View Full Version : Term 5: Southwest Province


donsig
Jan 06, 2003, 11:42 AM
Southwest Province, Term 4 (http://forums.civfanatics.com/showthread.php?s=&threadid=38038)

Here is the current status of our cities:


City size H C U R E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 11 10 1 20 3 17 15 2 0 0 +4 5 turns
Civanatoria 7 5 2 13 5 9 6 3 0 0 +1 37 turns
Cuernavaca 5 5 8 4 7 4 3 0 0 +3 3 turns
Eklektochtitlan 9 6 1 2 7 4 14 7 7 0 0 +0 - turns
Izibia 3 3 7 2 4 3 1 0 0 +1 12 turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 4 4 5 2 5 3 2 0 0 +2 2 turns
Pensacola 7 7 11 2 9 7 2 0 0 +0 - turns
Tlaxcala 7 5 2 1 1 12 3 10 7 3 0 0 +2 8 turns

Totals: 59 50 2 2 5 92 28 83 56 27 0 0


Here are the actual build queues from the latest save. Note that propsed changes to the build queues are in the next post.


City build queue (# of turns to complete)

Bremershaven cavalry (4)
Civanatoria rifleman (5)
Cuernavaca granary (3)
Eklektochtitlan market (9)
Izibia library (3)
New Falcon's Nest rifleman (2), cavalry (14)
Nocsfiedera granary (7)
Pensacola rifleman (2)
Tlaxcala rifleman (1), rifle (9)


Here is a list of the current improvements in our cities.


City lib temp univ mkt barr aqu gran Other Upkeep

Bremershaven Y Y Y Y Y Y N 7
Civanatoria Y N N N Y Y N 3
Curenavaca Y Y N N Y N 3 3
Eklektochtitlan Y Y N 9 Y n/a N 3
Izibia N N N N N Y N 1
New Falcon's Nest Y N N N Y N N 2
Nocsfiedera Y Y N N Y N 7 walls 3
Pensacola Y N N Y Y Y N 4
Tlaxcala Y N N N Y Y Y 4

Upkeep expense 8 4 2 2 8 5 1 0 30


Mayors:
Tlaxcala (our capital): Donovan Zoi
Civanatoria: Civanator
New Falcon's Nest: Falcon02
Pensacola: SKILORD

Here is a map of our province, circa 670 AD:

donsig
Jan 06, 2003, 11:47 AM
City build queue (# of turns to complete)

Bremershaven bank (9), cannon (3)
Civanatoria market (7), cannon (5)
Cuernavaca aqueduct (13)
Eklektochtitlan market (9), courthouse (27)
Izibia library (3), granary (12)
New Falcon's Nest aqueduct (5), market (17)
Nocsfiedera granary (7), aqueduct (34)
Pensacola bank (11)
Tlaxcala market (3), cannon (5)


Reasons for changes:

We need infrastructure so we can prepare for the next war!!!

Micromanagement:

Bremershaven: Please move two laborers from the irrigated plains to the forest tiles to incread shield produciton.

Eklektochtitlan: Please hire an entertainer from the irrigated desert tile and move the laborer from the hills to the flood plain in order to reactivate WLTKD.

Izibia: Please move the laborer from the forest to the grassland.

Pensacola: Please move the laborers from the forest tiles to irrigated plains tiles so that Pensacola can grow.

donsig
Jan 06, 2003, 12:29 PM
Our goal is to be the best province in Fanatika! The Southwest Province accounts for roughly 20% of the country's production and about a third of the gold that enters the treasury. My personal goal is to improve on these figures while the province also supplies its fair share of Fanatika's military might.

I'm not sure who our mayors are! Please show yourselves so I can add you in to the first post of this thread. I would be eternally grateful for mayors to supply suggestion for bth build queues and micromanagement of thier cities. As always our queues should reflect the will of our citizens and citizens are encouraged to post any suggestions here.

donsig
Jan 06, 2003, 12:49 PM
My appointment was confirmed less than twelve hours before the upcoming turn chat so I had no time to go to the citizens for input on the build queues. I hope to be at tonight's chat and will check this thread for suggestions.

