View Full Version : ARGH! is there any way to turn off global warming?


Fuzz
Dec 29, 2000, 10:26 PM
The last game I played was toally ruined by global warming, I was in the middle of some pretty intense fighting with an enemy when all of a sudden the "it's global warming time, time to **** up your land buddy!" message came up. I was not pleased.

I started building engineers, and fixing the land, then just when I was starting to get things back to normal, it did it again! Gah! I stopped playing after that. I cannot see what positive effects this has on gameplay.

Does anyone know of a way to fix this?

lothrids
Dec 29, 2000, 11:36 PM
The only real way to correct this is to watch you production out put. The more shields you have in a town the more pollution its going to create. Make sure you get those recycling centers built as quickly as possible.
http://forums.civfanatics.com/ubb/beerchug.gif

SunTzu
Dec 30, 2000, 12:13 AM
Just make sure you clean up pollution squares ASAP. That's the way to keep global warming from happening

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A.K.A Gregorius_Luxius
http://www.civfanatics.com Staff and forum moderator

<IMG SRC="http://www.homestead.com/house_of_lux/files/suntzu1.gif" border=0>

Fuzz
Dec 30, 2000, 12:45 AM
What about the other civ's? Or dont they get pollution?

scorch
Dec 30, 2000, 02:52 AM
sure they get it, from when u nuke them

lothrids
Dec 30, 2000, 08:46 PM
Oh sure... Lets just nuke all of the civs off the face of the planet. That makes for a fun game... NOT! Just remember the pollution get a lot worse before it gets better.

VanillaCube
Dec 30, 2000, 10:21 PM
One of my game when there was a lot of global warming I got desprete and Made a cease fire with my enemys and ran many enginers in to there land just to clean up the pollution that was killing me!
for some reason they kept killing my enginers and NEVER cleaned up there land!
I lost about 12 enginers before I finaly got Global warming under control!

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The people in my cool book
1.Thunderfall
2.Stellar
3.SunTzu
4.Blitz
5.Håkan
6.Warlord56
7.scorch
8.vladmir_illych_lenin

Cunobelin Of Hippo
Dec 30, 2000, 10:23 PM
Uh, if you were really desperate to play without thought of global warming/pollution you could just enable cheat mode and turn off pollution under one of the options. I do it all the time with scenarios.

stellar converter
Dec 30, 2000, 10:56 PM
this guy must have dropped some soda on the ignission button..................http://forums.civfanatics.com/ubb/supersaiyan.gif

VanillaCube
Dec 31, 2000, 12:59 AM
You cant turn it off in the verson I have, thats what is cool about it I cant cheat!

------------------
The people in my cool book
1.Thunderfall
2.Stellar
3.SunTzu
4.Blitz
5.Håkan
6.Warlord56
7.scorch
8.vladmir_illych_lenin

vladmir_illych_lenin
Dec 31, 2000, 07:26 PM
I never cheat! http://forums.civfanatics.com/ubb/wink.gif It's not fair that your enemies don't get pollution, even though it benefits you more. If they did get pollution, you would have no choice but to kill them or make an alliance with them and send in your engineers.

SpacemanSpiff
Dec 31, 2000, 11:47 PM
The only way to prevent/stop global warming is to control production & the resulting pollution from over-production. If only our nations could agree on that and move on ...

Oh, were you talking about the game? Sorry.
http://forums.civfanatics.com/ubb/blushing.gif

Fuzz, with total respect to you as a fellow Civ player, your game wasn't ruined by global warming. It was ruined by over production. Of course it doesn't have positive effects on gameplay ... we're supposed to avoid it! [Well, when you play in standard mode that is ... when you customize, you can play God and change the rules of life to your liking.] But in standard mode, I feel if you ignore pollution, you're ignoring a significant aspect of the game and global warming is your penalty for that ... kinda like Real Life. Sorry, Charlie.
http://forums.civfanatics.com/ubb/frown.gif

(huh? what's this Real Life? it's all a simulation anyway ... see also, "The Matrix")
http://forums.civfanatics.com/ubb/goodwork.gif

But if this were strictly a war game and not a life simulation, I'd be right there with you, Fuzz. And I think you make a great point about what the AI civs get away with.
(sorry for the bad grammar)

Civing into the New Millenium
(which actually starts TONIGHT!)

Spiff

DISCLAIMER:
Please don't take any of this as harsh as it may sound from a complete stranger over plain text. I just calls 'em as I seez 'em. All other opinions may differ and still retain validity.

VanillaCube
Jan 01, 2001, 12:49 AM
huh mabey I should put out my own disclamer


Disclamer
Vanillacube is rude it is just the way he is so deal with it!

------------------
The people in my cool book
1.Thunderfall
2.Stellar
3.SunTzu
4.Blitz
5.Håkan
6.Warlord56
7.scorch
8.vladmir_illych_lenin

Fuzz
Jan 01, 2001, 03:09 AM
SpacemanSpiff, I did not even know it had anything to do with pollution, I thought it just happened after a set time. I thought the punishment for pollution was having that stupid skull icon on your land.

