View Full Version : Warcraft NES - A crasy an idea that just might work.
das Jan 11, 2003, 01:54 PM You see, for the last few months, I've been infested by Warcraft III. So I have an idea - what about a NES on Warcraft Theme?
Now, the setting is a year after the end of Warcarft III Campaigns, if anyone here played them.
I would like to know will anyone appreciate this an idea.
Oh, and if yes, then the battle system would be actual Warcraft III.
AnarchyRulz Jan 11, 2003, 02:00 PM good to see you back in NESs das. Anyway, that game has stolen many hours of my life, and I would join
Jason The King Jan 11, 2003, 02:03 PM never played it but i think i would give it a shot.
Jason
naervod Jan 11, 2003, 03:09 PM Originally posted by AnarchyRulz
good to see you back in NESs das. Anyway, that game has stolen many hours of my life, and I would join
ditto me
Angelscotboi Jan 11, 2003, 05:22 PM Never played Warcraft 3 but ive got 2 and 1...ill play...
EQandcivfanatic Jan 11, 2003, 05:52 PM i've played all 3 warcrafts and have many mounds of useless knowledge of it stored in my brain. If it is a board game type i probably wont play, but i will no doubt watch to see what happens.
SKILORD Jan 11, 2003, 08:14 PM I'll join, though i know little about WarCraft.
Plexus Jan 11, 2003, 08:21 PM I know a little about Warcraft, so, why not? I'll give it a shot.
das Jan 12, 2003, 06:13 AM Okay. Now, the ones that played in my previous NESes, this isn't much different.
The rule changes:
- The battle system - once the battle begins, like it does in my usual NESes, each side may decide what units and in what amounts are thre, just keep it REALISTIC. I can decide for them ofcourse. The attacking side may also PM or otherwise give me their attack plan. Use of specific spells or hero items better also be specified.
- Story events - during each Month (turn), I will create special events, that influence the story, like the Burning Legion invasions or corruptions, appearence of heroes of the old or the new, etc...
- Artefacts - Items that can turn the tide of war, such as Frosmourne, Horn of Cenarius, and several others, including the ones that I will think of. Each has it's use, and it's side effect, such as Frostmourne - for a while you can get a hero with a powerfull runeblade, but then, don't tell me that I didn't warn you when he switches his allegience to the Burning Legion, and begins marching to your capital with an undead force... Each artefact is guarded, but I will give you the information on their location and guard (if known), as well as effects..
das Jan 12, 2003, 06:57 AM :satan:
Artefacts (to be updated when new ones are announced, or place changes. If I forget anything, please tell me):
Runeblade Frostmourne - In hands of Arthras and the Undead, and Arthras won't fight against Undead with the Undead armies - he is a Death Knight because of it. Is a very strong sword, with the magical abilities, but after three uses in battle in the hands of the same nation's hero, it's wielder will start to march towards the nation's capital with an undead army, to burn the previously mentioned capital to hell.
Horn of Cenarius - Is guarded by the Night Elf druids somewhere in Ashenwale Forest. Can awaken your forests to fight for you for 6 months, but it's use will also place your fate in a dice, to decide whether the balrog and a small army of Golems awaken to destroy your capital and your armies.
The Demonsoul - Is guarded by the dragons of Blackrock Spire. Can be used to gain control over all the dragons in your territory, but if lost, captured or destroyed, then the dragons from your and from all the neighbouring nations will declare war on you.
As you see, I don't have much here, do I?
das Jan 12, 2003, 08:03 AM :evil:
Countries:
Nation Name: Ashenvale Forest
Dominant Race: Night Elves
Capital: Hyjal Summit
Leader: Furion Stormrage (erez 87)
Military Might: Strong Land, no fleet.
Magical Level and Favoured Sphere: Very Advanced, Nature.
Technology Level: Ancient (Bows and Spears)
Color: Purple
Nation Name: Orcish Horde
Dominant Race: Orcs
Capital: Ogrim's Port (Thrall's landing site in Kalimdor)
Leader: Thrall, son of Durotan (das)
Military Might: Mighty Land, Strong navy
Magical Level and Favoured Sphere: Medium, Elements.
Technology Level: Ancient-Medieval (Axes, Warhammers and Blades)
Color: Red
Nation Name: Undead Scourge.
Dominant Race: Liches
Capital: Ice Throne
Leader: Ner'Zhul (Sheep2)
Military Might: Gigantic (but quite inefficient - skeletons or ghouls can't think because of lack of brains) land, small navy
Magical Level and Favoured Sphere: Advanced, Necromancy.
Technology Level: Medieval (Swords and Axes)
Color: Green
Nation Name: Pandaren Empire
Dominant Race: Pandaren
Capital: Hikumakoto
Leader: Shao'din Kuma Kurshiro (plexus)
Military Might: Massive Army, Tiny Navy.
