View Full Version : How to destroy/kill vs capture cities?


perseus
Aug 22, 2001, 03:50 AM
Any way to kill/destroy a city >3 early on?
I usually end up capturing a lot of cities,
getting 40-50 in crappy locations, with an upset Technocracy. Thanks

G-Man
Aug 22, 2001, 06:18 PM
Make all the citizens scientists. They'll starve and the city will loose citizens. you can also build settlers (they take 1 citizen from the city)

------------------
Mate, this parrot wouldn't "VOOM" if you put 4 million volts through it!
Monty Python

Becka
Aug 23, 2001, 03:59 PM
I have a question. Why not just disband the city? Does it affect your score? http://forums.civfanatics.com/ubb/confused.gif

------------------
"You know what I pray for? I pray for the power to change what I can, the inability to accept what I can't, the in incapacity to tell the difference."
-Calvin and Hobbes

G-Man
Aug 23, 2001, 05:32 PM
You can't disband cities over size 3.

------------------
Mate, this parrot wouldn't "VOOM" if you put 4 million volts through it!
Monty Python

Becka
Sep 15, 2001, 11:39 PM
<img src="graemlins/yeah.gif" border="0" alt="[Yeah]" /> Oh, yeah. Doh! Sorry my momentary stupidity. <img src="biggrin.gif" border="0">

...I'm so embarassed... <img src="icon11.gif" border="0">

Martin Gühmann
Dec 23, 2001, 12:47 PM
Originally posted by perseus
Any way to kill/destroy a city >3 early on?
I usually end up capturing a lot of cities,
getting 40-50 in crappy locations, with an upset Technocracy. Thanks

You should check my homepage there is something that could help you if you are playing CTP2.

-Martin

phillipwyllie
Dec 29, 2003, 01:00 PM
What I normally do is bombard the targetted city with 9 units a square for a number of turns the take over it. If you use ship of the lie or battleship with a SOP or troopship full of marines then there will be no enemy seaside cityies.

gen.dragolen
Mar 25, 2004, 09:39 AM
Matter of tactics:

Does a city still get food production from squares occupied by enemy forces ?

Otherwise, I just pound the HE double hockeysticks out of a city that is a little too well defended.


D.

Gif Warrior
Feb 07, 2005, 12:03 PM
I know this is an old thread but the way that I get rid of cities after I capture them is switch all production to science so they are starving and have them build carvans only. I know settlers would be better and a little quicker shrinking the city but by then I dont want the settlers and I could use the caravans.

Ekmek
Feb 24, 2005, 06:20 PM
There are more details about Ctp2, including new code at
http://apolyton.net/forums/forumdisplay.php?s=&forumid=73