View Full Version : Imperium Offtopicum: The Peshawar Lancers


Farsight
Oct 26, 2011, 09:24 AM
The Peshawar Lancers

The year is 1880 AD. Three years previous, the Fall, a great and terrible meteor shower almost destroyed Europe and North America, almost devastated civilization elsewhere. Great empires have fled to their colonies, leaving Europe home to barbarian cannibal tribes. Other nations, previously crushed under the European yoke, have gained their freedom and seek to make their mark upon this brave new world.

You are the leaders of one of those nations. Are you ready to lead your country to glory in the harsh and unforgiving world of the Peshawar Lancers?

The Rules

Note: all rules are subject to change, so please keep an eye out for them. Thanks.

House Rules:

1. Do not flame, troll, or personally insult any other player OOC or IC. At all. You may comment on certain things negatively, but don't take it further than that.
2. Stay on topic. Make sure all comments are relevant to the fictional world of the current IOT and have nothing to do with your personal religious/political beliefs.
3. Your posts should actually consist of something relevant to your nation and not just one-liner comments. Do not spam.
4. Long diplomatic discussions belong to the realms of Social Groups or visitor and private messaging, not the Game Thread.
5. No powergaming. By definition, powergaming is making your country surpass every other country by all terms including armed forces, technology, etc.
6. The GM is supreme. He reserves the right to change game rules, ignore or modify orders, impose restrictions on players, disband player nations, and so on.
7. Above all else, RESPECT THY FELLOW FORUMERS.
8. If you have an issue with the way I GM this game, PM me with your issue before making a big stink about it.
9. Posting in this thread or the claims thread, PMing a player of this game for any IOTE-related reason, or performing ANY sort of interaction with this game WHATSOEVER is declaring that you have read and understood the rules to the letter.

I'll usually warn players first if they break the rules. If they break the rules repeatedly, then I'll apply this:

1st Strike: Player is suspended from the game for one turn.
2nd Strike: Player is suspended from the game for three turns.
3rd Strike: Player nation dissolved, and the player banned from ever rejoining.

I reserve the right to ignore this policy for players who really piss me off, and kick them out of the game instantly.

Inactive players (AWOL for more than 3 turns) risk facing the Wrath of the GM (WoG) ie having their nation disbanded. These players can rejoin the game, but their old territories won't be restored to them; they'll start off with 2 claims like every new player.

Updates
This IOT is a turn-based game. Each turn ends and a new turn begins with an Update. Updates will be rather irregular, but I will never update within 48 hours of a previous update. So, it is best to get your claims and orders in the first 48 hours of the turn. The game begins in 1880 and an update is 5 years.

As standard, all claims/orders should be BLUE and BOLDED and preferably in a single post.

War Declarations must be declared publicly in thread. If any new war declarations are made in a turn, the update is delayed 24 hours to allow parties to send in war orders if any.

The Map

http://i.imgur.com/GZrsQ.png

The Map is divided into some 180 land regions or provinces, and a number of sea regions. Land regions can be occupied as part of a country, while sea regions are important for naval warfare.

Capital:
Capital cities are where the government is run and administered. It has the following effects;
• It has +4 for defence in espionage missions carried out against it
• Each Capital city can raise 2 units
• Each Capital can build 20 factories
They are identified as yellow or red (depending on player colour) on the map.

Core: Cores are your “central” provinces, your heartland. It is the land of your forefathers, which you commit to defending till the last drop of conscript blood. Your own cores are much less prone to revolt than other provinces. Foreign cores, on the other hand, are very restive. They will want to join their motherland, or they will demand independence. Your capital will start as a core. However, other provinces you annex will not be cores. Some events or inventions will allow you to turn your non-core provinces into cores, or get rid of foreign cores, or claim a foreign territory as a core, so look out for those.

A Province can become a core province either by an event or when the number factories built is 5 or more and the player nominates it for Core status.

Core Province status can be lost via bribery / espionage etc. if the province has less than 5 factories. However, a Capital Province can never lose it's core status.

Factories can be lost via sabotage (espionage) or other means, lowering the number of factories and then it can then also lose it's core status via bribery / espionage again if the number falls below 5.

Note that you can only move capitals to a “core” province. If you’ve lost all your core provinces, it means you’ve run out of places to move your capital, and bad things will happen. You have been warned.

Canals: You can build a canal through Egypt (Suez) or Central America (Panama) though they are pretty expensive, at 25 ICs each. They will, however, grant you +50% naval strength bonus for owning them. If you want to build a canal anywhere else, PM me and I’ll consider it.

Wasteland: Wastelands are marked Ice Blue on the map. These represent barren land that may or may not be inhabited by cannibals. You are forbidden from starting out in awasteland. Expanding into them will cost penalties, as explained below. Starting 1900, though, Wasteland will slowly begin to become normal territories. NPCs will also begin in them around that time as well.

Impassable: The Swiss Alps, Himalaya, and most provinces surrounding the Arctic Circle are impassable. You cannot start here, and neither can you claim these provinces. The ones around the Arctic Circle will begin to become Wasteland and eventually normal provinces starting 1900, while the Alps and Himalayas will always be impassable.

Ice: Like Impassable, but with sea tiles. Navies cannot enter Ice tiles. It is also impossible to claim a land tile on the other side of an ice tile. They begin to thaw around 1900.

Joining the game
To begin, choose one territory on the map. This will be your starting territory and your capital. Note that you cannot start in neither Impassable region nor Wasteland. Please also add a flag to represent Core Regions with as well.

Roleplaying:

Roleplaying is the essence of IOT. It’s how your nation develops. It’s how alliances are formed and broken. Roleplaying is very encouraged. Feel free to inhabit your nation with whoever or whatever you want, provided it fits with the setting and the etiquette listed above. If you're in doubt as to whether you're allowed to do something, just PM me about it first.

Expansion:

This is a rather simple issue. All territories are counted as nations. (Beyond your starting claims, of course)If a territory is unclaimed, there are three ways to take it over.

1) - Invasion. Basically akin to attacking another nation's territory, only you fight against neutrals who won't pursue a war. Defending territories count as having 10 armies.
2) - Economic. There is a 10% chance that a territory will join you if you offer them 1IP. Every IP you offer beyond that adds 10%, to a max of 80%. If they refuse, that is it. The IP is spent.

Note: All islands in a single sea province are counted as one territory. If you want clarification as to specific borders, ask the GM. In addition, there will only be a 5% chance that a Wasteland province will join you for every 1 IP you give them. They will also count as having 20 armies when attacking.


Espionage

ICs can also be used in spy missions, both in peacetime and wartime. Here's how it works. Here's a list of all the spy missions you can take against your rivals, in peacetime and wartime (you can suggest more if you want). Send me a PM of what you want to do, and you'll know if it succeed or fail at update time.

There are certain risks, of course. You may fail, or worse, you may be discovered, at which point your vile acts will be known to all the world. Also, they are rather pricey. The price listed here is the minimum price of a spy action. Paying double the minimum price will increase the chance of success by 10% and decrease the chance of discovery by 10%. Pay three times the normal cost and the chance of success is increased by 20% and of discovery is decreased by the same percentage. And so on. This caps at 90% success rate and 10% discovery rate.

Counter-espionage
Costs 4 IC
30% chance of success, 20% chance of discovery
The target loses the ability to conduct spy missions for one turn. Any spy mission the target took against you the previous turn fails.

Steal Enemy Plans
Costs 5 IC
20% chance of success, 10% chance of discovery.
Gain two extra RNG roll chance in every battle against the target for one turn. If the target has a secret nuclear weapons program, reveal the program and any nuclear weapons they have.

Fund Rebellion
Costs 6 IC
20% chance of success, 50% chance of discovery.
Causes NPC rebels to appear in a province in the target country. The rebel will attempt to seize control of a province. If successful, the rebellion continues from that province. As their backers, you can choose to take control of the rebels (secretly via PM, or openly. Up to you), or you can decide to make them NPC.

Sabotage
Costs 7 IC
20% chance of success, 30% chance of discovery
The target loses 5 EP for one turn.

Initiate Propaganda
Costs 7 IC
10% chance of success
A very risky one, this. It can only be done in to a province which you could normally claim. If successful, the province joins your nation. The chance of discovery is always 100%.

Destroy Core Province
Costs 10 IC
Removes the Core Province status of the targeted enemy province.

Sow Mistrust
Costs 15 IC
Lowers the targeted nation's stability by -20.

Assasinate Leader
Costs 20 IC
Lowers the targeted nation's stability by -50%.



War:

If you declare war on an opposing nation, you are allowed to attack them with your armies and their fleets with navies. Here's how both work:

Armies are NOT represented on the map. They exist as a theoretical force that you build using 1IP to go and storm other people's countries. They are represented by an opposed D10 roll, with the defender getting a +2 bonus. If the attacker rolls anything but a 1 on their morale check before battle they gain a +2 bonus. If the defender fails(gets a 1 on) their check they lose theirs. If the attacker fails then the defender gains another +2 bonus. The losing army has a 25% chance of being destroyed. Armies that are not used to attack are used automatically for defense. You can only attack a province adjacent to yours or one that one of your fleets is offshore of even if it moves there during your turn. However, if your fleet engages a hostile fleet and is defeated you cannot launch an amphibious attack.

Navies cost 4IC each and ARE represented on the map, and you can move them to adjacent sea tiles. If there’s an enemy fleet there, then a naval battle commences. Naval battles are calculated in a similar way as land battles. Note that if you have a province bordering the sea region the battle takes place in (ie a naval base) you get a huge advantage over the opposing fleet. Aside from allowing amphibious assaults and supporting land armies, navies can be used to “take control” of a sea province and they can decide who can pass through it. They can be used to blockade; blockaded provinces don’t produce ICs and foreign aid won’t be able to pass through a blockade.

Air Wings cost 8 IC each and are stacked in a national pool. In times of war, they can invade any territory up to 2 provinces away from your borders, can support armies, or can destroy factories. Combat works largely the same as armies.

