View Full Version : Modern Infantry Multi-Figure Unit!
Civanator Jan 22, 2003, 03:46 PM Here is the modern infantry multi-figure unit, enjoy
http://www.civfanatics.net/uploads3/ModernInfantryAttackAmu.gif
Click Me to Download! (http://www.civfanatics.net/uploads3/Modern_Infantrymu.zip)
Kryten Jan 22, 2003, 03:56 PM Not bad matey. :goodjob:
Although I would have prefered 4 figures in a skirmish formation....or with two figures in the front and the centure one slightly back a bit (everyones a critic these days! :D)
I do hope that this was one of your "Current Projects", in case someone else was also working on it. :p
Let's see some more!
Civanator Jan 22, 2003, 04:42 PM It was, but in a squad you had 3 and a platoon you had 6, which makes Alpha squad and Bravo squad, so I made it based on the US Navy Seals
Mephansteras Jan 22, 2003, 05:06 PM Hey Nice! Once my internet at home starts working again (grumble) I'll start using it!
Volker Jan 23, 2003, 03:03 PM He could use 6 units, 3 of them kneeling and shooting while others are behind them firing.
Kryten Jan 23, 2003, 04:21 PM Originally posted by Volker
He could use 6 units, 3 of them kneeling and shooting while others are behind them firing.
I'm afraid that I disagree with you Volker.
That would look far too 'Napoleonic'.
Here is a quick bit of 'Military Evolution':-
Columns (3 and 3 figures) = all ancient/medieval/17th & 18th century foot troops (except skirmishers).
Lines (4 straight figures) = British Napoleonic Infantry, American Civil War Infantry, Victorian Infantry.
Skirmish (4 figures in a spread out 'diamond' formation) = all WW1, WW2 and modern Infantry.
After the Napoleonic Wars the column fell out of fashion, and almost all foot troops fought in 'lines'.
But by the First World War, lines had fallen out of fashion and all foot soldiers fought in open loose 'skirmish' formation, and still do so today.
:)
Civanator Jan 23, 2003, 05:39 PM Well, in the US, The Navy Seals and Marines have Platoons of 6 men (this is the elites though) and 2 squads, Alpha and Bravo. 3 men in each squad. That is what i based this on.
Kryten Jan 23, 2003, 05:47 PM Agreed Civanator. :)
I was just pointing out that since WW1 no foot troops have fought in any kind of 'formation'.
So we have to try and make Modern Age infantry look like they are 'skirmishing'.......which you have done. :goodjob:
(We still need MORE units like this!)
Civanator Jan 23, 2003, 05:49 PM Maybe I will do the spetnaz next instead of the Napoleonic Rifleman, cause of some palette problems.
trevor Jan 23, 2003, 08:07 PM Platoons? 6? What the heck? You mean thirty six, right? One platoon has 4 squads (9 Marines) made up of 3 fireteams (3 Marines) each, with the same divisions but different names in the Army. So the more correct way of showing a modern infantry unit would be to show how units usually fight, as three man details or fireteams.
Civanator Jan 24, 2003, 01:31 PM i was basing my knowledge of Tom Clancy's Ghost Recon, the ELITE US Navy Seals.
trevor Jan 25, 2003, 12:49 PM Yes, and you do realize that what I wrote supports the 3 man unit that you created. Seeing as these guys are just infantry and not special forces the three man fireteam or detail is just right.
Gingerbread Man Jan 25, 2003, 07:18 PM stay with 3.
Also, this will take alot of work, and i havent seen your unit yet, but modern munits should have greater delay differences when the soldiers are running.
back pre-WW1, soldiers would run in a line. WW1 and afterwards, they wouldn't run in any organised fashion, or all start running at the same time or speed.
This would most probably need work outside of Stephs 'Munit Machine' but would look great for whoever could do it.
Polygon Feb 05, 2003, 04:22 PM This is a GREAT idea and it has made this unit far more interesting to use and they look great in formation.
Keep it up.
Steph Feb 06, 2003, 12:22 AM Originally posted by Gingerbread Man
This would most probably need work outside of Stephs 'Munit Machine' but would look great for whoever could do it.
