View Full Version : The Law of the Jungle
yahzuk Nov 10, 2011, 09:43 PM HE WHO HAS; GETS
HE WHO WANTS; TAKES
This is the law of the Jungle.
This is the Aztec way.
This game is meant to be very challenging.
This game is meant to be highly competitive.
This game is meant to be interesting and engaging and fun.
This game is not meant, in any way, to be fair.
Welcome to the Jungle.
You're an Aztec now……..
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZ1.png
yahzuk Nov 10, 2011, 09:43 PM Intro
Index
Game Structure
Character Attributes
Aztec Class Structure
Game Decisions
Character Actions
Character Titles
Aztec Gods
Character Attacks
Controlling Units
Proposing Rule Changes
Joining the Game
Rule Change Log
yahzuk Nov 10, 2011, 09:44 PM WELCOME
Welcome to Aztlan, home of the Aztec empire!
You are the ruler of a great house.
Well… a house anyway…. perhaps someday it will be great.
Welcome to Aztlan, home of the Aztec empire!
You are the ruler of a house.
Well… a house implies multiple characters related in some way…. You begin the game all by your lonesome self
Welcome to Aztlan, home of the Aztec empire.
You are a citizen.
No….. Citizens have educations and land and tenants who work the land for them
You? Not so much.
<sigh>
Welcome to Aztlan, home of the Aztec empire.
You are a worthless peasant.
You live on land that is not your own, struggling to eke out a living while the powerful nobility demand what little you have.
But perhaps someday through hard work, treachery and a little luck, you can build a great house to rule over.
And then… then you will make them pay……..
Welcome to the game.
BASIC GAME STRUCTURE
As a player in this game you will control a house consisting of one or more characters.
You only get one upon signing up - expanding your house is up to you.
The game is divided into Council Sessions.
The council session is divided into three parts; "Morning", "Afternoon" and "Evening".
During the Morning the God's Festival is announced and each character may perform 1 action.
During the Afternoon, the results of the Morning are announced and each character may perform 1 action.
During the Evening, the results of the Afternoon are announced, food is consumed and the council session is ended. No actions are performed.
Regardless of what happens in the council, ten gameturns will be played in between each council session.
The actions you perform may increase your character's attributes, improving them throughout the game.
As you accomplish certain things, your character may earn titles, granting him special status, bonuses or abilities.
The game continues until it ends.
The player with the highest total Fame among all his characters will be the winner.
yahzuk Nov 10, 2011, 09:45 PM CHARACTER ATTRIBUTES
All characters have 4 attributes:
Combat Experience (XP) - Earned through combat. New characters start with XP=1.
Fame - Earned through culture. New characters start with Fame = 0.
Craftsmanship - Earned through production achievements. New characters start with Craftsmanship = 1.
Wisdom - Earned through scientific achievements. New characters start with Wisdom = 1.
All of a player's characters belong to the same house.
A house has a single pool of food and of gold. New houses start with Food = 0 and Gold = 0.
FAME
Characters earn Fame by earning culture.
Fame is a measure of a character's standing within Atzlan used for many things.
SCIENCE BEAKERS
Tlatoani, Citizens and Peasants working at Science Academies may earn science beakers.
Science beakers may be used to research new technologies.
Science beakers cannot be saved. Any beakers not used during the council session in which they are earned are lost.
PRODUCTION HAMMERS
Tlatoani, Citizens and Peasants may earn production hammers.
Production hammers may be used to build buildings or train units.
Production hammers cannot be saved. Any hammers not used during the council session in which they are earned are lost.
COMBAT EXPERIENCE (XP)
Soldiers and characters involved in attacks may earn combat experience (XP).
Experience earned increases the character's XP value.
XP also represents the character's health.
When a character is wounded or starving they will lose XP.
A character with 0 XP immediately dies.
GOLD
Each house has a common store of gold.
Gold can be used in several types of character actions.
FOOD
Each house has a common store of food.
Excess food is saved for the next council session.
At the end of every council session, all characters need to eat to stay alive.
The amount of food a character requires depends on their strength and Fame (Kings always expect a better table than peasants!).
The amount of food a character requires is equal to sqrt((XP+Fame)/10), rounded up.
If a house does not have enough food for all of its characters, randomly determined characters will be short of food.
These characters lose XP equal to (XP)*(Food Short)/(Food Required)*(1.5)*(Random Number).
Characters that drop to 0 XP starve to death.
yahzuk Nov 10, 2011, 09:45 PM AZTEC CLASS STRUCTURE
There are several classes within the Aztec society.
PEASANT
Most characters begin the game as peasants.
A character is also considered a peasant whenever they are not specifically something else.
Peasants have no special rights or privileges.
SOLDIERS
Any character in a unit is considered a soldier.
At the beginning of each council session, the Aztec people provide soldiers with food rations of 1 food.
Soldiers that require more than 1 food must receive the remainder from their houses.
CITIZEN
A citizen is a member of lower nobility who has earned the right to own land.
The number of citizens in a city is equal to the number of citizens in the game.
At the beginning of each council session, citizens receive science beakers equal to the per citizen science beakers generated by the city.
Any peasants living on the citizen's land are considered tenants. A tenants' 2nd action each council session must always be to toil on behalf of the citizen.
A citizen is required to defend any of his tenants from attack (automatic - no action required).
New citizens are chosen at random, weighted by Fame.
Citizens may live in puppet cities.
If a citizen starves to death in game, a random citizen is demoted to peasant, weighted by 1/Fame.
If enemy units force a citizen off their current hex, the city is relocated to the new hex. Any peasants residing on the hex are unaffected.
SPECIALIST
A citizen may choose to occupy a specialist slot instead of a land tile.
A specialist is not able to have tenants as they have no land.
At the beginning of each council session the Aztec people provide specialists with 3 food.
TLATOANI
A Tlatoani is king of his city.
At the beginning of each council session the Tlatoani receives the output of his city (no action required).
The food received by the Tlatoani is the city's net food production. The Tlatoani does not lose food if the city's food production is less than 0
The gold received by the Tlatoani is equal to (City Specific Income and Trade per Economic Overview) - (City Specific Expenses per Economic Overview) - (Empire Wide Expenses)*(Citizens in City)/(Total Citizens). The Tlatoani does not lose gold if the gold value is less than 0.
Tlatoani own all strategic and luxury resources generated by the city.
There are several actions that can only be performed by Tlatoani.
New Tlatoani are chosen at random, weighted by Fame.
A puppet city has no Tlatoani.
A peasant residing in the city hex will be a tenant of the Tlatoani.
Tenants of Tlatoani are handled in exactly the same way as tenants of citizens.
Tlatoani are also responsible for maintaining the happiness of the Aztlan.
Each city's happiness is equal to (Happiness Generated by the City)-(Unhappiness Generated by the City).
Happiness from natural wonders are shared by all cities.
Happiness from luxuries are shared among the cities that possess the luxuries.
If the city's happiness is greater than or equal to 0, nothing happens.
If the city's happiness is less than 0, there is a chance each council session that the NPC peasants will revolt against the Tlatoani and remove him from the throne.
A randomly selected character from the city, weighted by fame, becomes the new Tlatoani.
The overthrown Tlatoani becomes a peasant on the hex the new Tlatoani came from.
The odds of being overthrown by the angry mob of NPC peasants is equal to abs|City Happiness/100|
yahzuk Nov 10, 2011, 09:46 PM GAME DECISIONS
The following is a description of how key game decisions are determined.
DETERMINING RESEARCH
Each council session, any character that earned science beakers may choose Research as one of their actions and choose a technology to research.
There is no centralized research institution - each character is free to research anything they wish.
Each gameturn, a technology is randomly selected from among the research actions.
The selection is weighted, in which the strength of each researcher's action is (Beakers)*(Wisdom).
The selected character makes a minor breakthrough in their field of study and earns 1 point of wisdom.
The selection uses up one of the character's science beakers, making that character less likely to be picked again during that council session.
If all of the science beakers of all the characters making a produce action are used up, the remaining selections are made randomly (unweighted).
The character that makes the final breakthrough in unlocking the technology is credited with its discovery and receives the title "Inventor of Technology X".
In the event that no characters make a research action, technologies are randomly selected for research, but no characters gain any wisdom. The research is considered to have been done by NPCs.
DETERMINING PRODUCTION
Each council session, any character that earned production hammers may choose Produce as one of their actions, and choose a building or unit.
There is no centralized production authority - each character is free to produce anything they wish.
Each gameturn, a production item is randomly selected in each city from among the build/train actions.
The selection is weighted, in which the strength of each builder's action is (Hammers)*(Craftsmanship).
The selected character makes significant progress in their production project and earns 1 point of craftsmanship.
The selection uses up one of the character's production hammers, making that character less likely to be picked again during that council session.
If all of the production hammers of all the characters making a produce action are used up, the remaining selections are made randomly (unweighted).
The character that completes a building is credited with its construction and receives the title "Builder of Building X".
The character that completes a unit receives an additional character who has the title "Captain of Unit X".
In the event that no characters in a city make produce action, production is randomly selected in the city, but no characters gain any craftsmanship. The production is considered to have been done by NPCs.
DETERMINING SOCIAL POLICIES
During any council session, any character may choose to spend some of their Fame in support of adopting a social policy. (requires an action).
When it is time for a new policy to be adopted, a policy will be randomly selected.
The selection is weighted, in which the strength of each character's support is equal to the fame spent.
The character who's supported policy is adopted receives the title of "Minister of Policy X".
In the event that no characters have supported adopting a social policy, then adopting a policy will be deferred to a future council session.
DIPLOMACY WITH OTHER NATIONS AND CITY STATES
Aztlan is the greatest empire in the world!
Aztlan does not accept the proposals of lesser nations! Lesser nations must accept the proposals of Aztlan!
Any diplomatic agreements proposed by other nations will be summarily rejected. (they will of course be reported to the Aztec people to alert them to our neighbor's interest)
The Tlatoani of any city has the authority to propose diplomatic agreements with any nation or city state on behalf of Aztlan. (requires an action)
The Tlatoani who makes the agreement collects any direct benefits of the agreement.
Tlatoani do not have the authority to:
Exceed their limit of gold that can be spent in a single council session.
Give away a city other than their own city
Give away luxury or strategic resources they do not control
Gift units
SPENDING GOLD
Any Tlatoani has the authority to spend the empire's gold. (requires an action)
Tlatoanis may spend gold on the following:
Diplomatic agreements they propose
Buying buildings or units in their city
Buying land for their city
Upgrading military units within their city
However, the limit of how much gold any Tlatoani may spend during a single council session is equal to (Total Gold)*(Citizen's in City)/(Total Aztec Citizens).
yahzuk Nov 10, 2011, 09:47 PM CHARACTER ACTIONS
During each council session, every character is permitted to make 2 actions.
This is not a reflection upon the competence of your character. It is a limit upon the number of things you have time to accomplish during a council session.
The order of your actions matter. Actions will be resolved in order of:
Every character's first action from highest to lowest Fame
Every character's second action from lowest to highest Fame
Actions should be signified by putting the appropriate action keyword in bold.
Actions that are not valid at the moment of resolution will be considered void.
Characters that do not submit any actions before the council session closes will not do any actions.
Players are free to submit their character's actions openly through the main thread, or secretly by PM.
LOCATIONS
There are a few exceptions, but most actions involving other characters require that both characters be in the same location.
The following are counted as the same location for the purpose of actions:
Both characters in the same city (they do not have to be on the same hex).
Both characters in the same unit.
Characters in two different units within 2 hexes of each other.
Characters in a city and characters in a unit within the city.
SACRIFICE
Sacrifice another character to one of the Gods.
You may only sacrifice one of your own characters or a character that you have captured as a slave.
You may only sacrifice a character in the same location.
See the section on Gods for more details on sacrificing characters.
OFFERING
Make an offering to one of the Gods.
See the section on Gods for more details on making offerings.
MOVE
Peasants and Citizens may move to another workable hex tile within the same city.
TRAVEL
Characters may travel from one city to another.
Characters become a peasant in the destination city and may choose any workable hex to reside on.
If the cities are not connected by trade routes, traveling to another city requires both of a character's actions for the council session.
ENLIST
Characters may enlist to join a unit.
May also be used for characters to move from one unit to another.
Characters may only enlist in a unit in which the number of currently enlisted characters is less than the unit's health.
See section on controlling units for more details.
ORDER
Only characters with the title "Captain of Unit X" may issue orders to the unit.
See section on controlling units for more details.
DESERT
Characters may desert a unit and move to any workable hex in any city.
Upon deserting a character's Fame is reduced by half, rounded down.
DISBAND
Only characters with the title "Captain of Unit X" may disband the unit.
Characters from the disbanded unit become peasants on randomly selected hexes within the nearest city.
RETIRE
Only characters with the title "Captain of Unit X" may retire from the unit.
Other characters must use the desert action to leave a unit.
Upon retiring a character earns a bonus of 50% of their Fame in recognition of their service.
The retiring character may move to any workable hex in any city.
TOIL
Work the land you are living on to earn its output for your house.
Only peasants may toil.
Characters with the title of "Tenant of Character X" automatically have toil as their 2nd action, but the fruits of their labor go to the citizen that owns the land instead of the character.
EVICT
A citizen may evict a tenant from his land, forcing the tenant to move to another tile of the citizen's choice within the city.
Eviction is the only a citizen may take against one of his tenants.
PROCREATE
Characters may raise a child to increase the size of their house.
Only characters located within Aztec territory may procreate.
In addition to the character action, procreation consumes food from the house equal to (Current Characters+1)^2.
The player gains an additional peasant on the same hex as the character.
The new character may not make any actions until the next council session.
RECRUIT
Characters may use their fame to recruit another character to join their house.
In addition to the character action, recruiting consumes Fame from the character equal to (Current Characters+1)^2.
The player gains an additional peasant on the same hex as the character.
The new character may not make any actions until the next council session.
ATTACK
Characters may attack another character at the same location.
There are several different types of attacks.
See section on character attacks for more details.
DEFEND
Characters may prepare to defend themselves and their house against attacks.
When defending, a character's attributes are doubled for the purpose of defense strength calculations.
A defending character will automatically join the defense of any attack against a member of their house (or on a tenant of a member of their house) in the same location.
A character that uses both actions for defense will have their attributes doubled twice (2x * 2x = 4x)
The doubling of attributes does not apply until the defense action is resolved.
PROPOSE
Any Tlatoani may propose a diplomatic agreement with a foreign nation or city-state.
Any interaction with another nation or city-state is considered a diplomatic agreement.
Only Tlatoani may propose diplomatic agreements.
See section on diplomacy for more details.
SPEND
Any Tlatoani may spend gold from the empire's treasury on diplomatic agreements or purchases within their city.
The limit to how much gold a Tlatoani may spend in a single council session is equal to (Total Gold)*(Citizen's in City)/(Total Aztec Citizens)
See section on spending gold for more details.
RESEARCH X
Any character with one or more science beakers may attempt to research a technology.
See section on determining research for more details.
PRODUCE X
Any character with one or more production hammers may attempt to produce a building or unit within their city.
See section on determining production for more details.
GIVE X
A character may give things to another character in the same location.
Things that may be given:
Fame
Food
Gold
Ownership of a slave
Captaincy of a unit
Citizenship over a tile of land
Rulership of a city
TRAIN
Spend gold from your houses' stores to increase one of your character attributes (XP, Wisdom, Craftsmanship, Fame) by 1 point.
The cost to increase an attribute by 1 pt is equal to (Current Level +1)^2
PURCHASE
Spend gold from your house's stores to buy X points of science beakers, production hammers or food at a cost of 3X gold.
JOIN HOUSES
Players may decide to formally join their houses.
To do this, a Join House action is required by the highest Fame character of BOTH houses.
Once joined, they are considered a single house for all game purposes.
SPLIT HOUSES
Players may decide to formally split a joined house.
To do this, a Split House action is required by the highest Fame character of either house.
The leaving house takes with it (Random Number) percent of the house's Food and Gold stores.
ANNEX
A citizen in a puppet city may annex the city, becoming Tlatoani of the new city.
yahzuk Nov 10, 2011, 09:47 PM CHARACTER TITLES
Characters who accomplish certain things (which may be either positive or negative!) receive a title.
Titles incur some bonus or penalty to the character.
A character may have any number of titles.
INVENTOR OF TECHNOLOGY X (N)
The character that discovers a new technology receives the title of inventor of that technology.
The era number of the technology is placed in parenthesis at the end of the title. (N)
Each council session, characters with the title of Inventor receive a science beaker bonus equal to (N).
BUILDER OF BUILDING X (N)
The character that completes the construction of a building or wonder receives the title of Builder of that building or wonder.
The era number of that building or wonder is placed in parenthesis at the end of the title (N).
Each council session, characters with the title of Builder receive a production hammer bonus equal to (N).
Note that this title is not awarded to characters that complete the production of a unit.
MINISTER OF POLICY X (N)
The character credited with the empire adopting a social policy receives the title of Minister of that Policy.
The era number that the policy is unlocked is placed in parenthesis at the end of the title (N).
Each council session, characters with the title of Minister receive a Fame bonus equal to (N).
SLAVE OF CHARACTER X
A character captured in combat receives the title of slave of character X.
Note that the slave is owned by a specific character, not by the character's house, although ownership of the slave may be given to another character.
If a slave's owner is killed, or if the slave escapes, the title of slave is removed.
Note that slaves may own other slaves. The title of slave is not removed just because the slave's owner becomes a slave.
When a character is a slave, the slave's owner can demand the slave perform a specific action during the morning part of the council session. (The slave's owner cannot demand the slave make a specific action during the afternoon session)
This shall be handled by allowing BOTH the slave AND the slave's owner to submit an action for the morning session.
If the slave's owner submits an action and the slave does not, then the slave's owner's action is followed.
In this case, anything gained for the house is awarded to the slave's owner's house instead of the slaves.
If the slave submits an action and the slave's owner does not, then the slave's action is followed without penalty.
A slave can only do what he's told when he's told what to do!
In this case, anything gained for the house is kept by the slave's house.
If BOTH the slave AND the slave's owner submit an action, then the slave's action is followed and the slave gains the title "Defiant Slave"
In this case, anything gained for the house is kept by the slave's house.
[color=blue] DEFIANT SLAVE (N)
When a slave does not follow his owner's demands, the slave receives the title "Defiant Slave"
Each time a slave is defiant the value of N is increased by 1.
If a slave attacks his owner (including escape attempt) while disobeying an order, the value of N is increased by 2 instead of 1.
If a defiant slave is sacrificed to one of the Gods, the value N is added to the sacrifice value of the slave. (Section section on Aztec Gods).
OWNER OF CHARACTER X
The character that captures a slave receives the title Owner of character X.
(This title is added for convieniece when reading the character chart).
TENANT OF CITIZEN X
A peasant that lives on a hex owned by a Citizen receives the title of Tenant of Character X.
A character that begins a council session as a tenant must have "toil" as their 2nd action, and the fruits of their labors are automatically turned over the Citizen owning the land.
The title of Tenant is immediately lost if either the peasant or the citizen move from the hex.
Tenants have no choice but to toil and a toil action will automatically be given to any tenants who do not submit a toil action when required.
CAPTAIN OF UNIT X
The leader of a unit receives the title of Captain of Unit X.
Only the Captain of a unit may issue orders to that unit (requires an action).
The title of Captain may be given to another character.
CONQUEROR OF CITY X (N)
When an enemy city is captured, all characters in the military unit that captured the city receive the title of Conqueror of City X.
The number of citizens in the city AFTER it is captured is placed in parenthesis at the end of the title. (N)
Each council session, characters with the title of Conqueror receive a Fame bonus equal to (N)
HERO OF CITY X (N)
When a unit liberates a city, all characters in that military unit receive the title of Hero of City X.
The number of citizens in the city BEFORE it is captured is placed in parenthesis at the end of the title (N).
The value of N is increased by 2X if the liberated city was previously controlled by the Aztecs.
The value of N is increased by 3X if the liberated city was originally founded by the Aztecs.
Each council session, characters with the title of Hero receive a Fame bonus equal to (N)
DESTROYER OF CITY X (N)
When a unit razes a city, all characters in that unit receive the title of Destroyer of City X.
The number of citizens in the city BEFORE it is captured *2 is placed in parenthesis at the end of the title (N).
The value of N is 1/2X if the razed city was previously controlled by the Aztecs (round down)
The value of N is 1/3X if the razed city was originally founded by the Aztecs (round down)
Each council session, characters with the title of Destroyer receive a Fame bonus equal to (N)
PREIST OF GOD X (N)
When a character sacrifices another character to one of the Gods, they receive the title of Priest of God X.
The value of the sacrifice is placed in parenthesis at the end of the title. (N)
The bonus received depends on the God to whom the sacrifice is made and the value of the sacrifice. (See section on Aztec Gods for details)
EXPERIENCED AT ATTACK TYPE X
When a character makes a attack of type X and wins the attack, they gain the title "Experienced at Attack Type X".
The character's attack or defense strength is increased by 25% in any future attacks/defenses of that type.
SKILLED AT ATTACK TYPE X
When a character makes a attack of type X against an enemy whose defense strength is greater than the attack strength and wins the attack, they gain the title "Skilled at Attack Type X".
The character's attack or defense strength is increased by 50% in any future attacks/defenses of that type.
Replaces the title of "Experienced at Attack Type X".
MASTER OF ATTACK TYPE X
When a character makes a attack of type X against an enemy with the title "Skilled at Attack Type X" and wins the attack, they gain the title "Master of Attack Type X".
The character's attack or defense strength is increased by 100% in any future attacks/defenses of that type.
Replaces the title of "Skilled at Attack Type X".
yahzuk Nov 10, 2011, 09:48 PM AZTEC GODS
The Aztec Gods exist, and will reward those who please them with offerings and human sacrifices.
There are numerous Aztec Gods, but only the four most powerful Gods are relevant to this game.
Aztec religion is very complicated with many Gods having patronage over many things, with areas often greatly over lapping.
It is obviously greatly simplified for the purposes of this game.
FESTIVALS OF THE GODS
Every council session, a festival is held in honor of one of the Gods, selected at random.
Offerings and sacrifices made to a God during his festival earn 2X the usual bonus.
Priests of a God also receive a recurring bonus during the God's festival.
HUTZILOPOCHTLI, the God of War
Hutzilopochtli is the Aztec God of War.
Characters may make a offering to Huitzilopochtli of their XP, for which Huitzilopochtli will reward them with a blessing of XP equal to (XP Offered)*(Random Number)*(1.5)*(2 if during Festival of Hutzilopochtli).
Hutzilopochltli smiles upon the sacrifice of warriors.
Characters may sacrifice another character to Hutzilopochtli and earn the title "Priest of Hutzilopochtli (N)"
The value of the sacrifice (N) is equal to the sqrt(XP of sacrificed character * 2 if during festival of Hutzilopochtli), rounded down.
During future festivals of Hutizilopochtli, Priests of Hutzilopochtli are rewarded with a blessing of XP equal to N*(Random Number), rounded down.
QUETZALCOATL, the God of Knowledge
Quetzalcoatl is the Aztec God of Knowledge.
Characters may make an offering to Quetzalcoatl of their Wisdom (it is perhaps best not to think to deeply about how this is done!), for which Quetzalcoatl will reward them with a blessing of Wisdom equal to (Wisdom Offered)*(Random Number)*(1.5)*(2 if during Festival of Quetzalcoatl).
Quetzalcoatl smiles upon the sacrifice of scholars.
Characters may sacrifice another character to Quetzalcoatl and earn the title "Priest of Quetzalcoatl (N)"
The value of the sacrifice (N) is equal to the sqrt(Wisdom of Sacrificed Character * 2 if during Festival of Quetzalcoatl), rounded down.
During future Festivals of Quetzalcoatl, Priests of Quetzalcoatl are rewarded with a blessing of Wisdom equal to N*(Random Number), rounded down.
TEZCATLIPOCA, the God of Rulership
Tezcatlipoca is the Aztec God of Rulership.
Characters may make an offering to Tezcatlipoca of their Fame, for which Tezcatlipoca will reward them with a blessing of Fame equal to (Fame Offered)*(Random Number)*(1.5)*(2 if during Festival of Tezcatlipoca)
Tezcatlipoca smiles upon the sacrifice of leaders.
Characters may sacrifice another character to Tezcatlipoca and earn the title of "Priest of Tezcatlipoca (N)"
The value of the sacrifice (N) is equal to the sqrt(Fame of Sacrificed Character * 2 if during Festival of Tezcatlipoca), rounded down
During future Festivals of Tezcatlipoca, Priests of Tezcatlipoca are rewarded with a blessing of Fame equal to N*(Random Number), rounded down.
TLALOC, the God of Fertility
Tlaloc is the Aztec God of Fertility
Characters may make an offering to Tlaloc of their Food, for which Tlaloc will reward them with a blessing of Food equal to (Food Offered)*(Random Number)*(1.5)*(2 if during Festival of Tlaloc)
Tlaloc smiles upon the sacrifice of children.
Characters may sacrifice another character to Tlaloc and earn the title "Priest of Tlaloc (N)"
The value of the sacrifice (N) is equal to sqrt((10*(2 if during Festival of Tlaloc)) - XP of Sacrificed Character), rounded down. Zero if imaginary number (negative inside square root).
During future Festivals of Tlaloc, Priests of Tlaloc are rewarded with a blessing of Food equal to N*(Random Number), rounded down.
Note on Multiple Sacrifices
Many characters may end up making multiple sacrifices over the course of the game.
If a character makes multiple sacrifices to the same God, their titles will be treated as "Priest of God X (N1+N2)."
If a character makes multiple sacrifices to different Gods, their titles will be treated as "Priest of God X (N1), Priest of God Y (N2)".
yahzuk Nov 10, 2011, 09:48 PM CHARACTER ATTACKS
There are may types of attacks, explained a little later.
All attacks have the same basic components: Attack Strength, Defense Strength, Location Strength and Attack Results.
ATTACK STRENGTH
The strength of the attack is equal to sqrt(N1) + sqrt(N2) +….
N equals the character attribute, depending on the type of attack.
If multiple characters are involved in the attack or if multiple attributes are involved, they are added together after sqrt taken.
DEFENSE STRENGTH
The strength of the defense is equal to sqrt(N1) + sqrt(N2) +….
N equals the character attribute, depending on the type of attack.
If multiple characters are involved in the defense or if multiple attributes are involved, they are added together after sqrt taken.
LOCATION STRENGTH
The location strength is a reflection of the justice and order in the location of the attack.
The higher the location strength, the more difficult it is to carry out attacks.
The location strength is equal to either the city strength or the unit's melee strength, whichever is relevant.
ATTACK RESULTS
The results of the attack are determined by (Random Number ) * (Attack Strength + Defense Strength + Location Strength) / (Defense Strength+ Location Strength)
As always, the random number is a randomly determined number between 0 and 1
If the resulting number is between 0 and 0.33, then all attackers suffer the result of a failed attack.
If the resulting number is between 0.33 and 0.67, then the principal attacker suffers the result of a failed attack.
If the resulting number is between 0.67 and 1, then the attack is essentially a draw with no result.
If the resulting number is between 1 and 1.5, then the principal defender suffers the result of a successful attack.
If the resulting number is greater than 1.5, then all defenders suffer the result of a successful attack.
JOINT ATTACKS
Two or more characters may make a joint attack.
Joint attacks require a lot of coordination.
All characters participating in the joint attack must indicate it is a joint attack, and submit a matching action for the attack.
Each character must name all the other characters participating in the joint attack.
Otherwise the joint attack fails to happen (action voided) amid the confusion of miscoordination.
If successfully coordinated, the joint attack occurs on the action of the slowest participant.
One character may be designated the "principal attacker" to lead the attack. Again, all character participating in the joint attack must have matching orders.
If no principal attacker is designated, the slowest participant is considered the principal attacker.
DESPARATE ATTACK
Any character may declare their attack to be a desperate attack.
In a desperate attack, the attacker's relevant character attributes are doubled for the purpose of attack strength.
However, as a result of over-extending themselves, the attacker's relevant character attributes are decreased by half after the attack (regardless of attack result).
TYPES OF ATTACKS
There are many ways to attack someone; using your physical might, your intellect, or your position of status.
DUEL
A duel is an "honorable" contest of physical combat.
The attack strength is based on XP.
The defense strength is based on XP.
The losing side loses XP equal to (Random Number)*(XP)*(1.5)
The winning side gain XP equal to (Random Number)*(Enemy XP Lost), rounded down, divided among winners according to combat strength
A character cannot lose more XP than they started with.
ASSASSINATE
An assassination is a "dishonorable" attempt to kill an enemy
The attack strength is based on XP and Wisdom.
The defense strength is based on XP.
The losing side loses XP equal to (Random Number)*(XP)*(1.5)
The winning side gain Wisdom equal to (Random Number)*(Enemy XP Lost)*(Random Number if Attacker Wins), rounded down, divided among winners according to combat strength
A character cannot lose more XP than they started with.
DEBATE
A debate is an "honorable" attempt to outwit an enemy.
The attack strength is based on Wisdom.
The defense strength is based on Wisdom.
The losing side loses Wisdom equal to (Random Number)*(Wisdom)*(1.5)
The winning side gain Wisdom equal to (Random Number)*(Enemy Wisdom Lost), rounded down, divided among winners according to combat strength
A character cannot lose more Wisdom than they started with.
DISCREDIT
Discrediting an enemy is a "dishonorable" way to undermine their credibility.
The attack strength is based on Wisdom and Fame.
The defense strength is based on Wisdom.
The losing side loses Wisdom equal to (Random Number)*(Wisdom)*(1.5)
The winning side gain Fame equal to (Random Number)*(Enemy Wisdom Lost)*(Random Number if Attacker Wins), rounded down, divided among winners according to combat strength
A character cannot lose more Wisdom than they started with.
CHALLENGE
A challenge is an "honorable" attempt to seize control of a city, piece of land, unit or ownership of a slave.
The attack strength is based on Fame.
The defense strength is based on Fame.
The losing side loses Fame equal to (Random Number)*(Fame)*(1.5)
The winning side gains/retains control of the item in question and gains Fame equal to (Random Number)*(Enemy Fame Lost), rounded down, divided among winners according to combat strength
A character cannot lose more Fame than they started with.
OVERTHROW
Overthrow is a "dishonorable" attempt to seize control of a city, piece of land, unit or ownership of a slave.
The attack strength is based on Fame and XP.
The defense strength is based on Fame.
The losing side loses Fame equal to (Random Number)*(Fame)*(1.5)
The winning side gains/retains control of the item in question and gains XP equal to (Random Number)*(Enemy Fame lost)*(Random Number if Attacker Wins), rounded down, divided among winners according to combat strength
A character cannot lose more Fame than they started with.
STEAL
Stealing is a "dishonorable" attempt to take a house's stores of food and gold.
A stealing attack may only be targeted against the highest Fame member of a house.
The attack strength is based on Wisdom and XP.
The defense strength is based on Fame.
If the attack is successful, the attackers steal food equal to (Food Stores)*(Random Number) and gold equal to (Gold Stores)*(Random Number).
The losing side loses XP equal to (Random Number)*(XP)*(1.5)
The winning side gains 1 pt of Fame.
CAPTURE
Capture is an attempt to take an opponent as a slave.
The attack strength is based on XP, Wisdom and Fame.
The defense strength is based on XP, Wisdom and Fame.
The losing side is taken as slaves.
The winning side gains 1 pt of XP, Wisdom and Fame.
ESCAPE
Escape is an attempt to escape from slavery.
Capture is an attempt to take an opponent as a slave.
The attack strength is based on XP, Wisdom and Fame.
The defense strength is based on XP, Wisdom and Fame.
The attacker (escaping character) gains 1 pt of XP, Wisdom and Fame.
If the attack is successful, the slave escapes and is no longer a slave.
If the attack fails, the defender gains 1 pt of XP, Wisdom and Fame.
yahzuk Nov 10, 2011, 09:49 PM UNITS
The Aztecs are a warrior people and this game will involve a great deal more warfare than my previous games.
For the first time, I am giving players a high level of control over individual units.
For simplicity, all units are handled in this same manner, including military units, settlers, workers, work boats and Great People.
NEW UNITS
When a new unit is created, the player credited with finishing the unit receives a new character who starts as a soldier and has the title "Captain of Unit X"
If a worker is captured, the player controlling the Captain of the capturing unit receives the new character.
If a unit acquired by other means (social policy, wonders, gifts), the new character will be given to an appropriate player as determined by Yahzuk.
ENLISTING IN A UNIT
Any character may join a military unit by enlisting. (See character actions)
The maximum number of characters that may be part of a unit at any given time is equal to the unit's current health.
A unit at full health may contain 10 characters.
Any character spots not filled by player's characters are filled by NPCs (not individually tracked).
Player characters may displace NPCs by enlisting in a unit.
Even units like Great People may have up to 10 characters. These characters are essentially the Great Person's support staff, with the "Captain" being his Chief of Staff who has a great deal of influence over the Great Person.
CONTROLLING UNITS
The Captain of the unit controls the military unit, which is done by issuing orders (counts as an action).
If a unit contains no player's characters the unit is controlled by Yahzuk.
The Captain may issue orders as broadly or as specifically as he likes.
The Captain may issue conditional orders, giving the unit instructions on how to handle a situation that may or may not arise.
When issuing orders, the Captain is restricted to a word limit equal to 5 * (the unit's current level).
This is not a reflection upon you as a Captain. This is the limit of how complex an order the unit is capable of understanding and following.
A fresh rookie unit can only handle very basic orders. A highly experienced unit can handle very complex units.
A Captain may double his word limit by using both of his actions for the council session to issue orders.
If the Captain goes over the word limit, the unit will become confused and will fortify in their current position because they don't know what else to do.
Non-military units that don't have a "level", have a fixed order word limit of 15.
A unit will maintain the same orders from council session to council session, until the Captain issues new orders.
The Captain may not "add-on" to a previous sessions orders. When new orders are issued, the orders from previous sessions are discarded.