Industrial Capacity

Industrial Capacity or ICs are the game's currency. Each territory produces one. It's that simple. There is no banking. Every turn you lose what you don't spend. It IS possible to build a ship/army in one turn and use it that turn.

A factory costs 2 IC to build and produces one IC per turn. They are built in provinces and are limited by the type province of province that they are built in. Here are the numbers of factories that can be supported;
• Each Capital can build 20 factories
• Each core province can build 10 factories
• Each normal province can build 5 factories
• Each Wasteland can build 3 factories
Therefore the maximum number of factories that can be built in a province is 30 (Core+Capital) . They are shown on the map as a factory with a number inside showing the number of factories in the province.
Note that Wastelands will always produce half of what the normal IC value of that provice would be.
Science
You can invest IC in Science. There are four tech trees and four tiers of each tree:

Infantry:
1st Tier: L2ine Infantry: No bonus
2nd Tier(5 IC): Gatling Gun: +50% to each unit roll.
3rd Tier(50 IC): General Infantry: : +50% to each unit roll, -50% unit cost.
4th Tier(100 IC): Tanks +50% to each unit roll, can "Blitz" up to two tiles away.

Navy:
1st Tier: Ships of the Line: No bonus
2nd Tier (25 IC): Ironclads: +50% to each unit roll, can move 2 sea tiles
3rd Tier (50 IC): Dreadnaught: +50% to each unit roll, can move 4 sea tiles
4th Tier (100 IC): Submarines: +50% to each unit roll

Artillery:
1st Tier: Cannons: No bonus
2nd Tier: Breechloaders (25 IC): -5% enemy strength
3rd Tier: Land Mines (50 IC): -10% enemy strength
4th Tier: Poison Gas (100 IC): -20% enemy strength

Aviation:
1st Tier: Montgolfieres: No bonus
2nd Tier (25 IC): Zeppelins: Can travel 3 provinces away.
3rd Tier (50 IC): Biplanes: Can travel attack 4 provinces away from your borders, +50% to each unit roll
4th Tier (100 IC): Carpet Bombing: Destroys 1 factory for every 2 defending armies killed when not bombing.
Everyone begins at Tier 1. Note that you can only research 1 tech at a time. Each IC devoted to that tech are pooled, so if you put 30 IC to Breechloaders, you'll still have 30 IC put into Breechloaders even if that was two turns ago.

Stability Points:
Stability is a highly important aspect of your empire. A high stability rate will give you bonuses to your empire, while an unstable empire is at risk of collapsing. The stability levels are as follows:
· Strong (100 Stability Points [SP]: +100% Income, +4 on Morale Rolls
· Stable (75 SP): +90% Income+ 3 on Morale Rolls
· Neutral (50 SP): +80% Income, +2 on Morale Rolls
· Collapsing (25 IP): +75% Income, no Morale Roll bonus, an empire of at least 4 territories has a 25% chance of a quarter of their empire revolting.
· Civil War(0 SP): +50% Income, -2 on Morale Rolls, an empire will have 50% chance of half their empire revolting.
Stability can be increased by adding core territories (which will add +10 SP per Core Territory), having a long (at least 3) streak of victories in a war (for every 3 victory, +5 SP), or by having spending IC on Stability (1 IC=1 SP). Stability can be decreased by a large empire (-5 SP for every territory above 5), war weariness (-5 SP for every 3 defeat), or by certain espionage actions.


Victory
Victory can be achieved in 3 ways:

• Domination: You (and your allies, if any) control every territory.
• Economic: Have at least 100 IC and and twice as much as your nearest rival.
• Military: Have more than 100 units and twice as much as your nearest rival.

Game Information
Updates
Update 0 (1880) (http://forums.civfanatics.com/showpost.php?p=11024340&postcount=90)
Update 1 (1885) (http://forums.civfanatics.com/showpost.php?p=11033648&postcount=130)
Update 2 (1890) (http://forums.civfanatics.com/showpost.php?p=11052417&postcount=171)

christos200
Oct 26, 2011, 10:46 AM
Hellenic Kingdom

http://i1099.photobucket.com/albums/g394/christos200/gr-alt.gif

Capital: Athens

King: George I

Prime minister: Charilaos Trikoupis

Description: The people who live in our nation are called "Greeks". Greece is a small, relatively poor nation. Its people are known for fiercely defending what they consider theirs.

History:

In 1814, a secret organization called the Filiki Eteria was founded with the aim of liberating Greece. The Filiki Eteria planned to launch revolts in the Peloponnese, the Danubian Principalities and Constantinople. The first of these revolts began on 6 March 1821 in the Danubian Principalities, but it was soon put down by the Ottomans. The events in the north urged the Greeks in the Peloponnese in action and on 17 March 1821 the Maniots declared war on the Ottomans. By the end of the month, the Peloponnese was in open revolt against the Turks and by October 1821 the Greeks under Theodoros Kolokotronis had captured Tripolitsa. The Peloponnesian revolt was quickly followed by revolts in Crete, Macedonia and Central Greece, which would soon be suppressed. Meanwhile, the makeshift Greek navy was achieving success against the Ottoman navy in the Aegean Sea and prevented Ottoman reinforcements from arriving by sea.

Tensions soon developed among different Greek factions, leading to two consecutive civil wars. Meanwhile, the Ottoman Sultan negotiated with Mehmet Ali of Egypt, who agreed to send his son Ibrahim Pasha to Greece with an army to suppress the revolt in return for territorial gain. Ibrahim landed in the Peloponnese in February 1825 and had immediate success: by the end of 1825, most of the Peloponnese was under Egyptian control, and the city of Missolonghi—put under siege by the Turks since April 1825—fell in April 1826. Although Ibrahim was defeated in Mani, he had succeeded in suppressing most of the revolt in the Peloponnese and Athens had been retaken.

Following years of negotiation, three Great Powers, Russia, the United Kingdom and France, decided to intervene in the conflict and each nation sent a navy to Greece. Following news that combined Ottoman–Egyptian fleets were going to attack the Greek island of Hydra, the allied fleet intercepted the Ottoman–Egyptian fleet at Navarino. Following a week long standoff, a battle began which resulted in the destruction of the Ottoman–Egyptian fleet. With the help of a French expeditionary force, the Greeks drove the Turks out of the Peloponnese and proceeded to the captured part of Central Greece by 1828. As a result of years of negotiation, Greece was finally recognized as an independent nation in May 1832.

tto's reign would prove troubled, but managed to last for 30 years before he and his wife, Queen Amalia, left the way they came, aboard a British warship. During the early years of his reign a group of Bavarian Regents ruled in his name, and made themselves very unpopular by trying to impose German ideas of rigid hierarchical government on the Greeks, while keeping most significant state offices away from them. Nevertheless they laid the foundations of a Greek administration, army, justice system and education system. Otto was sincere in his desire to give Greece good government, but he suffered from two great handicaps, his Roman Catholic faith, and the fact that his marriage to Queen Amalia remained childless. This meant he could neither be crowned as King of Greece under the Orthodox rite nor establish a dynasty.

The Bavarian Regents ruled until 1837, when at the insistence of Britain and France, they were recalled and Otto thereafter appointed Greek ministers, although Bavarian officials still ran most of the administration and the army. But Greece still had no legislature and no constitution. Greek discontent grew until a revolt broke out in Athens in September 1843. Otto agreed to grant a constitution, and convened a National Assembly which met in November. The new constitution created a bicameral parliament, consisting of an Assembly (Vouli) and a Senate (Gerousia). Power then passed into the hands of a group of politicians, most of whom who had been commanders in the War of Independence against the Ottomans.

Greek politics in the 19th century was dominated by the national question. The majority of Greeks continued to live under Ottoman rule, and Greeks dreamed of liberating them all and reconstituting a state embracing all the Greek lands, with Constantinople as its capital. This was called the Great Idea (Megali Idea), and it was sustained by almost continuous rebellions against Ottoman rule in Greek-speaking territories, particularly Crete, Thessaly and Macedonia. During the Crimean War the British occupied Piraeus to prevent Greece declaring war on the Ottomans as a Russian ally.

A new generation of Greek politicians was growing increasingly intolerant of King Otto's continuing interference in government. In 1862, the King dismissed his Prime Minister, the former admiral Constantine Kanaris, the most prominent politician of the period. This provoked a military rebellion, forcing Otto to accept the inevitable and leave the country. The Greeks then asked Britain to send Queen Victoria's son Prince Alfred as their new king, but this was vetoed by the other Powers. Instead a young Danish Prince became King George I. George was a very popular choice as a constitutional monarch, and he agreed that his sons would be raised in the Greek Orthodox faith. As a reward to the Greeks for adopting a pro-British King, Britain ceded the Ionian Islands to Greece.

With the urging of Britain and King George, Greece adopted a much more democratic constitution in 1864. The powers of the King were reduced and the Senate was abolished, and the franchise was extended to all adult males. Nevertheless Greek politics remained heavily dynastic, as it has always been. Family names such as Zaimis, Rallis and Trikoupis occurred repeatedly as Prime Ministers. Although parties were centered around the individual leaders, often bearing their names, two broad political tendencies existed: the liberals, led first by Charilaos Trikoupis and later by Eleftherios Venizelos, and the conservatives, led initially by Theodoros Deligiannis and later by Thrasivoulos Zaimis. Trikoupis and Deligiannis dominated Greek politics in the later 19th century, alternating in office. Trikoupis favoured co-operation with Great Britain in foreign affairs, the creation of infrastructure and an indigenous industry, raising protective tariffs and progressive social legislation, while the more populist Deligiannis depended on the promotion of Greek nationalism and the Megali Idea.

Greece remained a very poor country throughout the 19th century. The country lacked raw materials, infrastructure and capital. Agriculture was mostly at the subsistence level, and the only important export commodities were currants, raisins and tobacco. Some Greeks grew rich as merchants and shipowners, and Piraeus became a major port, but little of this wealth found its way to the Greek peasantry. Greece remained hopelessly in debt to London finance houses. By the 1870s Greece was virtually bankrupt, and public insolvency was declared in 1878. With the great fall greek economy, or what it remained after the bankrupt, was destroyed. A democratic revolution at thessaly and crete, after the fall, maked a huge civil war that lasted until 1880. The greek nation was almost completly destroyed. It is time for rebuilting the greek nation.

