Moriboe
Dec 01, 2011, 08:59 AM
This is a question on how to properly import the science/yields nerf for puppet cities in my own mod. I'd like to use CiVUP with it.
Both the XML data for Viceroys as the Lua script which assigns it to a puppet reside in CiVUP, but the mechanic doesn't function without VEM. I can't figure out what it is missing that is inside VEM. So I tried using an (adapted) script from an old CiVUP version: it works when not including CiVUP, but together it doesn't. Must be some compatibility issue. Anyway, this is over my head :crazyeye:
Is it possible to activate the puppet/occupy-mechanics without using VEM and if so, how? Now I have to choose between either CiVUP OR said mechanic (and then the latter wins!). Any help is much appreciated :)
Both the XML data for Viceroys as the Lua script which assigns it to a puppet reside in CiVUP, but the mechanic doesn't function without VEM. I can't figure out what it is missing that is inside VEM. So I tried using an (adapted) script from an old CiVUP version: it works when not including CiVUP, but together it doesn't. Must be some compatibility issue. Anyway, this is over my head :crazyeye:
Is it possible to activate the puppet/occupy-mechanics without using VEM and if so, how? Now I have to choose between either CiVUP OR said mechanic (and then the latter wins!). Any help is much appreciated :)