View Full Version : Are Advisors Ever Useful?
Save_Ferris Jun 30, 2011, 09:29 AM In Civ II, they weren't really helpful as much as for entertainment. In Simcity 4, they were okay, but you didn't really need them. In Civ V, they're a joke and just comment on how well you're doing. Have you ever needed advisors, or are they unneccessary to the game?
Omega124 Jun 30, 2011, 11:09 AM The advisors in Simy City 4 were delightfully insane. The budget advisor is all "OH MY <snip>, STOP SPENDING SO MUCH MONEY", no matter what I do. PERHAPS YOU NEED TO SPEND MONEY TO MAKE MONEY! Oh, don't forget the civil advisor, who hates it when you try to upgrade roads to streets. Yeah, how about you get one of those car accidents because the roads are all congested! But my favorite is when they disagree with each other. For example, when I buy a nuclear power plant, the power advisor goes "Hell yeah, we got ourselves some nuclear power", while the enviormental advisor (Which I'll admit I always ignored) goes "NO! PLEASE NO! NO! GOD NO! NOOOOOOOOO!"
Skwink Jun 30, 2011, 05:26 PM The advisors in Simy City 4 were delightfully insane. The budget advisor is all "OH MY ****ING GOD, STOP SPENDING SO MUCH MONEY", no matter what I do. PERHAPS YOU NEED TO SPEND MONEY TO MAKE MONEY! Oh, don't forget the civil advisor, who hates it when you try to upgrade roads to streets. Yeah, how about you get one of those car accidents because the roads are all congested! But my favorite is when they disagree with each other. For example, when I buy a nuclear power plant, the power advisor goes "Hell yeah, we got ourselves some nuclear power", while the enviormental advisor (Which I'll admit I always ignored) goes "NO! PLEASE NO! NO! GOD NO! NOOOOOOOOO!"
I totally agree. And who EVER listens the the hippy (enviromental) advisor?
Truronian Jul 01, 2011, 03:53 AM Strategists in the ROTTK series are pretty useful, as they let you know how likely your plans are to work.
MaxaTheGreat Jul 01, 2011, 04:06 PM I totally agree. And who EVER listens the the hippy (enviromental) advisor?
Nobody does :p. There's also the health and education advisor... Every 2 minutes it seems she yells INCREASE FUNDING!!!!1!!11!
On topic: Civ 3 Advisors are pretty helpful for me. For example, the foreign advisor tells me when a deal is going to work or when it's not, so I can edit it before making the deal.
Smellincoffee Jul 01, 2011, 07:16 PM http://img696.imageshack.us/img696/3627/gruffu.jpg
I don't think you could play games like Pharaoh without looking through the advisor windows, but there the advisors are just information windows and not actual people. One of my favorite parts about SimCity 3000 is the way it made cities seem real by adding interest groups and chatty advisors. If you actually ask their advice when petitioners come, some of it really makes sense even outside the game. I'd never considered that flat taxes might be unfair until pondering the Industrial Waste Tax and asking Constance Lee for her advice.
For new players to Civ3, the Science Advisor might be useful ("Feudalism will let us build Pikemen, but we'll need Iron to build them"), but mostly they just serve the same purpose as in Pharoah....giving you information instead of advice. It's been years since I played Civ3 with the tutorial option on, so I don't know how useful their advice is there.
Quintillus Jul 03, 2011, 01:28 AM Sim City 3000 is the game that comes to mind where they could be useful. Occasionally the Education or Public Safety advisor could be helpful for letting you know things were starting to get out of control, when you might not have realized it yet. Similarly, the Utilities advisor could give you a heads-up on when you were nearing capacity, without having to check a plant yourself (or wait until a fire started because your plant blew up). Sure, I could have found out this information elsewhere, but it's easier to ask the advisors than to go find a college, library, jail, fire station, and a power plant individually.
And I agree with Smellincoffee that the interest groups added some depth to the game, and the ordinances were great. That sided with one interest group would occasionally bring out other interest groups was good, too. All they needed to make it more realistic was mass protests and the occasional riot in reaction to enacting ordinances or raising taxes.
In other games, such as Civ, they can be useful as tutorials, but are generally not helpful once you know the game. The Military Advisor is marginally helpful by giving relative strengths in Civ3, but otherwise the most useful part of the Civ3 advisors is them telling you, "Compared to you, most people have the IQ of a carrot!" or "Sleep is for the weak!" (in other words, it's really late at night!).
bestrfcplayer Jul 03, 2011, 07:09 PM There not useful, just ANNOYING BEYOND BELIEF!!!! Especially in Civ games.
SS-18 ICBM Jul 03, 2011, 09:36 PM And who EVER listens the the hippy (enviromental) advisor?
Only time was when she shut down my water pump. :mad:
Other than SC4, can't really think of any useful advisors. Quick question: has anyone ever actually built enough units to convince the Civ V military advisor that you aren't defenseless?
Omega124 Jul 03, 2011, 09:49 PM Only time was when she shut down my water pump. :mad:
Wait, your advisors can do crap like that in SC4? :eek:
I don't remember this.
SS-18 ICBM Jul 03, 2011, 09:52 PM As far as I know it's only with the Environmental Advisor and water pollution. I think she says something about having an order to do so. That's why my water pumps are in the Residential/Commercial cities now.
Skwink Jul 03, 2011, 10:04 PM As far as I know it's only with the Environmental Advisor and water pollution. I think she says something about having an order to do so. That's why my water pumps are in the Residential/Commercial cities now.
Wow, never knew that!
west india man Jul 05, 2011, 04:30 PM Why didn't you get a Water Treatment Plant as well? :p
I find in-game pollution to be disgusting, so I avoid it.
SS-18 ICBM Jul 05, 2011, 06:01 PM Those plants are expensive and take up valuable space.
CivGeneral Jul 05, 2011, 06:23 PM I lump advisors as "STOP HELPING ME GOD DAMNIT!!!! :mad:".
MaxaTheGreat Jul 05, 2011, 07:12 PM Why didn't you get a Water Treatment Plant as well? :p
I find in-game pollution to be disgusting, so I avoid it.
Why build a treatment plant when you can build your pump elsewhere?
west india man Jul 06, 2011, 12:36 AM Those plants are expensive and take up valuable space.
At least they prevent the Environmental advisor from shutting pumps down if you are being really stupid you misplace them.
SS-18 ICBM Jul 06, 2011, 05:51 AM Why build a treatment plant when you can build your pump elsewhere?
This is the best possible solution.
Owen Glyndwr Jul 06, 2011, 03:19 PM I lump advisors as "STOP HELPING ME GOD DAMNIT!!!! :mad:".
http://i.telegraph.co.uk/multimedia/archive/01620/clippit_1620761c.jpg
Omega124 Jul 07, 2011, 06:16 AM As much as that's funny, I never remember him being that annoying. He may have popped up once or twice in my entire computing history, and all of them were on public (School) computers anyways.
Quintillus Jul 08, 2011, 02:33 AM I found it more helpful to just go to the traditional Help help than to ask Clippy questions, but maybe I was just bad at asking questions. But I tended to just find Clippy unhelpful, rather than finding him the bane of my existence as some of the Internet pretends (?) to.
Hygro Jul 16, 2011, 11:42 PM http://img696.imageshack.us/img696/3627/gruffu.jpg
roflroflroflrofl
:lol::lol::lol::lol:
I literally rofled as I am on the floor and did some rolling whilst laughing out loud.
That guy...
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