Population: 6.000.000

Ethnic groups: Greeks 98%, others 2%

Religions: Orthodox christianity

Official Language: Greek

National holiday: 25 March (1821)

Claims:

http://i1099.photobucket.com/albums/g394/christos200/TA8Na.png

Farsight
Oct 26, 2011, 10:59 AM
Could you at least add something about the effect the Fall had on Greece?

christos200
Oct 26, 2011, 11:01 AM
Right. I know it. I will edit with the events from 1832 to 1878.

christos200
Oct 26, 2011, 11:04 AM
I edited history.

Farsight
Oct 26, 2011, 01:24 PM
I am assuming Greece's destitute state was worsened by the Fall, right?

mayor
Oct 26, 2011, 01:30 PM
signing in as Congo
(for those who participate in SonRISK! no, I'm not going to be like Christos and always choosing to play the same nation. It just happens to be that I'm reading a book about Congo and I think it would be nice to create a what if scenario :D)

anyway claim is Congo.... obviously

more will follow

Mosher
Oct 26, 2011, 01:37 PM
Kingdom of Madras

Gov't: Dictatorship
Economy: Capitalist, with the government owning vital industries (coal mining, munitions manufacturing, etc)
Religion: Hindu
History: A few short years after the Fall overtook the UK, the British government fled to British India. Setting up shop in Delhi, they began ruling with untold tyranny; conditions in India were worse than ever before. A young revolutionary, Vyajra, rose up from the great poverty of the Indian peasants; leading a small army, he personally liberated much of southern India. Unfortunately for him, the British armies were superior; pushed back to Madras, Vyajra was killed in battle, but his armies pushed the British backs. However, several revolts across the rest of India overthrew their British overlords, and the British army dispersed to deal with them. Madras was left to rebuild and extend its benevolent control over India...

christos200
Oct 26, 2011, 01:39 PM
I edited history with the effects of the fall:

With the great fall greek economy, or what it remained after the bankrupt, was destroyed. A democratic revolution at thessaly and crete, after the fall, maked a huge civil war that lasted until 1880. The greek nation was almost completly destroyed. It is time for rebuilting the greek nation.

mayor
Oct 26, 2011, 01:50 PM
you know... scratch what I said earlier...
I had my timeline wrong so what I had in mind isn't really believable..

I'll think of something else..... no claims for now

Farsight
Oct 26, 2011, 01:50 PM
Can you please specify your colour, Mosher?

Robert Can't
Oct 26, 2011, 02:07 PM
I've never read the book although I've always wanted to, however at the moment its quite low on my reading priority ladder.

Also the dates for the people I'm using as leaders... the're a bit skewed...

The Puanarianistic Republic of Andalucía
http://i.imgur.com/lDnkz.png?6602

Capital: Alcalá de Guadaíra, Andalucía
Government: A Socialist Republic overseen by the President and the Prime Minister
Leader:
- President: Simón Bolívar
- Prime Minister: Francisco de Miranda

History: After the failure of Francisco de Miranda's revolution in Venezuela in 1861 he was sentenced to a lifetime in the Spanish prison at Alcalá de Guadaíra in Andalucía from his lonely cell he began to write a book; a book in which he detailed all the reasons for the failure of the Revolution, a book where he listed what he would have done if it had all worked out. In the end the book became more and more to look like a political manifesto. And, in 1868 it was published in Venezuela and in Spain. It immediately attracted the attention of the young Criollo lords of Venezuela. One such nobleman was called Simón Bolívar and had a revolutionary soul, much like Miranda. After reading his book Bolívar decided that he himself could make the revolution work where the old man had not.
After a short and bloody war he was proved wrong.
He too was captured by the royalists and sentenced to a Spanish prison. The two of them somehow managed to make letter contact from their different prisons and soon they would spend nearly every moment writing to each other. They had plans and dreams of a better life for the people, following in the ways laid down in Miranda's manifesto. The one day someone slipped a book into Mioranda's room. It was a small green book that could fit into one's pocet. UIt was of the kind that was easily manudfacturable and so cheap and easy to come by. But this book was one that would change the world. It was entitled An Investigation into the People by Jose Rafael Puan. It laid down the foundations of an idea for a society where every man was equal and each man would get his fair share and be free and happy. The book talked about opposing the system of government and all other things that bind us to a life of deprivation. Miranda and Bolívar were captivated by the book.

A few years later came the means to get to the ends that the book had promised. A great calamity rippled through the world. It would become known as the fall. And during this period the once great Spanish empire began to crumble. Out of the ruins of the dying empire walked Miranda and Bolívar promising the people of Andalucía a better future. They fought a long and bitter war against the Spanish Royalists but soon they triumphed and established Andalucía as a free Puanarianist Republic.

No records of a Jose Rafael Puan were ever found.

http://i.imgur.com/ZenyG.jpg

Double A
Oct 26, 2011, 02:16 PM
Tunisian Khanate
http://i.imgur.com/MxgU3.png (http://imgur.com/MxgU3)
Barbary Pirates, but with more horsies.

Farsight
Oct 26, 2011, 02:57 PM
You can have 1 territory, no more. You can have Tunisia.

- President: Simón Bolívar

You realise that Bolivar would be 97 years old at the time, right?

Omega124
Oct 26, 2011, 03:01 PM
So, basiclly, you make an epic IOT about cannibals, but where all the fun regions (read: Where the cannibals are) can't be started in? Dissapointed. :(

Farsight
Oct 26, 2011, 03:02 PM
That's because the cannibals consider themselves too tasty to get to work building a civilization.

There'll be some NPCs appearing in Northern Europe around Turn 4 so you could take control of them then if you want.

Also, there was a Satanic Cannibalistic Russian Empire centered around Central Asia in the original book that you could play as in this IOT.

Robert Can't
Oct 26, 2011, 03:19 PM
You realise that Bolivar would be 97 years old at the time, right?

And Miranda would be 130 years old... But like I said the dates are a bit skewed.

Red_Spy
Oct 26, 2011, 03:33 PM
The Mongolian Khanate in Exile

http://i.imgur.com/Pymck.gif

A once large and proud nation, now living in exile in China. Everyone remembers them from laying waste to Asia, but no one knows what happened to them afterwards. They were constantly treated as a lower class, mistrusted and hated by their Chinese counterparts. Their lands, fought over by Chinese and Russians, it seems they were doomed to their existence. By 1856, they could take it no more. A man calling himself Curew Khan revolted with a large amount of the Mongolian People, saying they shall once again have their lands.

But it was not so. They were constantly beat back, and ready for surrender. By Curew called for support, and their armies met the Chinese one last time. And it was a large victory. The enemies marched back, chased by the warrior of Mongolia. On 1861, Peace was declared, and Mongolia was now a independent state. For the next twenty years, the people tried to establish a working economy and government. Liyt Khan, son of Curew, was the new Khan, but the people would not see a proud nation. The Great Fall purged them from their homes once more, and they retreated into China. There they hold up, intending to once again raise their banner in their land.

Government: Khanate in Exile
Capital: None
Khan: Liyt Khan
Claims: http://i.imgur.com/d0qRV.png

Mosher
Oct 26, 2011, 03:52 PM
Can you please specify your colour, Mosher?

Dark blue.

Sonereal
Oct 26, 2011, 04:30 PM
The Empire of Dai-Nippon


Claiming Hebei, will update this section later.

Farsight
Oct 26, 2011, 05:00 PM
Didn't Madras's profile say that British India was destroyed? If this is an Angrezi rump state then Bengal would be a better candidate.

Sonereal
Oct 26, 2011, 05:03 PM
Didn't Madras's profile say that British India was destroyed? If this is an Angrezi rump state then Bengal would be a better candidate.

Meh. I could just say that was the Second Mutiny and we held in Bombay for the most part. Then again, this is just three years after the Fall and I could just say not all reports are reliable. ;)

Farsight
Oct 26, 2011, 05:04 PM
I would recommend doing that. I would also recommend putting the Raj in Bengal (since Calcutta was the centre of British India at this time) to give Madras some breathing space.

Sonereal
Oct 26, 2011, 05:10 PM
I would recommend doing that. I would also recommend putting the Raj in Bengal (since Calcutta was the centre of British India at this time) to give Madras some breathing space.

Actually, I figured it'd be easier just to move to Hebei and forming Dai-Nippon. More information later.

Edit: Christos, why you copy and paste directly from Wikipedia?

Red_Spy
Oct 26, 2011, 05:12 PM
I got rivals now...
Men, commence the charge! :devil:

momo1000
Oct 26, 2011, 05:29 PM
After the Great Fall, the British Empire was rocked to its core. While the Government planned to move to Raj, and massive riots broke out in Britain, the world seemed to forget South Africa, often thought as the Jewel of the British Empire. After realizing that England was not coming to help them, the upper-class of South Africa decided to go on their own, and founded the South African Kingdom, a basic extension of the British South Africa Company. It is currently ruled by King Cecil Rhodes. It is a purely capitalist society. While the majority of the wealth is in White hands, the Black population of South Africa is quickly gaining power, and racism is a nearly dead idea, though some still cling to its evil values.

Royal Symbol:
http://upload.wikimedia.org/wikipedia/commons/7/79/BSAC_lion.svg

Flag:
http://i.imgur.com/Q8Ll0.png

Claims:
http://i.imgur.com/q1xxD.png

Farsight
Oct 26, 2011, 05:32 PM
I guess so.

momo1000
Oct 26, 2011, 05:33 PM
Ok then I claim it as well.

Double A
Oct 26, 2011, 05:38 PM
Usually considered as such.

You can have 1 territory, no more. You can have Tunisia.

