View Full Version : SMAC s****
GenghisK Apr 11, 2001, 04:32 AM Well, I think I'll be banned from this forum for saying that, or at least I'll be flooded by insulting replies http://forums.civfanatics.com/ubb/smile.gif but I don't like (yet?) SMAC. I've tried it for the 1st time yesterday and I had a strange feeling that it wasn't a game designed by Sid Meier. The ergonomy was not as excellent as Civ2 or Civ1. And for once I didn't sense this typically "Sid's games" fun, that I've always felt when I first played a new Sid's masterpiece (Civ1, Civ2, Master of Orion...)
Well, I think I'll try it again. After all, perhaps the user interface was a bit more complex than Civ2 and that explains my first feelings? Anyway, I'll have another try later. Not immediatly for I think it'll be the same http://forums.civfanatics.com/ubb/smile.gif
But that's true it was a strange feeling when I saw the game for the 1st time! I even blamed Sid. Sorry http://forums.civfanatics.com/ubb/smile.gif
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Genghis K.
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EdBigHead May 16, 2001, 01:42 PM Gotta disagree.
I can understand, i didnt like it a first. it was a HUGE leap from civ2.
I suppose civ2 is a little more superficial, and SMAC is deeper in gameplay. If ou dont like that in a game then I suppose one would hate it.
Give it anotehr try. Keep in mind it isnt supposed to be as pretty as civ2, but it is way more complex and if you give it a good chance i think you could really like it.
what dont you like about it? im curious.
GenghisK May 16, 2001, 01:48 PM No, it's the general feeling, I can't sense this so particular fun in a Sid's game. But you're probably right, I'll give it another try.
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Genghis K.
Zeus May 17, 2001, 12:54 AM The "general feeling" is VERY different from the Civ games but I agree with BigHead that it is much better than Civ II. I can't think of one part of the game that isn't better or the same as Civ II.
shadowdale May 17, 2001, 03:28 AM Well the mood of the game is darker, and it's got a more sinister feel to it when you play, but as a whole I can't agree with you GenghisK - I really love SMAC almost as much as Civ2, and I think that it is much better than Civ in some areas.
But there might be something about what you are saying - how much he actually helped make the game, is questionable - Reynolds probably made the most, it's just that Sid's name sells much better....
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RR_Aquilae May 17, 2001, 09:06 AM Some days ago I got SMAC, but haven't played it yet (haven't had time). However, I have a feeling that I'll love this game. Perhaps Genghis has just been impatient... http://forums.civfanatics.com/ubb/wink.gif
Zeus May 17, 2001, 01:12 PM You're right, Sid probobly didn't have as much to do with SMAC as with Civ II. I know it has a "darker feel", but that is perfect for a space game in the 22nd century, you are exploring a new world full of the horrors of mindworms and fungus. Civ III should have the "sunny happy" feel because this is not a time for fear, this is a time to expand and explore, this is a time for CIVILIZATION. (I didn't really make that up, someone else said it but I thought it would go good herehttp://forums.civfanatics.com/ubb/wink.gif)
Crazy_Vasey May 18, 2001, 09:28 AM I finished it inside 30 minutes and never went back to it. It seems to lack some of the compulsive replayability of Civ 2, the attempts at creating a backing story are fairly poor as well IMO. Should have just stook to making the game not adding lame stories.
Zeus May 19, 2001, 12:40 AM I heartily disagree completely with you, and if you played it in 30 minutes then you obiously missed the finer points of the game which come in later. I would strongly encourage you to go back and try it again.
EdBigHead May 20, 2001, 12:47 AM I dont think the "story" added much time to creating the game. Its just a page of text every so often, and all it does is add richness to the environment.
I agree with zeus with that 30 min comment. The gameplay really opens up in late game.
As far as replayability, i dont get it. Why are people saying it dosent have it? there are 7 VERY distinct factions, which is more than can be said for the identical races in civ 2. Thats 7 different games that you can play without even repeating gameplay.
peace all.
