TBox
Jan 21, 2003, 10:50 AM
I hate responding to posts with more than 10 pages, so since we now have this spiffy forum, I'll bring it up here.
Someone mentioned that they'd like one or two casualties in a fight, but that the looped animation meant they would rise from the dead.
Well, if you don't mind them decomposing *really* swiftly, you could sort of fix that by having the animation include new units that run up to fill the gaps from... somewhere.
Why do I find instant teleportation more believable than resurrection?
:crazyeye:
Someone mentioned that they'd like one or two casualties in a fight, but that the looped animation meant they would rise from the dead.
Well, if you don't mind them decomposing *really* swiftly, you could sort of fix that by having the animation include new units that run up to fill the gaps from... somewhere.
Why do I find instant teleportation more believable than resurrection?
:crazyeye: