View Full Version : Friday's PAX talk (with overview)


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The_J
Apr 06, 2012, 11:14 AM
http://i718.photobucket.com/albums/ww186/nokmirt/4-6-201212-43-05PM.jpg

The Interview (http://www.twitch.tv/2k/b/314130733)
(starts at 1 hour and 5 minutes)

Summary

New civs:
- Austria with Maria Theresa
- Ethiopia

Spain will additionally be included.

New UA info:
- Carthage: Can cross mountains. Free harbors in their cities.
- Huns: Raze cities at double speed. Start with Animal Husbandry. +1 production from pastures. Huns UU: A horse archer and a battering ram (spearman replacement).
- The Songhai trait will be changed.
- Austria: Unique Ability allowing you to essentially absorb City-States into empire without conquest (sort of through marriage)

New combat info:
- Destroyers are melee. Battleships are ranged.
- Great Admiral heals surrounding naval units
- Dromon UU for the Byzantines, spits fire

Other things:
- National Intelligence Agency (wonder) gives an extra spy
- Huns steal city names from other civs, and trait name is Scourge of God
- More than one religion can influence cities
- The Naval AI does do amphibious invasions, and it is cold and calculating. It is fast and ferocious when doing so.
- Religious CS will generate faith for you
- SP choices in the end game (e.g. autocracy or order) will influence diplomacy
- In the "Fall of Rome" scenario, if you choose eastern or western roman empire, you get some forced culture so you have to choose policies that are actually negative, so you become less effective throughout the game.
- "Trying to win the game the same way as us" has been removed from G&K as a diplomatic modifier alltogether.

Other links:
http://forums.2kgames.com/showthread.php?119093-Civ-V-Gods-amp-Kings-at-PAX


A thanks for the infos go to:
- Nokmirt
- Louis
- Anandus
- PlasticSoldier
- Arkangelus
- Gucumatz
- moysturfurmer


Anything missing?

moysturfurmer
Apr 06, 2012, 11:14 AM
Supposedly new info via some guy on the official forums. Dunno if it's legit.

Carthage: Can cross mountains. Free harbors in their cities.

Huns: Raise cities at double speed. Start with Animal Husbandry. +1 production from pastures.

Destroyers are melee. Battleships are ranged.

Ethiopia is confirmed.

Austria is confirmed.

http://forums.2kgames.com/showthread.php?119093-Civ-V-Gods-amp-Kings-at-PAX

SammyKhalifa
Apr 06, 2012, 11:19 AM
Supposedly new info via some guy on the official forums. Dunno if it's legit.

Carthage: Can cross mountains. Free harbors in their cities.

Huns: Raise cities at double speed. Start with Animal Husbandry. +1 production from pastures.

Destroyers are melee. Battleships are ranged.

Ethiopia is confirmed.

Austria is confirmed.

http://forums.2kgames.com/showthread.php?119093-Civ-V-Gods-amp-Kings-at-PAX


Free Harbors sounds pretty powerful.

Montov
Apr 06, 2012, 11:19 AM
Crossing mountains could be cool gameplay. Faster razing is a nice thought. Huns do have a lot of bonuses, if the info is correct.

D712
Apr 06, 2012, 11:19 AM
Yep me too about the same time. I couldn't help it. LOL!

aWxBrI0g1kE&ob=av2n Music to pass the time.

lol He looks like Kona.

Eagle Pursuit
Apr 06, 2012, 11:21 AM
if true carthage sounds awesome

nokmirt
Apr 06, 2012, 11:21 AM
lol He looks like Kona.

LOL! Did you hear that Carthage units can climb mountains? I have been waiting for carthage.

Cicero63
Apr 06, 2012, 11:26 AM
I will be extremely happy is Austria is really a new civilization. Carthage seems awesome

Saxony
Apr 06, 2012, 11:28 AM
Austria and Ethiopia, yes! I wonder what is the last civ?

anandus
Apr 06, 2012, 11:28 AM
Interesting, if true.

Makes for interesting tactis with Carthage and the Huns.

Liex
Apr 06, 2012, 11:29 AM
Huns: Raise cities at double speed. Start with Animal Husbandry. +1 production from pastures.
http://forums.2kgames.com/showthread.php?119093-Civ-V-Gods-amp-Kings-at-PAX

I wonder if he meant "raze cities"

Eagle Pursuit
Apr 06, 2012, 11:29 AM
I would imagine so.

anandus
Apr 06, 2012, 11:30 AM
I wonder if he meant "raze cities"That's probably what he meant.

nokmirt
Apr 06, 2012, 11:30 AM
Shirk coming up soon, maybe now. Here we go. Nope not yet. Soon 2k Greg will interview Dennis Shirk.

guczy
Apr 06, 2012, 11:31 AM
Greg and Shirk coming up in a few mins in the live feed

D712
Apr 06, 2012, 11:32 AM
LOL! Did you hear that Carthage units can climb mountains? I have been waiting for carthage.

Was that confirmed at all? I would die of joy.

And has anyone heard anything for real on Austria?

eris
Apr 06, 2012, 11:33 AM
I am proud to be part of a live feed on a forum. Thanks for the alert, folks. An advantage to work at home, work on one screen, streaming on another. Certain gaming members of my family are going to be jealous about any Borderlands info! I will seem uber cool. ;)

They just mentioned release date June 19. Not that this is news, but Civ G+K was mentioned! I am too easily excited today.

nokmirt
Apr 06, 2012, 11:34 AM
Was that confirmed at all? I would die of joy.

And has anyone heard anything for real on Austria?

Yes as far as they have said so far. Nothing on Austria yet though as far as I know.

D712
Apr 06, 2012, 11:34 AM
Oh and btw, 2K Greg and Dennis Shirk are up next, so yeah come watch.

nokmirt
Apr 06, 2012, 11:40 AM
If you want me to ask any questions, please post them I will try to ask some.

Eagle Pursuit
Apr 06, 2012, 11:42 AM
How about UU's for Huns, and Carthage, please?

nokmirt
Apr 06, 2012, 11:46 AM
http://i718.photobucket.com/albums/ww186/nokmirt/4-6-201212-43-05PM.jpg

I would love to walk through that door! :)

How about UU's for Huns, and Carthage, please?

I will ask that first good question Eagle Pursuit.

TheKingOfBigOz
Apr 06, 2012, 11:48 AM
Anybody knows if the stuff that is shown today and Saturday will be highlighted on Sunday?

anandus
Apr 06, 2012, 11:48 AM
Any info on the Dutch?

Louis XXIV
Apr 06, 2012, 11:48 AM
Mountain crossing is a touch corny, but I'm thrilled with the harbor ability (although I think mine was cooler ;) ).

nokmirt
Apr 06, 2012, 11:48 AM
Any info on the Dutch?

No prob I'll ask that too.

Eagle Pursuit
Apr 06, 2012, 11:49 AM
http://i718.photobucket.com/albums/ww186/nokmirt/4-6-201212-43-05PM.jpg

I would love to walk through that door! :)



I will ask that first good question Eagle Pursuit.

You can stand in front of the door and pretend to be Mini-Boudicca.:)

nokmirt
Apr 06, 2012, 11:55 AM
Mountain crossing is a touch corny, but I'm thrilled with the harbor ability (although I think mine was cooler ;) ).

What ability is that? Mountain crossing I wish I had on my current map. I have the iron I am after mined and a city next to it already.

Louis XXIV
Apr 06, 2012, 11:57 AM
My suggestion? Mercenary Armies - Cost of purchasing units reduced by 25%. This went with a Unique Building - Cothon - Replaces Harbor, no maintenance, +1 gold. The biggest point was synergy between the two, making them a mercantile/millitaristic focused civ.

But free harbors is good for me (it was my original proposal for the Dutch).

anandus
Apr 06, 2012, 11:58 AM
New resources confirmed (don't know if he meant faith though, don't think so.)

Louis XXIV
Apr 06, 2012, 12:00 PM
The Medieval Scenario is called "Into the Renaissance" so it seems to be late Middle Ages, moving into the Renaissance. It's very much religion/holy war focused. I think it'll be fun. Ed Beach's background is Renaissance boardgames, so that might be fun.

Askia's trait is changed. A few other traits are changed around, but not most.

D712
Apr 06, 2012, 12:01 PM
Is anybody recording the stream? Because mine just started to say that I cant access this content for some reason and I can't see the interview. D;

anandus
Apr 06, 2012, 12:01 PM
Great Admiral heals surrounding naval units

Edit:
9 brand new civs

And Spain, although I'm not sure if he meant in a scenario

Eagle Pursuit
Apr 06, 2012, 12:03 PM
The stream is really jumpy for me.

Dregor
Apr 06, 2012, 12:06 PM
Great Admiral heals surrounding naval units

Edit:
9 brand new civs

And Spain, although I'm not sure if he meant in a scenario

Spain is included in full, in addition to the 9 new civs. No other of the DLC civs tho apparently.

Dregor
Apr 06, 2012, 12:07 PM
Maria Theresa (sp?) leader of Austria

D712
Apr 06, 2012, 12:08 PM
Ohmgohabvpi austria has maria theresa omfg its real

Louis XXIV
Apr 06, 2012, 12:08 PM
Austria - Maria Theresa
Unique Ability allowing you to essentially absorb City-States into empire without conquest (sort of through marriage).

anandus
Apr 06, 2012, 12:08 PM
Austria confirmed, Maria Theresa (http://en.wikipedia.org/wiki/Maria_Theresa) if I heard it right?

PlasticSoldier
Apr 06, 2012, 12:08 PM
Austria confirmed with Maria Theresa.

Arkangelus
Apr 06, 2012, 12:09 PM
The things he's saying about the AI, diplomatic modifiers, how they wage wars and reevaluate their plans... all this sounds really, REALLY good. Exactly what we needed.

Eagle Pursuit
Apr 06, 2012, 12:09 PM
I wonder how that works. Road connections? Touching borders? Reach full alliance?

nokmirt
Apr 06, 2012, 12:10 PM
Austria confirmed with Maria Theresa.

Warmongering without penalty, and we can conquer city states.

And Yes Austria!

anandus
Apr 06, 2012, 12:10 PM
The things he's saying about the AI, diplomatic modifiers, how they wage wars and reevaluate their plans... all this sounds really, REALLY good. Exactly what we needed.Indeed, it sounds very promising :)

Edit:
Mercantile CS gives jewelry or porcelain

Cicero63
Apr 06, 2012, 12:11 PM
Yes! Austria!

anandus
Apr 06, 2012, 12:13 PM
"She was the sovereign of Austria, Hungary, Croatia, Bohemia, Mantua, Milan, Lodomeria and Galicia, the Austrian Netherlands and Parma. By marriage, she was Duchess of Lorraine, Grand Duchess of Tuscany and Holy Roman Empress."

Rocktwig
Apr 06, 2012, 12:13 PM
WOHOO! Another female leader :D And AUSTRIA!!

apocalypse105
Apr 06, 2012, 12:15 PM
Indeed, it sounds very promising :)

Edit:
Mercantile CS gives jewelry or porcelain

Finaly and not you are wining the same game modifier is removed haha yes

D712
Apr 06, 2012, 12:15 PM
Someone ask about new information. As in, when we will know more specifics.

Saxony
Apr 06, 2012, 12:16 PM
I guess that Austria would play a pretty large role in the medivel-rennesanse scenario.

Louis XXIV
Apr 06, 2012, 12:16 PM
Gah, there's one left and he stopped before he said it ;)

But there's a demo tomorrow so we should see it then.

ETA: Ethiopia, nevermind.

Arkangelus
Apr 06, 2012, 12:16 PM
Dromon confirmed, I assume for the Byzantines.

anandus
Apr 06, 2012, 12:16 PM
National Intelligence Agency (wonder) gives an extra spy

Edit:
Byzantine dromon confirmed

Edsit:
Huns UU: A horse archer and a battering ram (spearman replacement)

PlasticSoldier
Apr 06, 2012, 12:18 PM
Huns steal city names from other civs, and trait name is Scourge of God

Arkangelus
Apr 06, 2012, 12:18 PM
Huns get Battering Ram - Spearman replacement, bonus vs cities, and a horse archer.

Eagle Pursuit
Apr 06, 2012, 12:19 PM
the battering ram is a spearman replacement? Wow that's weird.

And that's a clever way to portray the Huns. Stealing city names.

Alexastor
Apr 06, 2012, 12:20 PM
Meh. The stream is so laggy for me and doesn't work. Get off the stream now!!!

anandus
Apr 06, 2012, 12:20 PM
Huns are THE new early rusher.
+ start with horses
+ unique horse arches
+ siege unit at bronze working

Devastating.

Buccaneer
Apr 06, 2012, 12:21 PM
Cool info so far!

D712
Apr 06, 2012, 12:23 PM
So sorry about my fangurling guys, I'm in love with this game.

moysturfurmer
Apr 06, 2012, 12:25 PM
Question:

Are there any new resources or have any of the resource uses received any revisions (i.e. using Oil for certain new/old buildings)

MadDjinn
Apr 06, 2012, 12:28 PM
Is anybody recording the stream? Because mine just started to say that I cant access this content for some reason and I can't see the interview. D;

the stream will be available for rewatching later. 2K Liz said they'll try to cut it up as well.

Indeed, it sounds very promising :)

Edit:
Mercantile CS gives jewelry or porcelain

and happiness.

Question:

Are there any new resources or have any of the resource uses received any revisions (i.e. using Oil for certain new/old buildings)

haven't said yet.

nokmirt
Apr 06, 2012, 12:30 PM
I am not sure what you heard, but I will recap what I gathered in my notes. Some audio issues.

More than one religion can influence cities, as far as I understood.

Great Admiral has a fleet repair ability.

The Naval AI does do amphibious invasions, and it is cold and calculating. It is fast and ferocious when doing so.

Horse Archer UU for Huns.

YOU CAN CONQUER CITY STATES WITHOUT PENALTY. WARMONGER PENALTIES NOT AS PREVALENT. YOU CAN WARMONGER AGAIN!

The Byzantine Dromon is a new unit. Spits fire, must be Greek fire.

Question:

Are there any new resources or have any of the resource uses received any revisions (i.e. using Oil for certain new/old buildings)

I did ask about resources but they did not get into it.



Ethiopia and Austria confirmed. Maria Thereasa is Austria's leader.

The Huns can raze cities twice as fast and they have an awesome battering ram unit early. It will not be fun to be near them at the beginning of the game.

Some other things I will wait to watch interviews again.

Greg did answer a few of my questions so that was cool.

Beefie
Apr 06, 2012, 12:32 PM
Any word on Ethiopia's UA?
Most likely faith related

TheKingOfBigOz
Apr 06, 2012, 12:32 PM
He answered almost all of my questions, felt like a V.I.P

Anybody caught on that Dennis said Theodore and Not Theodora?

Gucumatz
Apr 06, 2012, 12:32 PM
Very nice! Someone at the 2k Forums said the Zulu were mentioned too? Can you deny/further this?