I thought it said two in the rules.

momo1000
Oct 26, 2011, 05:39 PM
How much do factories cost?

Farsight
Oct 26, 2011, 06:53 PM
2 ic.

mayor
Oct 27, 2011, 02:14 AM
I've got an Idea (well two acually if my first isn't allowed :p)

I claim: Central Asia.... color:... doesn't really matter.. but if I need to specify... well give me purple


Idea: can I be a civ of cannibals? Or do we really have to wait until turn 4 to play with them?

taillesskangaru
Oct 27, 2011, 02:26 AM
Interesting idea for a game.

Farsight
Oct 27, 2011, 08:44 AM
I've got an Idea (well two acually if my first isn't allowed :p)

I claim: Central Asia.... color:... doesn't really matter.. but if I need to specify... well give me purple


Idea: can I be a civ of cannibals? Or do we really have to wait until turn 4 to play with them?

Russia (located in Central Asia) in the original book is essentially one giant cult of Satanic cannibals, so there's nothing stopping you from having a civ of cannibals in a place that's not a wasteland.

NedimNapoleon
Oct 27, 2011, 02:21 PM
The Islamic Republic of Palestine

http://www.rightsmonitoring.org/wp-content/uploads/2010/11/hamas_svg_2.jpg


Capital: Jerusalem

Government: Republic

Caliph: Nedim K.

Description: Restoration of the Caliphate

History:

CLAIM: Palestine

Hymn:
GO5Cay6GUkM

Farsight
Oct 27, 2011, 02:32 PM
Please change your civ so that it does not directly border Greece. If you want, you can start somewhere else in the Balkans, like Croatia or Bosnia. Also, no more civs in Europe, please.

NedimNapoleon
Oct 27, 2011, 02:34 PM
Why, is there some kind of problem, am I disturbing someone?

Farsight
Oct 27, 2011, 02:36 PM
I just don't like civilizations starting right next to each other, especially if one player has no room to expand. Also, depending on how you read the House Rules, this could be interpreted as trolling Christos, since your sole motivation in Macedonia seems to be that you're pissed off at Christos for always starting in Greece, so you're trying to harass him by trying to take him over ASAP.

Unless you change your motivation,

Nedim is not allowed in this game for the time being until he changes his motivation for joining.

Dumanios
Oct 27, 2011, 02:37 PM
Federation of Ohio

http://upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Flag_of_Ohio.svg/480px-Flag_of_Ohio.svg.png
From Wikipedia

After the fall of the United States, the first nation to rise from the ashes was the Federation of Ohio. Many Ohioan survivors united and moved south from the wasteland, and claimed the US South as there temporary homeland until they could migrate back to the Great Lake region.

Claim: Dixie

Farsight
Oct 27, 2011, 02:38 PM
You are forbidden from beginning in Wasteland.

NedimNapoleon
Oct 27, 2011, 02:39 PM
Damnit, I'll never be able to make a über Yugoslavia like in RIOT again, fine I'll choose Palestine, editing my stats now.

Farsight
Oct 27, 2011, 02:43 PM
You could have created Yugoslavia if you weren't trying to troll Christos.

Since you're not trying to troll anyone this time, you are allowed back in.

NedimNapoleon
Oct 27, 2011, 02:48 PM
edited first post.

Celticfury
Oct 27, 2011, 02:51 PM
La Troisième République en Exil
(The Third Republic in Exile)

http://img832.imageshack.us/img832/1149/frenhflag.gif

http://img401.imageshack.us/img401/1351/frenchcoatofarms.png

News of the Fall came slowly to the Indochinoise Union. The fact that a few ships were several days late was initial chalked up to bad weather. But then the days turned to weeks, the weeks turned into months, until finally, the ships arrived. But instead of bringing goods to sell on the market, they brought in scores of hundreds of refugees, fleeing from the European mainland, and bringing with them news of the Fall. In the face of the disaster, Colonel Albert Baudin stepped forwards to take charge of what was left of the Third Republic.




Initial Claim: Indochina

Double A
Oct 27, 2011, 03:07 PM
I just don't like civilizations starting right next to each other, especially if one player has no room to expand. Also, depending on how you read the House Rules, this could be interpreted as trolling Christos, since your sole motivation in Macedonia seems to be that you're pissed off at Christos for always starting in Greece, so you're trying to harass him by trying to take him over ASAP.

Unless you change your motivation,

Nedim is not allowed in this game for the time being until he changes his motivation for joining.

You let christos have a motivation (patriotism or whatever) but won't let Nedim use the same one?

You could have created Yugoslavia if you weren't trying to troll Christos.

Since you're not trying to troll anyone this time, you are allowed back in.

Is it trolling if he sorta deserves it for being Greece 70% of the time?

Farsight
Oct 27, 2011, 03:21 PM
We have ten more claims to go before this begins. I really recommend that people stop claiming in Eurasia now.

You let christos have a motivation (patriotism or whatever) but won't let Nedim use the same one?

His motivation seem to have solely be being tired of Christos starting in Greece all the time. Again, if Nedim decided to play Bosnia for patriotic reasons, I would have had no problem.

Is it trolling if he sorta deserves it for being Greece 70% of the time?

Yes. If the situations were reversed and Christos were to have joined solely to stop Nedim from playing his (hypothetical) 'trademark' nation, I would have stopped Christos.

Mosher
Oct 27, 2011, 03:33 PM
Just realized I forgot to add a flag. (Madras)

http://i.imgur.com/GSKch.jpg

Farsight
Oct 27, 2011, 03:36 PM
Mind if I use this instead? It looks a lot less ugly and has the same proportions.

momo1000
Oct 27, 2011, 03:58 PM
China is too full, switching to an African Nation. Will edit first post.

Dumanios
Oct 27, 2011, 03:59 PM
Farsight: I changed my start area.

Mosher
Oct 27, 2011, 04:45 PM
Mind if I use this instead? It looks a lot less ugly and has the same proportions.

Yeah, that's great! I just drew that other one in MS Paint in 2 minutes. :p

Double A
Oct 27, 2011, 04:54 PM
You can't make straight lines in Paint?

Mosher
Oct 27, 2011, 05:57 PM
I've never used Paint to do anything except fill in IOT maps.

Double A
Oct 27, 2011, 06:09 PM
It's a simple matter of dragging your mouse straight down, and then adjusting it till the line looks straight.

Mosher
Oct 27, 2011, 06:23 PM
Too lazy. :p

Double A
Oct 27, 2011, 06:27 PM
Then you're lazier than me. Congratulations.

Omega124
Oct 27, 2011, 07:10 PM
http://upload.wikimedia.org/wikipedia/commons/thumb/c/cc/US_flag_36_stars.svg/500px-US_flag_36_stars.svg.png
Exiled States of America

California. Old Glory Blue. To be updated later.

Linkman226
Oct 28, 2011, 08:05 PM
Kingdom of Sindh

More later.

Farsight
Oct 28, 2011, 08:23 PM
Which territory do you want? Queensland, Victoria or Western Australia?

Linkman226
Oct 28, 2011, 08:33 PM
Victoria

Farsight
Oct 28, 2011, 08:36 PM
Here are my recommendations on claiming so far:


Please do not claim in Europe. Three would be a crowd in this situation. MAYBE something in the Northern Balkans or Italy, but no more than one.
I'm only really accepting an Asian civ in India, since it's rather empty at the moment. FILLED
By all means, fill out Latin America and Africa.

Linkman226
Oct 28, 2011, 08:40 PM
Actually, I'd like to be Sindh instead.

Tyo
Oct 29, 2011, 09:07 AM
Bolivia
http://www.worldatlas.com/webimage/flags/countrys/zzzflags/bolarge.gif

Capital: La Paz
Government: Unitary Presidential Republic
Economic System: Mixed Market
History: Bolivia was proclaimed independent in 1825 after over a decade of war. Since then, Bolivia has faced economic instability and war. Due to it's general independence from foreign markets, and other countries' dependence on such things, Bolivia grew where its neighboring Spanish sister countries fell. This was boosted by huge migrations to Bolivia, especially from Portugal and Spain which had been hit way harder by The Fall. Today, Jose Rivera is the President of Bolivia and inspires the population to meet this change of global proportions head on.

Farsight
Oct 29, 2011, 05:12 PM
Can you please define "soon"?

mayor
Oct 29, 2011, 05:14 PM
I'll give my info tomorrow.... (let's say within 20 hours) since it's 1.15 AM here and I'm pretty tired right now ;)

Farsight
Oct 29, 2011, 05:16 PM
Can you please at least give me your starting territory?

mayor
Oct 29, 2011, 05:21 PM
I did... page two ;)

I've got an Idea (well two acually if my first isn't allowed :p)

I claim: Central Asia.... color:... doesn't really matter.. but if I need to specify... well give me purple


Idea: can I be a civ of cannibals? Or do we really have to wait until turn 4 to play with them?

Farsight
Oct 29, 2011, 05:22 PM
Oh. :blush:

Tyo
Oct 29, 2011, 05:22 PM
Can you please define "soon"?

I got sidetracked. Writing everything up now.

mayor
Oct 30, 2011, 01:29 PM
it's not as complete as I wish it to be, but it's just not coming today. I'll probably update once in a while during the game


http://i.imgur.com/8bB5X.png
Can be seen flying over the residence of Vladimir Ignatieff


Capital:
Samarkand

Government:
Feudalistic Ethnocratic Monarchy

Monarch:
Vladimir Obromovich Ignatieff

Religion:
The worship of Malik Nous

The Slavs believe that The Fall was a doing from Malik Nous. He was displeased with the lack of respect he received by humanity and punished them for it. After The Fall the Slavs have embraced his religion a masse and are confinced that they are his chosen people.

Economy:
Slave trade with the northern Cannibalistic tribes

History:
After The Fall Russia rapidly fell apart into small unorganized tribes. The Slavs, who believed to be a chosen people, soon banded together in larger tribes and started warring on other peoples.

Still these Slavic tribes weren’t very organized often fought among each other. But there were a few Slavs that were still organized and deceided they could do better. They moved to Central Asia and took control over the region subjugating the people who lived their.