The Captain of a unit does not have the authority to declare war (cannot attack units we are not at war at or violate closed borders).
Remember: Whatever orders you give a unit determine what the unit does for the next 10 turns!
LIFE AND DEATH IN A UNIT
A unit at full health contains 10 characters (some player characters and some NPCs)
When a unit loses health, some of those characters are killed
Killed characters are selected at random, weighted by 1/XP.
NPC characters are considered to have a permanent XP = 1.
If a unit is killed, all characters within the unit are killed.
If a settler or worker is captured, all characters within the unit are removed from the game, but will be returned if the unit is later rescued.
When a unit gains health, NPCs automatically and immediately fill in the restored character spots.
If the Captain is killed, a randomly selected character, weighted by Fame, is promoted to Captain.
When a military unit gains XP, Fame or gold through any of its actions, all characters within the unit earn the same amount of XP, Fame or Gold.
When a military unit receiveing the combat bonus from a nearby General gains XP, Fame or Gold through any of its actions, all characters within the General's unit earn the same amount of XP, Fame or Gold.
DISBANDING AND DESERTION
The Captain of a unit may disband the unit, in which case all characters of the unit become peasants in the nearest Aztec city.
Characters form a military unit may "enlist" in another military unit as an action during any council session.
The Captain of a unit may retire from the unit.
Otherwise, characters must "desert" the unit in order to leave it.
Settling a city, expending a Great Person, or using a work boat consumes the Captain of the unit.
Any other characters within the unit are treated as if the unit had disbanded.
CAPTURING CITIES AND WORKERS
When ordering a unit to capture a city or worker, the Captain may specify in his orders what to do with the captured city or worker.
If not specified, it shall be assumed that a captured city becomes a puppet state and that captured workers will be kept.
yahzuk Nov 10, 2011, 09:50 PM PROPOSING CHANGES TO THE RULES
Over the past couple games, it's become clear that as soon as I post a set of rules, someone is going to have suggestions on how they should be changed.
So now I'm giving in and setting up a formal system for proposing rule changes.
Simply send me a PM with your wonderful new idea.
Discuss it to your heart's content on the main thread or elsewhere, but for the official proposal send me a PM so I see it quickly.
But like the Aztec Gods - Yahzuk demands sacrifices!
Include with your proposal an offering of 25 points of XP, Wisdom, Craftsmanship and/or Fame from one or more of your non-slave characters.
The offering doesn't gaurentee your proposal will be accepted, but without it Yahzuk will not consider your words.
However, your proposal will be accepted as long as:
You adhere to the proposal procedure (as judged by Yahzuk!)
Your idea is fitting with the existing rules and tone of the game (as judged by Yahzuk!)
Your idea is reasonably easy to implement and administrate (as judged by Yahzuk!)
Your idea does not throw off the intended balance of key aspects of the game (as judged by Yahzuk!)
Your idea does not negatively impact the running of or playing of the game (as judged by Yahzuk!)
Don't think your wonderful idea is worth 25 points of XP, Wisdom, Craftsmanship, and/or Fame?
Well, if you think so little of your idea, then why are you bothering me with it?
Begone you! Play the game or don't.
Wait, what?
Ohhhhhhhhhhhhhhhhh……
I see - You think your wonderful idea is woth 25 points of XP, Wisdom, Craftsmanship and/or Fame, but your don't have 25 such points.
Well then, spend a few council sessions experiencing the existing rules, earn yourself some points, and then you can propose your wonderful idea!
So now everyone's happy, right?
Well, I am anyway, and that's good enough for me!
yahzuk Nov 10, 2011, 09:50 PM JOINING THE GAME
If you've read and understood all that and are still interested in joining this game, then you must be some knid of madman.
Aztlan needs people like you!
If you haven't read and/or understood all that and are intent on joining the game anyway, then you must be a poor unfortunate fool destinated to wind up on the pointy end of some madman's knife.
Aztlan needs people like you!
Either way, sign up and join the game.
When joining the game, you receive one peasant with XP 1, Wisdom 1, Craftsmanship 1, Fame 0.
You are head of your own house with food 0 and gold 0.
You get to give your peasant a name and choose a workable hex in any ciity to live on.
Characters that do not choose a starting location will be assigned one at random.
During the pre-game signup perido only, characters may choose to enlist in the starting warrior instead of choosing a workable tile.
If you played in the previous game, A More Pefect Union, then you start with gold equal to your AMPU score.
You may use your gold prior to the start of the game:
Purchase Food, Science Beakers or Production Hammers at a cost of 3 gold per resource point.
Increase your Fame, Wisdom or Craftsmanship at a cost of (Current Level+1)^2.
Recruit another character to your house at a cost of (Current Characters+1)^2 fame.
KICKING OFF THE GAME
Ideally I'd like to have at least 10 players signed up before starting the game.
At that point, two characters will be randomly selected to begin as the first Tlatoani and citizen.
This character selection is weighted according to Fame.
Starting character fame is equal to 0 unless you purchase points of Fame with AMPU gold.
In the unlikely event that there are not at least 2 characters with some Fame before the start of the game, the first Tlatoani and citizen selection will be unweighted.
At this point, the council of T0 will be held and all characters may make their 2 actions.
Players may continue to sign up for the game at any point throughout the game.
The starting map will be posted.
We are obviously the Aztec and the game speed is standard. All victory conditions are enabled.
That's all you really need to know about the game settings.
SIGNING UP AGAIN
If you lose all of your characters, you are welcome to sign back up to try again.
It is possible for a player to find himself in a position where all of his characters are trapped as Slave-Tenants, leaving the player unable to control them.
In this case the player must wait 3 council sessions, at which point if all of his characters are still trapped as Slave-Tenants, the player will be allowed to sign up again, even though he still has characters in the game.
yahzuk Nov 10, 2011, 09:51 PM 13-Nov-11
Random starting location assigned if none chosen
Characters may choose to enlist in starting warrior as their location (during pregame signup period only)
15-Nov-11
Added note about tenants of Tlatoani (section 5)
Added rules about city happiness and angry mobs of NPC peasants (section 5)
Adjustment to determining research/production - hammers/beakers get used up as selections made - reducing chance of same character always picked (section 6)
Adjustment to "honorable" attacks - point gain for winning based on enemy's points, not your own. Reduces benefit of attacking significantly weaker characters. (section 10)
16-Nov-11
Misc spelling corrections
Rebalanced attack outcomes (section 10)
Clarifications to city production for Tlatoani (section 5)
Council session divided into morning and evening. (section 3)
23-Nov-11
Changed council session terminology (section 3)
Clarified rules on slaves and tenant actions when no actions submitted (section 8)
25-Nov-11
SIGNIFICANT CHANGE - Added rules for Defiant Slaves (section 8)
Added Owner of slave title to list (section 8)
Can only sacrifice character in same location (section 7)
Clarified joint attacks and principal attackers (section 10)
So I've made a significant change here and it deserves a little commentary.
I've given slaves the oppurtunity to be defiant and disobey their owner's orders.
Why?
After a great deal of delibration, I ultimately decided it was a problem that the slave-tenant thing took away both of a character's actions.
I don't care so much that it was a raw deal for the slaves - obviously it was, but frankly slaves deserve a raw deal - no, the problem for me was that it was such a singular path, and that is against what I'm trying do with this game , not to mention rather boring.
As it stood before, anytime you captured a slave, the logical thing to do was to march him directly to some citizen's tile (obviously your own if possible) and lock up both of the slave's actions so he can't oppose you until you were good and ready to sacrifice him.
There's no real decision involved in that. It's a giant neon sign that says "Tap Here".
So now there is a greater dynamic between slave and owner.
Are you cruel to your slaves? Or merciful?
Do you demand a slave obey you in the morning and toil for you in the afternoon too? Or do you allow him some measure of freedom for the later part of his day?
Do you dutifully obey your owner's wishes in the hopes of pleasing him and living long enough to someday regain your freedom? Or do you risk your owner's wrath by defying him now?
Do you sacrifice a defiant slave immediately? Or do you risk losing him in order to sacrifice him for an even greater value at a later time.
Now these are decisions worthy of some thought!
Thus endeth my rant. Register your complaints vai the procedure outlined in section 12.
`
yahzuk Nov 10, 2011, 09:51 PM reserved 15/15
yahzuk Nov 10, 2011, 09:57 PM reserved for future use
yahzuk Nov 11, 2011, 07:15 AM decided to block out a few more reserved posts for future needs 16/20
yahzuk Nov 11, 2011, 07:15 AM reserved 17/20
yahzuk Nov 11, 2011, 07:17 AM reserved 18/20
yahzuk Nov 11, 2011, 07:24 AM reserved 19/20
yahzuk Nov 11, 2011, 07:24 AM reserved 20/20
CivOasis Nov 11, 2011, 08:21 AM I'll probably join this, once everything's in place to.
Tambien Nov 11, 2011, 08:35 AM I will probably join as well.
CivOasis Nov 11, 2011, 09:51 AM If I may make a suggestion:
Optik made some very good Pre-Columbian civilizations (with leaderheads) a while back, and they still function, IIRC. Adding those might be interesting for RP.
The list of civs:
Carribean (Arawak/Taino/Karib amalgam)
Tupi
Mapuche
Zapotec
Maya
Chibcha
Sioux
Adding those (Plus the official Pre-Columbian civs, and maybe Poly) might make for a more immersive experience.
yahzuk Nov 11, 2011, 10:19 AM If I may make a suggestion:
Optik made some very good Pre-Columbian civilizations (with leaderheads) a while back, and they still function, IIRC. Adding those might be interesting for RP.
An interesting idea but I'm not entirely sure how to do all that and I don't wish to delay the game to work on figuring it out.
CivOasis Nov 11, 2011, 10:44 AM Under the modbrowser, look up ANAC (Civ pack). All of them are in there, just check the mod to use it.
That being said, there is another Inca civ in there, so, if the civs aren't manually checked, you might run the chance of ending up with it in the game. Which isn't necessarily a problem, it runs closer to the Northern Incan empire then it does to the true one.
Edit: Not sure if the Incan text keys conflict, but I can post a version of this mod and the one below that will be compatible.
CivOasis Nov 11, 2011, 10:47 AM Also, if you do opt for the above, Pouakai made a Templo Mayor wonder (15% wonder production in city that builds it).
christos200 Nov 12, 2011, 05:53 AM I will join this.
Jehoshua Nov 12, 2011, 05:58 AM your joining will likely be disregarded since Yahzuk has already said he will only accept admissions beginning from the time all the rules for the game are laid out.
christos200 Nov 12, 2011, 06:02 AM your joining will likely be disregarded since Yahzuk has already said he will only accept admissions beginning from the time all the rules for the game are laid out.
Because i am EPIC he will let me join right now.
Jehoshua Nov 12, 2011, 06:09 AM :p we'll see :lol:
CELTICEMPIRE Nov 12, 2011, 06:56 AM It's been a while since I've done an interactive Civ 5 game, so I think I'll try this out.
Jehoshua Nov 12, 2011, 06:59 AM Excellent Excellent. This is looking to be a good game amongst many on this forum.
*insert shameless advertisement for Government and Politics here*
Tambien Nov 12, 2011, 07:00 AM :agree: *especially to the shameless advertisement*
Jehoshua Nov 12, 2011, 07:02 AM Anyways, Celtic I look forward to sacrificing you on the obsidian altar of Tezcatlipoca titlacauan and offering your heart to the living gods of Aztlan. :mwaha:
CELTICEMPIRE Nov 12, 2011, 07:08 AM *insert shameless advertisement for Government and Politics here*
:agree: *especially to the shameless advertisement*
Maybe I should join GaP, now that I'm only in 1 IOT game, I'll check it out.
Tambien Nov 12, 2011, 07:44 AM Join! Its the best political manipulation game around! (And it is ruled by Jehoshua and his freinds, as it has been for centuries)
Pouakai Nov 12, 2011, 11:01 PM Also, if you do opt for the above, Pouakai made a Templo Mayor wonder (15% wonder production in city that builds it).
Don't forget Teotihuacan! :D
Thanks mate!
Yahzuk, does every game need to be more complicated than the last? Whoa... I think I'll keep an eye on this, won't nessicarily join yet.
yahzuk Nov 12, 2011, 11:29 PM Don't forget Teotihuacan! :D
Thanks mate!
Yahzuk, does every game need to be more complicated than the last? Whoa... I think I'll keep an eye on this, won't nessicarily join yet.
"needs to be"? Perhaps not, but it is.
yahzuk Nov 12, 2011, 11:36 PM Nearing completion. Still a couple sections I'm finishing up. Things should be starting to come together to make sense. Let me know if you have specific questions about the sections already posted.
Ceskari Nov 13, 2011, 12:42 AM I woke up in the jungle, with a severe headache, and having forgotten everything and everyone... with just a carved stone knife in my hand and a strange sense of purpose pounding at my forehead... Slashing and hacking my way through the all but impenetrable mangrove, dodging crocs, jaguars, and toucans, eating rats and the occasional peccary I finally ended up on a hilltop where a view to a new clearing in the forest availed the beginnings of a new city. I found a ball of thread on the ground, and following the lead, there was the ancient symbol that translates to: "Subscribe to thread". That I indeed did.
Sparthage Nov 13, 2011, 09:30 AM I'm in too. For blood and glory, may we conquer the heavens, the earth, and the sea. The Aztecs shall rule the world.
Princeof Persia Nov 13, 2011, 10:51 AM I'm in and waiting.
yahzuk Nov 13, 2011, 12:47 PM SIGNUPS FOR THE GAME ARE NOW OPEN.
All the rules are up. Some sections received minor tweaks since they were first posted - you may want to check the edit dates to be sure you don't miss anything.
I'm still doing some last minute fine tuning before the start, but form this point forward any adjustments will be noted in the thread as well as a change log in one of the reserved posts.
Those of you who have already posted - any attempt to sign up before this post is invalid and will be ignored.
I do however greatly appreciate your early interest and hope you are all planning to sign up now.
My goal is to make the first Tlatoani and Citizen selection and kick off the first real council session on Thursday.
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0Tenochtitlan.png
180 pts, Rudragun : America First Party
147 pts, Ceskari : Communist Party
42 pts, Sparthage : America's Fist Party
30 pts, GreyWithAnE : America's Fist Party
30 pts, ShadowNX : Communist Party
22 pts, TaintedTamt : Communist Party
19 pts, DefoesRightBoot : America First Party
19 pts, Jehoshua : America First Party
19 pts, Spicerman : America First Party
15 pts, LucienX : America First Party
15 pts, tss77 : America First Party
11 pts, filli noctus : American Sporting Gentleman's Party
11 pts, Gigagar : Horned Owl Party
11 pts, Omega124 : Rattlesnake Party
11 pts, Tambien : MOR Party
11 pts, Triskelli : no party
11 pts, arya126 : America's Fist Party
9 pts, darknight66071 : Communist Party
5 pts, JoanK : Communist Party
4 pts, Steel Knight : Expanionist Party
4 pts, princeof Persia : America's Fist Party
2 pts, americanking : America's Fist Party
1 pts, chgrogers : American Sporting Gentleman's Party
Good Luck!
You're going to need it :backstab:
CivOasis Nov 13, 2011, 01:25 PM I join as Tenoch (house of Tenoch, until I can find out which one he was actually from...)
Ceskari Nov 13, 2011, 02:07 PM Approaching the city of Tenochtitlan, I see another ancient symbol that means signing up for a game. I'm all in for this one. I don't remember my name, so I search the wisdom of the locals who bless me with the name of:
Cuautlequetzqui
They assign me to the "House of Ceskari" whatever that means. Let the gods of this Civilization be merciful on me.
christos200 Nov 13, 2011, 02:23 PM I join as christos of the house of Bismarc.
JoanK Nov 13, 2011, 02:48 PM I join too!
As Joatzli of the Tehuantepec House
filli_noctus Nov 13, 2011, 02:55 PM I'm in, I shall be Noctusuma of the house Filotl. With the gods behind us we shall dominate this land.
Jehoshua Nov 13, 2011, 03:40 PM I join!
I shall be named Ahuitzotl of the House of Chacultepec, glory to Tezcatlipoca Titlacauan and all the gods! (Ahuitzotl likes shiny highly valuable things and thus lives on the gems hill/forest tile)
(MPU gold expenditure 9 on food, 10 on fame)
CivOasis Nov 13, 2011, 03:45 PM Ahuitzotl?
I presume you're going for a reference to the king, not the creature...
Jehoshua Nov 13, 2011, 04:28 PM ooc: Or I could be referencing both. ;)
Caragus Nov 13, 2011, 05:37 PM I join as Tonauac of House Xipilli.
yahzuk Nov 13, 2011, 08:55 PM minor additions to section 13
Random starting location assigned if none chosen
Characters may choose to enlist in starting warrior as their location (during pregame signup period only)
TaintedTamt Nov 13, 2011, 09:21 PM I think I'm gonna sit this one out. It is a lot more confusing then the last one but I'm sure a lot more will get done this time around. I remin a lurker though and look forward to what ever Yahzuk brings out next. :)
GreyWithAnE Nov 14, 2011, 12:47 AM I am IN! As Eazulotl of House Greyzatl
A few questions, Yahzuk:
1) You say that "Characters in two different units within 2 hexes of each other" are considered in the same location. Does this mean "2 steps away" (ie, one could reach the other with 2 movement points), or "2 hexes in between" (ie, it would take 3 moves for one to reach the other).
2) Unless I'm missing something, it seems that these are the only ways to gain Food for your house: Toil on a food-bearing hex (for yourself, not for another Citizen), Purchase food with gold, get tenants to Toil for you, be a Specialist, or be a Tlatoani. Is this correct?
3) Does a Tlatoani gain the base yield from his city every turn, or the net yield of his city? In other words, would the Tlatoani of Tenochtitlan on the Starting Map gain 2 food, or 0 food?
4) For attacks, the Location Strength is defined as the City Strength, but does this apply to attacks that occur in hexes outside the city? The rules imply that this is the case, but I want to make sure.
5) A few Toiling questions:
a) If a peasant resides on an unowned (no Citizen present) hex, is he still forced to Toil as his second action?
b) Can you Toil twice per session? Does this rule change if one of the two is a forced Toil?
c) Does anything prevent multiple characters from Toiling the same square in a given session?
EDIT: More.
6) Do you need two House members to use the Procreate action?
7) Does city-based culture count as "city output" for a Tlatoani, and therefore get added to his Fame every session?
Ceskari Nov 14, 2011, 01:26 AM They say in the jungle it gets harder every day. So I choose to reside smack dab in the center of the city. But then, "It's a jungle out there" so who knows what it will be like?
So in summary, Cuautlequetzqui of The House of Ceskari, city center hex
Caragus Nov 14, 2011, 06:42 AM Enlist in the starting warrior.
Tambien Nov 14, 2011, 07:21 AM I walk among the jungles of my homeland, looking up at the yellow things above me. The bananas look ready to eat, but man could never eat such monkey fodder. Or could he? I quickly climb the trees and begin to pick bananas. When I have a stock of the things I climb down. Now I must open them, but how? I look up and see the monkeys opening them by their bottom. I try, and manage to do it too. I take a bite, and its actually pretty good. I am Chicona of the House Ahui. I am ready to take Aztlan by storm.
OOC: In case it wasn't obvious, I live in that tile with the bananas.
Jehoshua Nov 14, 2011, 07:54 AM ooc: I thought we lived in Aztlan :p
Tambien Nov 14, 2011, 07:57 AM OOC: I know. But I live, specifically, in the banana tile. If I cant then I like to go there alot.
Jehoshua Nov 14, 2011, 07:58 AM OOC: your clearly missing my point. Read your post again.
Tambien Nov 14, 2011, 08:13 AM OOC: :blush: oops... Well, I just finished a large amount of GaP related work... Anyway, I fixed it.
Sparthage Nov 14, 2011, 08:51 AM Officially joining.
Found House of Sparthage
Sign up as Sparthage in the Warrior
yahzuk Nov 14, 2011, 11:04 AM Good questions
1) You say that "Characters in two different units within 2 hexes of each other" are considered in the same location. Does this mean "2 steps away" (ie, one could reach the other with 2 movement points), or "2 hexes in between" (ie, it would take 3 moves for one to reach the other).
1 hex between them
2) Unless I'm missing something, it seems that these are the only ways to gain Food for your house: Toil on a food-bearing hex (for yourself, not for another Citizen), Purchase food with gold, get tenants to Toil for you, be a Specialist, or be a Tlatoani. Is this correct?
You missed join a unit and receive rations, and steal it from another house
3) Does a Tlatoani gain the base yield from his city every turn, or the net yield of his city? In other words, would the Tlatoani of Tenochtitlan on the Starting Map gain 2 food, or 0 food?
Net.
Note on the starting map that the citizen is unemployeed. The citizen will be placed in the location of the character who gets selected to be the citizen after the pregame signup period.
4) For attacks, the Location Strength is defined as the City Strength, but does this apply to attacks that occur in hexes outside the city? The rules imply that this is the case, but I want to make sure.
Yes, applies to all of the city's workable hexes
5) A few Toiling questions:
a) If a peasant resides on an unowned (no Citizen present) hex, is he still forced to Toil as his second action?
b) Can you Toil twice per session? Does this rule change if one of the two is a forced Toil?
c) Does anything prevent multiple characters from Toiling the same square in a given session?
a) No, if no one owns the land then there is no landowner who must be paid. Both of your actions are your own to use
b) Peasants are free to use both actions for toiling.
c) No, any number of peasants may reside on the same tile. Any number of them may toil. If the tile is owned by a citizen, ALL of the peasants there are required to toil on behalf of the citizen for their 2nd action. A large number of peasants residing on the same tile is likely to attract the attention of citizens eager for a large supply of free labor.
6) Do you need two House members to use the Procreate action?
No, there are plenty of NPCs in the city willing to help you with that
7) Does city-based culture count as "city output" for a Tlatoani, and therefore get added to his Fame every session?
Yes. Ruling over a city is a good way to get famous.
yahzuk Nov 14, 2011, 11:09 AM So in summary, Cuautlequetzqui of The House of Ceskari, city center hex
I hadn't considered that peasants may want to live the city hex. I will allow it, but will need to adjust the rules.
1) The city hex is owned by the Tlatoani. Residing in the city hex makes you a tenant of the Tlatoani, which will be treated the same way as being a tenant of a citizen.
2) Toiling on a city hex earns you the output of the tile, not the output of the city
Ceskari Nov 14, 2011, 11:58 AM I hadn't considered that peasants may want to live the city hex. I will allow it, but will need to adjust the rules.
1) The city hex is owned by the Tlatoani. Residing in the city hex makes you a tenant of the Tlatoani, which will be treated the same way as being a tenant of a citizen.
2) Toiling on a city hex earns you the output of the tile, not the output of the city
Oh, I thought I was eligible to BECOME Tlatoani if I reside in the city! :crazyeye:
yahzuk Nov 14, 2011, 01:11 PM All peasants are eligible to be selected as the first Tlatoani or the first citizen.
All soldiers (anyone who starts enlisted in the starting warrior instead of on a hex) is eligible to be selected as the first Captain of the unit.
christos200 Nov 14, 2011, 01:14 PM I will be the first Tlatoani.
JoanK Nov 14, 2011, 01:58 PM How do you know that?
christos200 Nov 14, 2011, 02:02 PM I know it. Only someone as epic as me can be the first Tlatoani. :p
JoanK Nov 14, 2011, 02:06 PM Whatever you say or think. Theorically nothing else should be counted or weight the random choose.
GreyWithAnE Nov 14, 2011, 02:29 PM Thanks yahzuk!
A couple follow-ups, then (I think this is my last batch, but I make no promises):
1) For gold gained by a Tlatoani each session, will building, unit, and/or road maintenance be manually subtracted out by you before it is given to the Tlatoani's house? In the game this is all done at the empire level, and the Gold displayed in the City view is revenue-only.
2) What will be done will extra turns of production and/or science in a given session, after a building/unit/tech is completed? For instance, if Tenochtitlan builds a Scout in Session 1 and finishes it in 5 turns, what will be built for the remaining 5 turns before the next Session? Will the Tlatoani have any say in this (ie, the Tlatoani can say that the city follows the recommendation of the Military Advisor in the absence of any order, or the Tlatoani of the Capital can set a Research Goal which will be followed in the absence of any in the case of an overflow)? This situation will arise fairly often -- basically every time a unit/building/tech is finished -- so we should probably have a better solution than random selection or Wealth production (after Currency).
(By the way, I am really looking forward to this game. The rules are very well designed, with a few seriously fun wrinkles here and there, and a clear goal of emergent gameplay. This should be an absolute riot from start to finish.)
EDIT: Two more.
3) Will we know which god's festival is active before we choose to make Offerings/Sacrificies? In other words, will we know the Festival that is active in turns 1-10 before we choose our first actions for the game, or will we only be informed of the festival in the after-session report when we are told of the outcomes of our actions?
4) I'm almost afraid to ask this one, but will one of us be declared the winner even if the Aztecs lose the game? I know I don't get to write the rules, but I really, really hope this isn't the case.
CivOasis Nov 14, 2011, 02:39 PM If we choose exact tiles, then Tenoch claims the gems!
yahzuk Nov 14, 2011, 03:37 PM Will have to come back to the other two later, when I have more time.
3) Will we know which god's festival is active before we choose to make Offerings/Sacrificies? In other words, will we know the Festival that is active in turns 1-10 before we choose our first actions for the game, or will we only be informed of the festival in the after-session report when we are told of the outcomes of our actions?
The festival will be announced at the beginning of the council session.
4) I'm almost afraid to ask this one, but will one of us be declared the winner even if the Aztecs lose the game? I know I don't get to write the rules, but I really, really hope this isn't the case.
Probably, only because for the time investment its nice to be able to declare someone the winner at the end. But they'd only be half a winner if we lose. The least of all losers maybe? Regardless of the term, someone will be declared to have performed better than everyone else.
swimandciv Nov 14, 2011, 07:02 PM While I am a little tentative that these rules are extremely complicated I will join this game. I will be Tlaloc of the house Atlaua.
(advertisement for Governments and politics)
dot80 Nov 14, 2011, 08:10 PM I join as Matlal and found the House of Doteiti. I'll start in the diamond tile.
Jehoshua Nov 14, 2011, 08:13 PM I thought Tlaloc was the fertiliy god who likes children. meh, I suppose Swimandciv seeks to honour the god with his name.
CivOasis Nov 14, 2011, 08:26 PM Ooc: Already claimed the gems, Dot.
yahzuk Nov 14, 2011, 08:31 PM 1) For gold gained by a Tlatoani each session, will building, unit, and/or road maintenance be manually subtracted out by you before it is given to the Tlatoani's house? In the game this is all done at the empire level, and the Gold displayed in the City view is revenue-only.
Still thinking on this. I think it makes more sense for maintenance to have an impact but I need to consider how much additional work that may involve.
But your question reminded me that I had intended to do something with happiness that I forgot about and I may yet add that in before we start.
2) What will be done will extra turns of production and/or science in a given session, after a building/unit/tech is completed? For instance, if Tenochtitlan builds a Scout in Session 1 and finishes it in 5 turns, what will be built for the remaining 5 turns before the next Session?
Recommend rereading the part on determining research and production.
There is no organized entity overseeing either research or production. Anyone in a position to research or produce things is free to pursue whatever they wish. The random determination of what gets picked is on a gameturn by gameturn basis (not council session by council session basis). We may jump around quite a bit. It's possible a city could work on producing 10 different things over a council session, spending 1 turn working on each. Perhaps that's not "the most efficient system". Perhaps "production will be lost" from jumping around too much. But hey, is it my fault if you people refuse to work together to pull in a common direction? :backstab:
Will the Tlatoani have any say in this (ie, the Tlatoani can say that the city follows the recommendation of the Military Advisor in the absence of any order, or the Tlatoani of the Capital can set a Research Goal which will be followed in the absence of any in the case of an overflow)? This situation will arise fairly often -- basically every time a unit/building/tech is finished -- so we should probably have a better solution than random selection or Wealth production (after Currency).
Tlatoanis get the same say in research and/or production as everyone else.
Except that Tlatoanis will generate a lot more beakers and hammers giving them more say than anyone else.
IF.....
Research and production are how the Tlatoani choose to use their actions.
Jehoshua Nov 14, 2011, 08:33 PM Ooc: Already claimed the gems, Dot.
You don't own the gems, you merely start our as a poor, insignificant toiling tenant of the land. Furthermore each tile can have multiple tenants (which is why you, I and dot are all on the gem tile)
dot80 Nov 14, 2011, 08:35 PM I just hope all the other tenants don't disappear...
GreyWithAnE Nov 14, 2011, 08:48 PM It's possible a city could work on producing 10 different things over a council session, spending 1 turn working on each.
Whoa! The rules do say "gameturn," now that I looked. Glad I asked.
So this means that 10 points of Crafstmanship (per city) and 10 points of Wisdom can be given out each council session?
Again, pardon all the questions. I'm kind of a rules buff, if you haven't noticed :scan:.
yahzuk Nov 14, 2011, 08:52 PM You've probably all heard this story:
Ever heard the story of the giant ship engine that failed? The ship's owners tried one expert after another, but none of them could figure but how to fix the engine. Then they brought in an old man who had been fixing ships since he was a youngster. He carried a large bag of tools with him, and when he arrived, he immediately went to work. He nspected the engine very carefully, top to bottom.
Two of the ship's owners were there, watching this man, hoping he would know what to do. After looking things over, the old man reached into his bag and pulled out a small hammer. He gently tapped something. Instantly, the engine lurched into life. He carefully put his hammer away. The engine was fixed! A week later, the owners received a bill from the old man for ten thousand dollars.
"What?!" the owners exclaimed. "He hardly did anything!"
So they wrote the old man a note saying, "Please send us an itemized bill."
The man sent a bill that read:
Tapping with a hammer ......................... $ 2.00
Knowing where to tap ............................ $ 9,998.00
Think of this game in that way. You've got a very limited toolbox. During the council session, your character only gets to do 2 actions, and you only get to pick from a list of about 25 choices (or kinda 35 as attack has a bunch of different options within it).
I'm really looking forward to some of the in-character writing that I know many of you will do as we get going, because that adds tremendously to the flavor of the game. But ultimately, what this game comes down to, what you actually get to as a character comes down to pick 2 actions off a list every council session. That's it. You could do it at random if you wanted to.
If I didn't give you a limit, I'm sure you could easily choose at least 10 useful actions to do most council sessions. But then you wouldn't have to think nearly as hard. Incidentally, I'm sure someone is eventually going to use the proposed rule change mechanic to propose increasing the limit. I'm telling you now the answer will unequivocally be no, each and every time. Propose anyway, because I will enjoy collecting your 25 pt tribute, but the answer will be no.
In the end, the players who are most successful in this game, will be the ones who best figure out where to tap.
yahzuk Nov 14, 2011, 09:02 PM So this means that 10 points of Crafstmanship (per city) and 10 points of Wisdom can be given out each council session?
So... if the way to increase your wisdom/craftsmanship is have your research/production project picked the most often....
and... the way to get your research/production project picked the most often is to have the highest wisdom/craftsmanship.....
What can we conclude in summary.........
(Refer back to the very first line of the very first post :satan:)
yahzuk Nov 14, 2011, 09:56 PM Some rule adjustements:
Added note about tenants of Tlatoani (section 5)
Added rules about city happiness and angry mobs of NPC peasants (section 5)
Adjustment to determining research/production - hammers/beakers get used up as selections made - reducing chance of same character always picked (section 6)
Adjustment to "honorable" attacks - point gain for winning based on enemy's points, not your own. Reduces benefit of attacking significantly weaker characters. (section 10)
yahzuk Nov 15, 2011, 10:31 AM (MPU gold expenditure 9 on food, 10 on fame)
9 gold gets you 3 food.
Cost to increase 1 pt of Fame is (Current level +1)^2
Therefore going from 0 to 1 costs 1 gold, 1 to 2 costs 4, and 2 to 3 costs 9
Your spending will be interpreted as spend 5 gold to increase 2 pts of Fame
DefoesRightBoot Nov 15, 2011, 11:01 AM Yahzuk, am I likely to lose any realistic chance of being successful in this if I don't sign up for another few weeks? I don't have time to put into it at the moment but it looks interesting, so I'm hoping I can join up later on and still compete?
CivOasis Nov 15, 2011, 02:28 PM OOC: didn't realize there could be multiple tenants per tile.
Princeof Persia Nov 15, 2011, 06:00 PM I Join as Prinz von Perzien, in the House of Sparthage.
Jehoshua Nov 15, 2011, 06:36 PM In the House of Sparthage you say, now that is most intriguing, Im sure Tezcatlipoca, He who is our Lord will savour your sacrificed souls in the event you rise to rulership.
Either way with your name you'd fit right in within Government and Politics, where we happen to be ruling the glorious Persian Empire. (yes another shameless advertisement)
GreyWithAnE Nov 15, 2011, 07:08 PM I Join as Prinz von Perzien, in the House of Sparthage.
You may have to join the game as your own house, then take an action to Join Sparthage's later. Depends on what the Great Yahzutl will allow.
But welcome anyway! Always good to see a return of the America's Fist-ers...although maybe that came out wrong :mischief:
Jehoshua Nov 15, 2011, 07:10 PM Yahzukatl ;)
CivOasis Nov 15, 2011, 07:14 PM Yahzukatl ;)
Yacatecuhtli? (God of travelers and merchants, especially when combined) :lol:
yahzuk Nov 15, 2011, 07:42 PM You may have to join the game as your own house, then take an action to Join Sparthage's later.
:agree:
yahzuk Nov 15, 2011, 07:55 PM Yahzuk, am I likely to lose any realistic chance of being successful in this if I don't sign up for another few weeks? I don't have time to put into it at the moment but it looks interesting, so I'm hoping I can join up later on and still compete?
You're certainly welcome to join any time. I believe that someone joining later in the game can still be competitive, but there are a lot of unknowns here. Probably safe to say that your strategy needs to change when you join later than if you join in the beginning. But some of the players starting out now will get killed off, and if they choose to join up again could be in exactly the same position as you.
If you don't have a lot of time but are planning to keep an eye on the game, you could consider joining now and enlisting in the warrior unit. To be honest, I don't know exactly how well that would turn out. It'd be an experiment for sure....
But as long as you're not the Captain, you'll still benefit from whatever the unit does and the free food ration will cover your needs for at least a while. And worst case, somebody kills you or you outgrow the rations and starve to death, and your character gets removed from the game - putting you in exactly the same position as if you hadn't joined now, so what's to lose?
JoanK Nov 16, 2011, 03:33 AM Just a couple of questions:
Which will be the length of each session?
Will there be some mid-session break so you can show the results of the first action of each character in order to better decide the second one?
yahzuk Nov 16, 2011, 10:26 AM Just a couple of questions:
Which will be the length of each session?
Will there be some mid-session break so you can show the results of the first action of each character in order to better decide the second one?
I think I will break up the council session, both to give characters a chance to respond to the first part and also to split up my workload a bit. For communication purposes, I'm planning to call the parts "Morning" and "Evening".
Planning to start off making each part 3 days.
JoanK Nov 16, 2011, 10:33 AM Thanks. I find this organisation is much better than the classic nearly-a-week length.
SmugKitteh Nov 16, 2011, 04:27 PM I'll join as Mixtli from the house of Mexica.
Sparthage Nov 17, 2011, 09:19 AM Two things.
Prinz, I would be honored to join our houses in the future, although I am not certain of the precise time that it would be apprpopriate to do so at.
OOC: Second, I started a new forum game (http://forums.civfanatics.com/showthread.php?t=446588) similar to A More Perfect Union. If you liked that one, feel free to come join.
yahzuk Nov 17, 2011, 09:38 AM The pre-game signup period is now ended. You may of course continue to sign up at any point. First council session to begin soon.
yahzuk Nov 17, 2011, 11:10 AM Some last minute tweaks before we start:
Misc spelling corrections
Rebalanced attack outcomes (section 10)
Clarifications to city production for Tlatoani (section 5)
Council session divided into morning and evening. (section 3)
yahzuk Nov 17, 2011, 11:13 AM Morning of the First Council of Aztlan
Greetings, Aztecs!
Welcome to the first council of Aztlan, held during the Festival of Hutzilopochtli, God of War.
Each character may perform 1 action during the morning of the council session, due by Sunday 20 November at 22:00 GMT-5..
I'm still working on how I'll be publishing info. This definitely isn't the final form, but what I have at the moment.
Ultimately I will be moving away from screenshots of tables back to closer to something like AMPU because its easier and faster.
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0aTenochtitlan.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0Map1stCo.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0Characters-1.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0Houses.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0TechEraAncient.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0SocialPolicies.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0Prod.png
JoanK Nov 17, 2011, 12:11 PM Wow, I can't really believe I'm the first citizen, and with so many tenants!
Anyway, I'll research the ancient but still unknown to the Aztec people technology of Mining, so that we can take profit the lands that surround our capital, soiled by our people. I'd like that this is taken as the first step towards the glory that is owned to us by this world, and that in following this path we will show to it the might of Atzlan.
Ceskari Nov 17, 2011, 12:32 PM Everybody knows the Monkey, but the Monkey knows no-one.
I was the lone outsider in Tenochtitlan. My story was known to all, they admired me for my Way of the Jungle and skills in foraging food. They asked me to do favors in exchange for upkeep, and so I grew to appreciate the ways of the Aztecs. I realized I was one of them.
Soon I was helping opposing factions equally - unaware of what I was doing. These people schemed at each other, and while plotting against opposing Houses, they hoarded wealth for themselves. Innocent people were being trampled and mistreated, some even lost their lives.
There was an ancient stone pyramid in the center of town. On my spare time I roamed its rocky steps, and started to clean it up. Magnificent stone carvings were revealed in the works of the ancients. I made a breakthrough one day, literally, and found a secret entrance into a dimly lit chamber. Once my eyes had adjusted to the dark, I found an opulent gold and jade wardrobe, fitting a king. This I donned, just to try it on, and it fit me perfectly!
I wanted to show it to someone. My friend Eatzulotl was near by, I knew, and I ran to meet him. But, I had not expected that it was the beginning of the Festival of Hutzilopochtli, and the people had gathered on the square in front of the pyramid.
First, silence fell on the crowd. Then the people started bowing to me, and chanting "Tlatoani! Tlatoani!"
I knew that there was no turning back. I was their ruler, now and for good, and the Pyramid I made my Palace.
May the people of Aztlan be blessed, and prosper to conquer the World that is rightfully ours.
Ceskari Nov 17, 2011, 12:34 PM I propose researching Mining
Let me congratulate you for your Citizenship. May you prosper, under my ... rule. :king:
JoanK Nov 17, 2011, 12:41 PM Of course, great Tlatoani of Tenochtitlan.
May the ancient gods of our ancestors be with you, and be blessed by their might
Ceskari Nov 17, 2011, 01:03 PM As the first action, I, Cuautlequetzqui, Tlatoani of Tenochtitlan shall
Give 49 Gold to Eatzulotl
Tambien Nov 17, 2011, 01:35 PM I was but a lonely peasant, with no master to work for but myself. So I toiled for both parts of the day, and in equal parts. I tried to produce food for myself, that I might become fed. And so it came to pass that I saw and picked more bananas, enough to feed my hunger. And I began gathering more, to feed my hunger for a long time to come. And so I climb the treese, and take the fruits of the wilderness just as my ancestors did, content in my way of life. For I am Aztec, and all of the Blessed People are destined to destroy the other lesser peoples who inhabit this Earth.
~Peasant Chicona Ahui
dot80 Nov 17, 2011, 02:15 PM Matlal rose early to his work. In the morning he worked his small field, gleaning just enough from the land to please his lord and live off of. After his field work was done, he scoured the foresty hill finding little bits and pieces of diamond here and there. Most of this would also go to his lord. When all was said and done he made a meager living. He toiled day in and day out, in the hopes that he could eventually rise up and become a citizen, or more, himself.
CivOasis Nov 17, 2011, 02:38 PM Tenoch fumed. He had led the Mexica to this land, founded this city - and now, he, once a great noble of Aztlan, was confined to the role of a peasant!
He supposed he had it better than most - he remained in a very rich part of the altepetl, one with above average food surpluses.
Still, as Tenoch toiled away at the land - both for himself and his landlord - he could not help but think of the day when he would return to power...
Princeof Persia Nov 17, 2011, 03:06 PM I rename my house to the house of Awesome!
swimandciv Nov 17, 2011, 05:14 PM Tlaloc toiled all day praying to the god of his same name that his labor would have fruit.
CivOasis Nov 17, 2011, 05:21 PM OOC:
Maybe I just missed this, but, when a new character is born, do we choose what tile they go to?
Tambien Nov 17, 2011, 05:35 PM I toiled hard and I toiled long, for feeding oneself is not an easy task. So I toiled, and toiled, but I managed to get enough food to last me. And so I was faced with a problem. What to do with this small time that I have? And I decided that I should build a meeting house. A communal town hall, as it were. And so I built a passable structure under the trees I so loved, and I bade all the peasants on my tile come. And so when the first meeting begins, we may discuss ways to toil yet more, and further our own health. And so the invitations were sent, and the Communal Hall was set. And there I waited.
~Peasant Chicona Ahui
Jehoshua Nov 17, 2011, 07:11 PM Ahuitzotl challenges Joatzli of the House Tehuantepec for his land.
-
OOC: note: Ipso Facto I am challenging him for land, this means as a consequence I am challenging him for his entire position as citizen, since his landholding is what gives him the position.
yahzuk Nov 17, 2011, 09:05 PM OOC:
Maybe I just missed this, but, when a new character is born, do we choose what tile they go to?
They go on the same tile as the parent.
yahzuk Nov 17, 2011, 09:07 PM OOC: note: Ipso Facto I am challenging him for land, this means as a consequence I am challenging him for his entire position as citizen, since his landholding is what gives him the position.
:agree:
Jehoshua Nov 17, 2011, 09:21 PM ooc: Excellent, excellent, also I presume I get the results of the peasants toil (well toil they do for the landlord) if I am successful considering I would be in such a scenaro the landlord to whom they deliver the fruits of toil at turns end, yes?
JoanK Nov 17, 2011, 11:57 PM Oh, great Huitzilopochtli, I beg to you for you may be mercy to this humble server of yours by gifting me a victory for which I shall honour you for if I achieve it, and also I beg to you for punishment against the treacherous tenant who had was fool enough to challenge his lord for his land.
Truth is, I already expected an attack from Jehoshua after seeing which kind of fame he has achieved in GaP.
Jehoshua Nov 18, 2011, 12:30 AM Great Huitzilopochtli, Lord of Battle. May the symphony of this conflict exhalt thy name on this day, thy most holy festival. May your will that the strongest amongst thy servants take victory in battle be manifested in this trial by combat. For such is thy command, that the strong takes what he wills from the pitiful and the weak and that no mercy is granted unto they who beg for clemency in the face of strength. Indeed it is most fitting that the greatest glory unto thee is the blood of the slain in battle and the victory of the strong.
(Its always nice to percieve weakness within ones foes)
-
OOC: indeed, indeed. Although I am testing out a more... aztec, method in this game.
GreyWithAnE Nov 18, 2011, 01:51 AM First thing’s first: I’m changing my House’s name to plain old Grey. There are enough zatls in this game already :rolleyes:.
Now, for a little color:
*****
With the sun high in the sky, Eazu milled about the communal hall with his fellow Atzlans. The news was both intriguing and troubling: a power struggle in the Land of Gems to the north.
---
When Joatzli had proposed a hierarchy of ownership to the fellow peasants who toiled the Land of Gems, many had been skeptical. "None shall be forced to toil for another!" they had said. "Men are blessed as equals under the gods!"
Joatzli had said our wealth as Atzlans was accumulating, and chaos would result without an order of enlightened minds. "When one leads others, the others will stand ever taller, even in the shadow of the one who leads. Awarding citizenship to those of deserved repute will result in peace and prosperity for all, and the glory of the gods." Others disagreed, and thus the debate continued, with increasing vitriol. The conflict threatened to turn bloody, which finally convinced those undecided that order must indeed be imposed. Joatzli was named owner of all land from which the gems could be pulled, and the peasants began to leave to their toil, a few kept behind to speak to Joatzli in a small council.
But no sooner had the council begun than one of the dismissed peasants, a youth of House Chacultepec who had been the greatest of Joatzli's opponents, approached Joatzli and spat at the ground, furious:
"Joatzli, your presumption brings disgrace to our people. If our folk must be led, then the leader shall not be merely he who suggested it first; all of the affected must have a say. By nightfall, return to this spot with those who truly will to follow your order, and I will bring those who would deem me better. No blood shall be shed, but he with most support shall be blessed by Texcatlipoca as Citizlan of this Land." The youth then stormed off without allowing a response.
---
Back in the Land of Yilfruit (which some had come to call "bananas") where Eazu heard the news, he could hardly contain his surprise. Only yesterday had he sat with his friend Cuautlequetzqui speaking of the same new idea.
----
"Eazulotl, the bounty of Atlzan is so great, and your people so brilliant and industrious," Cuautlequetzqui had said. "They deserve more than this simple life of gathering. This falls to us, my friend. You and I can bring the Aztecs the world, if we only ask for their trust to lead them. The gods would call it destiny."
Eazu laughed. "Two corrections to that, Monkqui." Cuautlequetzqui flushed at the nickname, which no others dared call him. "First, your fantasies know no bounds, and you may yet change the world, to hear it from you. Second, the Aztecs are hardly my people. You were not born among us, but Atzlan owes much to you, and I but act as your messenger.”
“Very well, the Aztecs are our people. Our calling remains unchanged.”
“Mind your intentions, Cuautl,” said Eazu, more seriously. “The Aztecs are indeed our people. Not because we own them, but because we belong to them.”
“Very well, Eazu Greybeard,” Cuautlequetzqui jabbed, playfully -- Eazu had, from youth, grown natural silver-grey hair. “To lead is to serve. But think on what I have said.”
“I will.”
----
Yet the instant Joatzli stepped forward, he [OOC: she?] was challenged. If this is the fate of rulers, then ill betide those who rule. It seems Cuautl was wrong, thought Eazu. His flights of fancy do take him ever farther without a foil to ground his thoughts. Perhaps I should visit him at the pyramid and shake him to his senses before he gets us both killed.
Of course, the gods had already chosen a different path for Eazu, Cuautlequetzqui, and the rest of the Aztecs. How different history might have been if Eazulotl had convened in the meeting house just a few hours earlier, reached Cuautlequetzqui before his excavation of the pyramid, and stopped his friend from taking up the gold-and-jade mantle of the First Tlatoani.
For a runner from the east, laden with the weight of a shoulder-bound satchel, soon broke the eager socializing of those at the house. Eazu recognized the runner; he was one who tilled the farms at the foot of the pyramid, and one who was always present at the fire to listen to Cuautlequetzqui’s tales of the gods. The runner was out of breath, but it was unclear whether fear or excitement had driven him to exhaustion.
“Eazulotl of House Grey!” the man with the satchel said. “Urgent news of Cuautlequetzqui! I was told to deliver this to you, with a message.” The runner set the satchel on the ground, and only then did Eazu guess to its contents. The satchel was round, and as far across as a woman’s waist -- just the size of a man’s head. Eazu thought the worst.
“Cuautl...sacrificed in the festival of Hutzilopochtli?”
“No, Eazulotl,” the runner replied. He reached into the satchel and retrieved a handful of brilliant, heavy, gold coins. “Your friend...is now a god. We bow before him now as the great Tenochtitlan, resplendent in the glory of Tezcatlipoca. He sends you, who he calls his greatest friend among men, this gift.”
The house was silent, and Eazu squinted at the sunlight glinting off of the coins. When he looked up, he saw that all others had backed away from him. All eyes in the house stared for a long time. Finally, one woman spoke.
“So, Eazulotl. Will you now rule us, as Joatzli rules the Gem people and Cuautl means to rule us all?” Her dark eyes and her frown made it clear her opinion on the matter.
Eazu returned her gaze, and saw in it the rage of a wild she-wolf being shown a leash. Not all those in the house shared this feeling, he knew, but enough did that his fate would be not unlike Joatzli’s if he named himself Citizlan. Someday, perhaps, the Yilfruit people would consent to be ruled, but not easily. And not today.
After another long pause, Eazu spoke to all present, but especially to his challenger with the dark eyes.
“No, I will not. If Cuautl is now Tenochtitlan, a god among men, then we shall all follow him. But what fits the Gem people need not fit us. The yilfruit are plentiful, and hold enough wealth that our food need not be rationed, or paid as tribute to any Citizlan.
“And this gold belongs not to me alone, but to all who love Atzlan and wish to see us all prosper. To any who will, I bid for you to gather extra yilfruit today and bring it here, to this meeting house. I will add to this cache the reserves of my own House Grey, and have it guarded as my own. The yilfruit at the house will serve to feed those who need it, and those who take once should the next day, or the next moon, bring their own surplus to replenish what they have taken for their own need. In this way, all will be fed and Tlaloc shall be glorified.”
“What about the gold?” Someone interjected.
Eazu smirked, having been carried away with the details of the yilfruit stash. “To those who gather this today, I shall gift with these gold pieces blessed Monq...er...Tenochtitlan.”
The crowd exchanged glances, puzzled at the exchange that was offered. Then one boy pushed his way forward, carrying a bunch of yilfruit almost larger than himself. He hefted it to the floor of the house in front of Eazu, taking none for himself.
“Exactly,” Eazu said. And he handed the boy one of the gold coins.
As the crowd hastily dissolved, chatting and gossiping amongst themselves and exchanging tips for yilfruit gathering, Eazu looked again for the woman with the dark eyes, the one who had challenged him. But she was gone.
*****
For his first action in Session 1, Eazulotl will purchase 10 food, spending 30 of House Grey’s gold. Ceskari’s action of gold-gifting should occur before Eazulotl’s food-purchase because Cuautl is more famous than Eazu, so this shouldn’t be a problem. But please let me know if I’ve misread something, yahzuk! (I can do this in the evening instead if necessary, but it doesn’t fit the narrative as well :p.)
OOC: I realize all that stuff up in Gem Land wasn't strictly my story to tell, but if anyone up in 1-NW wants to retell Jehoshua’s challenge differently, then we can say that the story changed in transit between hexes, like a game of telephone.
Also yeah, that got pretty long. Maybe next time I won’t feel the need to incorporate every action submitted thus far.
Jehoshua Nov 18, 2011, 02:10 AM ooc: you can tell it how you wish. But in the end the victor shall be the architect of the histories. Im sure I (or JoanK if the gods grant him victory) will write a hagiographic account of what "really" happened.
Of course (in regards to your story) in the harsh reality of ooc considerations I challenged him mostly because toiling isn't my style, I do not toil for others, others toil for me ;) and as such it is a violation the natural order that I serve JoanK. On this however, I will like to say to the gem people, that if I do become their lord, so long as they don't act against me I wont randomly sacrifice them to Huitzilopochtli or oppress them too much. If you happen to come under my dominion then keep out of my way in other words.