I don't want them... but lets see.

Edit: ALso someone at 2k said the Huns start with Animal Husbandry

apocalypse105
Apr 06, 2012, 12:34 PM
Any word on Ethiopia's UA?
Most likely faith related

It was playing n the demo so yes its comfirmed

nokmirt
Apr 06, 2012, 12:34 PM
Very nice! Someone at the 2k Forums said the Zulu were mentioned too? Can you deny/further this?

I don't want them... but lets see.

Not during that interview no. I have a feeling Zulu will be a later DLC civ.

Gucumatz
Apr 06, 2012, 12:35 PM
It was playing n the demo so yes its comfirmed

What about the UA though? What is the UA? If you know

apocalypse105
Apr 06, 2012, 12:35 PM
I am not sure what you heard, but I will recap what I gathered in my notes. Some audio issues.

More than one religion can influence cities, as far as I understood.

Great Admiral has a fleet repair ability.

The Naval AI does do amphibious invasions, and it is cold and calculating. It is fast and ferocious when doing so.

Horse Archer UU for Huns.

YOU CAN CONQUER CITY STATES WITHOUT PENALTY. WARMONGER PENALTIES NOT AS PREVALENT. YOU CAN WARMONGER AGAIN!

The Byzantine Dromon is a new unit. Spits fire, must be Greek fire.



I did ask about resources but they did not get into it.



Ethiopia and Austria confirmed. Maria Thereasa is Austria's leader.

The Huns can raze cities twice as fast and they have an awesome battering ram unit early. It will not be fun to be near them at the beginning of the game.

Some other things I will wait to watch interviews again.

Greg did answer a few of my questions so that was cool.

Yeah some of mine two Only didn't get answer if mounted units get buffed or not

nokmirt
Apr 06, 2012, 12:36 PM
Yeah some of mine two Only didn't get answer if mounted units get buffed or not

He was explaining that when audio cut out. Well explaining the 100HP changes, but I couldn't hear the end. What do you think of the warmonger changes and the naval AI being tough? Next time we should ask more diplomacy questions.

MadDjinn
Apr 06, 2012, 12:38 PM
Very nice! Someone at the 2k Forums said the Zulu were mentioned too? Can you deny/further this?

I don't want them... but lets see.

Edit: ALso someone at 2k said the Huns start with Animal Husbandry

Zulu wasn't mentioned.


Huns - yes on that and +1 hammer/pasture.



"YOU CAN CONQUER CITY STATES WITHOUT PENALTY. WARMONGER PENALTIES NOT AS PREVALENT. YOU CAN WARMONGER AGAIN!"

-- not quite. He said the 'permanent war' bit has been removed/changed. That doesn't mean that they won't get made at you still.

will have to rewatch, but don't expect full warmongering without generating hate.
He said some of the diplo modifiers are going to fade over time.

Louis XXIV
Apr 06, 2012, 12:38 PM
He explained that all combat got rebalanced, so it isn't all that helpful to specifically talk about whether mounted units were buffed.

SammyKhalifa
Apr 06, 2012, 12:38 PM
He was explaining that when audio cut out. Well explaining the 100HP changes, but I couldn't hear the end.

The answer was that they basically changed all of the combat stats so asking that in a vacuum doesn't really make any sense, and answering it doesn't tell us anything. Everything is rebalanced in relation to each other.

Arkangelus
Apr 06, 2012, 12:45 PM
The thing I was most impressed by was the talk of how the AI, and diplomacy have been tweaked and dealt with. Considering they got very, very high reviews from the industry for the launch version that, being honest, was found pretty lacking in the long term, it looks like their approach to Civ and their long term support of it is truly based on making it as good a game as possible instead of cutting and running with their money and topping up with new shiny DLC.

If they continue along this path with their expansions along with the additional content they bring, I'm really hopeful that the final product and its legacy can be really worthy of the Civ series in that it can be playable and enjoyable for years to come, far more timeless than the Modern Warfare 9 type shooters that burst onto the scene and fade away. Exactly what it should be.

D712
Apr 06, 2012, 12:45 PM
the stream will be available for rewatching later. 2K Liz said they'll try to cut it up as well.

Did she say when?

anandus
Apr 06, 2012, 12:49 PM
and happiness.But doesn't he just mean that a luxury is hapinness?

Beefie
Apr 06, 2012, 12:51 PM
I think he means the unique luxuries provide more than usual happiness

Louis XXIV
Apr 06, 2012, 12:52 PM
Yeah, you get luxuries, which, in effect, will provide happiness.

I wonder if they do it so, if you're friends you get one, if you're allied you get a bunch.

MadDjinn
Apr 06, 2012, 12:55 PM
But doesn't he just mean that a luxury is hapinness?

No. He said 'gives happiness', and then said that the Merc. CSs have unique luxs that they also give to their allies.

Did she say when?

no, but I assume 'tonite' will be likely. Twitch auto stores all streams, as a single stream, so that you can go back and watch. So when they finish streaming, it should be there. At what point they go about cutting it up, idk.

The answer was that they basically changed all of the combat stats so asking that in a vacuum doesn't really make any sense, and answering it doesn't tell us anything. Everything is rebalanced in relation to each other.

the important part in there, I think, was that 'even strength unit combat takes ~3.5 attacks to kill a unit' (give or take what he actually said). So there's a lot less one shot kills, but not a hugely drawn out fight.

SammyKhalifa
Apr 06, 2012, 12:56 PM
the important part in there, I think, was that 'even strength unit combat takes ~3.5 attacks to kill a unit' (give or take what he actually said). So there's a lot less one shot kills, but not a hugely drawn out fight.

Yeah. I wasn't really liking the speculation that every unit was 10x stronger.

D712
Apr 06, 2012, 12:57 PM
Actually I just checked and they have already started chopping the video up. So, shortly they will have the interview up and ready to post here. :)

MadDjinn
Apr 06, 2012, 01:00 PM
Yeah. I wasn't really liking the speculation that every unit was 10x stronger.

yeah, that'd be bad if it were, but this makes a lot more sense. Balance the damage formula to take a bit longer in even fights (based around 100 health, so 3.5 fights = ~28-30 damage/"even combat strength" attack - give or take the random spread), then scale the combat strengths to suit changes in eras and expected situations (no spearmen on tank love).

ofc, they dodged the 'will horsemen get buffed' question with this as the answer, so, maybe they did in some way?

Gucumatz
Apr 06, 2012, 01:03 PM
yeah, that'd be bad if it were, but this makes a lot more sense. Balance the damage formula to take a bit longer in even fights (based around 100 health, so 3.5 fights = ~28-30 damage/"even combat strength" attack - give or take the random spread), then scale the combat strengths to suit changes in eras and expected situations (no spearmen on tank love).

ofc, they dodged the 'will horsemen get buffed' question with this as the answer, so, maybe they did in some way?

I also assume it will take longer to build units now too. Its going to be interesting seeing how much has been rebalanced.

MadDjinn
Apr 06, 2012, 01:07 PM
I also assume it will take longer to build units now too. Its going to be interesting seeing how much has been rebalanced.

it was listed as one of the major feature changes (combat), so hopefully, 'all'.

JamesCivFan
Apr 06, 2012, 01:14 PM
Can The_J (or someone else) put all of the changes they mentioned in the OP so everyone can see them in 1 post?

2K Greg
Apr 06, 2012, 01:19 PM
I hope you guys enjoyed my interview with Dennis! I tried to get to as many questions as I could but it sounds like you guys got a lot of the info you wanted :)

Eagle Pursuit
Apr 06, 2012, 01:22 PM
A lot is never enough, but thanks Greg!