I would like to thank FortyJ for nominating me and breaking thecouncil vote tie in favor of my confirmation. I would also like to thank those who voted for me in the council vote.

CivGeneral
Jan 06, 2003, 12:59 PM
Donsig, Dapperdan is in the North Provance :).

Cyc
Jan 06, 2003, 01:32 PM
Congratulations on getting the Governorship of the SWP, donsig. I know you will take good care of it. Maybe now we can stop mining around the road from Eklektochtitlan to Bremershaven and get some irrigation in. Good Luck!

FortyJ
Jan 06, 2003, 03:10 PM
The irrigation project from Eklektochtitlan to Bremershaven will continue so that those cities affected by the plains will be able to grow to their full potential.

Donovan Zoi
Jan 06, 2003, 04:00 PM
Congratulations from the former Governor of the SW Province! :goodjob:

At this time, the only mayor in the province is Civanator(Civanatoria, of course).

BCLG100 and TNG have expressed interest in becoming a mayor.

I myself would like to be considered for mayor of Tlaxcala, as I didn't find it appropriate or necessary to appoint myself to the position last term.

donsig
Jan 06, 2003, 04:34 PM
Originally posted by CivGeneral
Donsig, Dapperdan is in the North Provance :).

Ooops! :eek: I will fix that! Sorry!

Cyc
Jan 06, 2003, 04:35 PM
Originally posted by FortyJ
The irrigation project from Eklektochtitlan to Bremershaven will continue so that those cities affected by the plains will be able to grow to their full potential.

40J, if I'm not mistaken, last time I looked at the save, there was a worker building a mine outside of Tlaxcala. I'll go look again.

donsig
Jan 07, 2003, 08:52 AM
These are offered for historical purposes.


City size H C U E S T spt waste comm. gpt corr. beak lux food grows in

Bremershaven 8 5 3 18 2 8 7 1 0 0 +3 13 turns
Civanatoria 4 4 5 2 5 3 2 0 0 +2 6 turns
Cuernavaca 2 2 5 2 3 2 1 0 0 0 - turns
Eklektochtitlan 9 5 1 2 1 7 4 16 8 8 0 0 +4 2 turns
New Falcon's Nest 6 4 1 1 11 5 9 5 4 0 0 +1 6 turns
Nocsfiedera 2 2 2 1 3 2 1 0 0 +2 6 turns
Pensacola 5 4 1 6 1 5 4 1 0 0 +2 3 turns
Tlaxcala 3 3 7 2 5 4 1 0 0 +2 6 turns

Totals: 39 29 3 6 1 61 19 54 35 19 0 0

donsig
Jan 07, 2003, 10:27 AM
City size H C U E S T spt waste comm. gpt corr. beak lux food grows in

Bremershaven 8 5 1 2 17 2 9 8 1 0 0 +3 3 turns
Civanatoria 5 4 1 7 2 6 4 2 0 0 +2 6 turns
Cuernavaca 2 2 5 2 3 2 1 0 0 0 - turns
Eklektochtitlan 9 7 2 7 2 14 7 7 0 0 +0 0 turns
New Falcon's Nest 6 5 1 7 2 7 4 3 0 0 +1 - turns
Nocsfiedera 2 2 3 1 3 2 1 0 0 +2 6 turns
Pensacola 6 5 1 8 2 5 4 1 0 0 +1 13 turns
Tlaxcala 4 4 9 2 6 4 2 0 0 +1 6 turns

Totals: 42 34 2 3 3 63 15 53 35 18 0 0


Nothing new in the queues except for more units in Bremershaven and and a market in Eklektochtitlan. The are added as the current queues for those cities will run out during the next chat.

Our province grew from 39 to 42 citizens, a 7.7% increase. Happy citizens increased by 5 or 17.2% while unhappy citizens decreased by 50%!

Happy citizens are productive citizens. Our net shield production went from 42 spt to 48 spt, a 14.3% jump.