Magical Level and Favoured Sphere: Advanced, Earth and Ice
Technology Level: Medieval (Swords and Blades)
Color: Black
Nation Name: Alterac
Dominant Race: Humans
Capital: New Alterac
Leader: Darius Baraak (High Lord) (lmsw08233)
Military Might: Medium army, medium navy.
Magical Level and Favoured Sphere: Standart, Holy Light
Technology Level: Medieval (Swords and Lances)
Color: Yellow
Nation Name: Lordaeron
Dominant Race: Humans
Capital: Tiristal
Leader: Jaina Proudmore (AnarchyRulz)
Military Might: Strong Land, Strong Navy
Magical Level and Favoured Sphere: Advanced, Holy Light and Elements
Technology Level: Medieval (Swords and Lances)
Color: Blue
Nation Name: Azeroth
Dominant Race: Humans
Capital: Stormwind Keep
Leader: King Ewine (Jason the King)
Military Might: Mighty Land, Medium Navy.
Magical Level and Favoured Sphere: Standard, Holy Light
Technology Level: Medieval (Swords and Lances)
Color: Grey
Nation Name: Khaz Modan
Dominant Race: Dwarves
Capital: Ironforge
Leader: Olaf Silverbeard
Military Might: Medium Army, Small Navy, Medium Airforce.
Magical Level and Favoured Sphere: Advanced, Earth
Technology Level: Industrial (Steam, Machine Guns and Gyrocopters)
Color: Orange
Nation Name: Quel Thalas
Dominant Race: High Elves
Capital: Silvermoon
Leader: Sylvanas Windrunner
Military Might: Medium (but very efficient) army, large navy
Magical Level and Favoured Sphere: Ultimate, all expect for Daemonics and Necromancy
Technology Level: Ancient-Medieval (Bows and Swords)
Color: Dark Green
das Jan 12, 2003, 08:15 AM 24: Beckoned by a mysterious prophet, Thrall leads the Orcish Horde across the sea to the land of Kalimdor.
Ner'zhul, captured by the Burning Legion and transformed into the Lich King of the Undead Scourge, begins to corrupt the Human lands of Lordaeron with his Undead plague. The noble Paladin Arthas succumbs to Ner'zhul's will when he takes up the runeblade Frostmourne. Now a Death Knight, he slays King Terenas and turns Lordaeron over to the Scourge.
The Undead army completely annihilates the High Elf kingdom of Quel'Thalas and its capital city of Silvermoon. On a hill overlooking Dalaran, Kel'Thuzad the Lich summons Archimonde the Defiler into the world of Azeroth. One of Sargeras' two lieutenants, Archimonde proceeds to lay waste to Dalaran with his demonic magics.
25: The Burning Legion commences its invasion of Azeroth by conquering Lordaeron and Quel'Thalas, slaughtering most of the remaining inhabitants in those lands.
In Kalimdor, the Horde separates as Thrall follows the Prophet while Grom Hellscream and his Warsong clan inadvertently make enemies of the Night Elves by defiling the edges of Ashenvale forest.
Corrupted by the subtle manipulations of Mannoroth the Destructor and Tichondrius the Darkener, Grom Hellscream's Warsong clan slays Cenarius, one of the principle defenders of Ashenvale and the World Tree.
Having fled the ruins of Lordaeron, Jaina Proudmoore and her band of Human survivors form a pact with Thrall to free Grom Hellscream from Mannoroth's blood curse.
Grom Hellscream falls in battle to Mannoroth. However, he manages to slay the demon before he succumbs, freeing himself and the Horde from the Burning Legion's curse.
The Burning Legion launches its invasion of Ashenvale, hoping to reach and consume the World Tree.
Furion Stormrage and Tyrande Whisperwind, leaders of the Night Elves, summon the full fury of Kalimdor as Thrall and Jaina Proudmoore desperately hold off Archimonde's assault. As Archimonde finally breaks through and attempts to drain the World Tree of its magics, he is consumed and destroyed by the combined might of the spellcasters and the Tree itself.
27: April: The Prophet reveals himself to be Medivh, the sorcerer who once opened the Dark Portal. He has come to finish his guardianship of Azeroth and pass on the mantle of stewardship to the Humans, Orcs and Night Elves, who have at last formed a truce. The world of Azeroth slowly begins to heal...
June: Pit Lord Azgalor leads the raminders of the Burning Legion back to Twisted Nether, when he is joined by Illidan, Furion's brother, who once was a Demon Hunter, but now is a Demon. Arthras escapes back to Northrend, as Humans set sail, with Dwarves and High Elves, aided by a small expeditionary forces of Orcs and Night Elves to free their lands.
July: Last Dreadlords escape to Northrend or to Twisted Nether. Illidan promises to return one day, and to burn the Ashenvale Forest. Eastern Kingdoms are at last reclaimed from the scourge, and peace settles over the lands, as Lordaeron, Azeroth, Quel Thalas, New Alterac and Khaz Modan are reclaimed.
