View Full Version : How about a cooperative RPG with CDG?
Shaitan Feb 20, 2003, 07:52 AM I have been approached by representatives of the CDG demogame RPG (http://www.cdgroup.org/forums/tbs/civ3/viewforum.php?f=227) with a very attractive offer. They propose a limited joining of our two games. This would be handled much like contact with a foreign country in the real world. The Embassy of Elucidia (CDG's country) is the most active one in Fanatika and joining our RPG's could breath fresh life into ours and help theirs to develop further.
The mechanics should be fairly easy to set up. Elucidia would open an embassy in our RPG and we would do the same in theirs. Import/Export can be done through the embassies just like in real life. Companies could even be started for it. Funds could be exchanged through the Bank of Valhalla (or a money changer if somebody sets up such a business) to change Elucidian dollars for Fanatikan gold and vice versa. Elucidians receive $10 a turn while Fanatikans receive an average of about 175g per chat so an exchange rate would have to be worked out.
Thoughts? Ideas? Anybody care for a mint? ;)
EDIT: Added link to CDG's RPG.
disorganizer Feb 20, 2003, 08:13 AM ?!? link to their forum please... :-)
also:
yes. absolutely. but the trade should not be limited via the embassies.
idea:
we need more firms. firms could be built which sit with offices in both nations. what we would need is a cdg bank in fanatika and the bov in cdg. also a transportation firm (to transport goods) and a travel agency (for private and official travel)
BANKING
$ to gold can only be exchanged at the BOV here in fanatika or the BOV office in cdg. payment in fanatika can only be done in gold.
gold to $ can only be exchanged at the cfg-bank office here or its main office in cdg. payment in cfg can only be done in $.
of course both banks would charge people for exchanging money :-)
TRANSPORT
if someone wants to sell things of cfg here in fanatika (or vice versa), it can order the items in a shop there and have them transported here.
to transport them the buyer has to travel to the shop where he baught the goods or have them transported by another business.
we could then set up businesses charging transportation costs for good transfer. maybe a rpg-shop for the start, then later a private shop. charging should be done based on amount and weight of the transported goods.
Travel
if someone wants to go from one nation to another, he somehow must travel there. now a travel agency could be established in each nation which charged per person travel charges. maybe also for different kinds of travel and comfort... like with the transportation costs.
Shaitan Feb 20, 2003, 08:32 AM Link added in first post.
Padma Feb 20, 2003, 08:58 AM A very intriguing idea!
I agree with disorganizer about changing money at the banks, and the only legal currency of a country is that country's currency. (Did that make sense? :crazyeye: )
Sounds like the exchange rate should be roughly 17.5g : $1.
disorganizer Feb 20, 2003, 09:00 AM another thing: we should not allow people selling things there without aquiring them in fanatika. for example if the embassy there wants to sell rebel beer in cdg, they should be forced to buy it here. we should also set a time for transportation, lets say 1TC, to relfect the distance. if somebody wants to sell things there immediately, he has to build up a stock of items.
example:
duration of transport is assumed as 1TC.
if octavian wants to sell rebel beer in cdg, he has 2 choices:
1) he takes the order and posts a buying transaction in the pub for that beer (btw: we should only allow transportation of boxed or barreled goods). he will then have to wait until the next TC has finished before he can serve it at cdg
2) he builds up a local stock
he can buy a few barrels of rebel brew in advance (transaction in fanatika has to be posted+ he must wait for delivery of the barrels). he then has them in the stock at cdg, which allows him to serve them immediately on order. but he must take care that he can only sell the amount he has in the stock before he has to refill it.
example of how it sounds best for work:
1) mr.x makes a fanatikan pub in cdg
2) mr.x orders 10 barrels (10l each) of rebel brew at the pub
3) 5 days later (5 days assumed transport delay), he can serve the beer.
now if he sets 0.5l as dose he wants to give his customers, he can serve 200 doses before he runs out of stock.
