View Full Version : 6.9 food problem


gruven
Apr 07, 2011, 02:34 PM
I'm either really dumb or there's still some kind of maritime food problem. It's the same sort of thing I was trying to explain in the 6.2 problems thread. I have 2 cities and 2 maritimes allied. One of my cities (Mecca) has said 1 turn to growth for several turns in a row even though it claims 12 surplus food.

Can someone else maybe look at this? I attached a save and my mods folder.

Thalassicus
Apr 07, 2011, 06:29 PM
Thanks for the savegame. I loaded it up and took a look:

http://forums.civfanatics.com/attachment.php?attachmentid=286971&stc=1&d=1302222317


14:c5food: from terrain.
3 food for alliance * Era 3 * 2 citystates = 3*3*2 = 18:c5food: empire MCS
City weight is 2 out of 3 = 67% of 18 = 12:c5food: city MCS
14+12 = 26:c5food: base
26-(2*6 citizens) = 14:c5food: surplus = 14:c5food: total
7:c5food: first turn
7 + 14 = 21:c5food: second turn

The tooltip all checks out and matches the growth progress of the city. Could you clarify where in the food calculation chain you're having a problem?

gruven
Apr 07, 2011, 06:58 PM
Ok. Thanks for checking. I'll load that save up again when I get home and check again. The problem I was seeing is the city was not growing and the turn countdown was not changing either. I don't really know the equations. All I saw was 1 turn to growth and then no growth when I hit next turn.

I think Txurce mentioned that same issue before in the 6.2 bugs thread.

Txurce
Apr 07, 2011, 07:19 PM
Ok. Thanks for checking. I'll load that save up again when I get home and check again. The problem I was seeing is the city was not growing and the turn countdown was not changing either. I don't really know the equations. All I saw was 1 turn to growth and then no growth when I hit next turn.

I think Txurce mentioned that same issue before in the 6.2 bugs thread.

In my games I wasn't getting the MCS food. 6.8 has fixed that, although the AI seems to be feasting now.

gruven
Apr 07, 2011, 10:14 PM
I loaded up the same game that I posted above and I still see the problem.

Here is turn 103. 48.75/55 food. Supposedly +12 per turn:
http://i.imgur.com/O9xyF.jpg

Two turns later, still 48.75/55 food and +12 per turn:
http://i.imgur.com/sMHMs.jpg

I guess it must be something specific to my machine. Maybe I'll delete and re-download all the mods or just reinstall CiV. I can't imagine what else is wrong. :sad:

Thalassicus
Apr 07, 2011, 11:15 PM
Did you clear your cache after installing 6.8?

gruven
Apr 08, 2011, 06:37 AM
I did. I always do.
I'll finish up that Arabia game today and then try clearing cache and deleting and reinstalling all the mods.

Txurce
Apr 22, 2011, 03:42 PM
My roommate was playing with 6.9 (IA, CN) when this bug returned. The capital won't grow, with its numbers shifting back and forth. I've attached her mod folder and a game save.

No extra TBC's, but they were mailed from her PC to my Mac and uploaded here, so let me know if there's a problem.