Vladimir Obromovich Igantieff was the leader of the Slavs and founded the Slavic Kingdom. He made Samarkand his capital from which he would rule. He rewarded his followers by creating a nobility who would control the land in his name.

The main purpose of this kingdom was the supply of slaves to the barbaric Slavs in the north.


Question: Are we supposed to give orders for the first update?

Linkman226
Oct 30, 2011, 06:35 PM
Never mind, dropping out.

Farsight
Oct 30, 2011, 06:43 PM
I'll just NPC Sindh.

momo1000
Oct 30, 2011, 07:39 PM
When are we starting?

Farsight
Oct 30, 2011, 08:50 PM
When we have 20 players. Including the NPCed Sindh, we have about 14.

Mosher
Oct 31, 2011, 01:52 PM
You can always make some NPCs if we run short.

Farsight
Oct 31, 2011, 01:54 PM
My biggest worry is that this will die out due to the IOT Redux.

Double A
Oct 31, 2011, 01:58 PM
I'd rather play this than that.

momo1000
Oct 31, 2011, 03:48 PM
I'd rather play them both.

mayor
Nov 01, 2011, 08:01 AM
I'm still on board... just cancelled my sign up for Iron & Blood so please continue with this one....

Kinich-Ahau
Nov 01, 2011, 12:17 PM
People’s Republic of Mesoamerica*


http://i.imgur.com/ViVQT.png

Capital: Campeche
Leader: Crescencio Poot
Economic Policy: Capitalism
Although the Spanish had succeeded in their conquest of Central America, & smallpox had a devastating effect on the indigenous peoples of the region, small Maya communities remained. Many converted to Christianity, & over the years their population slowly grew, though it never reached Pre-Colombian levels. The Maya were brutally oppressed by the Spanish colonists, & later, the states of Latin America. Tensions rose, & then finally, they came to a boiling point in the Caste War of Yucatán. The Maya took up arms, forming a ragtag rebel force, & by 1848 they had most of the Yucatán Peninsula under their direct control. The walled cities of Campeche & Merida were the only thing standing between the Rebels & victory, and after a grueling siege, the great walls of Merida had finally fallen, & Maya troops swarmed into the city. With his military in tatters, Governor Barbachano, leader of the Republic of Yucatán, fled to Campeche & sought aid from the Spanish, the British, and even the Americans, but all turned him away- though the Americans took his proposal seriously enough to debate the matter in Congress. With his territory shrinking daily, Barbachano was forced to turn to Mexico- and Mexico welcomed him with open arms. Mexican troops reinforced the battered & bloody Yucatán army at Campeche, & routed the Maya forces sieging the city. The rebels were forced to retreat, but the appearance of the ‘talking cross’ in 1850 led to the development of a new religious movement among Mayan troops. Chan Santa Cruz became the religious capital of the small Nation, & with the Maya Army now infused with both national and religious fervor, the rebels succeeded in retaking most of the Yucatán Peninsula. The city of Campeche, however, remained out of their grasp. A stalemate developed between the two states, & both made repeated attempts to recruit foreign allies. Indeed, in the early 1860’s, the Government of Mexico even offered the United States territory along the Gulf in exchange for aid, but they declined, having their hands full with the American Civil War. It was during this time that a new leader emerged among the Maya, a certain Crescencio Poot. He started by leading small raids against Mexican settlements & harassing Mexican troops, but his success continued, & he soon gained command of all Maya forces. It is possible that the stalemate would have continued for decades more, but in the late 1860’s, Mayan diplomats successfully convinced the British Empire to intervene on their behalf. Now the British Army was reinforcing the Maya Forces, the British Navy was blockading the Mexican coast, & the rebels were armed with British weaponry. On October 12, 1869, a joint Maya-British army captured the city of Campeche. Mexico was in full retreat. On June 4, 1871, Mexico City fell to the Maya, & the leaders of Mexico surrendered to the Rebels. Northern Mexico was partitioned into two halves, the western half going to the Maya, the eastern half going to the British Empire. But revolts soon broke out in northern Mexico, as the people there feared receiving the same treatment their ancestors had visited upon the natives. The Mayan Army spent nearly five years suppressing the revolts, until eventually most of the remaining Mexicans fled across the border to the United States. Finally, after almost 30 years of fighting, & a century after the Americans declared their independence from Great Britain, the Maya declared a Republic ‘By the People & For the People.’ Crescencio Poot, of the National Party, ran against Justo Sierra O'Reilly, of the Liberal Party, in the PRM’s first election. Poot won in a landslide victory, gaining 96.2% of the votes, & set about the work of forging the young country into a cohesive force. But barely a year into his administration, the Fall occurred. With civilization collapsing around the Globe, President Poot desperately tried to hold his nation together, declaring “I shall not let this country that has taken me two-thirds of a lifetime to build be lost to the Annals of History!” He was able to hold the country together through the worst of the Fall, & even managed to increase its borders following the collapse of British Authority in Northeastern Mexico. Now, the ageing leader is determined to restore civilization to the globe, & in doing so, change the People’s Republic of Mesoamerica into a World Power the nations of old would have envied.
http://i.imgur.com/MWDuk.png
Population: 7,250,000
Ethnic groups: Maya- 46%, Other Natives- 28%, Hispanics- 12%, British- 14%
Religions: Cruzob (Mayan variation of Christianity)- 69%, Catholicism- 24%, Protestantism- 6%, Other- 1%
Official Language: Yucatec, though Spanish is commonly spoken in rural areas
National holiday: October 12

*People’s Republic as in it is a Republic that was formed by, & is chiefly concerned with the well-being of, the People, not as in “We’re Communists!” Because we are not.

Farsight
Nov 01, 2011, 01:38 PM
Okay, I think we have enough North American players. New players, please begin in either South America or Africa.

mayor
Nov 04, 2011, 08:56 AM
so what's the plan? are we still waiting to get to 20 players or can we start this early?

Farsight
Nov 04, 2011, 09:29 AM
I may start this early.

mayor
Nov 04, 2011, 09:47 AM
that's the answer I was hoping for ;)

Farsight
Nov 04, 2011, 10:09 AM
The question is, though, how many NPCs should I have?

christos200
Nov 04, 2011, 10:16 AM
Well if you wait too long to start the game then more players will drop out.

mayor
Nov 04, 2011, 10:44 AM
I just added the PC's and Sindh NPC (since you already mentioned them) to the map.

I think there should be 3-5 NPC's in Africa 1-2 NPC's in South-America 1-2 in Oceania.

http://i.imgur.com/2B4SW.png

Farsight
Nov 04, 2011, 12:24 PM
Thank you for the NPC suggestions, but I already have the map.

mayor
Nov 04, 2011, 05:46 PM
you kiddin' me?

well, the main use of the map was looking for possibilities to expand...

Farsight
Nov 04, 2011, 10:30 PM
Update 0 (1880)

The Fall of 1878 was the largest catastrophe to befall mankind. A series of meteors fell to the Earth with the energy of over 100 megatons destroying everyting from Moscow to France in Europe and the Americas. A meteorite in the North Atlantic created giant tsunamis, ravaging the coasts of Continental Europe, Ireland and Scandinavia. The following three years were freezing- the debris created from the meteorite impacts combined with the disruption of the Gulf Stream created a mini Ice Age that froze most of Europe and Northern North America, leaving much of Western Civilization at the mercy of hordes of cannibal tribes. Both surviving nations- Greece and Andalusia- found themselves under a state of social upheval. Under the guidance of two men assuming the identities of Simon Bolivar and Francisco de Miranda, the Andalusians overthrew their corrupt monarchy and replaced it with a Socialist government according to the political system of the mysterious "Jose Rafael-Puan". The Greeks, on the other hand, merely sought to replace the working of the monarchy, with the King himself still in power.

Great Britain was only spared from the Tsunamis by Ireland- even then the cold winters forced Queen Victoria and the late Benjamin Disraeli to mount a massive migration to India. A regime, dubbed 'The Angrezi Raj', was formed. The Raj became even more oppressive to the native Indians in these years: the dwindling food supplies normally grown and eaten by the Indians were given to the British, and the attempts to rebuild Britain overseas meant that the Indians soon found themselves the victims of widespread discrimination and racism. Finally, in 1879, the Second Mutiny overthrew the Angrezi Raj and returned India to the rule of local princes. Only two nations: Madras in the South and Sindh in the North, had any agenda beyond the welfare of the cities that they occupied.

However, South Africa was largely neglected by the Raj. Upon watching the self-destruction of the Raj, King Cecil Rhodes was eventually convinced that their nation's survival depended on the cooperation of everyone in South Africa, regardless of race or creed. Although most of the power is in hand of the whites, blacks are soon gaining power, while racism is nearly dead. Other nations, noticing the Raj's fall, followed South Africa's suit. The 3me Republique en Exile (centred on Indochina) and New Portugal (centred on Angola) managed to survive thanks in no small part to the passing of equal rights to the natives. The Republic of New Britain, established in Australia, also managed to do this, although Maori Revolution in Aoteaora was the main catalyst for this rather than the Second Mutiny.

North America was almost completely destroyed. The coast of the Southern United States and Florida were almost completely wiped of human habitation, with the region only being resettled by hardy Ohian colonists fleeing from the frozen wastes that were their former home. Although California was hard hit by the frosts, it has south enough for civilization to survive intact and is now the home of the exiled American government.

In Latin America, the British-backed Mayans managed to take most of Mexico from the collapsing nation of Mexico, soon managing to re-unite the country under the leadership of President Poot. Bolivia found itself the target of many Spaniards fleeing from their homeland, they be Hispanics fleeing from the collapse of their societies or Spaniards opposing the new regieme in Andalusia. The Bolivians manage to intergrate these refugees into their power base, making Bolivia an emergent power in South America. Brazil is still an economic powerhouse, but the continuing apathy of Dom Pedro II and the increasing dissatisfaction of the former slave holders means that it may soon be eclipsed by Bolivia in terms of power and influence in the continent. However, the strangest development in South America's recent history came in the form of Sørvinland. Hundreds of ships carrying thousands of refugees from Norway landed in Patagonia. Reestablishing themselves in the new city of Odinstorby, the Sørvinlanders eventually converted to the old Asatru religion of their ancestors, believing that the Fall had meant that Jehovah had turned his back on Creation.