Shaitan Feb 20, 2003, 09:29 AM Correction. Elucidians make $10 per week. The exchange rate would be closer to 35g : $1. Looks like we have inflated currency. ;)
Stuck_as_a_Mac Feb 20, 2003, 09:47 AM We have always been inflated. Still, I see no reason that Shai as the RPG Manager cant give us another freebie weekend :P
Cyc Feb 20, 2003, 09:55 AM It looks like they're in a depression. Maybe this would be a good time for some Elucidians to buy some Fanatikan gold...Hmmm
Anyway, I doubt very seriously if they would be able to purchase any meals from the Palette.
Micaelis Rex Feb 20, 2003, 11:28 AM Hello Fanatikans, I am one of the Elucidian RPG reps that Shaitan talked about. I see some very good ideas here and am very anxious to see these ideas implimented. I look forward to long and prosperous times between the people of Elucida and the people of Fanatika.
As Shaitan pointed out, we Elucidians only get $10 per week, so a currency exchange would be in order. I like the idea of goods taking a couple days to get across the border from Elucida to Fanatika and vice versa.
I don't like the idea of every Fanatikan business opening a franchise in CDG and then just importing their own goods, our forum would get much to cluttered. ;) I think all transactions can be handled through an embassy thread, where each store may provide a menu of what they sell, and all subsequent request for items could be posted in that thread.
One area I'm still not sure about is real estate, should it be allowed for members of one country to buy "summer houses" in the other (after all, Elucida is filled with prime beach land :D). Perhaps vacations can be planned to our themeparks and possum races. :D I would be glad to visit Fanatika myself someday!
I feel that if we all work together, we can bring RPG's to the next level! :D :D
- Mike23 (Micaelis Rex @ CDG)
EDIT: And no, we are not in a depression! :p
Shaitan Feb 20, 2003, 11:48 AM Mike, what is Elucidia's date and relative tech level? We are early industrial having just completed Universal Suffrage and entered our golden age.
Micaelis Rex Feb 20, 2003, 11:53 AM We are about 800AD and in the middle of the middle ages (researching Gunpowder I believe), which is behind you, but from what I can tell, we also move faster than you, playing about 20 turns a week.
Chieftess Feb 20, 2003, 12:03 PM Interesting, and this has to be the only place you can "advertise"... ;) Didn't we sort of do something like this between 'poly and us? Of course, this throws an entirely new angle on things. Immigration/emmigration :hmm:, currency exchange rates, trade, etc..
"What strange technology allows us to perform this sort of communication?" :p
Grandmaster Feb 20, 2003, 12:06 PM I don't think we ever had organized trade with 'poly... I think their people just started to come at will to Fanatika and open stores. Of course, who wouldn't? ;)
I'm definitely liking this idea. I can't wait to see the reactions of those Middle Age folks when I start exporting repeating rifles.... :mischief:
CivGeneral Feb 20, 2003, 12:29 PM Sounds like a Good idea :).
@Shaitan - I was wondering if I can also help out with this coop RPG with the CDG :).
Chieftess Feb 20, 2003, 12:34 PM This could even be in the main MSDG subforum as a "Communities Section". You know, like the markets, events, and discussions between the different "nations".
CivGeneral Feb 20, 2003, 12:37 PM Originally posted by Chieftess
This could even be in the main MSDG subforum as a "Communities Section". You know, like the markets, events, and discussions between the different "nations".
I agree Chieftess :). The Main MSDG forum would be like a public place for the tourists and visitors allike :).
Micaelis Rex Feb 20, 2003, 12:54 PM Is MSDG Multi Site Demo Game? (if it is, CDG uses IDG for it :p)
Are you suggesting we go ahead with this idea by creating RPG games for the IDG (or MSDG)? This seems like a lot of work to me, but if you guys are interested in it, I would be glad to discuss it atleast. If we could get poly and some of the other sites to join us that could be fun.