My point was, there are parts about this game that are NOT realistic (like how the nukes can only move a set ammount of squares) that are like that for the sake of a good game.

Something that can punish all for one person's negligence, does not add to the game IMO. Read some of the previous threads, about having to start alliances to clean up other peoples pollution, don't you agree that it's all a little silly?

Anyway, I was merely asking how >>I<< could turn it off (by modifying game.txt or something), let people play the game in a way they enjoy it, don't bag them for it.

SpacemanSpiff
Jan 01, 2001, 03:52 AM
You have my apologies, Fuzz. http://forums.civfanatics.com/ubb/frown.gif

I didn't mean to bag anyone. I was afraid there was chance I might be taken that way ... guess that "disclaimer" and all the "nice nice" padding I added wasn't enough, or was misunderstood.

Actually, it (disclaimer) was more of a description of where I'm coming from, rather than something absolving me from any responsibility, esp. since I'm relatively new here. I hope only few others take me that way.

To your point, no, its not all totally realistic and, yes, I do think creating phony alliances to clean-up AI's pollution is silly (I read those comments already and that's partly what I meant when I said you made a good point about the AI).

Also, I didn't realize you didn't know the pollution/global-warming connection. I was starting from assuming you already knew that part. We were starting from different places. My fault. That's ok, though. Our corporations don't see the same connection, either.

And I was speaking strictly from a "why is it in the game in standard mode" perspective, which I thought was part of your question. I also tipped my hat to anyone who customizes. At least I tried to state it that way. Guess it didn't work.

None of my comments were meant to be derogatory towards anyone (though I admit I was having a little fun with your comments). Please re-read it as if I was an old friend and see if you can see what I really meant and where I was really coming from. I hope it sounds different to you that way, from a fellow Civ-er who considers nearly all other Civ-ers as buds in the same frat. But maybe I assume too much comradery here too quickly.

Again, sorry for any offence, Fuzz. No ill will intended. Can I offer you a gift: knowledge, or a unit perhaps?

Happy New Year! http://forums.civfanatics.com/ubb/beerchug.gif
Spiff

Fuzz
Jan 01, 2001, 10:58 PM
Hehehe, it's ok, I wasn't really offended that much, sorry if it came across that way.

SpacemanSpiff
Jan 02, 2001, 12:14 AM
Oops! I feel like SpacemanStupid now.
http://forums.civfanatics.com/ubb/blushing.gif

Looks like we were trading misunderstandings several times over.

No hard feelings. How 'bout a hug, Fuzz?

(not really)

Show me the Civ Love!
Spiff http://forums.civfanatics.com/ubb/scan.gif

vladmir_illych_lenin
Jan 02, 2001, 01:40 AM
awwwww.... it so beautiful!http://forums.civfanatics.com/ubb/cry.gif

Grnscrpn
Jan 02, 2001, 08:00 AM
hey Fuzz there is another way of cutting down your pollution aka global warming, as your cities grow build Mass Transit in your cities to cut down on population based pollution. Then go with your recycling. But most of your pollution you should find will come from your cities populations themselves. Just test it, grabs one of the advanced scenarios and see how one or two engineer's could do the whole problem of pollution. Also hey pollution cuts down on your production or something which further hurts you more. When i play i do not have any pollution anywhere i follow my nukes with engineers.

Dell19
Jan 02, 2001, 02:39 PM
Maybe it would be a nice idea to be able to turn off pollution like on Call to Power 2.

I have not used it yet though because I think it represents an important disadvantage of using Nukes. Also you may think that you can get away with using nukes but because the computer does not clean it up it makes the game unpredictable.

Also it adds another challenge to the games and stops poeple using too many nukes!

LordOfTheMorning
Jan 02, 2001, 08:12 PM
On the subject of pollution: would someone please explain to me why anyone would bother with the Recycling Center improvement? I've never seen a city have so much production/pollution that the combo of Mass Transit-Solar Plant-Hydro Plant/Hoover Dam hasn't been able to control it completely. Why would anyone waste money on the Center?



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"I would not mind you in my head" said Lews Therin, "if you were not so clearly mad."

Fuzz
Jan 03, 2001, 01:53 AM
As I recall Mass Transit removes all population based pollution and solar plant removes all sheild based pollution (it also slows global warming by absorbing atmospheric heat or something). And Recycling Center only removes 2/3 of sheild based pollution.

So yeah, you only need Mass Transit and solar, that is, if I'm right.

Oh, and guys, I wasnt after a way to turn off pollution, I was after a way to turn off the global warming (only).

stellar converter
Jan 03, 2001, 01:19 PM
Originally posted by Fuzz:
SpacemanSpiff, I did not even know it had anything to do with pollution, I thought it just happened after a set time. I thought the punishment for pollution was having that stupid skull icon on your land.

My point was, there are parts about this game that are NOT realistic (like how the nukes can only move a set ammount of squares) that are like that for the sake of a good game.