August: Ancients learn how to talk, as Night Elves prepare to face the Undead threat, as Ner'zhul rallies more forces. Darius Baraak, the High Lord of New Alterac gives full equality to High Elves, Orcs and other nations that helped in hte war against Burning Legion. Alteracian generals were charged with foreign affairs, while Darius begins to work on reconstructing his Kingdom from scrap.
September: Pandaren armies rise and construct a Kingdom of their own in eastern Northrend. King Ewine of Azeroth raises an army of horsmen and knights, and begins southward expansion. Alteracians seem to discover the location of Sargeras' Tomb.
October: Alteracin expedition is ordered to explore the island in search of Sargeras' Tomb. Orcs have at last forced Centaurs to stop their raids in battle of Mulgore Pass. Alteracin settlers begin the colonization of the Island to the East of Alterac.
November: Alteracian and Pandaren Armies expand. Alteracians proceed in search of magical library in Tomb of Sargeras. Wendigo tribes join Pandaren. The magical library is found and Sargeras is still asleep. Orcs and Alterac sign MPP.
Toasty Jan 12, 2003, 09:19 AM Nation Name: Quel Thalas
Dominant Race: High Elves
Capital: Silvermoon
Leader: Sylvanas Windrunner (Toasty)
Military Might: Medium (but very efficient) army, large navy
Magical Level and Favoured Sphere: Ultimate, all expect for Daemonics and Necromancy
Technology Level: Ancient-Medieval (Bows and Swords)
Color: Dark Green
das Jan 12, 2003, 09:27 AM Wasn't Sylvanas a bit dead? Oh well, I guess High Elves turned her back from banshee to a high elf.
EQandcivfanatic Jan 12, 2003, 09:34 AM The cpaitol of Azeroth was Stormwind keep. Just thought i would would correct you on that.
das Jan 12, 2003, 09:54 AM THanks, I always get mixed up between Stormwind and Stromgarde
das Jan 12, 2003, 09:57 AM Everything corrected.
Jason The King Jan 12, 2003, 10:14 AM Nation Name: Azeroth
Dominant Race: Humans
Capital: Stormwind Keep
Leader: King Ewine (Jason the King)
Military Might: Mighty Land, Medium Navy.
Magical Level and Favoured Sphere:
Technology Level: Medieval (Swords and Lances)
Color: Grey
Are there also horsemen in this? Also, I will be making up as I go along, lol.
Jason
das Jan 12, 2003, 10:30 AM Humans have Knights on horses, I guess this is what you mean, along with an Archmage Hero on a horse.
Two more, and we can start!
das Jan 12, 2003, 12:45 PM Err... People! Why won't you join he so we can begin this NES?
erez87 Jan 12, 2003, 12:48 PM Nation Name: Khaz Modan
Dominant Race: Dwarves
Capital: Ironforge
Leader: ? can somone sugest somthing?
Military Might: Medium Army, Small Navy, Medium Airforce.
Magical Level and Favoured Sphere: Advanced, Earth
Technology Level: Industrial (Steam, Machine Guns and Gyrocopters)
Color: Orange
Angelscotboi Jan 12, 2003, 12:56 PM Nation Name: Alterac
Dominant Race: Humans
Capital: New Alterac
Leader: Darius Baraak (High Lord)
Military Might: Small army, medium navy.
Magical Level and Favoured Sphere: Standart, Holy Light
Technology Level: Medieval (Swords and Lances)
Color: Yellow
AnarchyRulz Jan 12, 2003, 01:02 PM Nation Name: Lordaeron
Dominant Race: Humans
Capital: Tiristal
Leader: Jaina Proudmore
Military Might: Strong Land, Strong Navy
Magical Level and Favoured Sphere: Advanced, Holy Light and Elements
Technology Level: Medieval (Swords and Lances)
Color: Blue
das Jan 12, 2003, 01:08 PM That's better!
das Jan 12, 2003, 01:10 PM Oh and for Dwarves... we will take... How about Olaf Silverbeard?
das Jan 12, 2003, 01:14 PM Okay. (Drums) Let the NES BEEEEEEEEEEEEEEEEEEEEEGIN!!!!!!!
erez87 Jan 12, 2003, 01:16 PM can you give me dwarfs units? they are not in the real game you know...
das Jan 12, 2003, 01:24 PM The meeting was to be held at Ogrim's Port. Thrall, the Warchief of the Horde, Cairne Bloodhoof, the Chieftain of the Taurens, Ozog Fireblade, the leader of the Blademaster, Nerul Darkeye the Farseer and General Rokh the Whirlwind were to discuss the matters of the Horde. All of them still remebered about the Great War, when Night Elves, Dryads, High Elves, Dwarves, Humans, Orcs, Trolls and Tauren fought a war against the Undead Scourge and the Burning Legion. Ever since, The Barrens of Kalimdor became the lands of The Horde, which Thrall hoped one day to turn into an Empire, into a nation, where the Orcs would live as they lived in Draenor, with their Shamanistic habits, their peaceful and hardworking society, and nothing but peace and tranquility. It wouldn't be all that easy, but at least, the Orcs have rediscovered their shamanistic traditions, and finally had a land to call their own...