It should work with SBB. I may perhaps need to simply increase a bit the range of the parameter.
redhat Feb 17, 2003, 08:38 AM I have some problem...when I tested it the figures were half transparent and blur... dop >_<
redhat Feb 21, 2003, 10:28 AM Did anyone tested this on their CIV III?
I am still playing the original civ III with 1.29f patch.
But the figure appeared as half transparent in my game...
I have snoopy's modpack installed as well, so I wonder if anyone else have experienced the same difficulty?
redhat Feb 26, 2003, 08:23 AM C:\WINDOWS\Desktop\test.jpg
CrapSlinger Mar 23, 2003, 11:15 PM I found out how to fix Civanator's multi-figure modern infantry, it had a different color table from that of Balou's, the guy that did the original single figure modern infantry. So I used photoshop to take the color table from Balou's and loaded it into Civanator's. It works fine now but I'm having touble uploading the fixed files so Im just gonna list how I did it.
1. exported at least one storyboard PCX from Balou's modern infantry (with flicster, of course).
2. opened that storyboard PCX with photoshop and saved its color table (Image->Mode->Color Table...->Save). There would be a saved .ACT file
3. exported all Civanator's FLC's, with flicster again
4. opened just the storyboad PCX with photoshop, converted it to
RGB color mode (Image-Mode->RGB Color)
5. converted it BACK to indexed mode, this time using the .ACT file
from Balou's modern infantry (Image->Mode->RGB Color... -- choose "Custom..." from Palette list and Load the .ACT file)
6. save PCX file
7. Make the FLC with the new storyboards, again with flicster
mizaq Mar 24, 2003, 05:40 AM A fire team has four members, and a squad has 3 fire teams and a squad leader. At least, that is what they taught me while I was in the Marines. Tom Clancy is very familiar with the organization of the Marines (so says my copy of Marine by Tom Clancy), so I don't know where you guys are getting your numbers from, but it's certainly not how the Marines operate.
p.s. each fire team has someone who carries a SAW (M249) as well (shoots up to 1000 rpm). BRAAAAAAAAAWP.
looks fine otherwise though ;)
zulu9812 Mar 24, 2003, 03:38 PM CrapSlinger, I don't suppose you could post those file, or if you're having trouble, email them to me and I'll post them?
redhat Mar 27, 2003, 05:32 PM Yeah, CrapSlinger. :)
CrapSlinger Mar 29, 2003, 07:06 AM Im sorry zulu9812, redhat, but after posted my message I REALLY tested the fixed unit. I dunno if how I fixed it, or how civanator made it but the animation jerks up and down between actions. Like it jerks up from default to fidget or down from run to attack. Ill try to fix it some more.
Civanator Mar 29, 2003, 08:04 AM I don't know how that happened. maybe if you ask Steph or Kryten, they can help.
trevor Mar 30, 2003, 03:40 PM mizaq, I think they got the numbers from some of those computer games
Kryten Mar 31, 2003, 04:32 AM To Civanator & CrapSlinger (welcome to CFC by the way. :) ),
Give me a couple of days and I'll fix this animation, which I'll post to Civanator so that he can update the first post of this thread.
To mizaq & trevor,
Yes, modern fire teams work in groups of 4....but does it matter? :confused:
If a Modern Infantry unit represents a 500 man battalion, then it doesn't matter if they have 2 figures, 3 figures, 4 figures....it is just a REPRESENTATION of a large body of men, nothing more.
Taking the analogy to extremes, what do you suggest we do with the Roman Legionaries?
A late Republican/early Imperial Cohort was composed of 480 men, organised into 6 Centuries of 80 men each. And each Century, led by a Centurian, was composed of 10 Contubernia, led by a Decanus, of 8 men each. :crazyeye:
Isn't it much easier to just slap 6 Legionary figures into a unit because it looks nice, and let people decide whether it represents a Cohort or a Legion, depending on their preferences? ;)
Steph Mar 31, 2003, 04:46 AM Originally posted by Kryten
A late Republican/early Imperial Cohort was composed of 480 men, organised into 6 Centuries of 80 men each. And each Century, led by a Centurian, was composed of 10 Contubernia, led by a Decanus, of 8 men each. :crazyeye:
Well, using the trick to create munits of munits of munits,
You could start with 6 legionnaries, then 4 , then 4, then 5, to get your cohort.