Manya Feb 20, 2003, 12:54 PM Hi all i am the other representative of CDG RPG, along with Mike.
Good thing you liked the idea, but what are these "Industrial Ages" you wouldn't like to be burned for whitchcraft:p.
We provide you with a good service for turists with our first hotel about to be opened and our possum races spectacles.
gunning1 Feb 20, 2003, 05:08 PM I would also like to be a helper for the co-op thing. :)
Octavian X Feb 20, 2003, 05:39 PM I dunno. Wishes were expressed to keep their RPG simple. :p
Grandmaster Feb 20, 2003, 05:42 PM Quiet you! ;)
Strider Feb 20, 2003, 06:30 PM Great Idea..... Nation to Nation trade ;)
Sounds fine to me :)
Manya Feb 20, 2003, 09:03 PM i'm glad you liked the idea people
CivGeneral Feb 20, 2003, 09:23 PM Originally posted by Manya
i'm glad you liked the idea people
Not a problem :). Now to set up a Port to Load and unload the goods and gold :). I can talk with Shai about setting up a Port Authority here in the RPG. I am also the Item Manager in the RPG :).
Plexus Feb 20, 2003, 11:21 PM Sounds good, I won't be using CDG money... ;)
CivGeneral Feb 21, 2003, 12:04 AM Originally posted by Plexus
I won't be using CDG money... ;)
hehe. I will get in contact with Shai and pass around Ideas about a Port Athoraty or Seaport kind of thing :)
now to work out a conversion Formula fror CDG's $ and Fanatika's Gold.
35g : $1
From Fanatikan gold to CDG $ Formula: (Gold Amount)/35=CDG's $
From CDG $ to Fanatikan Gold: (CDG's $ Amount)*35=Fanatikan Gold
Plexus Feb 21, 2003, 12:36 AM I think that really overvalues the Ecludian currency. That way; each CDG citizen gets 350g per turn chat, I don't even get that much.
Plexus Feb 21, 2003, 12:40 AM How about 15FAN:1CDG (1FAN:1/15CDG)
CivGeneral Feb 21, 2003, 01:08 AM @Plexus - Hmm, sounds good :). The best part about the formula I posted earlyer is that I can just change the constants :)
Plexus Feb 21, 2003, 01:18 AM :)
Now, just to work a million gold bonus to me into the trade contract.
disorganizer Feb 21, 2003, 02:55 AM idea to keep the forums uncluttered:
open a "fanatikan business centre" in cdg.
our rpg authorities should open a rpg-shop there. then we appoint a shop-responsible person. the rpg-shop will act as kind of "supermarket" without stock. all items which can be baught in fanatika will be sold via the supermarket, but people will have to wait till the items baught arrive.
if a fanatikan shop wants to open a business in cdg with a own thread, they have to get approval by the cdg rpg authorities and then they have to pay a huge(!) amount of money to our rpg authorities for the office opening (more than a normal branch would cost in fanatika). they can then open a own thread and sell their or any other fanatikan items. the own shop has the advantage that they can build up a stock for immediate sales.
of course, it would also be possible to resell items via a existing cdg-shop. if the 2 shopowners come to a conclusion and normally pay for the items like private customers + the transportation costs, and cdg shop can sell items of fanatika which it purchased before. no fanatika-branch-opening payment would be needed.
disorganizer Feb 21, 2003, 05:43 AM now i thought abit more about those things:
the steps would be:
1) the rpg authorities of fanatika found a "fanatikan superstore" at cdg (maybe we need a new rpg-manager here? international trades manager?)
2) the rpg authorities of cdg found a "cdg superstore" in fanatika
3) the 2 rpg authorities accept a exchange rate based on the average weekly income (! not the base income !) of each nation. so maybe the banks are able to easily calculate the average weekly income for each term and thus calculate the exchange rate accordingly (maybe even weekly?) (note here that our average income is MUCH higher than the base income, as we also get money for the jobs + land!) (note also that this exchange rate varies!)