GenghisK May 20, 2001, 09:37 AM Ok. To sum up all this discussion there are two distinct sides:
_ those who don't like SMAC because of it's special atmosphere, its lack of fun...
_ those who like it.
Personnaly, I'll take a similar comparison. I'm a fan of both Warcraft 2 and Starcraft. I admit technically, SC is far beyond its illustrous predecessor (ai enhanced, better graphics, etc.) but I still prefer play War2 in networks with my friends. Because there's more fun in War2 than in SC. In french, we would call SC or SMAC a "cold" game. It's a good game but it lacks something "special" (I cannot describe, it's a feeling!) that Civ2 has and that can stick you on the chair.
Anyway, the major drawback I've noticed in all your threads is the general feeling.
But maybe I'm now too demanding?
SMAC is only an evolution, whereas Civ1 and 2 were a Revolution...
In any case, I don't think I can play SMAC as long as Civ or Civ2...
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Anthony Coulter May 20, 2001, 09:47 AM What are you talking about, cheesy story? If you assume that those little pages that pop up make the only storyline in the game, you are gravely mistaken. Read the little quotes that appear with colony improvements, secret projects, and tech advances. Read the titles of the books they come from! It starts off with heavy Earth culture ("Declaration of Human Rights," Pravin Lal). As time passes, the books adapt more and more to Planet ("Comparative Biology of Planet" reflects the change to their new physical environment, and the two books "Essays on Mind and Matter" and "We Must Dissent" describe the ethical conflicts of the future.) Starting near the middle and enduring through the the rest of the game, there are some quotes about the annoyance we all have: Mindworms. (Pravin Lal wrote "Mind Worm, Mind Worm" and Provost Zharkov had the "Lab Three Aftermath" monologue.")
You guys need to take a serious look at the culture of the game before evaluating the storyline. I usually dislike storylines in strategy games, too, but Alpha Centauri is the only exception because they did such a good job at it. It fits to however you play, which is a rather impressive show.
Anthony Coulter
kittenOFchaos May 22, 2001, 09:40 AM this game is amazing...replayed it for the nth time last night (it was bane of 1st year, now 2nd year geology at Durham).
The story is wonderful...I read the whole 30-40000 word one released on the fraxis site in one sitting and enjoyed it greatly!
The vast number of options, the advanced diplomacy and combat...plus the beauty of random maps as you are discovering a new world.
This game is deeper and more advanced than civ2 BUT is less accessable due to its increased complexity and in many way difficulty -that biatch Yang.
dreadhead7 May 23, 2001, 12:16 AM Actually, I enjoy SMAC (and SMAC/x) as much as Civ2--perhaps even more. I must admit that I had a hard time with it at first, but now, I've come to love it so much that it's about the only game I play these days.
kundor May 30, 2001, 11:38 AM I know what genghisk and the rest are talking about...when I first played SMAC I didn't really like it, and went back to civII. But I just tried it again recently and I suddenly love it! The automation is much more intelligent than civII's, but you can still control Governer cities with the queues, and the many victory options mean that you can play however you want...Another example is nerve stapling. You can deal with drone riots like disorder in civII with buildings or police units, or if you want you can stop it with a button and commit an atrocity. These kind of options are what's great about SMAC.
Father Time Jun 16, 2001, 09:34 PM I've just played the game a little while ago.
I love it. I have too agree with the others: keep playing, it will grow on you. I didn't like it at first, either.
As for Sid Meier not working much on it, it is true of sorts. Brian Reynolds did work on most of it, though Sid helped some.
RedWolf Jun 17, 2001, 12:32 AM I can't be bothered to learn/play SMAC. The first time I loaded it up I thought "What's the point? It's just like Civ only DIFFERENT. I have to learn what all of this crap does".
I know what every improvement and technology advance in Civ does like the back of my hand. In order to play SMAC I'd have to learn these things all over again.. and I just don't have the ambition.