Of course, to have it fit in the cell, I suggest a 50% size reduction at each step except the last, so that means units that will be 1/8 size.
recon1591 Apr 01, 2003, 06:59 PM It's the Green Berets and Rangers that use the 3 man teams and the Seals and Marine Recon use 6 man teams. I hope that helps with u'r team number problem guys.
Bjorn Bjornson Jul 02, 2003, 09:38 PM So is this still being worked on?
Also, is the paradrop animation included?
Weasel Op Oct 27, 2003, 05:48 PM Looks great, regardless the number of men.:p
Any more, and it would be too tight. And I'm a USAF wannabe, so I wouldn't know if there should be 3 or 300:lol:
The Last Conformist Nov 12, 2003, 01:08 PM Kryten, you're not telling me that 18th C (European) infantry usually fought in combat columns, are you? I've read many a book making a point of that the Revolutionary French switched from lines to combat columns.
AKauhanen Feb 03, 2004, 08:45 PM Why isen't there a INI-file ?
eukatae Feb 12, 2004, 03:22 PM http://usmilitary.about.com/library/milinfo/blmarinechainofcommand.htm
El Justo Mar 14, 2004, 03:27 PM could someone post an updated/fixed version of this unit?
thank you in advance:D
zulu9812 Mar 14, 2004, 04:04 PM Yes, Kryten - come on ;)
killer_J27 Mar 15, 2004, 09:36 PM looks great i'm gonna try to use them if i can.
Slave of CIV Jan 05, 2005, 01:47 PM Have the files been fixed already..? Thx
KUSANG Jan 29, 2005, 10:32 AM Ah... Munits are slowly dying... :(
Steph Jan 29, 2005, 10:50 AM just to resurect in SSS
Slave of CIV Feb 01, 2005, 11:09 AM how to resurect, steph?
Steph Feb 01, 2005, 11:27 AM Click on Battle in my sig (last link)
Drivebymaster Mar 13, 2005, 12:19 AM VERY NICE the problem with the single unit being made into a multi unit is the way Balou made it....the pallettes get all screwy but GLAD to see you made it thanks a million.
Slave of CIV Mar 20, 2005, 09:34 AM I guess no one is interested in MMunits any more
Drivebymaster Mar 20, 2005, 10:02 PM Ohh well you really haven't been around for a while cuz I am just waiting for a few new unit ideas to pop into my head.........but they have to be from the early WWI to modern times..
If you want to see my work look in my sig
Slave of CIV Mar 22, 2005, 02:15 PM hey, youre units are awesome. On the attached images the movements look a little bit static. But ingame its always different, i guess. Must try it myself. Well, you have a lot units for industrial and modern times already... you know, i wonder how asian tanks look. There is a good one.. a chemicalgasthrower, from WWI. It would be genius, if the unit could poison the ground for a while. A little bit to much work, i know. :lol: Whats about an Arabian rifleman, for WWI/II?
Drivebymaster Mar 22, 2005, 07:37 PM Give me a link
Slave of CIV Mar 26, 2005, 10:37 AM A link to what?
Jonis Angelus May 03, 2005, 07:06 PM I have two questions.I know their both newbie questions but still I want this Patch.So my first question is:
Where do you put the file once its unzipped????
AND:
Will it work with the Conquests Expansion?
Slave of CIV May 04, 2005, 02:31 PM Put it in youre "Unit"-Folder. You know how to bring new units to the game..? I dont know if it works with Conquests, i play it on PTW. Greets
Jonis Angelus May 05, 2005, 08:05 PM I don't know how to bring new untis into te game,in fact I don't know how do do anything.
Jonis Angelus May 08, 2005, 01:45 PM So can someone tell me how to bring new units into the game????and how do you find matches on Play the World?
Slave of CIV May 09, 2005, 02:03 PM Take a look at this link: http://forums.civfanatics.com/showthread.php?t=31576
Greets!
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