We have new temples in Cuernavaca and Eklektochtitlan and a new univeristy in Bremershaven. Our cities contribute 35gpt to the treasurty. This is offset by expenses of 19gpt for our cities' buildings leaving a net of 16gpt into the national treasury. Our new temple in Eklektochtitlan was rushed thanks to the approval of Fionn, our domestic advisor. The cost was 128g which represents 8 turns of our province's net proceeds to the treasury. No requests for rushes are currently being made by our province, though in the future we may ask to spend some gold on an aqueduct for New Falcon's Nest since that city cannot grow without one. Cuernavaca will grow once more thanks to the national irrigation project.

Citizen's input on the build queues is always welcomed.

Cyc
Jan 07, 2003, 11:11 AM
Excellent thread, donsig.

donsig
Jan 08, 2003, 06:30 AM
I happily announce the appointment of two new mayors in the Southwest Province:

Donovan Zoi is now the mayor of our provincial capital, Tlaxcala

and

General Falcon02 has consented to become mayor of New Falcon's Nest.

It is particularly exciting that the military leader and his deputy have strong ties to our province.

They join our only incumbent mayor, Civanator, who is mayor of Civanatoria.

Bremershaven, Cuernavaca, Eklektochtitlan, Nocsfiedera and Pensacola still need mayors. Please pm me if interested.

Shaitan
Jan 08, 2003, 07:41 AM
Please place a link to the Term 4 thread in the first post of this thread.

Falcon02
Jan 08, 2003, 02:58 PM
As the new Mayor of New Falcon's Nest, I suggest we alternate the build between Knight and Musket, instead of building strickly muskets. I also suggest retasking a worker.

http://www.civfanatics.net/uploads3/NFN_Before.jpg

This is how it is now

http://www.civfanatics.net/uploads3/NFN_After.jpg

If we move that one worker to the one Furs Forest tile, we will increase the spt and we won't waste food on a city which needs an aqueduct to grow. As you can see we can shread 2 turns off the Knight, which should be useful.

donsig
Jan 08, 2003, 05:21 PM
An excellent suggestion Mr. Mayor! I have adjusted the build queues and asked that the furs tile be worked. Thank you!

donsig
Jan 08, 2003, 05:28 PM
I would like to appoint SKILORD as our Deputy Governor. I think I have to post a poll to have SKILORD confirmed. Unless there is an unexpected clamor against SKILORD's appointment I will post the approval poll tomorrow.

FionnMcCumhall
Jan 08, 2003, 10:47 PM
ATTN: Governors
RE: WAR WITH INDIA

We must halt any production of improvements in your province. Concentrate on building military units only. All gold is for Military and Foreign Affairs, please do not request to rush any improvements until this war is over.

Thanks
Fionn McCumhall
Domestic Minister of Fanatika

------message sent via pigeon from Gold Bluff Casino---------------

SKILORD
Jan 09, 2003, 01:32 PM
I can't wait for the poll, too long have i been absent from this game.

donsig
Jan 10, 2003, 11:56 AM
Originally posted by SKILORD
I can't wait for the poll, too long have i been absent from this game.

Here it is! (http://forums.civfanatics.com/showthread.php?s=&threadid=41278)

donsig
Jan 10, 2003, 12:05 PM
For historical purposes. :)


City size H C U E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 9 5 4 19 2 9 8 1 0 0 +2 17 turns
Civanatoria 6 4 2 10 3 7 5 2 0 0 +1 20 turns
Cuernavaca 2 2 3 1 4 2 2 0 0 +2 4 turns
Eklektochtitlan 9 6 1 2 7 2 14 8 6 0 0 +0 - turns
New Falcon's Nest 6 5 1 9 3 8 5 3 0 0 +0 - turns
Nocsfiedera 3 3 3 1 4 3 1 0 0 +2 10 turns
Pensacola 6 6 8 1 7 6 1 0 0 +1 7 turns
Tlaxcala 5 4 1 10 3 7 5 2 0 0 +1 10 turns

Totals: 46 35 1 7 3 69 16 60 42 18 0 0



Our population grew 9.5%. Happiness edged up slightly though unhappiness is at an all time high in the Southwest Province due to our crowded cities. :(

Our good shields per turn rose 10.4% to 53spt. Our treasury submissions (before city expenses) jumped 20% to 42gpt. Our province continues to become more efficient as both these increases out-stripped our population increase. :)

We have a new market in Pensacola. That brings our city expenses to 20gpt. Our net to the treasury is now 22gpt, a 37.5% increase.