4) the exchange rate in effect is updated in the first post of each "superstore"
5) the rpg authorities, propably the "trade managers", will decide on how much transport of goods costs and how long it will take. both values are also posted in the 1st post of the "superstores" and are independant of the direction of transportation (note here that transportation must use techniques which are available. this means that for example if fanatika has flight and cdg not even rail, that transport via plane is available from fanatika to cdg but not from cdg to fanatika, which will influence price and speed of transport, as transport by plane is faster than by road but much more expensive)
as soon as all of those steps are taken, general trade would be possible via the rpg-superstores. we will need additional steps for "private" shops in each others nation, but not for trade using existing shops.
6) a "business opening" fee must be defined for international businesses. each international office must be given approval of the respective government and must pay a HUGE sum of money for opening.
i hope you get my thoughts... and hope someone can volunteer to write those down in propper english .-)
disorganizer Feb 21, 2003, 05:58 AM * the superstores are public stores and as such make no profit.
* the superstores will be available to sell ANY product which is available in the coresponding nation.
* the only restriction on this is technology, so no goods which are not technologically available in cdg can be sold there!
* the superstore managers of both trading nations define the payment for transport and the duration of transport
* there will be 3 possibilities for transport: road, rail and plane. those 3 define the speed of transport and the price. so for example road transport is much less expensive then plane transport, but is much slower.
only technologically available transport types which are availible in the DESTINATION nation can be used.
* superstores do NOT hold any items on stock
* transactions via the superstores are posted by the superstore managers immediately on order of a customer before any transport of goods takes place
EXAMPLE1:
lets say cdg knows roads but no rail+planes.
lets say fanatika knows all transports (road+rail+plane)
also the managers complied on the following cost/durations (price is per item or kilogramm, whichever is higher)
road: 6 days, 10gold ; rail: 3 days, 20gold ; plane: 1 day, 60gold
now citizen a of cdg wants a barrel of rebel beer of the pub in bavaria...
the original price of the barrel is 100gold.
1 barrel=10 litres=10kilogramms...
as fanatika knows planes and the delivery is needed asap, the transport is done by plane in 1 day for a cost of 10*60=600gold
the cdg-citizen gets the item the day after his order, and has to pay 700gold to the "fanatikan superstore". the fanatikan superstore pays 100gold to the pub in fanatika, the difference is going to the void as transport cost.
(sidenote: if we would have an airline, those 600gold could go to the airline!)
EXAMPLE2:
settings as above, but a fanatikan citizen wants a 1kg item of a cdg shop which is sold there for 10gold.
he will go to the cdg superstore and order it. as cdg only knows roads, he will have to wait for 6 days for his order to arrive. he will then have to pay 10*1=10gold for transport.
the citizen will pay 20gold to the superstore and the superstore will pay the cdg shop 10gold. 10 gold will go to the void
(sidenote: if there would be a transport-co in cdg that one could get those 10)
again, propably translation to propper english would be needed...
Shaitan Feb 21, 2003, 06:52 AM Fanatikan citizens currently earn an average of 144.4g per chat. That is 288.8g per average week. Elucidians earn $10 per week. The current exchange rate would be 28.8g : $1.
This can easily be refigured at each Bank of Valhalla update in order to allow fluctuating exchange rate and even allow speculation in foreign currency.
Shaitan Feb 21, 2003, 06:53 AM I expect there will also be some tourism (I certainly hope so anyway). In that case the visitor would make purchases, etc, just like a native.
disorganizer Feb 21, 2003, 07:25 AM @tourism:
sure. they would exchange money during their travel and can spend it there. they just will be limited to "carry on" luggage so nobody can for example go over there and buy 100 barrels of drink and bring it with him ;-)
if they want more, they will have to pay for the additional transport cost... i would propose that the superstore will also enable travel charges for persons, which will be less that normal transport cost for goods. the travel should then be weight-limited...
example:
the superstores define that personal travel from fanatika to cdg will cost the same as the transport costs with the same duration, but with a maximum of 10 kilogramms of additional luggage being transported.
the method of transport is defined by the source nation the person comes from.
