View Full Version : Barbarian Camps & Modding


Ozymandias
Feb 13, 2003, 12:31 AM
... I find myself hastening to post this here before Zulu sees that I stuck it into -- correctly, I might nevertheless hasten to add! -- in a thread in the "General Discussions" forum :p


... So what happens in a mod in which barbarian camps and units are pre-placed? Do additional ones thereafter appear as well? -- Or (I guess I'll have to try this if no one else has ...) does setting the barbarian activity to "none" AND pre-placing camps and units give the designer complete control?

Thanks,

Oz

zulu9812
Feb 13, 2003, 04:41 AM
Originally posted by ozymandias
... I find myself hastening to post this here before Zulu sees that I stuck it into -- correctly, I might nevertheless hasten to add! -- in a thread in the "General Discussions" forum :p

I shouldn't worry about that if I were you - I post almost exclusively in the Creation & Customization forums

Ozymandias
Feb 13, 2003, 01:34 PM
Originally posted by zulu9812


I shouldn't worry about that if I were you - I post almost exclusively in the Creation & Customization forums

Yeah, me too. And I don't -- worry, that is. My joking is because I actually appreciate your efforts, both in helping keep the forums organizaed, and in iconography etc. :cool:

... So, about those barbarian camps ...?