In Asia, a more sinister variation of this conviction was largely echoed in the higher-ups of Russian society. The eccentric aristocrat Vladimir Obromovich Igantieff managed to rebuild Russia as the Slavic Kingdom, an empire based slavery and oppression. In addition, Ignatieff twistic the tenets of the obscure but benelovent Yazidi Cult of Malik Nous into a twisted parody of Christianity and Satanism, with the cannibalism that was a neccesity in Europe being turned into its sacrament. The Mongols, who had relocated themselves into Gangsu Province, looked on in horror and sympathy as their Uzbek and Turkmen brothers were butchered for these debauched rituals.

The opposite religious convictions: occured in the Middle East: a one Nedim K(han?) declared himself to be head of the Ummah upon the fall of the Ottoman Empire. Declaring that the Fall was Allah's punishment for the decadence of the world, he organised the Arabs in Palestine into the Islamic Republic, with the reunification of the Muslim World being their goal. The Caliphate of Sokoto has the same nominal goals as Palestine, but on a regional scale: only West Africa is the domain of the Caliph. The Mahdi in Sudan is similar, but is mired in infrastructure problems. The Khanate of Tunis was founded by refugees fleeing from the Ottoman collapse that mingled with the Berbers and Arabs: being masters of both horse and sail, they will surely be a power to be reckoned with in the years to come.

Like the Bolivians in the New World, Ethiopia became a target for refugees, thanks to the efforts of Menelik II in convincing many skilled labourers to emigrate to his empire upon the fall of Europe. Soon, Ethiopia had transformed from a backwards rural state to a modern, industrialised Empire, the jewel of Africa. However, the prospering Ethiopian Empire was looked upon with envy by the Sultan of Zanzibar, ruler of Eastern Africa...

The decaying Qing Dynasty had collapsed completely, with the only nation being larger than a city state being the Empire of Dai Nippon headed by the Meiji Emperor, who had organised an evacuation to China (which had gone much more smoothly than the Angrezi Raj once the Japanese declared themselves to be protecters of the Chinese rather than conquerors).

http://i.imgur.com/GZrsQ.png

http://i42.tinypic.com/2rxaer7.png

Notes:
You may notice a large number of NPCs. NPCs are divided into two categories: passive and active. Passive NPCs will simply build up factories and a certain number of armies until a player takes them, and will automatically recieve any technology that over 2/3 of the active players have. Active NPCs will behave like a normal nation except that they are controlled by the GM. Regardless, new players are encouraged to take them over and play as them, regardless if the NPC in question if passive or active. Please PM me if you want to take an NPC. Please also include your nation's orders in the PM.

In addition, please make any of your orders in blue, to distinguish them from GM actions.

Tyo
Nov 04, 2011, 11:39 PM
Bolivia
2 to Bribe Amazonia, 2 to Bribe Paraguay.
If they fail they go into Factories.

christos200
Nov 05, 2011, 04:16 AM
Hellenic KIngdom

All income to armies.

I will RP later.

mayor
Nov 05, 2011, 04:55 AM
ild Russia as the Slavic Kingdom, an empire based sl
hmmm, I forgot to give my nation a name didn't I? :mischief: no matter I quite like this one :D

Q:Could you tell us which NPC's are active and which are passive? or will that change per update?

Double A
Nov 05, 2011, 04:56 AM
Tunis
4IC

2IC into a factory
2IC to Morocco (if this fails, build another factory)

He did

You may want to add artillery levels

Kinich-Ahau
Nov 05, 2011, 06:06 AM
4 IC to bribe Central America
(Build 2 Factories if this Fails)

RP Later

Red_Spy
Nov 05, 2011, 07:24 AM
The Mongol Khanate in Exile
4 IC
2 Into Building 1 Factory
2 into Bribing Tibet (If this fails, build a factory)


RP Later.

Mosher
Nov 05, 2011, 07:28 AM
Madras
4 IC into bribing Hyderabad
If that fails, build 2 factories

mayor
Nov 05, 2011, 07:38 AM
Slavic Kingdom

Lutogniew Ratković knocked on the door of Vladimir Igantieff’s office. He hadn’t seen his new monarch for a long time. He had been one of the first to rally to Vladimir’s banner and was well rewarded for it with an ennoblement and a position as first councillor. He had just returned from a journey across the conquered region and was about to report about his findings.

“Enter” a voice on the other side of the door called out to him.

Lutogniew opened the door and walked into the office. It was decorated in a way you wouldn’t expect from the monarch of a ethnocratic state based on slavery and the worship of Malik Nous but it was what he had expected of Vladimir. It was a spacious office filled with natural light. On the east and west side of the office were large windows that looked out over the city and the surrounding area. The rest of the, white, walls were lined with black ebony bookcases. These cases were filled with books ranging from classical literature from before The Fall to study books about a variety of topics. In between the bookcases and the books stood an assortment of art any museum would envy. Statues, paintings and other artefacts from cultures all around the world could be seen. Directly opposite to the door stood a large desk, of the same black ebony and behind this desk stood a large chair in which Vladimir Obromovich Igantieff was seated.

“Lutogniew, my friend” Vladimir exclaimed while walked from behind his desk to greet his right hand man “How are you? Did you have a good journey?”
“I am fine and the journey was also”
“Good, good” Vladimir responded “you have to give me the details directly” Vladimir guided Lutogniew to the east window were to fauteuils and a small table stood. “Sit down” Vladimir ordered Lutogniew with a friendly voice “you want a drink?” he asked already pouring a glass of high branded Wodka from before The Fall.
“I would love a drink” Lutogniew answered while he sat down.
Vladimir handed him a glass and said “Now, start reporting”

“We control basically the whole area of Central Asia with the new nobles in control of the most important regions. There is still some resistant but nothing more than expected and it isn’t endangering our hold on the area. Furthermore the first slave transit points have been established and will be able to provide the northern tribes with slaves starting next year, this will also give a steady income to our government.”
“Very good our coffers are rather empty after the campaign and we could use a new influx. Especially since I’ve sent out Rostislav Siemiłich to the Iran area to enlarge our influence there with as goal a annexation as an province into our kingdom”
Lutogniew was surprised “Is that wise Vladimir?” he asked “Wouldn’t it be smarter to increase or hold on Central Asia. With a more stable kingdom our income would be greater.”
“that’s true” Vladimir responded “but as you said, we have control of the most important regions and the current resistance is not endangering. We currently lack the resources to provide the northern tribes with an indefinite supply of slaves. If we want to keep their raids into our lands to a minimum we need an large base of supply. Thus the reason to annex Iran.”
Lutogniew still wasn’t convinced “I agree with you explanation that we need a larger basis but currently we have enough to supply the northern tribes for at least four decades if not more. The influencing of Iranian leaders will cost money which we currently lack. If we would enlarge our economy we would have a larger income within a few years, leaving enough time to increase our supply capacity. The current stability might not be a problem but at least set up more transit points.”
Vladimir look thoughtfully “You make a good case. I will however not call Rostislav back but if he returns whit the message the Iranian lords haven’t accepted our influence I will use the money to set up some transit points.”
“Thank you. Vladimir. I’m glad I decided to follow you. You are definitely the right man for this job” Lutogniew said.
“Thank you Lutogniew, I couldn’t do it without you” was the responds of Vladimir “now let us enjoy this wodka and talk about the future”


4 IC into bribing Iran
if that fails, build 2 factories

Tyo
Nov 05, 2011, 07:42 AM
First turn orders with 4 units of currency. I don't blame anybody. :lol:

momo1000
Nov 05, 2011, 08:12 AM
South Africa:
4 ICs:
Build 2 Factories in Cape Province,

mayor
Nov 05, 2011, 08:23 AM
oh right.. I forgot to ask.. Why do most nations have a star but Central Asia (me), Greece (christos) Dixie(don't remember :mischief:) don't?

Omega124
Nov 05, 2011, 09:00 AM
Orange because I'm a baws. :p

Build a factory with two IC, bribe Colorado with next two (build another factory if I fail).

Sonereal
Nov 05, 2011, 09:13 AM
Dai-Nippon Orders
Build 1 Factory (2 IC)
2 into Stability

Farsight
Nov 05, 2011, 09:58 AM
Q:Could you tell us which NPC's are active and which are passive? or will that change per update?

Their status is right beside their names.

oh right.. I forgot to ask.. Why do most nations have a star but Central Asia (me), Greece (christos) Dixie(don't remember :mischief:) don't?

Sorry, fixed.

Farsight
Nov 05, 2011, 09:59 AM
Dai-Nippon Orders
Build 1 Factory (2 IC)
2 into Stability

Orange because I'm a baws. :p

Build a factory with two IC, bribe Colorado with next two (build another factory if I fail).

Please use Blue for your orders.

mayor
Nov 05, 2011, 10:02 AM
Their status is right beside their names.


:blush:

Dumanios
Nov 05, 2011, 11:16 AM
The Ohioans build up their armies, using half of their starting currency for the army, and the other half for factories. (How much money do we start with, anyway?)

Red_Spy
Nov 05, 2011, 11:25 AM
Its on your stats?

Dumanios
Nov 05, 2011, 11:30 AM
OK, disregard the question. Now I feel like an idiot.

mayor
Nov 05, 2011, 12:55 PM
welcome to the club :p

Double A
Nov 05, 2011, 01:42 PM
First turn orders with 4 units of currency. I don't blame anybody. :lol:

Gah? http://i.imgur.com/1ZeS4.png

Tyo
Nov 05, 2011, 03:50 PM
Gah? http://i.imgur.com/1ZeS4.png

What?