EXAMPLE3:
prices and things as above in EX1+2
shaitan then decides to go to cdg by plane. He has to pay 60 gold to the superstore for the travel. going there will take him 1 day. He will not be allowed to post at the fanatika or cdg rpg's during that time. When he is at cdg, he may post at that rpg, but is not allowed to post in fanatika (well, he is away!). he can buy up to 10 kilogramms of souvenirs if he likes and take them back to fanatika for free. travel back to fanatika will again take him 1 day (but no additional cost).
if he has baught more items than 10 kilogramms, then he will have to decide which items he wants to have sent back via the superstore at normal transport pricing and duration...
Shaitan Feb 21, 2003, 07:47 AM 10 kilos is very light. Weight limit for personal items should vary depending on passage. A sea trunk on a sail ship could hold well over 70 kilos. First class passengers on a steam ship had no realistic limit to baggage. Trains would probably be about the same as a sail ship. It wasn't until fixed wing aircraft that baggage restrictions became stringent.
I'd prefer to keep our intergame rules to as few as possible. CDG has a very clean ruleset and we don't want to poison them with our tendency to overregulate. Just say that when a person goes through customs anything that is ridiculous is confiscated.
Grandmaster Feb 21, 2003, 07:49 AM Customs? There goes my rifle sales..... they won't allow THOSE on ships and planes. Oh well..... :(
Shaitan Feb 21, 2003, 08:20 AM @Grandmaster - Don't worry. That's also something that happened fairly recently. Until the early 60's there weren't even mandatory checks for weapons on airlines. There's never been a problem with legitimately shipping weaponry.
Grandmaster Feb 21, 2003, 08:21 AM :D
disorganizer Feb 21, 2003, 08:24 AM Maybe call it technology protective customs office :-)
Micaelis Rex Feb 21, 2003, 11:53 AM Hmm, using the new conversion rate, I have found out Octavion X is selling "strange mold" for the equivalent of 1209.6 Fanatikan gold. :eek:
First off, I like the idea of one universal supermarket in each side. Of course someone would have to make sure people don't go selling goods that they don't sell in their store, and we will do the same.
For now, we get a fixed $10 a week, but in the future perhaps we will give out some bonuses to gov. employees (i.e. King, Military advisor, etc.).
Hmm, about the transport by land vs. air, in your example, Disorganizer, isn't it a bit inflated to have a shiping cost 6x more than the product cost? Other than that, I like the idea.
Hmm, we don't weigh our items, is their a simpler way of doing this?
I'll conclude by reiterating what Shaitan said, CDG's RPG is fairly simple, we don't want our international rules to be 5x longer than the rest of our rules combined! :D
- Mike23 (Micaelis Rex)
Shaitan Feb 21, 2003, 12:05 PM For the shipping costs, just work up a chart and estimate weights of shipment. The manager of the superstore can assess shipping/tarrif charges.
Micaelis Rex Feb 21, 2003, 12:21 PM Perhaps shipping cost can be as follows:
By road: 50% of cost
By rail: 80% of cost
By air: 120% of cost
So if you were selling beer for 100 gold ($3.47) and shipping by air, it would cost 220 gold total ($7.64).
If you were selling beer for 100 gold and shipping by road, it would cost 150 gold total.
CivGeneral Feb 21, 2003, 12:22 PM Originally posted by Grandmaster
Customs? There goes my rifle sales..... they won't allow THOSE on ships and planes. Oh well..... :(
Not to Worry Grandmaster :), Thoes items will be on Feighter class transports :). Just make sure you lock them up real tightly ;).
