View Full Version : Roaming Centaurs


sprnv8
Feb 03, 2003, 10:38 PM
Roaming Centauri:

Use this as a Seperate Unit or as a Barbarian.

I'm having some problems with this Units Shadow. (for some reason) Can anyone lend some advice to solve this problem?


INSTALL for Civ 3: copy content into your CivilizationIII/Art/units folder,
Go into your editor (of whatever Scenario) and add the unit in the Units Tab, add the values
of your choice. (add Civilopedia entry if you have PTW)

If you have PTW you must have an ANIMNAME_PRTO_ entry added to the Pedialicons text Doc. (add Civilopedia entry if you have PTW)

Roaming Centaurs (http://www.civfanatics.net/uploads3/Roaming_Centaurs.zip)


http://www.civfanatics.net/uploads3/Roamingattack.gif
http://www.civfanatics.net/uploads3/ingamecentaurs.jpg

If any problems
E-mail me at webmaster@sprnv8.com
Author: Sprnv 8
Unit by: Yaniv

mrtn
Feb 04, 2003, 08:19 AM
Can't help you about the shadows.
Unfortunately it seems that you cut of the head of the topmost centaur, especially in the NW and NE directions. Otherwise it's definately got potential.

sprnv8
Feb 04, 2003, 01:20 PM
Ah, I see that. I will fix that. Thanks for the Heads up mrtn!!:) :) :) ;)

Mephansteras
Feb 04, 2003, 03:11 PM
Hmm...I don't think of Centaurs as that orderly. Perhaps a skirmish order would be better? I havn't tried with horse units yet, so maybe that doesn't look as good. Otherwise, very cool!

Yaniv
Feb 08, 2003, 06:57 AM
All right! My unit as a multi figure. Cool!
The shadows worked fine as a single unit. Don't know why it happend here. If worse comes to worst, the shadows can easily be removed altogether.

sprnv8
Feb 08, 2003, 07:10 AM
I'm not worried about the shadow. I have to fiw it bacause the haed is cut off in some animations.

Kryten
Feb 08, 2003, 07:44 AM
For fixing shadows, have a read of this......

http://forums.civfanatics.com/showthread.php?s=&threadid=42093

:)

sprnv8
Feb 08, 2003, 10:45 AM
Thanks for the Tip, I will have to try this out.:)