I am sure our citizens will join me in our switch to military production to meet the Indian invasion.

Donovan Zoi
Jan 10, 2003, 05:00 PM
Governor donsig,

Please look over and respond to my plan for our military response to India's agression. It needs some ironing out so please join the discussion.

Four Rally Points Against India (http://forums.civfanatics.com/showthread.php?s=&threadid=41323)

donsig
Jan 14, 2003, 08:14 AM
City size H C U E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 9 5 1 3 19 2 9 8 1 0 0 +3 6 turns
Civanatoria 6 5 1 10 2 7 5 2 0 0 +1 14 turns
Cuernavaca 3 3 4 2 5 3 2 0 0 +2 8 turns
Eklektochtitlan 9 6 1 2 7 2 14 7 7 0 0 +0 - turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 3 3 7 3 2 1 1 0 0 +0 - turns
Pensacola 6 6 8 1 7 6 1 0 0 +1 - turns
Tlaxcala 5 4 1 10 3 7 5 2 0 0 +1 4 turns

Totals: 47 37 3 4 3 74 18 59 39 20 0 0


Our population grew slightly while unhappiness decreased despite the war. Our slowed growth was due mainly to the war effort as we focused more on shield production at the expense of food producion. Our commerce also decreased slightly due to the shift towards shield production. Our net input to the treasury was also reduced due increased corruption in the form of a Black Market.

donsig
Jan 14, 2003, 08:29 AM
SKILORD rec'd overwhelming support and is now officially our Deputy Governor!

Congratulations SKILORD! :goodjob:

donsig
Jan 14, 2003, 09:13 AM
960 AD build queues. (http://forums.civfanatics.com/showthread.php?postid=708182#post708182) Also, please see second post in this thread for explanations of queues changes and micromanagement requests.

Citizen input is always encouraged and these queues can always be changed before the turn chat! :)

Cyc
Jan 14, 2003, 09:36 AM
Governor donsig. It's good to see Bremershaven will soon be a size 10 and that Tlaxcala is growing again.

Congrats, SKILORD!

donsig
Jan 16, 2003, 10:01 AM
City size H C U E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 9 6 3 17 2 10 9 1 0 0 +5 2 turns
Civanatoria 6 6 10 2 7 5 2 0 0 +1 12 turns
Cuernavaca 3 3 4 2 5 3 2 0 0 +2 6 turns
Eklektochtitlan 9 7 2 7 2 14 7 7 0 0 +0 - turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 3 3 7 3 2 1 1 0 0 +0 - turns
Pensacola 6 6 8 1 8 7 1 0 0 +1 - turns
Tlaxcala 6 5 1 11 3 8 6 2 0 0 +1 - turns

Totals: 48 41 4 3 73 18 62 42 20 0 0


Despite the short time from the last summary our population has grown. Even better news is the fact that the citizens of the Southwest Province are happier![dance] [party] Our shield production dipped slightly but our gpt increased a bit. Nocsfiedera has a new barracks.

donsig
Jan 16, 2003, 10:30 AM
Build queues have been posted. (http://forums.civfanatics.com/showthread.php?postid=712489#post712489)

SKILORD
Jan 16, 2003, 10:07 PM
Lacking anything to do, i am beginning a goodwill tour od th province, meeting the people and teaching them love for the governor's office.

donsig
Jan 20, 2003, 06:37 AM
City size H C U E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 10 7 3 19 2 11 10 1 0 0 +4 10 turns
Civanatoria 6 6 10 2 7 5 2 0 0 +1 10 turns
Cuernavaca 3 3 6 3 5 3 2 0 0 +3 2 turns
Eklektochtitlan 9 7 2 7 2 14 7 7 0 0 +0 - turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 3 3 3 1 4 2 2 0 0 +2 5 turns
Pensacola 6 6 9 1 7 6 1 0 0 +0 - turns
Tlaxcala 6 5 1 11 3 8 6 2 0 0 +1 - turns

Totals: 49 42 4 3 74 17 64 43 21 0 0

donsig
Jan 20, 2003, 07:14 AM
Originally posted by SKILORD
Lacking anything to do, i am beginning a goodwill tour od th province, meeting the people and teaching them love for the governor's office.