erez87 Jan 12, 2003, 01:28 PM das sorry, i will change to Ashenvale Forest couse i know nothing about the dwarfes... so sorry that i messed it...
das Jan 12, 2003, 01:47 PM Map of Horde's Heartland
das Jan 12, 2003, 01:53 PM Oh, and it's okay Erez. It's even better - I have neighbour now!
naervod Jan 12, 2003, 01:53 PM Nation Name: Khaz Modan
Dominant Race: Dwarves
Capital: Ironforge
Leader: Olaf Silverbeard (naervod)
Military Might: Medium Army, Small Navy, Medium Airforce.
Magical Level and Favoured Sphere: Advanced, Earth
Technology Level: Industrial (Steam, Machine Guns and Gyrocopters)
Color: Orange
erez87 Jan 12, 2003, 02:26 PM ooc: anyone saw the movie "the two towers" i'm gonna copy a bit from it...
The Dark elves olders have joined togheter and talked of the new enemy coming from the north.
Margarin, that great old, one of the few trees of ages have openen the debate, "My fellow tree friends, and elves friends, we gatered here today to talk of the new scourge army that have been building up north of us. the evil undead have came ones again to try and destroy the knows world! I belive we should call all the humans, Orcs, Dwarfes and everyone else to ones again fight the threat and eliminate him for good."
Drawser the Deads hunter agreed with Maragarin and said that not a lot of time from now, the undead will be preaperd ti Invade.
after this two many other elves and high trees have said their words until Koran the tree of eternity, that ones have been part of the world tree and with the Well of eternity have grown to be the leader of the dark elves, have came and said that the dark elves are not ready to war, and will not go to war, ever. everyone have left and Koran went to sleep is night.
Angelscotboi Jan 12, 2003, 02:43 PM Darius Baraak had become High Lord of the nation of New Alterac only a few months ago, until then he had been a Knight in the loyal service of his King in the Royal Guard.
During the war with the Burning Legion and the hordes of the Undead the entire royal family had been decimated, and it was discovered by some irony that Darius Baraak was the last remaining royal, however distant the claim was, and as such was brought to the Capital at the end of the war and it was intended for him to take the throne.
He agreed to rule New Alterac but had refused to take the title King, instead opting for High Lord to signify that he was the leader of all the Lords of the nation.
His first act as High Lord was to give full equality within the nation to the High Elves, the Orcish, and other non human races who had allied with us during the war, who lived within New Alterac.
He then went on to the task of rebuilding the nation. He had no interest in the affairs of the outside, instead he left that to the attentions of his Generals, while he concentrated on his peoples.
Plexus Jan 12, 2003, 02:45 PM could I be any of these? While they aren't true races, they'd still be cool.
Trolls
Furbolg
Gnoll
Satyr
Wolves
Centuar
Razormanes
Golems
Nerubians
Pandaren :D
Wendigo
das Jan 12, 2003, 02:46 PM OOC: I saw it, I saw it!
das Jan 12, 2003, 02:49 PM Oh, and Plexus, I think that Gnolls, Razormanes, or Pandaren would be nice, but I think that the best one is Nerubians - the Azal Nerub Strikes Back, and kick Undead *CENSORED*! ANyway, Northrend could use one more nation!
Plexus Jan 12, 2003, 03:05 PM I would think that if I were to be a Northrend creep/ race, I would like to be the Wendigo, Pandaren or Nerubians (in order of prefrence), there's just something I don't like about spiders. lol
Sheep Jan 12, 2003, 09:14 PM Nation Name: Undead Scourge.
Dominant Race: Liches
Capital: Ice Throne
Leader: Ner'Zhul (sheep2)
Military Might: Gigantic (but quite inefficient - skeletons or ghouls can't think because of lack of brains) land, small navy
Magical Level and Favoured Sphere: Advanced, Necromancy.
Technology Level: Medieval (Swords and Axes)
Color: Green
Sheep Jan 12, 2003, 09:17 PM The everlastinf Ner'Zhul looked upon his undead legions with his emty eyesockets filled with balefire. The Undead grow restless, the legions condemmed to an undeath of fighting the living. The only goal, extinction of all life.
The undead will never truly be beaten. Destoyed one day, fighting the next, they will never be dimminished. In fact fighting them only gives them more numbers, as the innevitable causualties join their evergrowing ranks.
The Legions of the Undead march upon the world. Are the people of the world able to stop this unstoppable menace?
Jason The King Jan 12, 2003, 10:38 PM (lol, a little more from Two Towers: )
The lands of Azeroth had always been known as the "Rider Kingdom", known for it's valient horsemen and knights. They must be valient, in order to sustain the long, rolling valleys of Azeroth. King Ewine himself had been a rider mong the hills.