Double A
Nov 05, 2011, 03:52 PM
Gah means what (in this case anyway).

Tyo
Nov 05, 2011, 03:54 PM
I was just saying that everyone has similar orders because it's the first turn and everyone has 4 IC. It was directed to Mayor's ooc post.

Double A
Nov 05, 2011, 04:02 PM
Then why did you quote mine? :p

Tyo
Nov 05, 2011, 04:03 PM
I did?

Must've mis-clicked.

Edit: Wait, mis-understanding.

I posted this in reply to Mayor:
First turn orders with 4 units of currency. I don't blame anybody. :lol:
Is what I meant.

mayor
Nov 05, 2011, 10:23 PM
well... I understood it :mischief:

mayor
Nov 07, 2011, 05:52 AM
edited my orders to include a RP

EDIT: I'm sure you'll recitfy this next update (no need to do it before I think) but three regions don't have the appropriate factories. Dxie, Sudan and Central Asia all three lack factories :)

Celticfury
Nov 07, 2011, 09:19 AM
The task was an insurmountable one. Rebuild a nation from its last, broken remnant. For the battered, tired, and hungry Third Republic, it seemed that trying to stop the Sun from rising would be an easier task.

Yet Colonel Albert Baudin was not one to back down from a challenge, especially when survival was the only option. The first and most crucial step was to secure those supplies that would ensure the Third Republic's continuation. All major plantations, farms, factories, and ports were to be seized by the military to be put to use towards collective survival, as opposed to individual gain. There were complaints, naturally, but the landowners never raised more than minor grumblings. Any attempt to rebuff the army would have most assuredly resulted in the lost of more than just their lands.

Even with equal right under the law, certain elements of the native populace still sought to remove the foreign power from their lands. Rebellions began to crop up, and while they were minor in scale, their choice of targets made their power known. It seemed that the only way to protect the French refugees would be to implement widespread restrictions, on both Asian and European alike. Curfews were implemented, major checkpoints set up along major routes of travel, and tight restrictions on the sale of goods (particularly anything related to the military) were established. Only time would tell if these measures would hold.

Orders
2 IC into a factory
2 IC into stability

OOC: @Farsight: I know its not that important, but could you move the star in Indochina to the south, at Saigon?

christos200
Nov 07, 2011, 09:26 AM
RP:

Part 1

The greeks didnt cared about the Fall. They just had finished a civil war and their nation was bankrupted. But King George I remained in power.

No the greeks have to rebuilt their nation.

ooc: I will RP part 2 later.

Farsight
Nov 07, 2011, 10:14 AM
Orders lock in 23 hours.

momo1000
Nov 07, 2011, 05:06 PM
Wait, Christos, you call THAT RP? That makes no goddam sense...

Double A
Nov 07, 2011, 05:12 PM
Wait, Christos, you call THAT RP? That makes no goddam sense...


I rest my case.

momo1000
Nov 07, 2011, 05:26 PM
http://www.twcenter.net/forums/images/smilies/emot_vhappy.gif

Robert Can't
Nov 08, 2011, 06:46 AM
4IC into Venezuela

The cause of the Spanish revolutionaries was never to control all of Spain. And it was unlikely that they would have ever achieved that. Royalist forces remained strong in the further North Areas of Spain and also in many of their Latin American colonies. And though the Royalist were not organised they still presented a threat to Andalusian dominance in the world. Miranda (Or at least the man who aid he was Miranda) was keen to reclaim the homeland of Venezuela. So began the campaign to retake the land.

An invasion was out of the question as Andalusia had not yet raised an army with the ability to take on the Royalist forces. Therefore the war would be fought by Venezuelans, funded by Andalusia.

Farsight
Nov 08, 2011, 03:18 PM
Nedim Napoleon needs to send in orders.

Sonereal
Nov 08, 2011, 03:30 PM
RP:

Part 1

The greeks didnt cared about the Fall. They just had finished a civil war and their nation was bankrupted. But King George I remained in power.

No the greeks have to rebuilt their nation.

ooc: I will RP part 2 later.

The Greeks did not care about the comet shotgun shower than ripped across mainland Europe and North America, killing millions while at the same time ripping up the old orders by the very roots? Not to mention the drastic decrease in global agriculture output? ;)

Robert Can't
Nov 08, 2011, 03:50 PM
The Greeks did not care about the comet shotgun shower than ripped across mainland Europe and North America, killing millions while at the same time ripping up the old orders by the very roots? Not to mention the drastic decrease in global agriculture output? ;)

Of course they didn't. The Greeks wouldn't wake up even if there was, say, a Martian invasion.

Farsight
Nov 08, 2011, 06:04 PM
Orders locked.

Farsight
Nov 08, 2011, 09:21 PM
Update 1 (1885)

To be added.

http://i.imgur.com/MTuFp.png

http://i.imgur.com/5QNgN.jpg

Although I allowed it in the previous turn, "x IC into Territory y, z if fails" orders are now forbidden. You spent x IC into claiming Territory y. If it was unsuccessful, that's too bad. The ICs are gone now.

In addition, I decided for balance reasons that Brazil and Sindh are to become Active NPCs.

Tyo
Nov 08, 2011, 09:52 PM
Bolivia
2 into armies
2 into a factory in Bolivia
1 into Paraguay

mayor
Nov 09, 2011, 12:13 AM
Slavic Kingdom

Vladimir Ignatieff was discussing the latest develpments with Lutogniew Ratković. Scouts had reported that the Sindh had changed their government. Before they had a complicated system of rival chiefs who only thought about their own power. This system led to slow decisions and a strong inward focus. Now however a warleader had united the tribes and proclaimed himself dictator. Not much was known about this man and they were now discussing how to handle this development.

“So what you are saying, is that we we now have an active nation knocking on our backdoor?” Vladimir asked Lutogniew.
“Well, I don’t know if they are knocking but they’re definitly there” was the answer.
“What is the status of our army” Vladimir asked while already knowing the answer
“You know that. Not much has changed. Our troops we have are stationed around the kingdom and are needed to enforce our law and order. A military invasion into Sindh is out of the question”
Vladimir sighed “You’re right. What do we know of this new leader?”
Lutogniew didn’t even need to check his notes when he said “Nothing, absolutely nothing. We don’t know were this guy came from, what his policies are or how he feels about us.”
“That needs to change. I will sent Ziemowit Tomiłaka to this man to open diplomatic relations between us. It would also be a good opportunity to gaug their strenght just in case.
“Verely, shall I give Ziemowit his instructions?” Lutogniew asked.
“Yes do that”
Vladimir was about to continue when someone nocked on the door
“Enter” Vladimir called out.
One of the guards opened the door and announced the arrival of Rostislav Siemiłich.
“Very good, sent him in” Vladimir said to the guard.
The guard sidestepped and Rostislav walked into the office and took a bow before Vladimir.
“Welcome back Rostislav, I take all went well?”
“Yes, my king” was the answer “It went perfect. The Iranian lords have submitted themselves to your rule and we practically control the whole region.”
“Excellent. I hereby appoint you Viceroyal of Iran. You will be de ruler de facto of that region and only outranked by Lutogniew and myself. Set up the same governmental system as we have established here and start the development of Iran. First of all you need to establish transit points so we can bring slaves from Iran to the north. You will receive money from the treasury to get you started. After this you need to be selfsufficient. Understood?” Vladimir isntructed Rostislav
“Yes, my King” Rostislav answered “I am honored you have seen fit to appoint me Viceroyal”.
“Don’t mention it. Remember to see Zlatan Biguslav on your way back for the money”
“I will, my king” and with that Rosistlav turned around to gather his vassals and take charge of the newly acquired province of the Slavic Kingdom.
“You made him Viceroyal? Why didn’t you just name him governor?” Lutogniw asked Vladimir once Rusistlav had left the office.
“All in good time my friend, al in good time” Vladimir said “You should go and give Ziemowit his orders”
“Yes my King” Lutogniew replied and walked out of the office.
Vladimir, happy with todays work, poured himself a glass of wodka and started to think of what the future would hold.


2 factories in Iran

Double A
Nov 09, 2011, 05:17 AM
2 factories
1 into stability

At this current rate, due to stability being so sodding expensive, we're never going to get near to doing anything. Be prepared for a lot of people not giving a ****.

And for the record, I thought when the rules said +50% income, that meant +50% income, not 50% income.

christos200
Nov 09, 2011, 05:26 AM
All income into armies.

Farsight
Nov 09, 2011, 06:39 AM
At this current rate, due to stability being so sodding expensive, we're never going to get near to doing anything. Be prepared for a lot of people not giving a ****.

And for the record, I thought when the rules said +50% income, that meant +50% income, not 50% income.

Stability rules amended, mainly since I myself got confused. 1 IC spent on Stability now equals +1 Stability point.

Also, 50 Stability Points means that you're Neutral.

Mosher
Nov 09, 2011, 01:29 PM
Madras
4 IC into factories in Hyderabad

Dumanios
Nov 09, 2011, 02:01 PM
Ohio expands into Florida and uses the rest of the monies for the Army.

Farsight
Nov 09, 2011, 02:02 PM
Please specify how many IPs are to be sent into each.

Dumanios
Nov 09, 2011, 02:10 PM
Alright, use however much money (How much?) to incorporate Florida into the Ohioan Federation, and rather than the army, use the money not used in occupying Florida to invest into Stability instead of the Army.

Farsight
Nov 09, 2011, 02:21 PM
You can use at least 1 IC to expand. And please write in the actual numerical values rather than having me guess with such vague orders.

mayor
Nov 09, 2011, 02:57 PM
QQ: do we receive bonuses for RPing? either way I'll be doing that but I always like a bonus :mischief:

Sonereal
Nov 09, 2011, 02:59 PM
"Good day, children of the Emperor. I will make this announcement short. For the purpose of advancements, Dai-Nippon will be undergoing heavy industrialization following the destruction of most of her factories following the Fall. In order to deal with outside influence of cannibals (a problem in our northern region), we are implementing the Harmonious Stability Program."

