View Full Version : AMB Files --How to . . . ?


Colonel Kraken
Jan 22, 2003, 08:54 AM
Before anyone says anything: I've looked through the entire Sounds Creation thread and the Tutorials section, and I can't do a search because AMB is only 3 letters.

Anyway, here's my question:

Does anyone know how to create/modify AMB sound files?


Thanks,

Colonel

BeBro
Jan 22, 2003, 02:43 PM
Well, good question, I also want to know this...

Just one thing - you can use also simple .wav files instead of those AMBs.

Colonel Kraken
Jan 22, 2003, 03:04 PM
Well, the cool thing about the AMB files is that they combine several wave files together and layer them, combining together to produce a cool sound effect.

I'd like to be able to do this. :)

Neomega
Jan 22, 2003, 05:22 PM
I asked someone a while ago, and they told me they could modify them, but they had to keep the length of the names of the wav files identical.

Kryten
Jan 22, 2003, 06:02 PM
This is just what I need to help me fix the new multi-figure sound file 'screech'!

Help me somebody! :cry:

Colonel Kraken
Jan 22, 2003, 08:00 PM
From what I can tell opening an AMB file in WinWord, is that you'd need a hex editor to modify the file. I have no clue how to use a hex editor. :(

Neomega
Jan 22, 2003, 09:28 PM
you can always simply modify the wav parts in soundrecorder, but keep the same name.

so workerfootstep1.wav could be a the sound of a tank firing and workerstep2.wav could be a sound of the treads turning....

then take those files and drop them into your file, along with workerwalk.amb, and in your tank's ini for attack: put workerwalk.amb