View Full Version : Term 5 - Science Department: "From Alchemy to Chemistry"
CivGeneral Jan 01, 2003, 11:20 AM Science Leader, Head of Research: Grand Admiral CivGeneral
Science Deputy, Lab Tech: Gunning1
Science Chat Rep, Field Researcher: Stuck_as_A_Mac (To be confurmed)
Our Research goal for this era: Military Tradition
Our Research goal for the next era: Scientific Method
Currently Researching: Chemistry
Next Research: Metallurgy
Term 4 (http://forums.civfanatics.com/showthread.php?s=&postid=684351#post684351)
The Science Department hopes to comlpeate the research of Military Tridition and hopefully start the Industrial Age.
I beleve that 67% or better shuld have eather a Library or University?
The Critical Tech we should aim for is Military Tridition.
donsig Jan 01, 2003, 11:35 AM We need to hire a scientist for we are making no progress whatsoever towards learning chemistry!
gunning1 Jan 01, 2003, 12:39 PM Did our other scientist get killed off? Because we used to have one...If he did get killed off, we really do need a scientist.
Cyc Jan 01, 2003, 01:19 PM "From Alchemy to Chemistry" An excellent sub-title, CG. I'm impressed already.
FortyJ Jan 02, 2003, 09:28 PM CivGeneral
Congrats to you and your staff. I look forward to a productive term working with you.
I'd like you to set some quantifiable goals for this term and post them in the opening post so that we can evaluate our progress as the term progresses.
For example... Which tech should we be researching by the end of the term? At which general tech level should we be? What percentage of cities should have Libraries? ...Universities? Are there any critical techs that we should definitely have before the end of the term? ...and so on...
I appreciate your attention to this matter.
CivGeneral Jan 02, 2003, 09:53 PM Originally posted by FortyJ
CivGeneral
Congrats to you and your staff. I look forward to a productive term working with you.
I'd like you to set some quantifiable goals for this term and post them in the opening post so that we can evaluate our progress as the term progresses.
For example... Which tech should we be researching by the end of the term? At which general tech level should we be? What percentage of cities should have Libraries? ...Universities? Are there any critical techs that we should definitely have before the end of the term? ...and so on...
I appreciate your attention to this matter.
Ill work on the goals Right away President 40J :).
Octavian X Jan 04, 2003, 04:54 PM A council vote to approve many new governors and a Judge Advocate is underway. CivGeneral, please cast you vote here. (http://forums.civfanatics.com/showthread.php?s=&threadid=40794)
FionnMcCumhall Jan 05, 2003, 12:38 AM attention governor/department leader.
If you need something rushed, or upgraded please post so in the budget thread located here (http://forums.civfanatics.com/showthread.php?s=&threadid=40496) . Check to see how much it costs then post the amount and the reason it needs to be rushed, or upgraded.
Thanks
Stuck_as_a_Mac Jan 06, 2003, 07:25 PM Hey, when are you polling me as chat rep?
CivGeneral Jan 06, 2003, 10:04 PM Originally posted by Stuck_As_a_Mac
Hey, when are you polling me as chat rep?
Ops, Thanks for reminding me :). Ill poll right away.
Chieftess Jan 07, 2003, 08:49 AM After chemistry, we only have 2 more techs. What are the Science Dept.'s plans?
Also, I'm pleased to announce that the science slider is starting to turn towards our favor! Science now increases at 30%!
Current Income: 102gpt
30% - 21 turns, +25gpt (78gpt to learn chemistry 1638g)
40% - 15 turns, +1gpt (101gpt to learn chemistry 1515g)
50% - 11 turns, -39gpt (141gpt to learn chemistry 1551g)
6 turns at 100% (-151g, 253gpt to learn chemistry 1518g)
(I think science is a cosine curve. ;))
CivGeneral Jan 07, 2003, 03:27 PM The first plan is to raise the science rate bar to a reasonable level that would give us an increace in science while preserving out gpt :).
The next Tech research we would be to continue the path to Military Triditions, unless there is a need to divert from the path.
Our next Tech after Chemistry would be Metallurgy :).
Shaitan Jan 07, 2003, 05:39 PM Having the science rate set at anything except zero is wasting resources. Maybe when the game is well in hand we could consider this but we need the advantage of 0% science now.
Immortal Jan 07, 2003, 06:39 PM Shaitan: While it is currently fine at a rate of 0% (but not for very much longer), we have to realize that means we will ALWAYS be behind other civs in technological advances. It makes it very difficult to play catch-up. We wont have a very good chance of getting the game well in hand unless we can get a few decisive advances (possibly by building the Theory of evolution). But we will be lagging behind unless we pre-build for the ToE.