The Royal Military of his majesty was made up of various companies sowrn allegiences to him. This included Rohirrim, 200 strong, and the most trained knights in the world.
More to be added later, i am very tired, lol.
Orders:
Expand southwards
Begin training more horsemen
SKILORD Jan 12, 2003, 10:57 PM The Undead?
Not much left....
Plexus Jan 13, 2003, 12:18 AM Well, here's my suggestion if you do decide to include that delightful April Fools joke:
Nation Name: Pandaren Empire
Dominant Race: Pandaren
Capital: Hikumakoto
Leader: Shao'din Kuma Kurshiro (plexus)
Military Might: Large Army, Tiny Navy.
Magical Level and Favoured Sphere: Advanced, Earth and Ice
Technology Level: Medieval (Swords and Blades)
Color: Black
You could give them Eastern Northrend or central Kalimdor. :)
Angelscotboi Jan 13, 2003, 04:06 AM Alterac Orders=
-Expand South onto the Island.
-Increase Army.
das Jan 13, 2003, 05:21 AM As Alteracian expedition disembarks on the island, the see a strange scroll. Their Archmage red it, and he was terrified - it sayed on Trisfalian: "There shall lie Sargeras, in his tomb of earth, never to be awakened until the world ends..."
Alteracians have discovered the Island of Sargeras Tomb!
das Jan 13, 2003, 05:35 AM Before the meeting, Thrall wrote three short letters:
To Alterac: We thank you for your tolerance to Orcs, and I propose that we sign a Mutual Protection Pact to comememorate our historical bonds. I thank you.
To Furion of Ashenvale: We will gladly help should Undead invade.
To the free races of the world: Dvarwes, Elves, Dryads, Ancients, Humans, Orcs, Trolls, Tauren, Pandaren and Razormanes! As you all know, the Undead grow weary of the truce sustained unofficially ever since Jaina has returned to Eastern Kingdoms. They prepare armies against Pandaren, who share Northrend with them, they prepare armies against Night Elves to claim the magics of the World Tree, and we all know that Nerzhul will not stop at anything to rule the world, even if he broke his contract with Daemons for now. I propose that should the Undead or the Burning Legion strikes down at any other race, then all the others must fight them back to destroy them and to save the world again!
das Jan 13, 2003, 05:37 AM On the meeting it was decided to prepare forces to punish Centaurs for their raids, and to force them to join the Horde by killing their Khan. It was also decided to be ready to march out for Ashenvale again if the Undead invade.
Jason The King Jan 13, 2003, 07:22 AM Azeroth was displeased with his friend's wanting to start another war.
Azeroth shall remain nuetral in any case if another species is attacked. Azeroth will help if the species is being wiped off the planet, but not if they are just in a war with the dark people.
das Jan 13, 2003, 07:55 AM To Azeroth: To which war are you referring exactly? With Centaurs, they raided Tauren settlements and almost killed Cairne and Thrall during the Great War (seriously, during the first two scenarios of Warcraft III Orcish Campaign you have to help Tauren survive the Centaur onslaught, and Centaurrs have often interrupted Thrall in his quest to find the mystirious Stonetalon Oracle, which will tell him what to do against the Burning Legion).
With Undead we have the army led by the very same leaders that destroyed Lordaeron, Quel Thalas and Dalaran, and helped to summon Burning Legion that has burned down Azeroth as well and almost destroyed the world. So how can we let them diminish the living forever as Kel'Thuzad (Necromancer who later became a Lich) himself once admitted?
IceEye Jan 13, 2003, 08:47 AM which nations are left? Or can I create another one?
Plexus Jan 13, 2003, 08:58 AM The Pandaren Empire, founded in ancient times, before the Great Sundering of the world, shared resources and mystic knowledge with the haughty night elves of central Kalimdor. However, as the night elves' racial obsession with the forces of magic drove them to the brink of madness, the gentle pandaren decided to sever their ties and leave the night elves behind forever. Sensing that magic would be the doom of any race that trifled with it, the pandaren clans, or shao'dins, traveled far into the treacherous lands of the south. There the pandaren established crude, but beautiful cities of stone and sturdy bambus reed. They lived in peace for many generations before the burning shadow came to engulf the world...
After the War of the Ancients and the subsequent Sundering of the world, the pandaren's surroundings became increasingly hostile. Forced to fight for food and precious land against both the early tauren and the bristling quilboar tribes, they developed into amazingly proficient warriors. Wielding thin, delicately balanced blades, the pandaren wardancers quickly established themselves as some of the deadliest swordsmen of the ancient world. With the wardancers leading their armies, the pandaren carved out a small empire for themselves in the Stonetalon region of Kalimdor's desolate Barrens. Though the fierce wardancers maintained peace throughout the pandaren lands, their relatively small population would ensure that their influence would never spread much farther than the Barrens' rocky borders. The Pandaren were pushed far to the North by the forces of the Elves and now reside on Northrend.
Thus is the history of my people.
