also can be used to find metal ores in earth.
-Air: Mischievous. Can be used to bring about favourable wind. Can be used to summong lightning and storm. Can be used to make stuph levitate.
-Fire: FIRE BALL!!! FIRE BALL!!!!! FIRE BAAAAAALLLLLLLLL!!!!!!!!
-Water: Brings about tranquility. Offers control of water and all its inhabitants. Also brings about insanity.
-Force: All about balance. I believe it can be used to create impenetrable barriers around oneself. Basically, if it does the same to you as it does to the opponent (makes your attack really strong while you become really weak to your opponent's attacks), it probably belongs in the realm of Force, although in mods it can be used to accelerate siege weapons and whatnot.
-Death: stealing of souls from the Netherworld and binding them to your control.
-Nature: Healing over an extended period of time. Control of animals and poison.
-Entropy: Summoning and binding of creatures from hell. Can fast forward time on a certain target, withering them or rusting their armor.
-Mind: Creepy mind control stuff. Also makes people smart.
-Dimensional: Teleportation. Perhaps even into another dimension. Breaker of bonds.
-Spelling: The art of spelling things correctly.
-Chaos: CHAOS. Dance of blade. Quick, unpredictable movements. Mutation. Breaker of laws.
-Ice: freezing stuff.
-Body: Improvements of one's own body. Like enchantment, it cannot add any radical new features to one's body. While it can make you extremely strong, extremely fast, regenerate, and whatnot, it cannot be used to, oh let's say, add a wing to your body. Flesh Golems are an exception to this rule, but then again you are technically not changing the body but rather taping on a wing stolen from a gryffon or a dragon or something like that.
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