Procifica
Feb 25, 2003, 01:41 AM
Here is some summary information, copied from the "New Projects" thread.
In 2030AD, World War III begins when a crazy mad dictator takes control of Japan and attacks China. This action sets off a chain of alliances, and since most of the world powers have nukes, most of the world is destroyed. In 2034AD, the United States finally defeats Japan, and the dictator is killed. However, the dictator's son manages to flee to Antarctica with a good sized amount of the dictator's army. By 2037AD, his forces have been built up there to impressive strength, and using the mountainous terrain to his advantage, the dictator's son declares to the world that he intends to conquer it by force, succeeding where his father failed. The world powers, wary from World War III, begin to squabble among themselves and soon the entire world is on the brink of war, every man for himself.
That's the jist of it...I've had this concept in mind for a game and/or book for quite a few years...just never had the opportunity to make use of it till now.
Nations in this scenario:
North America:
United States
South America:
Brazil
Argentina
Europe:
Luxembourg (human player)
United Kingdom
France
Germany
Far East:
Japan
China
Oceania:
Australia
Africa:
Egypt
Nigeria
Middle East/South Asia:
Iran
India
Antarctica:
Antarctica
Everything else:
Neutral Powers
Russia is not represented as a major power because one, it'd be too big, and two, it was completely wiped out by Japan during World War III.
The map will be a world map, modified some to include antarctica in more fuller form. (will use Kal-el's earth map, 180x180)
There will be a MASSIVE amount of unique units, not only for each major power, but also for alot of the lesser powers as well (IE, Algeria, Morocco, Mexico, and Italy all will have unique units, within the lesser powers).
The Lesser Powers will be unable to produce new units, but will have varying strengths of units which will be immobile.
Most cities will be placed according to their modern-day placement, as well as a few new cities to increase the fictional realism of the time period (2037 AD).
There will be A LOT of techs to develop, including futuristic ones. (techs will start though about the time of WWI/WWII, as alot of the newer tech was destroyed by WWIII)
Units will be made in Division/Corps/Army format, but will have different versions of each, with extra HP for the larger sizes, instead of the Civ3 "army" format (which I used in the ACW scenario). Naval and Air units will be in similar format.
In 2030AD, World War III begins when a crazy mad dictator takes control of Japan and attacks China. This action sets off a chain of alliances, and since most of the world powers have nukes, most of the world is destroyed. In 2034AD, the United States finally defeats Japan, and the dictator is killed. However, the dictator's son manages to flee to Antarctica with a good sized amount of the dictator's army. By 2037AD, his forces have been built up there to impressive strength, and using the mountainous terrain to his advantage, the dictator's son declares to the world that he intends to conquer it by force, succeeding where his father failed. The world powers, wary from World War III, begin to squabble among themselves and soon the entire world is on the brink of war, every man for himself.
That's the jist of it...I've had this concept in mind for a game and/or book for quite a few years...just never had the opportunity to make use of it till now.
Nations in this scenario:
North America:
United States
South America:
Brazil
Argentina
Europe:
Luxembourg (human player)
United Kingdom
France
Germany
Far East:
Japan
China
Oceania:
Australia
Africa:
Egypt
Nigeria
Middle East/South Asia:
Iran
India
Antarctica:
Antarctica
Everything else:
Neutral Powers
Russia is not represented as a major power because one, it'd be too big, and two, it was completely wiped out by Japan during World War III.
The map will be a world map, modified some to include antarctica in more fuller form. (will use Kal-el's earth map, 180x180)
There will be a MASSIVE amount of unique units, not only for each major power, but also for alot of the lesser powers as well (IE, Algeria, Morocco, Mexico, and Italy all will have unique units, within the lesser powers).
The Lesser Powers will be unable to produce new units, but will have varying strengths of units which will be immobile.
Most cities will be placed according to their modern-day placement, as well as a few new cities to increase the fictional realism of the time period (2037 AD).
There will be A LOT of techs to develop, including futuristic ones. (techs will start though about the time of WWI/WWII, as alot of the newer tech was destroyed by WWIII)
Units will be made in Division/Corps/Army format, but will have different versions of each, with extra HP for the larger sizes, instead of the Civ3 "army" format (which I used in the ACW scenario). Naval and Air units will be in similar format.