Shao'din Kuma Kurshiro
erez87 Jan 13, 2003, 10:43 AM Ashenvale Forest
Koran have just awaken, in full health finaly. Two days ago several Archers tried to attack him and lowered his health almost by half. He needed to eat two regular trees and two feris (thos little builders, what is the fixed word?) needed to give their lifes to et him into almost full health. the rest has been healed by time.
Koral called Margarin to see what to do about this kill try. Margarin answered that all the comunity wanted war with the undead, even if a change of leaders is needed. Koral desided to make a apeach to all his nation, and called everyone to hear ...
Angelscotboi Jan 13, 2003, 11:20 AM General Cedric Highwind, head of the army of Alterac had recently been told of the discovery of Sargeras' Tomb. Although he was a little unsure of the story of Sargeras he felt it prudent to exercise caution in investigating this place.
He ordered his expedition force to investigate the tomb, but to be extremely careful not to disturb anything. He ordered some of the Human Magi to be sent to the Island to assist the troops should they encounter any magical enemies.
High Lord Darius Baraak was tired already. It had only been a few short months since he became High Lord and embarked upon his task of rebuilding Alterac. And it had taken a lot out of him, from dawn till dusk he spent working, giving orders, doing paperwork, and the other long and boring things a leader must do.
Diplomacy-
To: Orcish Horde
From: The General Council of Alterac
We would be glad to sign a MPP with the Horde.
Orders-
-Explore the Tomb with care.
-Establish a colony on the small island of the shore of Lordaeron, to the East/SouthEast of Alterac.
-Send an expedition across the sea to the unclaimed lands next to the (big either blue, black or dark purple not sure which...) lands.
OOC: What is Sargeras Tomb?
das Jan 13, 2003, 11:58 AM OOC: Err... Legend stuff! Many years ago, Guardians of Tirisfal were to guard the world of Azeroth form the agents of the Burning Legion. Eventually, Sargeras, the leader of the Burning Legion himself came down to fight Aegwynn, female guardian of Tirisfal. The battle took place underwater near to island to south of New Alterac. Eventually, Aegwynn won with her magical blade made from another demon's arm. before the final blow was struck, Sargeras has secretly corrupted the yet unborn child in Aegwynn's womb. That child was Medivh, The Last Guardian who brought the Orcs from the hellish world of Draenor many years ago through the Dark Portal. Sargeras' spirit could still make Sargeras return, so he was entombed on the island, never to escape again. However, in his tomb there also is a library of magical books, with which the strongest magics could be used by whoever finds them - as long as he doesn't awaken Sargeras. If Sargeras awakens, and returns, he will use this magic to bring chaos upon the world.
Do you still want to explore the Tomb?
das Jan 13, 2003, 12:25 PM Cairne Bloodhoof and Ozog Fireblade were to lead the attack. Centaur nomad clans had to be stopped before another raid on Tauren. It was planned that while tauren will hold the Centaurs back on one side, the Orcs will charge and kill their Khan, finally enforcing some peace in the southeastern Barrens.
And so, the battle was about to begin. It all went as it was supposed to be, but Centaur Khan has managed to be revived in the middle of the battle. Soon, howered, Cairne put him back to death. Unfortunately, Ozog was severely wounded, but luckily survived.
das Jan 13, 2003, 12:30 PM Centaurs have ceased their raids at last!
das Jan 13, 2003, 01:05 PM TO EREZ 87 - You May Find THis Useful http://www.blizzarduniverse.net/extras/ashenvale.htm
das Jan 13, 2003, 02:14 PM OOC: Erez - I just realized we share the same country. Be-hazlaha im Elfim Laila ve Ha-atikim.
Angelscotboi Jan 13, 2003, 03:08 PM OOC: I think i will.
IC:
Additional Orders-
-Troops investigating the Tomb are to wait for the Magicks guild to arrive.
-Troops will then investigate the tomb and the magicks guild will prepare to seal the Tomb.
-If they accidentally awaken Sargeras the Magi will seal the tomb with the soldiers in it if need be.
-Presence of the Army will be increased on the Island.
-Messenger will be sent to Lordaeron in the event of Sargeras escaping to ask for assitance.
Plexus Jan 13, 2003, 04:16 PM Pandaren Empire
Orders:
- Colonize island groups south of Northrend.
- Make peace with our Wendigo brethren, invite them to live in harmony with the Pandaren
- Grow army
To: Undead Scourge
From: Pandaren Empire
King Ner'Zhul;
I wish to live in peace with the Undead Scourge, the Pandaren have not wronged you in any way, and if provoked, we will fight back.
Chu'monsho kaer Shao'din Kuma Kurshiro; Juushichi'Ne Nij'unatsu
das Jan 14, 2003, 06:47 AM Ahem. Anarchy Rulz, naervod, Toasty! PLEASE PARTICIPIATE.
das Jan 14, 2003, 07:34 AM Mission Accomplished, Alterac! The dice went right! Sargeras still is asleep, and the books are being shipped back to New Alterac as we post!
das Jan 14, 2003, 07:43 AM Mission Accomplished, Alterac! The dice went right! Sargeras still is asleep, and the books are being shipped back to New Alterac as we post!