Tw2Brick
Apr 06, 2012, 01:24 PM
Thanks Greg and to everyone there helping us learn about G&K.

j51
Apr 06, 2012, 01:28 PM
Thanks!

TheKingOfBigOz
Apr 06, 2012, 01:34 PM
I hope you guys enjoyed my interview with Dennis! I tried to get to as many questions as I could but it sounds like you guys got a lot of the info you wanted :)

Thanks for nearly answering all of my questions, I felt like a V.I.P xD

So I guess Inca is now gonna be a single-civ DLC.

Pouakai
Apr 06, 2012, 01:35 PM
Argh, I missed this one, holding out for Sunday's demo. Greg, any idea when it'll be available for watching again?

Guandao
Apr 06, 2012, 01:36 PM
Thank you Greg!

I wonder who's the leader of Ethiopia, hopefully not the Queen of Sheba.

Louis XXIV
Apr 06, 2012, 01:37 PM
Thanks for nearly answering all of my questions, I felt like a V.I.P xD

So I guess Inca is now gonna be a single-civ DLC.

Technically, it can still be a doublepack for those who don't want G&K. However, it would be smart to at least offer a $5 Inca only version for those who have G&K or mix it with the original map pack.

TheKingOfBigOz
Apr 06, 2012, 01:44 PM
Technically, it can still be a doublepack for those who don't want G&K. However, it would be smart to at least offer a $5 Inca only version for those who have G&K or mix it with the original map pack.

Or just have a replacement nation for Spain for those who own both the DLC and GK, but I am so not geting there, I'm traumatusized from last time I talked about my views on inclusion of Spain xD

cccv
Apr 06, 2012, 01:57 PM
Austria and Ethiopia? Two big bummers.
Sorry to the Austria fans, but Egypt, Rome, Greece, France, Austria. Which does not belong? And which is going to end up in most of my games since I like the surprise of random AIs, booting out one of the others?

And Ethiopia... I know this is completely unfair of me, but i can't see Ethiopia without thinking of those commercials with a solemn bearded man telling me that for just 1 dollar a day I can help a poor child with one leg who has to ride a rusty bicycle 8 miles to school with no shoes. It's just hard for me to keep in mind that they actually used to be anything but a charity case. So that's another civ I don't want bumping Rome, etc. out of my game. Plus it's an African civ, so that just decreases the chance of the Zulus, who at least conjure images of bad-assery rather than poverty.

See, this is why DLC is actually awesome. I could have just chosen not to buy the civs that will make my game worse. I can always edit the xml so the AI can't pick them, but I also like getting achievements =/ Yeah, not a good news day for me. Austria =/ ugh......

Gucumatz
Apr 06, 2012, 01:59 PM
Austria and Ethiopia? Two big bummers.
Sorry to the Austria fans, but Egypt, Rome, Greece, France, Austria. Which does not belong? And which is going to end up in most of my games since I like the surprise of random AIs, booting out one of the others?

And Ethiopia... I know this is completely unfair of me, but i can't see Ethiopia without thinking of those commercials with a solemn bearded man telling me that for just 1 dollar a day I can help a poor child with one leg who has to ride a rusty bicycle 8 miles to school with no shoes. It's just hard for me to keep in mind that they actually used to be anything but a charity case. So that's another civ I don't want bumping Rome, etc. out of my game. Plus it's an African civ, so that just decreases the chance of the Zulus, who at least conjure images of bad-assery rather than poverty.

See, this is why DLC is actually awesome. I could have just chosen not to buy the civs that will make my game worse. I can always edit the xml so the AI can't pick them, but I also like getting achievements =/ Yeah, not a good news day for me. Austria =/ ugh......

No offense, but you do realize that picture of Ethiopia historically isnt the picture of Ethiopia?

And unlike the Zulu the Ethiopians actually won against the Europeans many times?

========

Still hoping the Zulu won't be included. A DLC is fine, but they shouldn't be in the main game.

Guandao
Apr 06, 2012, 02:02 PM
Austria and Ethiopia? Two big bummers.
Sorry to the Austria fans, but Egypt, Rome, Greece, France, Austria. Which does not belong? And which is going to end up in most of my games since I like the surprise of random AIs, booting out one of the others?

And Ethiopia... I know this is completely unfair of me, but i can't see Ethiopia without thinking of those commercials with a solemn bearded man telling me that for just 1 dollar a day I can help a poor child with one leg who has to ride a rusty bicycle 8 miles to school with no shoes. It's just hard for me to keep in mind that they actually used to be anything but a charity case. So that's another civ I don't want bumping Rome, etc. out of my game. Plus it's an African civ, so that just decreases the chance of the Zulus, who at least conjure images of bad-assery rather than poverty.

See, this is why DLC is actually awesome. I could have just chosen not to buy the civs that will make my game worse. I can always edit the xml so the AI can't pick them, but I also like getting achievements =/ Yeah, not a good news day for me. Austria =/ ugh......

Hey,:mad: Ethiopia was actually one of the few African nations which survived the colonization of Africa (except for the brief Italian occupation under Mussolini)
For me it conjures up the image of the Stone Churches of Lalibela and the Steles of Aksum, great monumental works, something which the Zulu never achieved.
Plus a whole bunch of other African countries are as poor or poorer than Ethiopia (ex: Central African Republic)

TheKingOfBigOz
Apr 06, 2012, 02:02 PM
I don't understand, why does everybody hate Zulu so much?

Montov
Apr 06, 2012, 02:05 PM
Cool info. Huns look powerful, Austria will have some great gameplay with city states. I just love how they select traits that really adds to the gameplay and makes you focus on different elements of the game.

Gucumatz
Apr 06, 2012, 02:05 PM
Because they don't have much to offer. A minstrel show depiction of Shaka, lasted only about 40 years, nothing truly impressive in architecture, not all that influential, sort of like a less important Sioux in the world.

Unlike civs like Ethiopia, Kongo, Zimbabwe with magnificent Architecture, long lasting influence, powerful empires, important religiously and culturally, military/trading powerhouses, etc.

Why should we be forced to have the Zulu when there are better African civs like Ethiopia out there?

Guandao
Apr 06, 2012, 02:05 PM
I don't necessarily hate them, I just prefer Ethiopia and other African civs (like Kongo, Swahili, Asante, Benin, Ife) over them.

Guandao
Apr 06, 2012, 02:07 PM
Also, the area that the Zulu kings ruled is only a small portion of modern day South Africa.

Dregor
Apr 06, 2012, 02:09 PM
Man, so what? Zulu are a staple of the series. Shaka has a lot of fans. Remember, it's a game, have fun with it.

TheKingOfBigOz
Apr 06, 2012, 02:11 PM
Man, so what? Zulu are a staple of the series. Shaka has a lot of fans. Remember, it's a game, have fun with it.

Seconded.

Gucumatz
Apr 06, 2012, 02:11 PM
Man, so what? Zulu are a staple of the series. Shaka has a lot of fans. Remember, it's a game, have fun with it.

But thats the point... they arent fun to a lot of people. There are still some that would like them but they aren't important enough for the main game. Or an expansion. A DLC would be fine so people wouldn't have to buy them.

Guandao
Apr 06, 2012, 02:14 PM
Zulu being a part of Gods and Kings is not necessary. I agree with Gucumatz that a Zulu DLC is appropriate.

Eagle Pursuit
Apr 06, 2012, 02:16 PM
I find the Zulu to be a bit of a Civ series cliche. I don't think they should be shunned, but they should really be DLC.