-
ADDENDUM: toiling would also be humiliating, I mean it would be a degrading considering precedent and reputation. Toiling is for people whom I bully around and utterly dominate in GaP, not for the person who was the nigh immortal Daimyo of Kyoto, and is one of the Lords of the Triumvirate within Persia.
filli_noctus Nov 18, 2011, 02:35 AM As Noctusuma toiled he saw his neighbour Eazulotl in quite a state.
"What has you so perturbed, Eazu?" He enquired
"There is trouble in the land of shiny rocks to the north. I hear that Joatzli has declared that all the shiny rocks belong to him and that Ahuitzotl has challenged this, claiming they all belong to him. This is going to end in someone getting killed," responded Eazu.
"With a bit of luck they'll kill each other," said Noctusuma, "the land provides its' bounty to all who work it, it is not the place of one to claim the work of others as their own. Let us all who toil below the yilfruit make a vow that none shall claim this land as belonging to them and no other."
SmugKitteh Nov 18, 2011, 03:21 AM As Mixtli toils away hoping over a rock in path, he grunts as he hears Joatzli and Ahuitzotl bickering over the shinny rocks again, and laughs merrily at their bloated heads.
“Oh Quetzalcoatl” he chuckles to his fellow workers
“remind them that these rocks do nothing but shine, they aren’t like the hard black rocks we search for that provide the tips to our Macuahuitl. Hutzilopochtli slap these wueh-xōlō-tl’s with the flat of you Macuahuitl and you my give them the knock the need to deflate their heads.” and hopes over the rocks of the mountain in search of the hard black stones.
ooc: Jehoshua only one turn in and you already act like you run the place.
Jehoshua Nov 18, 2011, 03:23 AM ooc: yep :p, or to be more precise like I will run the place :lol: (place = gem tile). I am fairly confident that my challenge will succeed in other words, although I have put the 'if' qualifier in and restrict myself to hypothesising on what would happen if I do succeed.
Sure im acting like an arrogant bastard, but mainly its for the purposes of these particular kind of games. Even ooc i try to act in a manner that stirs the pot or otherwise furthers IC interests (if anyone recalls the spat with Plyplay in GaP that was entirely intentional and had the desired result)
Ceskari Nov 18, 2011, 04:03 AM "Six-foot-seven-foot-eight-foot-BUNCH!!" The Tlatoani was humming to himself, glad of the tidings from the West. The banana crop was doing well, and his grey-bearded friend was wise enough to provide a surplus with the gold gift, to those who needed the food.
"Diamonds are a girl's best friend..." Another song was coming to his head now. But, there had been raised a question of the gender of Citizen Joatzli. Maybe it was a "she" after all? A clarification would be in order.
Many people however were desperately in need of resources. Some without money, or food, for that matter.
He sent for a runner and told him to convey his message to all people toiling the land. "Say to them that the Gods will smile upon them when they prove woirthy, but that they should be aware that their starved bodies will be fed to the crocodiles in the newly-opened moat around the Palace pyramid, if they don't take care that they secure food to last over to the next Festival."
The runner backed on all fours out of the door, and then did what runners do best, he ran.
JoanK Nov 18, 2011, 05:22 AM ooc: I'm a he
Caragus Nov 18, 2011, 06:44 AM Tonauac looked around at his mighty Jaguar warriors, all standing in anticipation of his orders.
"We will explore South."
It had been a fluke, nothing more, that had landed Tonauac in his position as captain. The son of a poor father, he had signed up in the Jaguars, expecting nothing more than to be ordered and pushed around for the rest of his life. But here he was, captain of Aztlan's only Jaguar company. He could tell he was going to like being in charge.......
OOC: The Jaguar Warriors will explore the land South of Aztlan.
christos200 Nov 18, 2011, 08:44 AM I will toil.
Sparthage Nov 18, 2011, 08:59 AM Soldier is such a boring title, I like Lieutenant much better.
From the Journals of Sparthage the Elder:
Exhuasted, I collapsed on my simple bunk. My captain had ordered us to move south and explore the land surrounding us. A generic order. Would we fight Barbarians? Would we find new sacrifices for our gods? I of course, could undersand these simple orders, but the others surrounding me were clearly uneducated idiots.
Training had been difficult. Lifting massive rocks had been a strain on my muscles and I knew that I needed to practice more. I glanced down at my club. A crude but effective weapon. I then determined that I would be the best at its use. My family had gold, and I needed training. Thus, despite the protests of my body, I stood and walked out of my tent. Surveying the jungle, I set about, looking to find a foe worthy of my club.
Train for XP to Level 4
Princeof Persia Nov 18, 2011, 06:55 PM Wait- Don't you get gold from playing AMPU?
Jehoshua Nov 18, 2011, 07:14 PM you get gold as a translation from prestige (or whatever it was) you gained in AMPU. If you had none of that then you get no gold.
yahzuk Nov 18, 2011, 08:13 PM Wait- Don't you get gold from playing AMPU?
Looks like I missed yours - you have 4 gold.
Ceskari Nov 20, 2011, 11:27 AM OOC: I created a social group, Aztlan, for all of us to join:
http://forums.civfanatics.com/group.php?groupid=682
Princeof Persia Nov 20, 2011, 11:58 AM My house name is the Holy Perzien House.
GreyWithAnE Nov 20, 2011, 09:49 PM If it's not too late (yahzuk hasn't given a "session closed" post...), I'd like to change my action to purchase 10 food. I edited the previous post about it as well.
yahzuk Nov 20, 2011, 10:13 PM Council session is now closed.
(Was about to post the update when I saw Grey's post and realized I forgot to close it, so you made it this time!)
yahzuk Nov 20, 2011, 10:19 PM Afternoon of the First Council of Aztlan
The morning session: http://forums.civfanatics.com/showpost.php?p=11053746&postcount=104
This morning's events:
Tlatoani Cuautlequetzqui (Ceskari) Give 49 Gold to Eazulotl
Peasant Eazulotl (GreyWithAnE) Purchase 10 Food
Peasant Ahuitzotl (Jehoshua) Challenge Joatzli for control of land Challenge successful!
Definitely not going to go into this much detail every time, but the first attack makes for a useful example.
A CHALLENGE attack is based on fame.
Attack Strength = sqrt(2) = 1.414
Defense Strength = sqrt(1) = 1
Location Strength = sqrt(8) = 2.828
Random Number = 0.851
Attack Result = 0.851 * (1.414+1+2.828) / (1+2.828) =1.165
Peasant Ahuitzotl (Jehoshua) wins the attack gaining Citizen Joatzli (JoanK) land (and status as citizen), as well as the title "Experienced at Challenges"
Random Number = 0.327
Fame Lost = 0.327 * 1 = 0.327, round down to 0
Fame Gained = 0
Citizen Joatzli (JoanK) becomes a peasant on the same hex. However note that as Joatzli was not a tenant on this hex at the start of the council, he is not required to toil for the landowner this session.
Citizen Joatzli (JoanK) Research Mining
Peasant Tlaloc (swimandciv) Toil
Peasant Noctusuma (filli noctus) Toil
Peasant Tenoch (CivOasis) Toil
Peasant Christos (Christos200) Toil
Peasant Prinz von Perzien (Princeof Persia) none
Peasant Matlal (dot80) Toil
Peasant Mixtli (SmugKitteh) Toil
Soldier Tonauac (Caragus) Order 1st Company Jaguar Warriors "We will go South"
Soldier Sparthage (Sparthage) Train to XP level 4
Peasant Chicona (Tambien) Toil
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0ECharacters.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0EHouses.png
Each character may perform 1 action during the evening of the council session, due by Wednesday 23 November at 22:00 GMT-5..
Jehoshua Nov 20, 2011, 10:34 PM victory is mine :goodjob:
Now according to the rules everyone on the gems must toil for me (except Joatzli) as the second turn is reserved for toiling for the overlord.
meanwhile aforementioned overlord will train XP to level 2.
yahzuk Nov 20, 2011, 10:46 PM Now according to the rules everyone on the gems must toil for me (except Joatzli) as the second turn is reserved for toiling for the overlord.
Just to be more clear, each tenant's toiling is turned over to the citizen that owns the hex at the moment that the tenant's action is resolved.
SmugKitteh Nov 20, 2011, 10:50 PM you've got it boss, I toil.
Jehoshua Nov 20, 2011, 10:59 PM @Yahzuk. NP, I was just saying that since the second turn is reserved for compulsary toiling (for tenants) presumably the products of that toiling would henceforth be mine.
-
@SmugKitteh. I wouldn't whip tenants, whipping is for slaves [I saw what you wrote ;) ]. I will as promised avoid unnecessary oppression of my tenants so long as they avoid certain activities that are contrary to the requirements of a good tenant. So for my training I shall practice with my atlatl, with an effigy of Joatzli as the target to increase my XP :p
filli_noctus Nov 21, 2011, 03:25 AM I train fame to level 1.
JoanK Nov 21, 2011, 03:28 AM If I toil, would the fruit of my work then go to Ahuitzotl or to me?
Jehoshua Nov 21, 2011, 03:40 AM Well you aren't forced to toil for me this second half of the turn so presumably it would go to yourself to sustain you in your poverty and prevent you and your house from starving to a most ignoble death.
dot80 Nov 21, 2011, 04:16 AM I'll toil for my lord. (or myself, I've toiled both actions one for me one for them)
christos200 Nov 21, 2011, 04:22 AM Toil.
Jehoshua Nov 21, 2011, 05:15 AM Ahuitzotl reclined and slowly ate figs proferred upon him by a servant. For looking down from his manor on the hill, across the fields of maize and in the diamond fields, toiled the various tenants of his land, recently acquired from the unworthy Joatzli in an honourable challenge, and this site Ahuitzotl savoured.
The challenge itself wasn't too difficult, for Joatzli was a cowardly fool, calling upon the great Huitzilopochtli to do his dirty work for him! The nerve, all know the war god favours those who stand triumphant on their own in combat. Thus when the challenge came the weak Joatzli folded like a house of cards before the glory of Chacultepec. But the prize indeed was most fine indeed, for the gem field lay at his feet to be worked in the name of Chacultepec, and many tenants and servants now worked under the rod of Ahuitzotl.
The servant Axolotl, entered the presence of his lord
-
"My Lord, a letter has arrived from the Tlatoani recognising your victory in lawful challenge over the *spit* House of Tehuantepec."
"Yes, send word back to the honourable Tlatoani that the House of Chacultepec kneels before him, and acknowledges his supremacy over all the lands of Tenochtitlan, the glory of Aztlan"
"In addition to this my lord, reports from the tithers indicates that toil production is proceeding according to estimates and that we can expect a bountiful tithe this year for House Chacultepec"
"Excellent, excellent, tell the tenants that their lord rewards good service, and that if produce is good and obedience is retained he shall honour one of their number before the gods at the next council"
"It shall be done my lord"
-
Axolotl bowed and departed. Ahuitzotl turned back to savour the panorama of toiling in his lands below, in the knowledge that the toil of the tenants was bound for his table and his coffers and at that thought he smiled and turned to the practice field where an effigy of Joatzli awaited his daily practice.
yahzuk Nov 21, 2011, 07:06 AM If I toil, would the fruit of my work then go to Ahuitzotl or to me?
You get to keep it this time.
JoanK Nov 21, 2011, 08:53 AM Then, I toil
Sparthage Nov 21, 2011, 09:33 AM Narrative later.
I offer 3 XP as a sacrifice to Hutzilopochtli, the God of War, whom we celebrate in festival this session.
I assume the random numbers are whole numbers, correct yahzuk?
yahzuk Nov 21, 2011, 09:44 AM I assume the random numbers are whole numbers, correct yahzuk?
No, why would you assume that?
In all of my games (Random Number) has always been a randomly generated number between 0 and 1.
Tambien Nov 21, 2011, 02:16 PM EDIT: Action Changed
Chicona Ahui continued through the forest, once again toiling for his food.
swimandciv Nov 21, 2011, 02:54 PM i don't think I'll be able to continue in this game so I'll withdraw
CivOasis Nov 21, 2011, 03:06 PM Tenoch glared at the new ... he supposed the word was noble, but that certainly wasn't how he would choose to describe it. Regardless, he toiled... for now.
Jehoshua Nov 21, 2011, 03:43 PM Less grumbling, more toiling :p
Princeof Persia Nov 21, 2011, 04:36 PM Toiling...
Sparthage Nov 21, 2011, 04:56 PM No, why would you assume that?
In all of my games (Random Number) has always been a randomly generated number between 0 and 1.Well, as far as I'm concerned, random numbers haven't ever mattered that much in regards to game actions. (Assassinations almost never happened in CotE, and never did in AMPU).
Ah well, I'm satisfied with that.
From the Journals of Sparthage the Elder:
Training was the hardest thing I have done in my life. For hours each day, I worked to strenghten my entire body to perfection. I have not achieved perfection yet, but I am now the physically strongest man in the Aztec Empire by far. Only the gods are stronger than me, and I have no aspirations to best them.
Although I could use my newfound strength for many purposes, I will instead use it to thank the gods. I will make an offering of my strength to Hutzilopochtli, the God of War. May he bless my house with fortune and with the strength to kill all who stand in our way.
yahzuk Nov 21, 2011, 05:25 PM i don't think I'll be able to continue in this game so I'll withdraw
Sorry to hear that.... you are of course free to leave at any time....
But for your character, I'm afraid the only way out of Aztlan is death :mwaha:
Tambien Nov 21, 2011, 05:44 PM Hmmmm..... I have food for him. Could I take him into my house? 2X the toiling!
swimandciv Nov 21, 2011, 05:45 PM I look at the world around me and consider my options. I could live an entire life of toil, or I can commit suicide.
CivOasis Nov 21, 2011, 05:46 PM ...That's depressing. And, technically, not an option. :nono:
yahzuk Nov 21, 2011, 07:35 PM I look at the world around me and consider my options. I could live an entire life of toil, or I can commit suicide.
Hey, swimandciv is back! Welcome back!
I'm afraid commit suicide is not on the action list so its not a valid option, but feel free to propose it as an addition to the list.
Tambien Nov 21, 2011, 07:46 PM I can adopt your character..... :D
Caragus Nov 21, 2011, 07:47 PM Why don't you just let me capture you, so I can offer you as a sacrifice?
Tambien Nov 21, 2011, 07:55 PM What!?!?!?!? Why do that when we can have twice the toil?
yahzuk Nov 21, 2011, 08:10 PM I'm afraid adopting an unwanted character into your house isn't on the list either. Capturing him as a slave certainly is though. What you do with a slave once you have him - that's up to you! :mwaha:
Jehoshua Nov 21, 2011, 08:43 PM mmm.. sacrifice :D
GreyWithAnE Nov 21, 2011, 08:57 PM Swim&civ: The best way to commit suicide is probably to use your next action to "move" to some unowned hex, then sit and starve. If you merely leave the game now then you'll still automatically toil every other action for whoever owns your hex (until you starve), which is exactly what you didn't want to do.
Tambien Nov 22, 2011, 04:41 AM Capture him! I will be nice to you swimmy!
EDIT: THis isn't an order, its more of a joke.
christos200 Nov 22, 2011, 04:51 AM Second order: Make Swim&civ my slave.
Jehoshua Nov 22, 2011, 06:03 AM It would be most amusing if you failed in your attempt to enslave swimandcivs character, considering the price of failure is enslavement in turn. Well its a 50/50 shot for you, I will be watching the outcome ;).
PS: Im sure Yahzuk will run attempts to enslave Swimandciv fairly also so if your playing that its a certain bet than you should reconsider.
filli_noctus Nov 22, 2011, 06:34 AM It would be most amusing if you failed in your attempt to enslave swimandcivs character, considering the price of failure is enslavement in turn. Well its a 50/50 shot for you, I will be watching the outcome ;).
PS: Im sure Yahzuk will run attempts to enslave Swimandciv fairly also so if your playing that its a certain bet than you should reconsider.
Should be entertaining, the Law of Hilarious Outcomes and Murphy's Law both agree on this one - come the end of the session, swimandciv will have two slaves.
Tambien Nov 22, 2011, 07:07 AM I hope you aren't counting me as one....
I changed my above post to reflect that fact that I didn't mean it as a order.
Ceskari Nov 22, 2011, 10:30 AM :king:In view of progress, I see is as my duty to:
Produce a Monument:king:
Tambien Nov 22, 2011, 02:04 PM My action has been changed.
GreyWithAnE Nov 23, 2011, 12:35 AM Well, someone's got to make babies around here before we all die off ;).
For the record, the vast majority of this was written before Chicona's fling was posted. I figure the difference in tone would be enough to absolve any plagiarism accusations, but you never can be too careful.
*****
Session 1 - Evening
"The Seeds of a Future"
The Yilfruit tribe couldn’t have been happier. After dozens of them had donated their foragings to the community pot, someone spawned the idea of celebrating all that had happened, and the party had raged into the night. The music of drums, the taste of the yilfruit, and the joy of each others’ company, all under a glorious full moon, truly brought the tribe together in a way it had never been before.