CivGeneral Feb 21, 2003, 12:25 PM Originally posted by Mike23
Perhaps shipping cost can be as follows:
By road: 50% of cost
By rail: 80% of cost
By air: 120% of cost
So if you were selling beer for 100 gold ($3.47) and shipping by air, it would cost 220 gold total ($7.64).
If you were selling beer for 100 gold and shipping by road, it would cost 150 gold total.
CivGeneral starts to notice that this is a fast paced topic :crazyeye:
Hmm, sounds good :). Hopefully The Port athority would be an official buisness that the Items manager can run.
@Mike - And what about via Freighter Ship? Perhaps 100% of cost by Ship :)
Micaelis Rex Feb 21, 2003, 12:29 PM 100% by ship sounds good
Micaelis Rex Feb 21, 2003, 01:00 PM OK, I think that we have gotten all of the needed rules covered.
1.) An all inclusive thread will be opened at CDG and at CFC to sell goods from CFC to CDG and vice versa.
2.) The currency conversion rate will fluctuate weekly based on the ratio of one countries average weekly income to the others. This will be determined jointly be the two international managers of the respective countries on a weekly basis.
3.) Once an item is bought, the owner of the store in the must ship the item to the country in which the item was bought, paying a fee for shipping as described below:
- By road: 50% of purchase (takes 6 days)
- By rail: 80% of purchase (takes 3 days)
- By ship: 100% of purchase (takes 2 days)
- By air: 120% of purchase (takes 1 day)
4.) An item can only be shipped if the home country of the seller has the appropriate technology (rails or air)
5.) Members may open a business in the other country only if they get permission from the country in which they want to open the business. Both the home country and the foreign country reserve the right to place a fee on the opening.
6.) A member of one country may take a vacation to the other country and will stay at a hotel, rent a beach house, or stay at a beach house they already own.
7.) While at the country, the tourist may buy and take home anything that they desire for free, so long as it isn't to be resold in a business (private transactions don't count). Anything to be sold in a business can be transported at half cost in the same type of transportation used by the tourist.
Well, that sums it up, if CFC agrees to this, we can get underway.
Shaitan Feb 21, 2003, 01:07 PM That looks fine to me.
CivGeneral Feb 21, 2003, 01:44 PM Looks good to me :)
Micaelis Rex Feb 22, 2003, 11:41 AM Sorry for the late reply, CDG is putting together price lists and such right now. We should be ready to start soon.
Grandmaster Feb 22, 2003, 11:54 AM The shipping concept is still confusing me.... who pays for shipping (buyer or seller?), and what prices do those percentages affect? :confused:
Micaelis Rex Feb 22, 2003, 12:05 PM Each sale the buyer and seller will work out who pays the shipping cost (usually the seller I would think). Either way, the buyer would be paying for some of the shipping, its just a matter of whether it is included in the price or separate.
Grandmaster Feb 22, 2003, 12:09 PM OK, but the percentages still have me lost. Say I sell something for 100g (Fanatikan). I ship it by road (50%). That brings the price to 150gF. But if I raise the price to 150gF to cover shipping costs, would it then cost 225gF with 50% shipping costs? I'm trying to figure out what decides the shipping cost...
Micaelis Rex Feb 22, 2003, 01:52 PM OK, there will be a set price which shipping is charged to $100 get $50 shipping by road. If the owner wishes he could charge $150 and say that it includes shipping, in which case the RPG reps would divide his bill by 2/3 to find how much he actually gets.
CivGeneral Feb 22, 2003, 02:16 PM Hmm, sounds good.