I see Austria as being the mortal enemy of the Greeks and Siamese.

Louis XXIV
Apr 06, 2012, 02:26 PM
I don't understand, why does everybody hate Zulu so much?

Because they had no real long lasting existence or influence. Essentially, they rose to power because of one man and fell from power because that one man led them against the British empire, where they were crushed. The only reason they are famous is because they happened to fight against the English-speaking world. Had they fought in Angola, we wouldn't know about it. But there could have been an even more important civilization there. We basically pick them because of the white people they happened to have fought not for their own achievements (which were very short-lived).

I have no problem with their eventual inclusion because I think they could be fun. But it's worth pointing out there are very good reasons not to include them.

turingmachine
Apr 06, 2012, 02:36 PM
As a game series, there are very good reasons to include the Zulu.

As a history lesson, there are very good reasons not to include them.

Honestly, the Zulu would be a huge selling point (no matter what people argue about their importance). If they are going to eventually make a second expansion (like past Civ games). Save the Zulu for then, to help drive sales when they've already included most of the other important civs in previous expansions/DLC.

shaglio
Apr 06, 2012, 02:37 PM
And Ethiopia... I know this is completely unfair of me, but i can't see Ethiopia without thinking of those commercials with a solemn bearded man telling me that for just 1 dollar a day I can help a poor child with one leg who has to ride a rusty bicycle 8 miles to school with no shoes. It's just hard for me to keep in mind that they actually used to be anything but a charity case.

This is exactly why I enjoy having civs like Ethiopia in the game. Before Civ 4, the only thing I knew about Ethiopia was the severe famines back in the 80's. Now I'm more educated about that part of the world.

Before Civ 4, I had never heard of the Khmer and before Civ 5, I had never heard of the Songhai.

AriochIV
Apr 06, 2012, 02:57 PM
What? Are they really claiming that Spain is a "new" civilization? That's absurd. Are you sure about that?

Gucumatz
Apr 06, 2012, 02:58 PM
What? Are they really claiming that Spain is a "new" civilization? That's absurd. Are you sure about that?

No they aren't but it will be included in addition to the 9 new civs in the expansion. (Mainly due to scenarios but I suspect an addition to faith to their UA)

moysturfurmer
Apr 06, 2012, 03:00 PM
New as in not-part-of-vanilla. There's 10 civs included, but only 9 /new/ ones

cccv
Apr 06, 2012, 03:00 PM
No offense, but you do realize that picture of Ethiopia historically isnt the picture of Ethiopia?

And unlike the Zulu the Ethiopians actually won against the Europeans many times?

========

Still hoping the Zulu won't be included. A DLC is fine, but they shouldn't be in the main game.

I do realize. That's why I began with "I know this is unfair of me, but..." I know. u fortunately, when most of your life you're presented with the "for only one dollar a day" thing, it's hard to shake that.

Plus I'm a big fan of groups like Afrika Bambaataa, so that makes me want to lead the Zulu nation to victory even more. Anyway, I think i can learn to live with Ethiopia, it's Austria that bums me out the most. I know they have stuff to be proud of and all, but like I said before, Rome, Egypt, France, Babylon, Austria..... which of those do you want to play against in your civ game? Unless you're thinking of a specific scenario or are from Austria.......

Sorry about grammar if it's wrong, I'm like 6 beers in right now...

EDIT:


No they aren't but it will be included in addition to the 9 new civs in the expansion. (Mainly due to scenarios but I suspect an addition to faith to their UA)


Still not confirmed for anything more than a scenario. REALLY wish people would stop saying they'll be a playable civ as though it's a fact. Really, you can stop that now....

Eagle Pursuit
Apr 06, 2012, 03:02 PM
I don't have anything against Austria being in, and the UA sounds like it's right in my pacifist wheelhouse.

j51
Apr 06, 2012, 03:04 PM
Plus I'm a big fan of groups like Afrika Bambaataa, so that makes me want to lead the Zulu nation to victory even more.

Now that's the best reason if ever I've heard one. :goodjob: - but they should have Bambaataa on his throne and get him to do the voice for Shaka!

MadDjinn
Apr 06, 2012, 03:04 PM
I do realize. That's why I began with "I know this is unfair of me, but..." I know. u fortunately, when most of your life you're presented with the "for only one dollar a day" thing, it's hard to shake that.

Plus I'm a big fan of groups like Afrika Bambaataa, so that makes me want to lead the Zulu nation to victory even more. Anyway, I think i can learn to live with Ethiopia, it's Austria that bums me out the most. I know they have stuff to be proud of and all, but like I said before, Rome, Egypt, France, Babylon, Austria..... which of those do you want to play against in your civ game? Unless you're thinking of a specific scenario or are from Austria.......

Sorry about grammar if it's wrong, I'm like 6 beers in right now...

Both Austria and Ethiopia have had serious impact on world history, maybe a little smaller than some, but they're very worthy of being added.

maybe you should go look up some history rather than listening to some commercials.

TheKingOfBigOz
Apr 06, 2012, 03:06 PM
I am more excited than I was before, and Austria I think got screwed over in Civ 3, they included it in either Conquests of PTW, but were never actually selectable for some reason... so... I dunno..

I'm really intrested to see the new civs.

Btw, have Zulus been actually confirmed or not? It's only speculaction correct?

I really would love Poland (but we have enough Europe as of now so I can live without it) Khmer or Sioux (or any other tribe)

cuomo
Apr 06, 2012, 03:12 PM
for all those who cannot see the stream: what's the UU/UA of austria und ethiopia?

Keejus
Apr 06, 2012, 03:16 PM
Austria and Ethiopia? [rant omitted]

I'm sorry you're arbitrarily opposed to civilizations whose historical significance isn't part of mainstream Western culture. You should e-mail Firaxis about this; maybe they'll even change China to a production based nation, and give India an outsourced tech center UB and an emigration based UA.

EDIT: Austria's UA lets them annex (?) city states through diplomacy, using Royal Marriages. Their leader will be Maria Theresa. I think that's all we know

cccv
Apr 06, 2012, 03:17 PM
Both Austria and Ethiopia have had serious impact on world history, maybe a little smaller than some, but they're very worthy of being added.

maybe you should go look up some history rather than listening to some commercials.

Yeah, I have a Master's degree, just not in history. not everyone can afford to get advanced degrees in subjects that are mostly useless, thanks. And for those of us that did something more practical, like I said, a lifetime of having /that/ image projected at us is going to skew us, thanks.

Sorry, maybe I should just stay off the comp when I'm drunk but I'm not in the mood to be talked down to just because I educated myself in different subjects than you did. My point is just that, for most people who didn't study up on history, the Zulus would be way cooler than Ethiopia. We learn new things and that's great, but at the end of the day most of us non history-worshiping plebeians would rather have the Zulu. It's cool that you're not one of them, but I am and I'm just stating my opinion.

TheKingOfBigOz
Apr 06, 2012, 03:17 PM
for all those who cannot see the stream: what's the UU/UA of austria und ethiopia?

The Unique ability of Austria is peacefully "absorbing" City States (i.e they don't conquer them, they marry them off and absorb them, something along those lines)

Not sure if there were any details on the UU/UA of Ethipoia or UU of Austria.

cccv
Apr 06, 2012, 03:19 PM
I'm sorry you're arbitrarily opposed to civilizations whose historical significance isn't part of mainstream Western culture. You should e-mail Firaxis about this; maybe they'll even change China to a production based nation, and give India an outsourced tech center UB and an emigration based UA.