This is an absolute HORRIBLE attitude... considering that the first time I loaded the original Civilization up I said "these graphics are crap.. this game looks dumb". Then I didn't touch it for another 2-3 months. When i finally DID decide to play/learn it I decided it was the greatest computer game ever. (it got bumped down the list when Civ II came out)
So you see... I KNOW my attitude towards SMAC is pig-headed and really stupid.... I just can't force myself to get by it however.
kittenOFchaos Jun 22, 2001, 02:31 PM Whenever I think I'm lazy, I will remember you RedWolf http://forums.civfanatics.com/ubb/mwaha.gif
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bvd Jun 22, 2001, 09:29 PM I am one of the few who purchased SMAC two years ago before... um ... "procuring" Civ II (out of curiosity, from a friend). Anyhow, I had briefly played the original Civilization years before and having forgotten the concept, I was forced to remaster it in my first game and consult the poorly-bound manual (all of the pages were severed). It took months of intense play for me to even fathom the game's intricate tapestry. I then contrived a few strategies for some of the factions, and ultimately unearthed the game's challenging fun.
Conversely, to me, Civ II lacked an atmosphere, storyline, etc. However, the well-done scenarios acquired via internet were a good diversion from SMAC, and offered hours of fun.
GenghisK Jun 23, 2001, 08:53 AM I tried SMAC again last night... Mmmm, I think I'll try it a third time, later http://forums.civfanatics.com/ubb/smile.gif still not convinced by this game. Oh I finally found a bit fun playing it (funny?) but I don't like it as much as Civ yet. Ok, next time, guys, next time I think.
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kundor Jun 23, 2001, 06:23 PM The first time I loaded it up I thought "What's the point? It's just like Civ only DIFFERENT. I have to learn what all of this crap does".
I know what every improvement and technology advance in Civ does like the back of my hand. In order to play SMAC I'd have to learn these things all over again. and I just don't have the ambition.
--RedWolf
That could be a problem when Civ3 comes out, Redwolf... http://forums.civfanatics.com/ubb/wink.gif
RedWolf Jun 24, 2001, 05:00 PM Originally posted by kundor:
That could be a problem when Civ3 comes out, Redwolf... <IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>
It's funny you mentioned that because i've been thinking along those lines myself. But I think that Civ 3 should be a substantially different enough game that I won't feel that way. We'll see i guess.
I'll definitely be waiting to hear other people's opinions before buying though.
[This message has been edited by RedWolf (edited June 24, 2001).]
Sukenis Jun 25, 2001, 09:54 AM I must agree that SMAC is much more difficult to learn to play. Civ II has a kind of simplicity (to play not to master) about it that has allowed me to get many new people into the game. The problem is that Civ is so "non-changing".
When you play a game of Civ, you have a strat that will work no matter who you are. Allies are gotten and enemies are made based on the same grounds. Also, there is no real reason to have any allies in Civ.
With SMAC, each game can be so different. Even when playing the same faction, by just switching a few social engineering choices, everything can change. Also you have to weigh allies differently. Yes, you might share your base land mass with another faction, but you can get that extra trade.
I can feel your pain when it comes to not liking it (at the beginning). It is so very different from Civ (but so much the same) that is can be very frustrating. Keep on though, for in a short time you will see how great it really is.
My only hope is that Civ III is as big as a leap from SMAC as SMAC was from Civ II.
spycatcher34 Jul 08, 2001, 10:31 PM when i first got smac i was like u but please give it another try its areally good game once u get into it
GenghisK Sep 03, 2001, 04:45 PM Well that's true. Mea culpa. Mea maxima culpa. I think I was surely drunk when I quoted MOO1 and 2 but actually, although I spent as much time on them as on Civ, they weren't Sid's work of art. But I think he surely inspired the designer too. Aaah, I can't wait to MOO3 to be released... Anyway.