Throughout the evening, a blur of successive men and women had pulled Eazu aside. Thanks abounded -- all thanked him for the yilfruit cache and for the gifts of gold to those who gathered it -- but the requests came as well. Many asked of his friendship with Cuautlequetzqui, now Tenochtitlan; many asked for favors of the Tlatoani. Half the tribe members asked him to become their Citizlan, and the other half asked him to denounce Joatzli and Ahuizotl (who had won his challenge) as usurpers of godly will. A few older men asked if Eazu would marry their daughters. But at all requests he demurred, graciously. Now was not the time to make pacts, but a time to celebrate the glory of the gods, of divine Tenochtitlan and all that is good and right, he insisted.
But truthfully, Eazu was the only one at the festival who was distracted from the celebration. Cuautl’s sudden change vexed him. Had his friend, the gangly Monkqui from lands unknown, truly been touched by the gods, even become one himself? Had he simply decided to act upon his impulses to rule, and woven a story around it? Was it something else altogether, perhaps a large misunderstanding? Was this truly the intervention of the gods guiding the fate of Atzlan, as they did in all things? Eazu longed to visit the pyramid and learn the truth from his friend directly.
---
Eazu woke in the dead of night, having dozed on a makeshift chair that one tribseman built for him of branches and yilfruit leaves. He was the only one awake in the meeting house now, all others having retreated to their homes or fallen asleep themselves on the floor of the hall. He sat still for a time, watching the still-burning fire flicker off the frames of his sleeping tribesmen, and listening to their breathing and to the sounds of the jungle. Was today’s peace to continue, as it was so tempting to hope? Or was this a calm before a storm that would batter Aztlan, brought on by the hubris of those who would rule their fellows? Only the gods knew.
Then he saw her. The woman with the dark eyes who had first challenged him when the runner arrived. She had not been present at the feast -- Eazu knew, for he had looked for her at every chance. Now she stood at the threshold of the pavilion that defined the meeting house, lit by fire on one side and moonlight on the other. She stood, arms crossed, in the same posture and nearly the same exact position as he saw her last.
“Good evening,” Eazu said.
“What do you really believe?” she asked.
He wanted to rise from the chair and approach her, but the time wasn’t right. “I believe we are a people, who belong to both the Yilfruit and the Atzlan.”
“That is not an answer. You know what I ask.”
He did, but he was too unsure of his answer to admit it. “I would rather ask what you believe.”
“I believe that when you wait for your own people to open themselves to you, then steal them from themselves, that is an unholy evil. You sit in that chair and say you wish for no power. But that chair is a throne, even if you will not say it. As all men do, you want power and you want control. You are no different than Joatzli, or Ahuitzotl, or Cuautlequetzqui, only instead of taking power you will wait to be given it. In the end it is the same.”
She was right, at least partially. Eazu saw the tribe coalescing around him, and he only halfheartedly tried to stop it. He believed it was wrong, but would not oppose it outright, just in case the wise choice would be to change his mind, someday. “If men give power of their own will, should they not be allowed to give it? Should they then be stopped against their will? And if you would stand against me, are you not merely controlling them in another way?”
The woman spat into the fire, where it sizzled. “You veil your arrogance with words. Freedom is freedom. You and your man-god work against that. I have been to the pyramid and I saw the feast they held for him tonight. It was horrible, disgusting. Like rotted flesh or blood carelessly spilt. Many eager youths were sacrificed to Tezcatlipoca, and a legion of our best jaguar soldiers was dispatched to conquer all that they see. All for this man who says he serves the gods and wants only glory for Aztlan. But I find it strange that the servant of the gods has all men to serve him. Strange that by claiming the will of the gods he gains all for himself here on earth.”
Eazu had wanted to interrupt at every sentence, but she had driven on. In the end, he said only, “Strange, indeed.”
A flicker of emotion dashed her intensity for a moment, and she looked as if she would stamp and swear. But she didn’t. “Eazulotl, tell me. This man, Tenochtitlan. You know him, or who he used to be. Does he lie? Does he use us for his own ends?”
Eazu rose from his chair and approached the fire, walking around it to meet her. He surveyed his sleeping comrades around the house and all were breathing peacefully. Whatever he said, only she would hear his response. Best to tell the truth, he thought. He felt she somehow deserved it.
“I do not know. Yesterday I knew him. Today I am...confused. Coming from a man, his actions would be troubling and damning indeed. But coming from a god, if he indeed is one...How could we hope to know his mind? The ways of the gods have always confused men, and why would this new god be any different for being among us?”
The woman did not respond and her face unreadable in the dimming firelight, so he continued. “One thing is clear, if only this: whatever the truth holds, Aztlan and all within it stand on a precipice. Some future beckons. It is perhaps wonderful, perhaps terrible, and perhaps both and neither at once.” For a long pause they stood, nearly touching, in the darkening meeting house.
“Then maybe you are more than you seem, Eazulotl,” she finally replied.
The woman and Eazu spoke all through the night, and they spoke of all things. They talked of freedom, power, will, and faith. Of gods and men, and the correct ways to live. He learned her name was Matlan and that she had no kin, all lost to a rogue warlord years ago. She learned that the words which she said veiled his arrogance were in truth veiling ignorance as well, and that the world and its workings mystified and fascinated Eazu. And -- as so often happens on these long nights of conversation -- each, individually and secretly, decided that the will and essence of the other was their perfect complement.
The next day when Eazu was nowhere to be found, the tribe sent out a search for him. Eazu and Matlan were found under a yilfruit tree, asleep in each other’s arms.
Soon after, they were married in the ever-expanding meeting house, next to the never-depeleted yilfruit cache. And soon after that Tlaloc granted them their first son. They named him Ebzulotl, and he was born with silver-grey hair.
*****
With his evening action for Session 1, Eazu will procreate, consuming 4 food.
Tambien Nov 23, 2011, 10:55 AM OOC: I would never accuse you of plaugerisation! It is too different from mine, and I changed my action because I didn't have enoughb food to support it. Rest assured, next trun Chicona will have some fun.... ;)
Ceskari Nov 23, 2011, 10:58 AM The blessing of Tenochtitlan be with you, Eazulotl, Matlan, and Ebzulotl. May there be many more of your progeny! (I think I see a pattern here...)
Tambien Nov 23, 2011, 11:19 AM OOC: What? Random women coming out of thr night? :scared: (:groucho:)
GreyWithAnE Nov 23, 2011, 12:40 PM I think he means a pattern in the naming.
Unfortunately I probably won't complete the entire alphabet, because my 25th kid would cost 676 Food :shifty:
Tambien Nov 23, 2011, 12:45 PM OOC: Ah, I see it now. But why waste money on politics when you can thouroughly work your way into politics simply by spamming [censored] with a concubine? ;)
yahzuk Nov 23, 2011, 08:36 PM The council session is now closed.
yahzuk Nov 23, 2011, 08:48 PM Admin note - since it takes 3 posts to communicate the full council session, I'm going to start calling them "Morning", "Afternoon" and "Evening"
Morning - The council is called together and the god to be honored during the Festival is announced. Each character may perform 1 action.
Afternoon - The results of the morning's actions are announced. Each character may perform 1 action.
Evening - The results of the afternoon's actions are announced. No more actions are performed. The council draws to a close and the participants celebrate into night, consuming their food as required, and knowing that 10 game turns shall pass before the council is called together again.
yahzuk Nov 23, 2011, 09:00 PM Evening of the First Council of Aztlan
The morning session: http://forums.civfanatics.com/showpost.php?p=11053746&postcount=104
The afternoon session: http://forums.civfanatics.com/showpost.php?p=11061854&postcount=140
This afternoon's events:
Peasant Chicona (Tambien) Toil
Soldier Tonauac (Caragus) none
Peasant Tenoch (CivOasis) Toil for Landowner
Soldier Sparthage (Sparthage) Offer 3 XP to Hutzilpochtli Hutzilpochtli blesses Soldier Sparthage with 5 XP
Peasant Christos (Christos200) Capture Peasant Tlaloc Capture attempt fails! Peasant Tlaloc turns the tables and captures Peasant Christos instead!
Capture attack is based on XP, Wisdom and Fame of both sides
Attack Strength = sqrt(1) +sqrt(1) + sqrt(0) = 2
Defense Strength = sqrt(1) +sqrt(1) + sqrt(0) = 2
Location Strength = sqrt(8) = 2.828
Random Number = 0.243
Attack Result = 0.343
Peasant Tlaloc (swimandciv) none
Peasant Noctusuma (filli noctus) Train to Fame level 1
Peasant Prinz von Perzien (Princeof Persia) Toil
Peasant Matlal (dot80) Toil for Landowner
Peasant Mixtli (SmugKitteh) Toil for Landowner
Peasant Joatzli (JoanK) Toil
Citizen Ahuitzotl (Jehoshua) Train to XP level 2
Peasant Eazulotl (GreyWithAnE) Procreate
Tlatoani Cuautlequetzqui (Ceskari) Produce Monument
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0ECharacters-1.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0EHouses-1.png
The First Council of Aztlan has come to an end. The council shall gather again in 10 turns time.
yahzuk Nov 23, 2011, 09:01 PM News of Aztlan 4000 BC (T0)
Peasant Joatzli (JoanK) has a minor breakthrough in the study of Mining
In Tenochtitlan, Tlatoani Cuautlequetzqui (Ceskari) makes progress in the production of monument
1st Company Jaguar Warriors are going South. They discover a dense jungle.
yahzuk Nov 23, 2011, 09:04 PM News of Aztlan 3960 BC (T1)
NPC has a minor breakthrough in the study of Pottery
In Tenochtitlan, Tlatoani Cuautlequetzqui (Ceskari) makes progress in the production of monument
1st Company Jaguar Warriors are going South. They discover a dense jungle.
CivOasis Nov 23, 2011, 09:06 PM OOC: figures Christos got captured:lmao:
yahzuk Nov 23, 2011, 09:07 PM News of Aztlan 3920 BC (T2)
NPC has a minor breakthrough in the study of Animal Husbandry
In Tenochtitlan, Tlatoani Cuautlequetzqui (Ceskari) makes progress in the production of monument
1st Company Jaguar Warriors are going South. They discover a dense jungle with a river and some banannas.
yahzuk Nov 23, 2011, 09:10 PM News of Aztlan 3880 BC (T3)
NPC has a minor breakthrough in the study of Pottery
In Tenochtitlan, Tlatoani Cuautlequetzqui (Ceskari) makes progress in the production of monument
1st Company Jaguar Warriors are going South. They meet scouts of Spain. They cross the river and discover a Western coastline.
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT31stCo.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT3IsabellaofSpain.png
yahzuk Nov 23, 2011, 09:13 PM News of Aztlan 3840 BC (T4)
NPC has a minor breakthrough in the study of Pottery
In Tenochtitlan, NPC makes progress in the production of jaguar warrior
1st Company Jaguar Warriors are going South. They discover a coastal mountain. Also another river with nearby dyes and banannas.
yahzuk Nov 23, 2011, 09:17 PM News of Aztlan 3800 BC (T5)
NPC has a minor breakthrough in the study of Mining
In Tenochtitlan, NPC makes progress in the production of monument
1st Company Jaguar Warriors are going South. They discover a Southern coastline with elephants. They meet the city-state Lhasa across the chanel. The Lhasans gift each member of 1st Company with 30 gold pieces.
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT5Lhasa.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT51stCo.png
yahzuk Nov 23, 2011, 09:24 PM News of Aztlan 3760 BC (T6)
NPC has a minor breakthrough in the study of Pottery
In Tenochtitlan, NPC makes progress in the production of worker
1st Company Jaguar Warriors circle back in search of a way to continue going South.
The Spanish scout visits Tenochtitlan.
yahzuk Nov 23, 2011, 09:27 PM News of Aztlan 3720 BC (T7)
NPC has a minor breakthrough in the study of Mining
In Tenochtitlan, NPC makes progress in the production of worker
1st Company Jaguar Warriors is headed East in search of way to continue going South.
yahzuk Nov 23, 2011, 09:40 PM News of Aztlan 3680 BC (T8)
NPC has a minor breakthrough in the study of Mining
In Tenochtitlan, NPC makes progress in the production of scout
The population of Tenochtitlan has grown. Peasant Eazulotl (GreyWithAnE) becomes a citizen.
1st Company Jaguar Warriors is headed East in search of way to continue going South. They spot indications of a city-state across the Southern sea but are unable to contact them
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT81stCo.png
yahzuk Nov 23, 2011, 09:43 PM News of Aztlan 3640 BC (T9)
NPC has a minor breakthrough in the study of Mining
In Tenochtitlan, NPC makes progress in the production of jaguar warrior
1st Company Jaguar Warriors is headed East in search of way to continue going South.
yahzuk Nov 23, 2011, 10:04 PM Morning of the Second Council of Aztlan
Greetings, Aztecs!
Welcome to the second council of Aztlan, held during the Festival of Tlaloc, God of Fertility.
Each character may perform 1 action during the morning of the council session, due by Tuesday 29 November at 22:00 GMT-5..
To everyone in the USA, HAPPY THANKSGIVING! To everyone else, have a nice day. :)
Haven't gotten my tables in place yet….
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT9CityTenochtitlan.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT91stCo.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT9MCharacters.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT9MHouses-1.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT9TechEraAncient.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT0SocialPolicies.png
http://i1218.photobucket.com/albums/dd409/yahzuk/ATZLAN/AZT9Production.png
Jehoshua Nov 23, 2011, 10:19 PM AHUITZOTL'S ORDERS
-
Peasant Tenoch insulted Lord Ahuitzol by his insolent attitude during toiling for his overlord, Lord Ahuitzotl has therefore decided, due to unfortunate obligations to his tenants, to capture Prinz von Persien as a consolation prize to show all peasants everywhere that defiance invokes a response.
yahzuk Nov 23, 2011, 10:33 PM Ahuitotl trains his public speaking to increase his fame to 4 (train fame to level 4)
(this will presumably cost 10 gold (4 to get to level 3 and 6 to get to level four, yes?)
The "^" symbol denotes an exponent, not multiplication.
So you need to read (current level+1)^2 as (current level+1) raised to the 2nd power, or (current level+1) squared.
So it costs 9 gold to go from level 2 to 3, and 16 gold to go from 3 to 4.
Likewise for procreating, you need (current characters+1)^2 excess food to get another character.
GreyWithAnE had to spend 4 food to go from 1 character to 2.
If he choose to procreate again this session he'd need 9 food to go from 2 characters to 3.
I thought that was a fairly common notation, but I'm realizing through questions and PMs that not everyone is familiar with it.
So, sorry for confusing folks.... but hey, you just learned something mathy from playing a game!
Hooray for learning! Hooray for math! Hooray for games!
Jehoshua Nov 23, 2011, 10:48 PM Sorry, I know what the symbol means its just that I was lazy and didn't bother to check I had the right protocol in mind when I made the order. Ergo I forgot the protocol for training and confused it with something else which is irrelevant to this particular game. Anyways I have revised my order.
yahzuk Nov 23, 2011, 10:50 PM 23-Nov-11
Changed council session terminology (section 3)
Clarified rules on slaves and tenant actions when no actions submitted (section 8)
`
yahzuk Nov 23, 2011, 10:53 PM @Jehoshua - no problem. Wasn't trying to pick on you. The issue seems to keep coming up, largely in PMs, so seemed like an oppurtune time to put something out to the whole group
Jehoshua Nov 23, 2011, 10:56 PM @Yahzuk - no problem, its my fault anyway for failing to check the detail before I submitted my order.
edit: and on orders I have deleted my revised order in lieu of other possibilities to consider.
Jehoshua Nov 24, 2011, 12:09 AM Order changed to punish a defiant peasant :p
Ceskari Nov 24, 2011, 12:54 AM Well, well. Tenochtitlan ought to have this Monument built by now, but what is happening? City dwellers are spreading their work effort elsewhere. It's back to the drawing board for me.
Let me congratulate my friend Eazulotl for becoming an influential Citizen! And happy festival of Thanksgiving to all!
Jehoshua Nov 24, 2011, 12:57 AM Yes, let us celebrate the thanksgiving feast which commemorates fertility, and the Lord Tlaloc. Yes, may we honour the Lord of rain and giver of life with the fitting sacrifice of a child, so that He may be well pleased with Aztlan and give it, and its great Tlatoani many blessings. For truly what better thanksgiving for the fertile earth of Atzlan is there than to sacrifice that which sprung forth from the produce of the land to him that gives us life?
I call upon Eazulotl to sacrifice his child Ebzulotl to the great god Tlaloc, for it is truly a great festival and is most fitting that a child be offered up from all of us to Him (ooc: :p)
Ceskari Nov 24, 2011, 01:05 AM The festival of Tlaloc seems to bring out the worst in people. Having read Lieutenant Sparthage's dispatches from the field, I decide to take up his regimen and train by spending 29 gold on XP giving me a total of 4 XP, if I am correct.
JoanK Nov 24, 2011, 01:41 AM As soon as Ahuitzotl claimed his authority on the Land of Gems, Joatzli took the determination to leave. But first he toiled to survive another day, as Ahuitzotl gave him the rest of the day to gather all he could to survive.