EDIT: Austria's UA lets them annex (?) city states through diplomacy, using Royal Marriages. Their leader will be Maria Theresa. I think that's all we know

Hey, jerk. That's not acceptable for this forum. If you're going to "quote" me, don't change what I said in the quote. just common courtesy as well as basic fairness.

EDIT: and for the record, I responded before said jerk changed the cartoon angry face to "rant omitted"

Yeah, good job on assuming I understand nothing of history about even the most important non-western cultures just because I don't think Austria is as important as Rome or England to world history. Which I'm still pretty sure it isn't, thanks.

Ianwill93
Apr 06, 2012, 03:19 PM
Im surprised people are completely undermining Austria's major contributions and characters in history to Europe. Also im very excited to play as the Ethiopians and cant wait to hear about their unique attributes! Im expecting perhaps another economic civ that focuses perhaps on GPT more so than luxuries.
The austria UA sounds great but did they mention if the mechanic is similar to the new espionage system? Thatd be some cool synergy

Eagle Pursuit
Apr 06, 2012, 03:22 PM
I expect the Ethiopians to have a religious UA, or at least they might have a UB that provides Faith.

Haig
Apr 06, 2012, 03:25 PM
Here's something cool about Ethiopia, they really beat tanks with spearmen:

Italian light tanks were driving in a bottom of a valley and ethiopians had blocked their routes, then ethiopian warriors attacked and set the tanks on fire.
As the crewmen crawled out of the tanks, their heads were cut off..

Picture:

http://wabforum.co.uk/download/file.php?id=4184&sid=a021f0b561b3adc6ed6953f1651b396c&mode=view/rokbox.jpg

Louis XXIV
Apr 06, 2012, 03:27 PM
Still not confirmed for anything more than a scenario. REALLY wish people would stop saying they'll be a playable civ as though it's a fact. Really, you can stop that now....

Actually, that's not true. Dennis Shirk today said "in for a penny in for a pound," they're not just being included for the scenario.

Eagle Pursuit
Apr 06, 2012, 03:28 PM
That's why I've never felt so terrible about older era units occassionally beating modern units. They can use asymmetrical tactics to overcome technological disparities. It just takes a little imagination.

Art Grin
Apr 06, 2012, 03:30 PM
Here's something cool about Ethiopia, they really beat tanks with spearmen:

Italian light tanks were driving in a bottom of a valley and ethiopians had blocked their routes, then ethiopian warriors attacked and set the tanks on fire.
As the crewmen crawled out of the tanks, their heads were cut off..

Picture:

http://wabforum.co.uk/download/file.php?id=4184&sid=a021f0b561b3adc6ed6953f1651b396c&mode=view/rokbox.jpg

Ethiopians were pretty great and did excellent job compared to most African countries/tribes. It went down hill mostly because of the DERG and the civil war during the 70s and 80s. There wasn't a single African country that resisted colonialism except for Ethiopia.

CanaDutch
Apr 06, 2012, 03:30 PM
On a different note, maybe the UA of the Dutch is 'Freedom of Religion' since the Dutch have been known for that through the ages. The UB already represents how The Netherlands is an export-country and the UU it's naval supremacy back in the day.

Eagle Pursuit
Apr 06, 2012, 03:32 PM
The Dutch UA is called East India Company. The Unique Tile Improvement is trade oriented. The UU is naval.

Keejus
Apr 06, 2012, 03:32 PM
I was just shortening it so people wouldn't have to scroll past three paragraphs every time someone quotes it.

Sorry, maybe I should just stay off the comp when I'm drunk but I'm not in the mood to be talked down to just because I educated myself in different subjects than you did. My point is just that, for most people who didn't study up on history, the Zulus would be way cooler than Ethiopia. We learn new things and that's great, but at the end of the day most of us non history-worshiping plebeians would rather have the Zulu. It's cool that you're not one of them, but I am and I'm just stating my opinion.

Maybe you should consider looking up the history of Austria and Ethiopia before you dismiss them? You don't have to be a history major to do ten minutes of research, and even if you don't want to do that, you could always just ask what makes them significant rather than flying off the handle.

(and for someone who hates historically "insignificant" nations, why would you want the Zulu?)

Gucumatz
Apr 06, 2012, 03:33 PM
Ethiopians were pretty great and did excellent job compared to most African countries/tribes. It went down hill mostly because of the DERG and the civil war during the 70s and 80s. There wasn't a single African country that resisted colonialism except for Ethiopia.

And the murder/death of Haile Selassie (Still unclear which it was but I suspect it was a murder).

But even now Ethiopia still has some influence on the world. I.E. their church and its influence, especially in regards to the new election of the Coptic leader, its military intervening in Somalia many times, influence in the Israeli army, etc.

CanaDutch
Apr 06, 2012, 03:36 PM
The Dutch UA is called East India Company. The Unique Tile Improvement is trade oriented. The UU is naval.

Oh didn't know that was already confirmed. Must've missed it somehow:p. I think 'Freedom of Religion' could've made sense though.

AriochIV
Apr 06, 2012, 03:36 PM
Hey, jerk. If you're going to "quote" me, don't change what I said in the quote. just common courtesy as well as basic fairness.
I thought the red angry face was a pretty good summation of your "argument."

Here's something cool about Ethiopia, they really beat tanks with spearmen: Italian light tanks were driving in a bottom of a valley and ethiopians had blocked their routes, then ethiopian warriors attacked and set the tanks on fire.
Can't really call them "spearmen" if they were armed with something that will set tanks on fire. Spears are not very good at that.

cccv
Apr 06, 2012, 03:40 PM
Actually, that's not true. Dennis Shirk today said "in for a penny in for a pound," they're not just being included for the scenario.

Hadn't heard that, thanks for the info.

I was just shortening it so people wouldn't have to scroll past three paragraphs every time someone quotes it.



Maybe you should consider looking up the history of Austria and Ethiopia before you dismiss them? You don't have to be a history major to do ten minutes of research, and even if you don't want to do that, you could always just ask what makes them significant rather than flying off the handle.

(and for someone who hates historically "insignificant" nations, why would you want the Zulu?)

Sorry, edited my post before you edited yours but before you responded. See above. Also, already provided my opinion about the Zulus. Just more well known to people like me and more bad-ass and all. Like I said, Hungary is the worst of the offenders and I really still don't think I'm wrong in assuming that they're not as cool to play against as England, Rome, etc. And I still don't want them bumping those civs out of my game since I like to play against random AI civs. But apparently i'm the only person who plays this game who "gets his history from commercials" so what freaking ever, enjoy Austria >.>

Art Grin
Apr 06, 2012, 03:43 PM
I thought the red angry face was a pretty good summation of your "argument."


Can't really call them "spearmen" if they were armed with something that will set tanks on fire. Spears are not very good at that.

I believe it was possible to set a tank on fire with a torch in the 30s. Especially if the tank is stuck you can simply stick a torch into the gas tank and it'll set it on fire.

cuomo
Apr 06, 2012, 03:46 PM
Hadn't heard that, thanks for the info.



Sorry, edited my post before you edited yours but before you responded. See above. Also, already provided my opinion about the Zulus. Just more well known to people like me and more bad-ass and all. Like I said, Hungary is the worst of the offenders and I really still don't think I'm wrong in assuming that they're not as cool to play against as England, Rome, etc. And I still don't want them bumping those civs out of my game since I like to play against random AI civs. But apparently i'm the only person who plays this game who "gets his history from commercials" so what freaking ever, enjoy Austria >.>

yeah. I will enjoy austria :) btw. it's also not very epic to play against america in the bronze age....

cccv
Apr 06, 2012, 03:51 PM
yeah. I will enjoy austria :) btw. it's also not very epic to play against america in the bronze age....