Cunobelin Of Hippo Sep 03, 2001, 04:55 PM Awww...poor Gengi-boy. Faction leader won't let you go riding your horsies on Planet? http://forums.civfanatics.com/ubb/tongue.gif I know, Nanomettalurgy is a little out of your range. Once you reach 'Philosophy' you might enjoy the game more http://forums.civfanatics.com/ubb/biggrin.gif
Lord Owen Sep 04, 2001, 12:27 AM GenghisK Posted:
"And for once I didn't sense this typically "Sid's games" fun, that I've always felt when I first played a new Sid's masterpiece (Civ1, Civ2, Master of Orion...)"
Tell me if I'm mistaken , but Master of Orion (I and II) was NOT created by Sid Meier. Right? http://forums.civfanatics.com/ubb/confused.gif Even in Civ, Sid only gave the basic concept and general ideas, but was Brian Reynolds the core designer. Please tell me if I'm mistaken.
dreadhead7 Sep 04, 2001, 12:49 AM Nah, those weren't Sid games. Great games, but not Sid games.
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GenghisK Sep 05, 2001, 06:17 AM Still wonder why there is no whip advance. Thus, I could be able to bash the pachyderms and have them work harder... http://forums.civfanatics.com/ubb/tongue.gifhttp://forums.civfanatics.com/ubb/biggrin.gif
Cunobelin Of Hippo Sep 06, 2001, 01:24 AM Ah, but then we would riot in the streets and destroy your Recycling Tanks! http://forums.civfanatics.com/ubb/eek.gif
GenghisK Sep 06, 2001, 06:35 AM ...if you could run fast enough to catch our Siege Tanks http://forums.civfanatics.com/ubb/tongue.gif http://forums.civfanatics.com/ubb/tongue.gif
But I doubt. 100 tons weight, how can you exceed 1mph? http://forums.civfanatics.com/ubb/biggrin.gif
Cunobelin Of Hippo Sep 06, 2001, 08:25 PM By rolling downhill of course...we get a 50% attack bonus for every level of terrain that we are above our opponents! http://forums.civfanatics.com/ubb/eek.gif
GenghisK Sep 07, 2001, 08:35 AM Pff, the mongols and Zakarov are best friends and we master the psy power too. So generally we are all immune to big fat pachyderms assaults. http://forums.civfanatics.com/ubb/tongue.gif
Cunobelin Of Hippo Sep 07, 2001, 09:38 PM Our flowing layers of blubber shield our brains from any psi attack! http://forums.civfanatics.com/ubb/mwaha.gif Fungus is an excellent form of fiber, and our hungry terraformers can clear an entire square in an hour! http://forums.civfanatics.com/ubb/biggrin.gif
GenghisK Sep 09, 2001, 04:46 PM We (actually I since I am the almighty god of power and might, and god of mongols http://forums.civfanatics.com/ubb/tongue.gif) ignore your feeble psy threats, since you are a pathetic pachydermic civilization http://forums.civfanatics.com/ubb/biggrin.gif
Lefty Scaevola Sep 09, 2001, 07:27 PM *Lefty observes smelly unwashed Mongols and flatulent hippos (seen a hippo fart at the SA Zoo, very impressive) stinking up chiron from his nerve gas/singularity string/death-sphere*
"commence sterilization procedure"
GenghisK Sep 10, 2001, 07:43 AM You are really a good beholder indeed Lefty. But this war can only end with the final destruction of the enemy home HQ, located in Canada... <img src="wink.gif" border="0"> <br />Oh and btw, I don't need be sterilised. I've got my last purifying bath, huh, 3 years ago <img src="biggrin.gif" border="0">
thealien_83 Sep 21, 2001, 03:08 AM * looks at the raging conflicts and notes it all down in his datapad before sneaking away *
Oh my, I wonder what the council will say of this. And they thought MINDWORMS were strange creatures. Hrrmh-hmmhh...
:rolleyes:
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