In the morning, Joatli went to the peak of the highest mountain in the Land of Gems. He looked at the city down in the valley, but he was not to be a tenant to anybody, so he began walking all night. He moved 1 to NorthEast away from the city.
Finally, in the morning, he got to a new place were food could be grown and stone removed, and rested from his journey.
christos200 Nov 24, 2011, 06:16 AM Kill my master and become free again.
Jehoshua Nov 24, 2011, 07:04 AM Your digging yourself a hole christos...
CivOasis Nov 24, 2011, 07:08 AM Ahuizotl, you can't capture me. The rules clearly state that the only action a landowner can take against a tenant is to evict them.
Jehoshua Nov 24, 2011, 07:12 AM Well damn, your insolence temporarily clouded reason and led to an insatiable urge for your perpetual and everlasting servitude. Oh well, at least you now know that if you ever, ever leave the protection of my lordship you will be hunted down like wild game, and sent to the toil until your but a catatonic zombie ready to be sacrificed to the gods.
*sigh* anyways I will just have to enslave someone else as a consolation prize thanks to this unfortunate custom. Thats right Prinz von Persien, the hounds are coming to capture you. (orders once again edited) Either way, at least I can know that you will be forced to toil for me every second turn regardless :p
-
PS: And here I thought peasants had no special rights of priveleges, curses for that obscure "right" written within the description of the evict action.
CivOasis Nov 24, 2011, 07:15 AM Christos, I don't think you can free yourself now. You have your second turn, not first. Additionally, you could fail... Again.
Jehoshua Nov 24, 2011, 07:18 AM Actually he has his first turn, since the first turn is absorbed only if the slavemaster gives orders.
Also I would like to mention that Christos' second turn is already occupied with toiling for the landlord. Ergo he has no escape... well he would have no escape if his master ordered him to do things, in that case he could do nothing to even attempt escape since all his turns are occupied with duties to master and to landlord.
Tambien Nov 24, 2011, 07:40 AM Chicona stood in front of his home, hovel, really. The darkness outside was providing a good cloak for whomever was creeping towards him. He held Tlatotec, his trusty knife, at his side, ready to strike like a jaguar at whatever menace lurked outside his door.
Then, the person materialized out of the dark. He was a... She. Her dark black hair cascaded down to her shoulders. Her voluptuous body and breats perfectly comlemented each other. All she wore was a peice of fabric tied around her waist, and another peice of fabric tied around her chest. Quite attractive, but sometimes those ones are the most dangerous. He challenged her, "What are you doing at my dwelling!" She sidled up to him, and he tensed.
In an almost purring voice she said, "I'm here to have some fun. Are you game?" He was about to refuse when she began kissing and touching him. He immediately responded and began pulling her towards the bed.
~~~
Next Morning
It had been a great night. Jasmit, for that was the mysterious woman's name, was a very kind and compassionate woman. In fact, he couldn't wait for her to get back. She had proved to be quite knowledgeable on a range of subjects. He heard his door opening, and quickly turned from his meager breakfast of bananas and meal. She looked kind of embarrased.
"What is is," Chicona asked, "is something wrong?"
"Well... I... I... I am pregnant," Jasmit replied.
That suprised Chicona. It knocked him flat, in fact. After he managed to take that fact in, he replied, "Well... I didn't mean to procreate, but I am making a good living, and can afford to support a child. I will take the child in."
"Ah, good. Thank you Chicona. Do you mind if I come back tomorrow? I found our conversation today quite enjoyable."
"You are welcome. And no, I would love for you to come back tomorrow as well. I loved our conversation also.
"Good! Tomorrow it is then." With that, Jasmit walked back out and started on her way home, wherever that was. Chicona watched her go with a smile. All in all, it was turning out to be a good day. He had a child, hopefully a son, on the way, and he had begun a relationship with a beautiful woman, who was intelligent to boot! Things are looking up!
filli_noctus Nov 24, 2011, 08:12 AM ooc: As honour doesn't seem to have any effect...
IC: I overthrow Eazulotl. "The gold you own has turned you into the tyrant you claim that no-one should be. Your hypocrisy cannot be ignored."
Jehoshua Nov 24, 2011, 08:44 AM ooc: :lol: time to get out the popcorn and watch the show.
Oh and on honour, I suppose its only effect is that someone could call you out for unlawful conduct, whereas an honourable option is perfectly licit and can't be responded by accusations of tyranny and unlawfulness. Although of course calling you out on something would imply that someone is willing to act once your sitting on top of the yillfruit heap, hopefully (for you) the Tlatoani will ignore another usurpation and conveniently lay aside thoughts of reinstating in the west a nice confidante in power, a position I would think Eazulotl fills (That massive wad of transferred gold implies something ;) )
Princeof Persia Nov 24, 2011, 09:05 AM I toil. Considering the fact I am getting captured. :p
Jehoshua Nov 24, 2011, 09:08 AM Hey, you may inexplicably survive and then I would be your slave. However considering my far superior stats I would think that your going to end up enslaved and force marched back to gem country to toil for me unendingly (who knows I may let you off the leash every once in a while so you can toil for your own subsistence... or just sacrifice you :lol:).
GreyWithAnE Nov 24, 2011, 11:58 AM ooc: As honour doesn't seem to have any effect...
IC: I overthrow Eazulotl. "The gold you own has turned you into the tyrant you claim that no-one should be. Your hypocrisy cannot be ignored."
Noctusuma: In calling you my tribesman I overestimated your integrity, your honor, and your manhood. I never once asked to become Citizlan, and I have been thrust into this position by the Yilfruit tribe not because of my gold or my favor from Tenochtitlan, but because of my favor among the people, and their respect for me.
If you respected the will of your tribe but merely disagreed, you would move from this land, and toil under your own rule in one of the many other bountiful jungles of Aztlan [1-SW, for instance].
If you respected my own honor and trustworthiness, you would have spoken to me in private, and urged me to give up my title or move myself.
And even if you were determined to oppose me, any shred of manhood you had would motivate you to challenge me as Ahuitzotl did Joatzli, by polling the will of the tribe. Instead you, showing your true colors, plot to overthrow me in secret.
You, a snake in the grass, choose to act underhandedly and undermine me. And what would you gain in victory? Precisely the tyranny which you mean to oppose. The thorned crown of hypocrisy would quickly be passed to you, and with much more merit than you ever had in giving it to me.
It is not too late for you to change your choice, Noctusuma, and salvage the goodwill of your fellow Aztlan. If you continue on this path, win or lose, you would be wise to recall that the world is large and life is long, and you will have made yourself an enemy of the wrong House.
-Eazu
Ceskari Nov 24, 2011, 12:11 PM The day is progressing in wanton neglect. Nobody is pitching in for the Nation! The lust these people have to breed overwhelms reason. The greed to spill the blood of peasants is just another distraction.
If only I had more turns in a session to be able to initiate the actions that are required for the well-being of the Nation!
JoanK Nov 24, 2011, 12:15 PM ooc: Woah.
Jehoshua was absolutely right, it's time to get some popcorn and sit down to watch this amazing contest of wit and honor (which for the moment seem both to be in Eazulotl's side) and Fame and XP. Who will win? I'd say at a glimpse that odds are even.
Caragus Nov 24, 2011, 12:30 PM Tonauac paced around the camp, trying to think of the best way to phrase his next order. It was a shame his warriors couldn't understand anything over five words. Hitting upon a good wording, he caught the attention of his warriors.
"Explore. Capture barbarians for sacrifice."
Slightly crude, but he seemed to get his point across. The 1st Jaguar Warriors collected their equipment, and prepared to continue their exploration. This time, however, there would hopefully be some prisoners for sacrifice to the God of War by the end.
Jehoshua Nov 24, 2011, 02:08 PM hmm, this little kerfuffle of yours down in the yillfruit lands could turn out to be quite interesting, House Chacultepec will be watching events exceedingly closely and looks forward to the possibility of becoming closer acquaintances with the victor. Who knows, perhaps a certain willingness to deal with House Chacultepec and form a relationship with it would endenger a favourable intercession by the Lord Ahuitzol in favour of one side or another should the inevitable occur, although of course the consummation of such a relationship would require sacrifices on behalf of the reciprocal party.
CivOasis Nov 24, 2011, 02:30 PM The day had certainly been long and bizarre.
After the amusing capture of a revolting peasant in another part of the city, Tenoch began to rest.
However, his peace was soon disturbed by the appearance of the tenant-turned-lord, Ahuizotl - and his hounds. Within the small mining outpost, the community began to circle around.
Rising to his feet, the former noble approached his landlord.
"You would violate Mexica law, and capture me?"
Ahuizotl stepped back. Clearly, he had not given though towards the legality - and honorability - of his actions.
Tenoch grinned.
"Clearly, you have mistaken my words towards your actions as a personal insult towards you. My feelings towards yourself are ambivalent, and do not weigh upon your honor. I merely feel that, in these early days of our people, there are better uses of our time than self-conflict. Besides, I, as agreed, toil for you, provide you the not-insignificant fruits of my labor. Is an off comment enough to retract that agreement?"
Ahuizotl turned and walked off. While it was unlikely he was appeased, Tenoch felt confident his life had been spared. The remaining tenants, seeing no further action, subsided.
As the morning had drawn late, Tenoch returned to the fields, ready to toil for his own family - and later, to keep his unsteady peace with Ahuizotl.
OOC: Hope its not a problem, I felt my narrow brush with death - however clear legally - would make a good story.
Jehoshua Nov 24, 2011, 02:44 PM OOC: Oh I will be looking into that, There is clearly a contradiction between the injunction in the rules that peasants have "no special rights and priveleges" and the obscure addendum to the protocol on evicting tenants which says that evicting is the only legitimate action a landlord can take against a tenant. if peasants have no special rights and priveleges why are they given the right and privelege in law to not be enslaved and brutally oppresed by their landlord? ;) Although I suppose the distinction is that the status of tenant, is distinct from the inferior social position of peasant :p ah well, you shall be almost free... for now :mwaha:
anyways its no problem, I simply missed the tiny disclaimer in the evict action since I only checked the section on peasants in regards to checking the legality of making you a perpetual slave/tenant. I guess I will just have to enslave Prince of Persia to get the slave-tenant I desire to posess (who knows, if I get two I might make them fight each other for my amusement :lol: )
JoanK Nov 24, 2011, 03:10 PM ooc: Of course peasants have no rights or privileges. Because of the fact of being peasants, of course. As I see it, it is implied that a title (such as that of Tenant) implies a change in the characters attributes or rights, and so a mere peasant has no rights, but that with the title of Tenant acquires certain rights.
Jehoshua Nov 24, 2011, 03:23 PM ooc: I said as much in my post :p
JoanK Nov 24, 2011, 03:27 PM ooc: True, i did just as you did with exponents: just read the first part and assumed you continued previous rants without trying to find the explanation.
Jehoshua Nov 24, 2011, 03:41 PM ooc: I am allowed to rant at my failed attempt to enslave a tenant for a slight insult :lol: we are aztec, therefore bombastic displays of hyperaggressiveness and rage are completely acceptable (see montezuma, civ IV incarnation :p)
GreyWithAnE Nov 24, 2011, 04:52 PM I just realized this from Yahzuk's post:
Each character may perform 1 action during the morning of the council session, due by Tuesday 29 November at 22:00 GMT-5..
Tuesday! Why so long?
Jehoshua Nov 24, 2011, 05:13 PM ooc: to torture you with anticipation of your coming combat with Filli Noctus of course ;)
yahzuk Nov 25, 2011, 05:28 PM Tuesday! Why so long?
I thought some folks might not be able to do much over the holiday weekend. If that's not the case and everyone turns in the orders before Tuesday, I'm willing to move on early.
(everyone does not include swimandciv who has left the game, even though his character is stuck here until death)
Jehoshua Nov 25, 2011, 05:32 PM Its only a holiday weekend in the dastardly dominion of the Americans ;)
yahzuk Nov 25, 2011, 11:16 PM 25-Nov-11
SIGNIFICANT CHANGE - Added rules for Defiant Slaves (section 8)
Added Owner of slave title to list (section 8)
Can only sacrifice character in same location (section 7)
Clarified joint attacks and principal attackers (section 10)
So I've made a significant change here and it deserves a little commentary.
I've given slaves the oppurtunity to be defiant and disobey their owner's orders.
Why?
After a great deal of delibration, I ultimately decided it was a problem that the slave-tenant thing took away both of a character's actions.
I don't care so much that it was a raw deal for the slaves - obviously it was, but frankly slaves deserve a raw deal - no, the problem for me was that it was such a singular path, and that is against what I'm trying do with this game , not to mention rather boring.
As it stood before, anytime you captured a slave, the logical thing to do was to march him directly to some citizen's tile (obviously your own if possible) and lock up both of the slave's actions so he can't oppose you until you were good and ready to sacrifice him.
There's no real decision involved in that. It's a giant neon sign that says "Tap Here".
So now there is a greater dynamic between slave and owner.
Are you cruel to your slaves? Or merciful?
Do you demand a slave obey you in the morning and toil for you in the afternoon too? Or do you allow him some measure of freedom for the later part of his day?
Do you dutifully obey your owner's wishes in the hopes of pleasing him and living long enough to someday regain your freedom? Or do you risk your owner's wrath by defying him now?
Do you sacrifice a defiant slave immediately? Or do you risk losing him in order to sacrifice him for an even greater value at a later time.
Now these are decisions worthy of some thought!
Thus endeth my rant.
Register your complaints vai the procedure outlined in section 12.
Jehoshua Nov 26, 2011, 03:54 AM ooc: bugger, I knew I shouldn't of mentioned that little detail of my slavery plans in that reply I sent.
JoanK Nov 26, 2011, 03:59 AM But that was obvious. If you hadn't remarked them, the same Prinz or some charitable player would have, and yahzuk would have done exactly the same. But look, you do have now a new and very profitable situation. If you manage to bring him to your tile and he then disobeys, you'll have a more profiting sacrifice.
Jehoshua Nov 26, 2011, 04:05 AM true, true, its not that the new thing is bad, its just that it means I will have to alter some arrangements. (No one likes change!)
JoanK Nov 26, 2011, 04:18 AM yeah, changes always make plans obsolete (I think that the ones making the change DO like it)
yahzuk Nov 26, 2011, 08:53 PM Kill my master and become free again.
You need to pick which type of attack you are using.
Jehoshua Nov 26, 2011, 09:00 PM Well he said kill, so presumably he will try to assasinate his master ;)
JoanK Nov 27, 2011, 04:43 AM After taking a look at the assassination rules, it appeared to me as if no one can die when losing an assassination (whether it is victim or assassin).
christos200 Nov 27, 2011, 04:49 AM You need to pick which type of attack you are using.
Assasinate. Althought i would have prefered to take whatever i can found and hit my master until he dies.
Jehoshua Nov 27, 2011, 05:04 AM After taking a look at the assassination rules, it appeared to me as if no one can die when losing an assassination (whether it is victim or assassin).
I asked that very question to yahzuk. He said that in assasinate the person dies if the XP goes down to zero. So your assasination can still be somewhat successful in that it may brutally wound the person, but it will only completely kill someone if you get the xp down to that magic zero.
yahzuk Nov 27, 2011, 05:24 AM I asked that very question to yahzuk. He said that in assasinate the person dies if the XP goes down to zero. So your assasination can still be somewhat successful in that it may brutally wound the person, but it will only completely kill someone if you get the xp down to that magic zero.
The odds of the losing side dying (instead of merely being wounded) in an assassination or duel are 1 in 3. Hardly a guaranteed outcome but still a common enough occurrence.
Sparthage Nov 27, 2011, 09:48 AM From the Journals of Sparthage the Elder:
What insulting orders I hear yet again from the Captain of the 1st Jaguar Warriors Division! What simpletons surround me! Bah! Crude but effective in driving the others to bloodlust. No direction was given! No purpose but to wander the lands, looking for sacrifices. What if we find a division equal to our strength? What will become of us should we be decimated?
But those are dark questions. Dark questions that I hope I will never see answered.
I have heard that my training methods have been copied by the King of our city. What honor I felt when I heard the news! It is clear that it is time for the fame of my deeds to spread through the lands. I will tell the bards of my strength, whatever the price. May my fame grow great in these dark times.
-Lieutenant Sparthage of the 1st Jaguar Division
Caragus Nov 27, 2011, 10:28 AM From the Journals of Sparthage the Elder:
What insulting orders I hear yet again from the Captain of the 1st Jaguar Warriors Division! What simpletons surround me! Bah! Crude but effective in driving the others to bloodlust. No direction was given! No purpose but to wander the lands, looking for sacrifices. What if we find a division equal to our strength? What will become of us should we be decimated?
But those are dark questions. Dark questions that I hope I will never see answered.
I have heard that my training methods have been copied by the King of our city. What honor I felt when I heard the news! It is clear that it is time for the fame of my deeds to spread through the lands. I will tell the bards of my strength, whatever the price. May my fame grow great in these dark times.
-Lieutenant Sparthage of the 1st Jaguar Division
OOC: Is that an insult to me, or to your fellow warriors?:)
dot80 Nov 27, 2011, 10:33 AM I'll toil.
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