Here's a task for you SKILORD: We have only three mayors, but eight cities. I'm putting you in charge of recruiting us some more mayors and ensuring that they open threads for their cities.

One more thing: Would you check the census or the citizen reigistry and see how many citizens live in our fine province?

SKILORD
Jan 20, 2003, 04:39 PM
gimme a bit, i just got back from a weekend retreat thing where i got an average of 5hrs of sleep a night.

This may be fine for some, but i need to catch up.

donsig
Jan 22, 2003, 08:51 AM
City size H C U E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 10 6 4 19 2 11 10 1 0 0 +5 7 turns
Civanatoria 6 5 1 10 2 7 5 2 0 0 +1 9 turns
Cuernavaca 3 3 6 3 5 3 2 0 0 +3 1 turns
Eklektochtitlan 9 7 2 7 2 14 7 7 0 0 +0 - turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 3 3 3 1 4 2 2 0 0 +2 4 turns
Pensacola 6 6 9 1 7 6 1 0 0 +0 - turns
Tlaxcala 6 5 1 12 2 8 6 2 0 0 +0 - turns

Totals: 49 41 5 3 75 16 64 43 21 0 0

donsig
Jan 22, 2003, 09:58 AM
Proposed build queues are in the second post of this thread. Citizen input is wanted and needed. I've suspended military recuitment in our major cities for a short time (6 turns) in order for a market and three aqueducts to be built in that time. Our national treasury has been depleted and our cities must be allowed to grow in order that our revenues will increase so that we can upgrade our military. By turn seven, five of our eight cities will return to full military production.

I have also formally requested a public investigation of our Vice-President and Military Leader (http://forums.civfanatics.com/showthread.php?s=&postid=724118#post724118) for unlawfully changing the Southwest Province's build queues. Citizen comments are welcomed on this very important issue.

SKILORD
Jan 23, 2003, 11:21 AM
Falcon02 - New Falcon's Nest
Shabbaman - Bremenshaven
Donovan Zoi - Tlaxcala (Remember, I owe him some cash)
Sinage - New Falcon's Nest

I do suggest though that we could boost population hugely by changing Tlaxaca's name to N/A, because it seems that damn near every registered citizen wanted to live there.

SKILORD
Jan 23, 2003, 11:24 AM
Hey donsig, what does a Mayor do, exactly, and could i get one of those jobs while simultaniously being asst. gov?

Feodor Ardent
Jan 23, 2003, 01:20 PM
Proposed build queues are in the second post of this thread. Citizen input is wanted and needed. I've suspended military recuitment in our major cities for a short time (6 turns) in order for a market and three aqueducts to be built in that time. Our national treasury has been depleted and our cities must be allowed to grow in order that our revenues will increase so that we can upgrade our military. By turn seven, five of our eight cities will return to full military production
The governers are revolting! All right!

This war has been a fizzle, so far, thanks to adroit movements by our military and even more adroit movements by the Foreign Office. The Indians are folding and the Babs are going to put all their efforts into fighting Russia. We need to get out of emergency mode and switch to building up our infrastructure.

donsig
Jan 23, 2003, 09:12 PM
Originally posted by SKILORD
Hey donsig, what does a Mayor do, exactly, and could i get one of those jobs while simultaniously being asst. gov?

The job is what you make it! Generally, speaking, mayors start a thread about their city. Screenshots would be nice. They can build up the city so to speak through roleplaying. I'd also like to see mayors who will also keep an eye on their city and suggest build queues and micromanagement for thier city.