As for Pandaren, the abominible snowmen (Wendigos) join you!
IceEye Jan 14, 2003, 08:08 AM Das: nations available or can I create a new one?
das Jan 14, 2003, 01:23 PM No nations available, bout you can create a new one, but remember - use a conventional race, or a creep race if I allow that particular race. Oh, and I recommend starting in neutral territory.
erez87 Jan 14, 2003, 01:39 PM Ashenvale Forest
...Koran have opened his speech the elves:
"Dear high trees, Trees of life, evles, high elves, I called you today to let you understand..." "No! "a new voice started talking, an ungli voice, "No! No! No! the undead will win! forever!!", than several Orc Zombis have attacked Koral, in his fight he got injured badly, but won. he knew he was going to die, his last words were: "Don't let the undead, the scourge ones, and the spred ones to live! defeat them, but do not surender to them! long live the elve never ending comunity!" ...
das Jan 14, 2003, 01:50 PM High Elves live in Quel Thalas, and none of them live in Ashenvale. Oh and what about Furion?
das Jan 14, 2003, 01:51 PM Oh and next time, leave the battles to me - just tell me what units you have, and in case of creeps - what units they have.
Toasty Jan 14, 2003, 02:01 PM Sorry about not being involved. Extremely busy as of late with real-life commitments and internet commitments...
erez87 Jan 14, 2003, 02:04 PM das it wasn't a fight, it was part of the staring story (and it was 1 of the most updated tree of lifes, against 4 orcs-zombi's and 1 hmm how thos called? the ones that creat zombi's?)
IceEye Jan 15, 2003, 12:09 PM Could I create a small nation of Furbolgs and other forest creatures?
das Jan 15, 2003, 12:14 PM Erez - It's a necromancer.
IceEye - Okay, but it's easier if you choose a particular forest - Furbolgs and Dark Trolls, for example, can unite, but it's up to Erez to let them go - they live in Ashenvale.
IceEye Jan 15, 2003, 02:14 PM Well is there any free forest I could take?
das Jan 16, 2003, 09:40 AM Stromgarde Forest - Gnolls and Forest Trolls. I am not sure about the others.
Toasty Jan 16, 2003, 10:25 AM I will be withdrawing from this NES. My apologies.
naervod Jan 16, 2003, 11:19 AM I will also have to withdraw. Apologies also.
das Jan 17, 2003, 03:18 PM Oaky, but what about the rest of the people? Are you going to let this NES fall as the others always did?
erez87 Jan 17, 2003, 03:27 PM das, sorry but i can't think on stories, but can i sugest you somthing? join rtor2 (and rtor5) and maybe you could do a rtor of yourself? they are the favorities around (well when my nes didn't went so good, i did a rtor, rtor5, left it to somone else, and now he left so i'm back...)
IceEye Jan 17, 2003, 04:05 PM das: I think we need some more maps to get this going
Plexus Jan 17, 2003, 05:51 PM http://www.blizzarduniverse.net/extras/world.htm -map of our world
more maps: http://www.blizzarduniverse.net/index.php?page_id=62
Plexus Jan 17, 2003, 06:02 PM also: http://www.worldofwc.org/art/55.html
das Jan 18, 2003, 04:39 AM Thanks. I wa also thinking about giving them a look at Blizzard Universe. It also has very interesting and detailed history articles.
Angelscotboi Jan 18, 2003, 08:21 AM Sorry ive not been posting much DAS, but I have the flu at the moment and am barely able to get out of my bed...
das Jan 18, 2003, 01:47 PM Oh come on! Did anyone ppost here anything IC lately?
Plexus Jan 20, 2003, 09:08 PM To: World
From: Pandaren Empire
All will fear the Pandaren, bow down before me!
Orders:
Invade Quel Thalas with 4/5 of army, begin training Ancient Wendigo army. Found school for Shamanistic practicies. Increase economy, grow army and navy.
Plexus Jan 20, 2003, 09:18 PM Shao'din Tokuga (Wendigo General): Sir, our invasion forces are ready.
Shao'din Kuma Kurshiro: Excelent, estimated casualites?
Tokuga: Few, and far between, we will slaughter the weak Quel Thalas.
Kurshiro: Good... Anh'kesauvarho mehkurht! (May the Ice Spirit [Anh'ksauvarho] be with you.)
Plexus Jan 20, 2003, 09:30 PM OOC> Here's a last ditch effort to jump stat this game.
To: Undead, Lordaeron
From: Pandaren
We would love you as allies in this war.
Shao'din Kuma Kurshiro
Angelscotboi Jan 21, 2003, 12:17 PM With the rebuilding of Alteracian society, the armed forces, and the influx of knowledge obtained from Sargeras' Tomb, the national pride of Alterac was at an all time high.