If I can play against Inca in the modern age, I don't mind playing against America in the bronze age.

turingmachine
Apr 06, 2012, 03:54 PM
And I still don't want them bumping those civs out of my game since I like to play against random AI civs.

On this note, I always kind of wanted an option to exclude certain civs when selecting random.

Nyanko
Apr 06, 2012, 03:54 PM
Austria I was expecting. Not surprised by Ethiopia but most surprised by Carthage's unique ability! I liked Louis' idea too, but I can definitely see the times where that UA would come in very useful. Paticuarly with my most recent game, had a massive string of mountains separating me from the Arabs, and only six hilly tiles to cross to their cities. It was a bloodbath conquering them.

Cicero63
Apr 06, 2012, 03:55 PM
I am extremely excited about Austria, you cannot deny that they are a major cultural center of the world. The greatest composers were Austrian or they traveled to Vienna to learn music. They were a strong military force in the 18th and 19th centuries and were a major player in the Napoleonic Wars. Today they have one of the world's strongest economies. How can you undermine them?

cuomo
Apr 06, 2012, 03:57 PM
oh my god... you're getting more and more funny. i think think it's useless to discuss with you further.

because there is a difference. without the colonization and the european diseases maybe there would be an incan empire right now... but there is no possibility to have an american empire in the bronze age... but yeah... maybe you need a masters degree in history to understand that. but wait... i haven't studied history... but why can i understand this... hmmm.... maybe i'm an historic genius ;)

Polynesian
Apr 06, 2012, 04:02 PM
I'm not a 'history buff', but I can still appreciate the importance of Ethiopia and Austria (Particularly Sigmund Freud, possibly the 2nd-most famous Austrian, and his revolutionary approach to Psychology, which has helped many peoples lives). 'cccv', I'd appreciate it if you didn't speak on behalf of all us non-History-majors, and no longer assume everyone else is, if you'll pardon the harsh terminology, as ignorant as you are. :rolleyes:

Sorry, edited my post before you edited yours but before you responded. See above. Also, already provided my opinion about the Zulus. Just more well known to people like me and more bad-ass and all. Like I said, Hungary is the worst of the offenders and I really still don't think I'm wrong in assuming that they're not as cool to play against as England, Rome, etc. And I still don't want them bumping those civs out of my game since I like to play against random AI civs. But apparently i'm the only person who plays this game who "gets his history from commercials" so what freaking ever, enjoy Austria >.>

Hungary aren't in. It's the Hun. You really aren't making a great case for yourself. :rolleyes:

cccv
Apr 06, 2012, 04:04 PM
oh my god... you're getting more and more funny. i think think it's useless to discuss with you further.

because there is a difference. without the colonization and the european diseases maybe there would be an incan empire right now... but there is no possibility to have an american empire in the bronze age... but yeah... maybe you need a masters degree in history to understand that. but wait... i haven't studied history... but why can i understand this... hmmm.... maybe i'm an historic genius ;)

The "does America belong in the game" debate has been done to death, but given their contributions as far as being a world superpower, not to mention a big deal for culture (Hollywood, the Blues, Rock and Roll), it takes a real blinding hatred of America to pretend they're not a big deal and worth playing as or against. If you /really/ think Austria has as big of a place in world history, then sorry, but there's not point in even trying to talk to you.

cccv
Apr 06, 2012, 04:07 PM
I'm not a 'history buff', but I can still appreciate the importance of Ethiopia and Austria (Particularly Sigmund Freud, possibly the 2nd-most famous Austrian, and his revolutionary approach to Psychology, which has helped many peoples lives). 'cccv', I'd appreciate it if you didn't speak on behalf of all us non-History-majors, and no longer assume everyone else is, if you'll pardon the harsh terminology, as ignorant as you are. :rolleyes:



Hungary aren't in. It's the Hun. You really aren't making a great case for yourself. :rolleyes:

I won't pardon it, and from what I read from the stream recap for today, Austria is in (seperate from the Huns, which I already knew about). If that was reported incorrectly (I didn't see the stream myself, I was working at the time), then by all means let me know. I'm basing this off of what someone else reported and assuming he got it right.

Art Grin
Apr 06, 2012, 04:09 PM
I won't pardon it, and what I read from the stream recap for today, Austria is in. If that was reported incorrectly (UI didn't see the stream myself, I was working at the time), then by all means let me know. I'm basing this off of what someone else reported and assuming he got it right.

You are currently confusing Austria and Hungary. Those are completely different things. There was an Austro-Hungarian Empire in 19th century but it doesn't exist anymore.

If you /really/ think Austria has as big of a place in world history, then sorry, but there's not point in even trying to talk to you.

So being a major Great Power for 400+ years, a military powerhouse, a cultural giant and scientific innovator doesn't make you important in world history?

cuomo
Apr 06, 2012, 04:10 PM
hungary was a part of the AUSTRIAN empire under the reign of maria theresia...

leif erikson
Apr 06, 2012, 04:11 PM
oh my god... you're getting more and more funny. i think think it's useless to discuss with you further.

because there is a difference. without the colonization and the european diseases maybe there would be an incan empire right now... but there is no possibility to have an american empire in the bronze age... but yeah... maybe you need a masters degree in history to understand that. but wait... i haven't studied history... but why can i understand this... hmmm.... maybe i'm an historic genius ;)
Civ5 is a game, not a history simulation. If you wish to discuss history, please do so in the History Forum by clicking here. (http://forums.civfanatics.com/forumdisplay.php?f=43) As you are new, you should read the forum rules, no personal attacks allowed here.

Gucumatz
Apr 06, 2012, 04:13 PM
Anyways here is the link for those who haven't seen the interviews yet.

The actual interview really starts an hour in.

http://www.twitch.tv/2k/b/314130733

cccv
Apr 06, 2012, 04:14 PM
You are currently confusing Austria and Hungary. Those are completely different things. There was an Austro-Hungarian Empire in 19th century but it doesn't exist anymore.

ugh, sorry, you're right. I started with Austria then forgot and switched to Hungary because, like I said I'm seriously drunk. Sorry for the confusion. either way, still don't want them in my game to the exclusion of other big-deal world powers. But yeah, switching to Hungary by mistake was totally my bad.

Gucumatz
Apr 06, 2012, 04:17 PM
ugh, sorry, you're right. I started with Austria then forgot and switched to Hungary because, like I said I'm seriously drunk. Sorry for the confusion. either way, still don't want them in my game to the exclusion of other big-deal world powers. But yeah, switching to Hungary by mistake was totally my bad.

Just a question, what are you doing Drunk on a forum? Doesn't make much sense... but you posted similar material earlier about being against "bummer civs" quite a while ago too that was somewhat inflamatory as well (and I doubt you were drunk then too).

Maybe it would be best if you didn't stir the bees nest here.

Louis XXIV
Apr 06, 2012, 04:23 PM
Austria I was expecting. Not surprised by Ethiopia but most surprised by Carthage's unique ability! I liked Louis' idea too, but I can definitely see the times where that UA would come in very useful. Paticuarly with my most recent game, had a massive string of mountains separating me from the Arabs, and only six hilly tiles to cross to their cities. It was a bloodbath conquering them.

I don't like them building part of their Unique Ability based on one famous event that was nearly disastrous for Hannibal. And, even then, he still pretty much used mountain passes, same as other peoples who crossed the Alps.