Yes, you can be a mayor and hold any other office. I'm actually mayor of Palanthus though I've been spending my time in Tlaxcala doing governor stuff. :)

SKILORD
Jan 26, 2003, 02:55 PM
I'll move to Pesacola and Mayor there, I'll open a summer home there, in addition to my cheif residence in Valhalla.

donsig
Jan 26, 2003, 06:57 PM
City size H C U R E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 10 6 4 18 2 11 10 1 0 0 +5 5 turns
Civanatoria 6 5 1 10 2 7 5 2 0 0 +1 7 turns
Cuernavaca 4 4 7 3 6 3 3 0 0 +3 6 turns
Eklektochtitlan 9 7 2 7 2 14 7 7 0 0 +0 - turns
Izibia 4 1 2 1 3 1 2 1 1 0 0 -- - turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 3 3 3 1 4 2 2 0 0 +2 2 turns
Pensacola 6 6 9 1 7 6 1 0 0 +0 - turns
Tlaxcala 6 5 1 12 3 8 6 2 0 0 +0 - turns

Totals: 54 42 2 2 5 78 18 67 44 23 0 0


The captured city of Izibia has been added to the Southwest Province. Not since the ancient Aztecs have we had foreigners residing in this province!

FionnMcCumhall
Jan 26, 2003, 07:09 PM
Just a dumb question but when did we start adding cities to provinces without asking the domestic department first. Also id like to see ducts, markets and a bank in your highest productive city

donsig
Jan 26, 2003, 07:41 PM
Originally posted by FionnMcCumhall
Just a dumb question but when did we start adding cities to provinces without asking the domestic department first. Also id like to see ducts, markets and a bank in your highest productive city

When we defined the Southwest province. :rolleyes:

Here is a map of the Southwest Province. (http://www.civfanatics.net/uploads3/fanatika-1000ad-04-lg.jpg) It clearly shows Izibia within the borders of this province. This is an example of something working the way we meant it to work. We defined the province ahead of time so that when foreign cities became our property we would know who the governor was.

Any more dumb questions?

Bremershaven already has an aqueduct. I'd like to see all these improvements there myself but someone has to build the military units we need to keep us from getting pounded by other countries.

SKILORD
Jan 27, 2003, 03:35 PM
Yeah!

donsig
Jan 28, 2003, 09:19 AM
I have suggested that we reduce the garrisons of Civanatoria, New Falcon's Nest and Pensacola to one unit each. This will free up three units that could be upgraded and used to start building our Eastern Wall.

I have decided to run for President which means I cannot run for re-election as governor of this fine province. :( I will miss this job but I do long for my home in Palanthus. I have nominated our Deputy Governor for the governorship and General Falcon himself has expressed interest in it. I am sure either would make a fine governor.

donsig
Jan 29, 2003, 04:32 PM
City size H C U R E S T spt waste comm. gpt corr. beak lux food grows in
Bremershaven 11 10 1 20 3 17 15 2 0 0 +4 5 turns
Civanatoria 7 5 2 13 5 9 6 3 0 0 +1 37 turns
Cuernavaca 5 5 8 4 7 4 3 0 0 +3 3 turns
Eklektochtitlan 9 6 1 2 7 4 14 7 7 0 0 +0 - turns
Izibia 3 3 7 2 4 3 1 0 0 +1 12 turns
New Falcon's Nest 6 5 1 9 3 8 4 4 0 0 +0 - turns
Nocsfiedera 4 4 5 2 5 3 2 0 0 +2 2 turns
Pensacola 7 7 11 2 9 7 2 0 0 +0 - turns
Tlaxcala 7 5 2 1 1 12 3 10 7 3 0 0 +2 8 turns

Totals: 59 50 2 2 5 92 28 83 56 27 0 0

donsig
Jan 29, 2003, 07:45 PM
I have made my suggestions for the next build queues in the second post of this thread. I do hope the new governor will take a look at them. :)

Donovan Zoi
Jan 31, 2003, 03:27 PM
Governor donsig,

On your last day in office, please consider the following suggestions for tomorrow's chat:

Tlaxcala
Immediately switch from rifle to Marketplace(3 turns); then continue with riflemen.

Cuernavaca
switch laborer from roaded plains to forest to get granary in 2 turns.

donsig
Jan 31, 2003, 06:12 PM
But my bags are already packed and I'm anxious to get back to Palanthus! The new governor should sure be posting instructions for Saturday's chat!?!