CivGeneral Jan 07, 2003, 06:55 PM Immortal is right, If we continue researching at 0%, we would get left behind in the dust. I recoment bosting the Science rate to 30% to help speed things along. The Science Department's new Long term goal would be the Scientific Method (Has the Preq. for the Theory of Evolution). The Theory of Evoloution can give us 2 free tech :). I would recomend any govenor to start pre building for the ToE.
Since we also have a large depository of Gems, we can sell them for gpt, thus helping the Science rate :).
Shaitan Jan 07, 2003, 08:02 PM Tech advances will have nothing to do with us getting the TOE. Prebuilding will.
Good trading practices will keep us at the forefront of technology and 0% science will give us the cash for that plus the other things we need.
If you can ever get us to the point where raising the slider would save us money I'll support it. Raising it now when it will absolutely cost us money is just silly.
Immortal Jan 07, 2003, 08:22 PM No disagreements there Shaitan, as I stated I agree that now is not the time to increase spending. However, if we have nothing to trade, how can we expect to get needed technologies? We have to ensure our treasury stays high by being prudent on rushing in that case. And also we must make sure our costs (whether they be support costs for the military or whatnot) stay at a level which ensures stable and constant growth.
CivGeneral Jan 07, 2003, 08:55 PM Immortal is also right again :). We have reached to the point where Tech traiding has become expensive. That is why we should increace the science rate so that we can catch up to the AI.
Setting the Science rate to 30% will still give us income :).
Shaitan Jan 08, 2003, 02:15 AM Tech trading is always expensive. It's also less expensive than researching for ourselves. No matter which way you slice it, right now we waste money if we do our own research. Later in the game when doing our own research won't lose money we should raise the slider. Right now it should stay at zero.
Cyc Jan 08, 2003, 04:29 AM Shaitan is correct. Our Government is a Monarchy. We are not set to be doing our own Science. Maybe after we expand our borders, build up our infrastructure, and change to a Democracy we will be able to handle our own research.
jorge_roberto Jan 08, 2003, 08:48 AM I agree with Cyc and Shaitan. We can't compete against other civs being Monarchy at this level. We won't discover any technology before evebody (or most of then). So, it's less expensive to trade technologies than research than.
Eklektikos Jan 08, 2003, 09:03 AM I don't believe that we should even think about raising the science rate before we have conquered America, moved the Palace to a more effective location and built a good number of libraries throughout our new acquisition at the very least. However even once these conditions are met it is quite possible, indeed likely, that we will still find that raising the rate is a retrograde step.
CivGeneral Jan 08, 2003, 03:00 PM I hear by declare that the plan for to increace the science rate to 30% has been trashed :(.
Originally posted by Shaitan
Tech trading is always expensive. It's also less expensive than researching for ourselves. No matter which way you slice it, right now we waste money if we do our own research. Later in the game when doing our own research won't lose money we should raise the slider. Right now it should stay at zero.
You are right Shai, we should preserve our income for the military.
Donovan Zoi Jan 10, 2003, 06:19 PM CivGeneral,
Please look over and respond to my plan for our military response to India's agression. It needs some ironing out so please join the discussion.
Four Rally Points Against India (http://forums.civfanatics.com/showthread.php?s=&threadid=41323)
Chieftess Jan 14, 2003, 06:44 PM We are inching closer to Military Tradition, and it's possible that we could have it within the next few tun chats. What are science's plans for the next techs?
CivGeneral Jan 15, 2003, 03:29 PM The plan, once we have military tridition, we should research Magnetism and other Tech prereqs that are needed in order to advance to the next era :).
Strider Jan 18, 2003, 10:33 AM I urge the Science Department to think about opening a discussion on making more scientist's in are cities. This could boost are science research with little gpt damage.
CivGeneral Jan 18, 2003, 10:39 AM Originally posted by Strider
I urge the Science Department to think about opening a discussion on making more scientist's in are cities. This could boost are science research with little gpt damage.
K, and done :)
FortyJ Jan 29, 2003, 12:26 PM As there may be a turn chat early in the term (ie. Saturday or Sunday), I would like to suggest that the current officials carry out their responsibilities in preparation for that potential turn chat.
We are now in the position to acquire Steam Power (depending on price...) and we should establish a queue for several turns in advance in the event that we are able to acquire a series of technologies in a trading flurry. Also, if we do eventually get ToE, we want to have at least three more techs enqueued so that we determine which free techs we get, not the AI.
Thank you for your attention to this matter and your service this term.
Shaitan Jan 30, 2003, 07:39 AM Code of Standards change needs sponsor!
Please see this post (http://forums.civfanatics.com/showthread.php?postid=740170#post740170) if you are willing to sponsor the COS change to allow guilty pleas.
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