Micaelis Rex Feb 22, 2003, 02:17 PM Hmm, after reviewing our tax system, I can say that the average Elucidian gets only $7.28 a week, instead of $10. If I rework your conversion rate, the new rate would be $1 = 39.6 gold.
disorganizer Feb 22, 2003, 02:35 PM @gm: you dont sell the thing here, you sell it there.
example: a item is sold for 100 gold here. the rpg-all-inclusive shop will NOT make profit and as such the price at cdg will be 100g+shipping, which will in that case be 150gold. the shop in fanatika will nevertheless only get 100g, as 50g go to the void for transportation.
another thing is if you were allowed to open a PRIVATE shop at cdg. this would allow you to increase your profit rate for the item (you could get the 100g item over there for a payment of 150g, then you can sell it there for 200g and make additional 50g profit. note that here the transportation cost will be calculated witht the fanatikan sales price).
of course, you would still have the problem that the "superstore" can still sell the item...
this brings me to another point:
any shopowner should be able to forbid selling of his items via the superstore. example:
if the pub does not want to have his beer sold in cdg, he could just state so in the superstore thread here (or the responsible rpg-managers thread) and then the item is taken out of the item list for international sales.
this could be useful if a shop wants to open a branch there and sell items by himself.
another possibility could be that the superstore stops selling items of shops which opened branch offices in cdg...
anyways, the "small ruleset" seems fine for me.
one question still:
is someone traveling to cdg allowed to do things in fanatika at the same time? this does not sound right ;-)
(at least until we developed internet and telephony)
Micaelis Rex Feb 22, 2003, 06:18 PM OK, CDG is set to go, I need to contact your International RPG rep to set up the currency exchange, and then we will be set to go. BTW, who is your International RPG rep?
CivGeneral Feb 22, 2003, 10:45 PM Originally posted by Mike23
OK, CDG is set to go, I need to contact your International RPG rep to set up the currency exchange, and then we will be set to go. BTW, who is your International RPG rep?
Hmm, Good question. I am the Items manager. Possibly Shai would create a nominations thread for it :).
Shaitan Feb 23, 2003, 07:24 AM Should that be a job or an actual RPG Manger position? Since Nationality we've only had 3 managers so a fourth position is certainly feasible.
Strider Feb 23, 2003, 08:34 AM Originally posted by Shaitan
Should that be a job or an actual RPG Manger position? Since Nationality we've only had 3 managers so a fourth position is certainly feasible.
I think one of the current managers (You, Civ, and myself) should do it.
Micaelis Rex Feb 23, 2003, 01:38 PM What should we do about people currently in both the Elucida and the Fanatika RPGs? These people are:
- Naervod
- Octavian X
NOTE: Technically I am too, but I have never posted here before this.
Grandmaster Feb 23, 2003, 01:50 PM We could execute them.... :mischief:
Or nationalize their businesses.... :mischief:
Or give them joint citizenship and be glad there are only two of them. :goodjob:
CivGeneral Feb 23, 2003, 01:53 PM Originally posted by Mike23
What should we do about people currently in both the Elucida and the Fanatika RPGs? These people are:
- Naervod
- Octavian X
NOTE: Technically I am too, but I have never posted here before this.
*Cough* you also forgot me and Jdd
disorganizer Feb 23, 2003, 02:04 PM phew... good for you... propably they will have to decide which ORIGIN they have. they could be our first international travelers ;-)
but they will have to decide where their home is
Micaelis Rex Feb 23, 2003, 02:04 PM OK, here is the updated list:
- Naervod
- Octavian X
- Jdd2007
- CivGeneral
- Plexus
Micaelis Rex Feb 24, 2003, 06:46 PM How are you guys coming on finding an International manager?
Shaitan Feb 25, 2003, 06:25 AM My apologies, Mike. I got distracted by our elections and this slipped through the cracks.
I agree with Strider that this should be handled by an existing Manager. If it turns out to be a large burden we can create a position for it later. As this is essentially a trade and commerce rule subset it will be under Strider's jurisdiction (Price Manager).
For adoption into our ruleset we need approval of 2 Managers. The ruleset developed so far (http://forums.civfanatics.com/showthread.php?postid=792464#post792464) meets with my approval with one addition. Each citizen may have only one RPG as their primary home. Any players who are currently in both games must decide which RPG citizenship they will retain.
