Gamewizard
Oct 06, 2011, 11:13 AM
Can we use strategic view and have the game run as intended or do some of the features still not trigger correctly?
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View Full Version : Strategic View Gamewizard Oct 06, 2011, 11:13 AM Can we use strategic view and have the game run as intended or do some of the features still not trigger correctly? Txurce Oct 06, 2011, 11:45 AM Can we use strategic view and have the game run as intended or do some of the features still not trigger correctly? I know for certain that the German UA doesn't work - dead barbs don't automatically join your army. I recall Thal saying that the Aztec UA also doesn't work, although you do get the culture from Honor. Thalassicus Oct 06, 2011, 08:22 PM From the Common Checklist (http://forums.civfanatics.com/showthread.php?p=10901714#post10901714): Combat: Quick combat and strategic view (http://forums.civfanatics.com/showthread.php?t=413382) break mods which detect combat. Workaround: Avoid quick combat, and use normal view for combat situations and between turns. These rely on detecting combat: Blitz promotion. Professional Army policy. German and Aztec traits. Strategic View is fine if no combat occurs. |
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