The High Lord was able to take his position of supreme ruler of Alterac, and all control was handed to him from the General Council of Alterac.
While it was decided that the council would still exist, it would be a purely advisory body for the High Lord.
Diplomacy=
To: Panderan Scum
From: Grand Human Kingdom of Alterac
The High Lord of Alterac will not tolerate this assault upon the free elves of Quel'thalas. We declare war upon you.
To: Quel'Thalas
From: High Lord Baarak of Alterac
I send my greetings to you. And I pledge my support to you in this coming war with the Panderan scum.
To: Lordaeron
From: Alterac
If Lordaeron betrays Quel'thalas then it shall face the mighty Alteracian armies.
Orders-
-Continue colonisation programs.
-Expand army and navy
-Increase Magi strength.
das Jan 21, 2003, 12:41 PM tommorow we may continue, but fo now, stop. Plexus, this battle is yet to be decided. tell me what units do you send there. As for elves I put 8 High Elf Swordsmen, 6 Archers, 4 Dragon Hawks and 1 Ranger. Also give me your plans. Oh and don't put over 40 soldiers for you - it's a little bit hard to put a lot of units in warcarft III.
Plexus Jan 21, 2003, 04:25 PM The Pandaren\Wendigo alliance will be sending 10 Pandaren Pikes, 5 Pandaren Samurai(Heros), 2 Pandaren Shaman, 2 Wendigo Shamans, 10 Elder Wendigo, 5 Wendigo Swords and 5 Ancient Wendigo(Heros).
OOC> Looks like my ploy has worked, somewhat.
Plexus Jan 21, 2003, 04:36 PM Orders:
Expand Gold mining operations
Expand Forestry operations
Grow army, grow navy
Send forces into Quel'thalas territory, blockade Alterac
To: Lordaeron, Scourge
From: Pandaren Empire
Good sirs, with your support, we can do great things.
Shao'din Kuma Kurshiro
To: Grand Alterac Kingdom
From: Pandaren "Scum"
High Lord, we beg you to reconsider, the Pandaren are not your enemy.
Shao'din Kuma Kurshiro
das Jan 22, 2003, 09:00 AM Failing to claim higher ground, Quel Thalasian Elves have failed to turn back the Pandaren Tides, mainly due to amazing strenght of wendigos. EWell, more on that later. Right now I've go to go.
das Jan 22, 2003, 12:36 PM TO ALTERAC. A SEALED MESSAGE FROM WARCHIEF THRALL OF THE ORCISH HORDE.
Don't worry old friend. Pandaren won't run wild around the eastern Kingdoms for long. I personally embark on the journey with the best of the Horde! DEATH TO THE UNHOLY PANDAREN SCUM!!! Best wishes, Thrall.
NPC MESSAGES TO PANDAREN.
Undead: We will ally with you if you help us conquer Lordaeron and put Arthras (a.k.a. Fallen Prince, Fatherslayer, Death Knight...), the rightfull heir, back to the Throne of Lordaeron. If you ally with Jaina, the witch of the demons (actually the savior of Humanity from the Undead and Burning Legion), then terible wrath will rain upon Pandaren.
Lordaeron: WE WON'T ALLY WITH SOMEONE ATTACKING OUR GOOD ALLY, QUEL THALAS. We declare WAR!
Plexus Jan 22, 2003, 05:04 PM To: Undead
From: Pandaren
We accept your offer and will help you in your wars. We propose a MPP.
Shao'din Kuma Kurshiro
To: Orcish Horde
From: Pandaren Empire
We are your friends, we do not seek you destruction. I beg you reconsider.
Angelscotboi Jan 23, 2003, 05:50 PM The armies of Alterac are on the move.
Instead of moving to protect Quelthalas as one might have expected of the High Lord, he orders his navy to transport the army to Northrend, to the Panderan territory.
Attack with as much force as possible, surgical strikes with the purpose of wreacking havoc more than taking land.
Diplomacy=
To: Lordaeron and Quelthalas
From: Alterac
Well done, resist the enemy. Victory is assured.
To: Thrall of the Orcish Horde
From: High Lord Baraak of Alterac
Meet our forces in Northrend, friend. Attack the Panderan homelands with us.
Orders-
-Improve Military
-Improve magics
-Research new techs
-invade Panderan homelands
Sheep Jan 23, 2003, 07:08 PM Originally posted by lmsw08233
Sorry ive not been posting much DAS, but I have the flu at the moment and am barely able to get out of my bed...
Now you know how it feels. At least you didn;t have a comet come you way.
Angelscotboi Jan 24, 2003, 05:18 AM OOC: sheep grow up you child. at least i came and told him why while i was still unwell. at least i made an effort. immature dork.
Plexus Jan 24, 2003, 03:00 PM :goodjob:
Jason The King Jan 24, 2003, 04:11 PM I have just borrowed Warcraft 3 from a friend, so I may become a more active player in this soon.
Jason
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