Dai-Nippon (4 IC)

2 IC into building a new factory
2 IC into stability

Double A
Nov 09, 2011, 03:02 PM
Great Khan. We have problem with cannabis.
Don't you mean cannibals?
No.

momo1000
Nov 09, 2011, 03:19 PM
The Kingdom of South Africa continues to grow it's industry and works on expansion.

5 IC:
4 IC: Factories
1 IC: Natal


Isn't Science way too expensive?

Double A
Nov 09, 2011, 04:05 PM
The Kingdom of South Africa continues to grow it's industry and works on expansion.

5 IC:
4 IC: Factories
1 IC: Natal


Isn't everything way too expensive?

Fixed.

Dumanios
Nov 09, 2011, 04:18 PM
1 IC to Florida, 3 for Stability

Omega124
Nov 09, 2011, 06:24 PM
Although I allowed it in the previous turn, "x IC into Territory y, z if fails" orders are now forbidden. You spent x IC into claiming Territory y. If it was unsuccessful, that's too bad. The ICs are gone now.

Ahem.

There is a 10% chance that a territory will join you if you offer them 1IP. Every IP you offer beyond that adds 10%, to a max of 80%. If they refuse you get to use the IP in another capacity during the turn.

Tyo
Nov 09, 2011, 06:35 PM
I won't post another insane order like I did in pm, I promise. :sad:

Sonereal
Nov 09, 2011, 06:47 PM
That's why he said "are nor forbidden".

Farsight
Nov 09, 2011, 06:57 PM
Ahem.

Rules edited. I should really think these things through before posting.

Omega124
Nov 09, 2011, 07:23 PM
Spend all money on claiming Colorado

Double A
Nov 10, 2011, 04:33 AM
Guess who thinks the game would be more fun if everyone had gotten 5 more factories at the start.

mayor
Nov 10, 2011, 04:39 AM
yeah yeah, we know, you feel things are to expensive and income is to low.... take it to the SG instead of cluttering the thread with it

EDIT: wait... SG?... sorry got confused... take it to PM or VM

Double A
Nov 10, 2011, 04:41 AM
I thought I only complained once or twice... No one ever listens to me if I complain less than three times. Are we... friends?

mayor
Nov 10, 2011, 04:44 AM
only twice? hmm thought it was more, my bad..... anyway it was more the tone that annoyed me rahter than the complaint...

I find that criticism in a more positive tone tends to work better ;)

Double A
Nov 10, 2011, 04:50 AM
I can't keep track of these things. :crazyeye:

Kinich-Ahau
Nov 11, 2011, 06:41 PM
In the Office of the President of the People’s Republic of Mesoamerica, President Crescencio Poot speaks with his close friend & guard, José Balam, on the state of the country…
Crescencio Poot- José, dear friend, what has become of our nation? Morale is down, food is scarce, and the roads are falling into disrepair! Look at us, we are among the nations that survived the fall, and yet our citizens are barely better off than those of the barbarian cities to our south! It is good that the disorganized denizens of Central America refused our offers; else our infrastructure would be much worse off than it is now!
José Balam- Come now, Mr. President, you give yourself too little credit- no one else could have held the PRM through the fall. The morale of our citizenry is down, but no one blames you- your approval ratings are as high as ever.
Crescencio Poot- José, the fact that the people think I am doing a great job means nothing; I know that I am barely deserving of the position of President.
José Balam- Sir, you have got to climb out of this rut you’ve fallen into. What became of the man who became the top general of the Maya? What became of the man who breached the walls of Mexico City? What became of the man who restored order Northeastern Mexico after the Fall? The people of our nation need that man, not the one you’ve turned into!
(President Poot stares at his desk for a moment or two, then downs a shot of Pulque* and stands up)
Crescencio Poot- You are right. I have been exceedingly selfish for the past few years. I was elected to lead, not to withdraw from the public & wallow in self-pity. But no more- I shall return to my presidential duties, & then the people will have a reason to approve of my leadership!
(President Poot spend the next several minutes going through his files, checking & rechecking the state of the country, & scribbling orders onto several forms)
Crescencio Poot- José, fetch my assistant.
(José Balam leaves for a few moments, then returns with Maria Andujar)
Crescencio Poot- Maria, send these orders to the ministers- our nation is at last going to become a proper civilization!
(Maria leaves with the orders)
José Balam- Sir, if I may inquire as to what those orders were…
Crescencio Poot- Or course, my dear friend! I am repairing our nation; contained in those forms are orders to begin reconstruction- the roads of our nation are to be rebuilt & improved, the cities are to be repaired, and police recruitment is to step up. A new offer to the cities of Central America is also contained; it is more modest than our last offer, but they will surely reconsider when they see how our country is rising out of obscurity, when they see how we will restore the long-lost prestige of our ancestors. Soon, the PRM will be the great nation it is destined to be!

4 IC to build 2 Factories
1 IC to Bribe Central America

*A Pre-Colombian alcoholic beverage

Farsight
Nov 12, 2011, 05:33 PM
Is anyone interested in continuing this?

Dumanios
Nov 12, 2011, 05:42 PM
I've been eagerly waiting for the update.

mayor
Nov 12, 2011, 05:55 PM
I second that... I haven't been pressuring you cause I wanted to finish my RP before your update (a) should be done tomorrow :)

Farsight
Nov 12, 2011, 06:44 PM
The update shall be around Tuesday night or Wednesday.

Double A
Nov 12, 2011, 07:54 PM
Yeah.

Omega124
Nov 12, 2011, 09:03 PM
The previous update isn't even done yet, and people want a new one? Calm down, people. :p

Sonereal
Nov 13, 2011, 07:49 AM
Is anyone interested in continuing this?

I'm still in.

Tyo
Nov 13, 2011, 07:52 AM
What everyone else said.

Red_Spy
Nov 13, 2011, 07:56 AM
Mongolia
4 Ic into Factories
Rest into Tibet

mayor
Nov 13, 2011, 09:59 AM
updated my orders (http://forums.civfanatics.com/showpost.php?p=11033831&postcount=132) with RP

Also:

QQ: do we receive bonuses for RPing? either way I'll be doing that but I always like a bonus :mischief:

and:

Is it possible to, economically, to take over NPC's?

Farsight
Nov 14, 2011, 07:14 PM
Orders lock in 23 hours.

Celticfury
Nov 14, 2011, 08:08 PM
Orders
6 IC into factories

Tyo
Nov 14, 2011, 08:51 PM
Updated orders.

Farsight
Nov 16, 2011, 07:45 PM
Update 2 (1890)

The half-decade was mainly peaceful, with most nations building up their infrastructure. Two major nations, Sindh and Brazil, have taken an interest in world affairs in this time.

http://i.imgur.com/Ouwxf.png

http://i.imgur.com/117VE.png
I'm probably giving a 3-day extension on this turn, since Saturdays are better for my schedule than Tuesday/Wednesday.

Tyo
Nov 16, 2011, 07:53 PM
Bolivia
4 IC into 2 factories in Amazonia
rest into armies

Double A
Nov 16, 2011, 07:54 PM
I have one more factory on the map than I do in stats. Is it 8 or 9?

Farsight
Nov 16, 2011, 07:59 PM
Fixed.

momo1000
Nov 16, 2011, 08:43 PM
South Africa
8 IC
3 IC into bribing Natal
4 IC into factories in Cape
1 IC into Infantry Tech

mayor
Nov 17, 2011, 12:23 AM
Slavic Kingdom
7 IC
4 IC into 2 factories in Iran
3 IC into armies

Open diplomatic relations with Sindh.
Offer a trade agreement, just something basic...
OOC: I want them to become friendly and stuff so they stab don't me in the back when I ain't watching

christos200
Nov 17, 2011, 04:28 AM
All IC into armies and invade macedonia with all army's.

Mosher
Nov 17, 2011, 04:30 AM
Madras
7 IC
2 IC into Mysore
4 IC into factories in Madras
1 IC into armies

momo1000
Nov 17, 2011, 05:15 AM
Orders Edited (http://forums.civfanatics.com/showpost.php?p=11052551&postcount=175)

Sonereal
Nov 17, 2011, 02:13 PM
Dai-Nippon
4 into factories
2 into stability

Dumanios
Nov 17, 2011, 02:26 PM
Capital Seat

"Florida's position offers a unique position for our claims. Occupying Florida opens up the entire Caribbean for Ohio." President Charles Foster said.

"That cowboy who leads some of the Floridan tribes refused our offer to join. He stated he wanted more money." replied his interior adviser, Alex Grant.

"Hmm. Our army is currently not strong enough to occupy Florida. Give him as much money as we can afford to give. If he accepts, good. If not, we'll deal with him later."

"Yes sir, I'll send an emissary."

Ohio
All 6 of my moneys into bringing Florida into the federation.

mayor
Nov 17, 2011, 02:33 PM
orders edited

CivGeneral
Nov 20, 2011, 12:23 PM
There'll be some NPCs appearing in Northern Europe around Turn 4 so you could take control of them then if you want.

So I should wait untill then to play as Prussia (or take over as them if they are a NPC)? Since I originally had the idea of a Prussian Exclave (is that the right word) centered around New Guinea.

Farsight
Nov 20, 2011, 04:16 PM
I'll PM you in Turn 4.

mayor
Nov 23, 2011, 02:06 AM
when can we expect an update?

Farsight
Nov 23, 2011, 01:34 PM
Saturday. I mentioned it in the last update.

mayor
Nov 23, 2011, 02:09 PM
ow.. sorry.. well I hope you take it as a compliment that I really like this IOT :)

Double A
Nov 28, 2011, 10:29 AM
*le bump post*

mayor
Dec 02, 2011, 04:39 AM
sooo? is this dead?? :(

Farsight
Dec 02, 2011, 08:10 AM
I unfortunately think it is. However, I think i'll start a redux of this once the major IOTs at the moment die down, so we can still start this again.

mayor
Dec 02, 2011, 10:41 AM
that's a shame.. I'll be waiting for the Redux :)