Strider and CivGeneral, what say you?
Micaelis Rex Feb 25, 2003, 11:10 AM OK, I agree with the rules plus the addition that you suggested. Here is the complete version:
1.) An all inclusive thread will be opened at CDG and at CFC to sell goods from CFC to CDG and vice versa.
2.) The currency conversion rate will fluctuate weekly based on the ratio of one countries average weekly income to the others. This will be determined jointly be the two international managers of the respective countries on a weekly basis.
3.) Once an item is bought, the owner of the store in the must ship the item to the country in which the item was bought, paying a fee for shipping as described below:
- By road: 50% of purchase (takes 6 days)
- By rail: 80% of purchase (takes 3 days)
- By ship: 100% of purchase (takes 2 days)
- By air: 120% of purchase (takes 1 day)
4.) An item can only be shipped if the home country of the seller has the appropriate technology (rails or air)
5.) Members may open a business in the other country only if they get permission from the country in which they want to open the business. Both the home country and the foreign country reserve the right to place a fee on the opening.
6.) A member of one country may take a vacation to the other country and will stay at a hotel, rent a beach house, or stay at a beach house they already own.
7.) While at the country, the tourist may buy and take home anything that they desire for free, so long as it isn't to be resold in a business (private transactions don't count). Anything to be sold in a business can be transported at half cost in the same type of transportation used by the tourist.
8.) Each citizen may have only one RPG as their primary home. Any players who are currently in both games must decide which RPG citizenship they will retain.
Strider Feb 25, 2003, 12:30 PM I'll agree with this....
Looks like I'm going to have more to do now ;)
Shaitan Feb 25, 2003, 12:45 PM That's two Yes votes. Strider, go ahead and start organizing.
The BOV will compute average salaries at each update (for a small additional fee ;) ).
Strider Feb 25, 2003, 02:18 PM Originally posted by Shaitan
That's two Yes votes. Strider, go ahead and start organizing.
The BOV will compute average salaries at each update (for a small additional fee ;) ).
One problem..... What should I call the thread?? I've got not a clue on what to name it.
disorganizer Feb 25, 2003, 02:42 PM Fanatikan Superstore (the one at cdg) and CDG Superstore (the one here) ?
Strider Feb 25, 2003, 02:55 PM Originally posted by disorganizer
Fanatikan Superstore (the one at cdg) and CDG Superstore (the one here) ?
There going to have to be closely related... For members from one can come to this one and understand what it means.
pesoloco Feb 25, 2003, 03:16 PM Greetings, I am PESOLOCO, President of Elucidia. :egypt:
I am pleased that you have decided to trade with us and I hope that in doing so, it will bring our nations closer together. I invite you all to come stay at my resort/amusement park in beautiful Pesopolis, Elucidia. The lovely countryside there is very relaxing, and besides, it's the only hotel in the country ;)
CivGeneral Feb 25, 2003, 03:51 PM Originally posted by Shaitan
That's two Yes votes. Strider, go ahead and start organizing.
The BOV will compute average salaries at each update (for a small additional fee ;) ).
Sorry for the late reply. I also Vote Yes :).
Shaitan Feb 25, 2003, 05:09 PM I would suggest "International Superstore - Fanatika" for us and "International Superstore - Elucidia" for CDG. That way we can include other RPG's if this works well (and any others surface).
Strider Feb 25, 2003, 05:12 PM Originally posted by Shaitan
I would suggest "International Superstore - Fanatika" for us and "International Superstore - Elucidia" for CDG. That way we can include other RPG's if this works well (and any others surface).
Ok.... Posting the thread now.
Strider Feb 25, 2003, 05:18 PM The thread has been posted here:
http://forums.civfanatics.com/showthread.php?s=&threadid=45723
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