Something that can punish all for one person's negligence, does not add to the game IMO. Read some of the previous threads, about having to start alliances to clean up other peoples pollution, don't you agree that it's all a little silly?

Anyway, I was merely asking how >>I<< could turn it off (by modifying game.txt or something), let people play the game in a way they enjoy it, don't bag them for it.


read the instruction book, buddy. or did someone burn it for you? its in the civilopedia too. you think it would better game play to have nukes travel the whole way around the world? oh yeah that a good idea. i have never encountered a problem with global warming;have yourengineers clean it up, build improvements and wonders in your city that prevent most pollution, and above all, have your engineers clean it up! would you rather i type up the excerpts from the rule book for you?

originally posted by fuzz:

it's global warming time, time to **** up your land buddy!



i dont think it says that either...

(bag bag bag bag bag)

stellar converter
Jan 03, 2001, 01:33 PM
Originally posted by Fuzz:
As I recall Mass Transit removes all population based pollution and solar plant removes all sheild based pollution (it also slows global warming by absorbing atmospheric heat or something). And Recycling Center only removes 2/3 of sheild based pollution.

So yeah, you only need Mass Transit and solar, that is, if I'm right.

Oh, and guys, I wasnt after a way to turn off pollution, I was after a way to turn off the global warming (only).

i do not believe those improvements do that. here, hold on....

solar plant: increases factory output by 50%. cleaner than all other forms of power.

recycling center: decreases pollution caused by factory.

mass transit: eliminates pollution caused by population.

hydro plant: increases fact. output by 50%. cleaner than power plant...

all of this information was gathered from the TOT civilopedia, which is exactly the same as civ 2.

its a part of the game, and you can adapt to it. yoiu will adapt to it if you wish to continue playing and do not wish to have your scores screwed up by cheating...

disclaimer: sorry if was a bit harsh... sorryhttp://forums.civfanatics.com/ubb/smile.gifhttp://forums.civfanatics.com/ubb/smile.gifhttp://forums.civfanatics.com/ubb/smile.gifhttp://forums.civfanatics.com/ubb/smile.gifhttp://forums.civfanatics.com/ubb/smile.gifhttp://forums.civfanatics.com/ubb/supersaiyan.gif

Fuzz
Jan 04, 2001, 04:18 AM
"read the instruction book, buddy. or did someone burn it for you? its in the civilopedia too. you think it would better game play to have nukes travel the whole way around the world? oh yeah that a good idea. i have never encountered a problem with global warming;have yourengineers clean it up, build improvements and wonders in your city that prevent most pollution, and above all, have your engineers clean it up! would you rather i type up the excerpts from the rule book for you?"

- no instruction book, pirate copy (never got a chance to buy it anyway), and you must've misread me about the nukes, I was saying it would NOT be a good game with the nukes like that, it WOULD be realistic, but NOT good for the game.

And it obviously DOES have a negative impact on the game, otherwise you would have people making alliances with AI civ's, just to clean up their pollution for them, that's just stupid.

"i dont think it says that either..."

- That is what some people might refer to as... A joke... As in "hahaha". Get it?

"i do not believe those improvements do that. here, hold on....

solar plant: increases factory output by 50%. cleaner than all other forms of power.

recycling center: decreases pollution caused by factory.

mass transit: eliminates pollution caused by population.

hydro plant: increases fact. output by 50%. cleaner than power plant...

all of this information was gathered from the TOT civilopedia, which is exactly the same as civ 2."

- /me goes to civilopedia
Solar Plant: "Increases factory output by 50%, and eliminates all pollution caused by sheild production. Helps to slow the onset of global warming by...."
That was taken from the Classic Civ 2 civilopedia, TOT may be different. I can't be bothered typing out the rest.

"disclaimer: sorry if was a bit harsh... sorry"

- Dont worry you weren't, but I will repeat what I said, let the people play the way they want.

Say I wanted to make a weapon the destroyed every unit in the whole map in one turn, you may think that stupid, BUT IF I GET MORE ENJOYMENT OUT OF THE GAME THIS WAY, WHO THE HELL CARES?

[This message has been edited by Fuzz (edited January 04, 2001).]

Fuzz
Jan 04, 2001, 11:21 PM
I knew, and gee, people are very wary of treading on each others toes here :)

LordOfTheMorning
Jan 05, 2001, 12:08 AM
Originally posted by Fuzz:
SpacemanSpiff, I did not even know it had anything to do with pollution, I thought it just happened after a set time. I thought the punishment for pollution was having that stupid skull icon on your land.

Just an FYI, on the chance that you weren't aware of it. The pollution on a square also decreases the productivity of that square.

No offense (or offence for our Queen's English speakers) intended...


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"I would not mind you in my head" said Lews Therin, "if you were not so clearly mad."

stellar converter
Jan 05, 2001, 01:13 PM
HEY! screw you, pal! http://forums.civfanatics.com/ubb/wink.gif