It's fine. It might be useful. It's still more of a novelty than anything else, though, since it doesn't really mesh with the rest of their UA. Anyway, I suspect they'll have a second UU - either an Elephant of some kind, a Quinquereme, or a spearman.

Gucumatz
Apr 06, 2012, 04:23 PM
Ok looking for where Ethiopia was mentioned. Didn't hear them mentioned in between 1 hour - 1 hour 30 minutes. (From the stream link posted above)

Anyone know where it was mentioned?

Art Grin
Apr 06, 2012, 04:25 PM
Ok looking for where Ethiopia was mentioned. Didn't hear them mentioned in between 1 hour - 1 hour 30 minutes.

Anyone know where it was mentioned?


Same here, watched the entire interview and neither Greg nor Dennis mentioned Ethiopia. Is there some other interview where they mention Ethiopia?

Monthar
Apr 06, 2012, 04:34 PM
Anyways here is the link for those who haven't seen the interviews yet.

The actual interview really starts an hour in.

http://www.twitch.tv/2k/b/314130733

Thanks for the link. I tried to watch it, but it keeps stopping every few seconds. Do these folks not understand the importance of buffering videos?

Alexastor
Apr 06, 2012, 04:40 PM
I have nothing against female leaders (as long as they look unique, like Boudicca and Dido, Maria Theresa might be too much Elizabeth/Katherine niche), but this expansion pack should really be called "Gods and Queens" instead :D

So I didn't understand it correctly (as the stream didn't work)... do Huns steal enemy cities or just city names?

nokmirt
Apr 06, 2012, 04:40 PM
The answer was that they basically changed all of the combat stats so asking that in a vacuum doesn't really make any sense, and answering it doesn't tell us anything. Everything is rebalanced in relation to each other.

So basically it was nothing new, because we already came to that conclusion.

Art Grin
Apr 06, 2012, 04:43 PM
I have nothing against female leaders (as long as they look unique, like Boudicca and Dido, Maria Theresa might be too much Elizabeth/Katherine niche), but this expansion pack should really be called "Gods and Queens" instead :D

So I didn't understand it correctly (as the stream didn't work)... do Huns steal enemy cities or just city names?

They just take their city names from the bottom list of other civs. Their UA let's them raze cities faster and they start of with Animal Husbandry.

nokmirt
Apr 06, 2012, 04:46 PM
I hope you guys enjoyed my interview with Dennis! I tried to get to as many questions as I could but it sounds like you guys got a lot of the info you wanted :)

Thanks Greg for answering my questions. The interview was interesting. I would like to watch the cut version of it and listen more to what was said. :)

Austria and Ethiopia? Two big bummers.
Sorry to the Austria fans, but Egypt, Rome, Greece, France, Austria. Which does not belong?

They all belong and we need Austria for WWI. After all they did make a new WWI Era. Also, Austria fits the Napoleonic Era. I also like Ethiopia thats an interesting choice.

Seconded.

I feel the same and with Shaka added at some point. Then its time to watch Zulu and Zulu Dawn again, two of my facvorite war movies. :lol:

Cicero63
Apr 06, 2012, 04:56 PM
Do we know who the Ethiopian leader is? I hope it will be Menelik II

TheKingOfBigOz
Apr 06, 2012, 05:04 PM
They just take their city names from the bottom list of other civs. Their UA let's them raze cities faster and they start of with Animal Husbandry.

Raze? ooooh. I thought it meant raise, as in build up their cities quickly o.O

Louis XXIV
Apr 06, 2012, 05:05 PM
That wouldn't make much sense for the Huns.

TheKingOfBigOz
Apr 06, 2012, 05:07 PM
That wouldn't make much sense for the Huns.

Well I never heard the "z" when he said "raising".. to be honest I'm not sure "raising cities" is even a word. I gave my two cents in the other thread about that ability btw.

Gucumatz
Apr 06, 2012, 05:08 PM
Do we know who the Ethiopian leader is? I hope it will be Menelik II

Hope so, him or Haile Selassie I hope will be the leader... but I think and ultimately believe it will be Menelik II

nokmirt
Apr 06, 2012, 05:10 PM
Raze? ooooh. I thought it meant raise, as in build up their cities quickly o.O

I think they said raze. But I could have misintepreted this, so much was going through my mind at that moment, and the audio was acting up throughout the Shirk interview. The other thing is that they don't have their own city names. Instead they will use city names from all the other civs lists. It must be random or something. If they take over a city, they'll use the next name not used on the map that belongs to whoever. At least the Huns city names will be diverse. :)

Atilla's Court is the capital BTW!

nokmirt
Apr 06, 2012, 05:12 PM
Well I never heard the "z" when he said "raising".. to be honest I'm not sure "raising cities" is even a word. I gave my two cents in the other thread about that ability btw.

Yes, how can u raise cities faster anyway thinking about that it makes no sense. Razing them twice as fast saves a lot of time especially later when cities are much larger.

Hope so, him or Haile Selassie I hope will be the leader... but I think and ultimately believe it will be Menelik II

Are sad that Shaka is not in? LOL!!!

Gucumatz
Apr 06, 2012, 05:19 PM
Are sad that Shaka is not in? LOL!!!

Err? Not sure what this is supposed to mean :p. But yes, am not sad, in fact glad if they aren't.

The_J
Apr 06, 2012, 05:30 PM
http://i718.photobucket.com/albums/ww186/nokmirt/4-6-201212-43-05PM.jpg

The Interview (http://www.twitch.tv/2k/b/314130733)

Summary

New civs:
- Austria with Maria Theresa
- Ethiopia

New UA info:
- Carthage: Can cross mountains. Free harbors in their cities.
- Huns: Raise cities at double speed. Start with Animal Husbandry. +1 production from pastures. Huns UU: A horse archer and a battering ram (spearman replacement). No warmonger penalty against city states.
- The Songhai trait will be changed.
- Austria: Unique Ability allowing you to essentially absorb City-States into empire without conquest (sort of through marriage)

New combat info:
- Destroyers are melee. Battleships are ranged.
- Great Admiral heals surrounding naval units
- Dromon UU for the Byzantines, spits fire

Other things:
- National Intelligence Agency (wonder) gives an extra spy
- Huns steal city names from other civs, and trait name is Scourge of God
- More than one religion can influence cities
- The Naval AI does do amphibious invasions, and it is cold and calculating. It is fast and ferocious when doing so.

Other links:
http://forums.2kgames.com/showthread.php?119093-Civ-V-Gods-amp-Kings-at-PAX


A thanks for the infos go to:
- Nokmirt
- Louis
- Anandus
- PlasticSoldier
- Arkangelus
- Gucumatz
- moysturfurmer


Anything missing?

gullgutten
Apr 06, 2012, 05:35 PM
"Trying to win the game the same way as us" has been removed from G&K as a diplomatic modifier alltogether. Good one!

Bonci
Apr 06, 2012, 05:47 PM
He said that in the "Fall of Rome" scenario, if you choose eastern or western roman empire, you get some forced culture so you have to choose policies that are actually negative, so you become less effective throughout the game.

Louis XXIV
Apr 06, 2012, 05:53 PM
I feel like it's representing Edward Gibbons's discredited ideas about why Rome fell, but it still sounds like an interesting idea.

The_J
Apr 06, 2012, 06:54 PM
"Trying to win the game the same way as us" has been removed from G&K as a diplomatic modifier alltogether. Good one!

He said that in the "Fall of Rome" scenario, if you choose eastern or western roman empire, you get some forced culture so you have to choose policies that are actually negative, so you become less effective throughout the game.

Can't find either in the stream.

I also have problems finding the demo nor Lena Brenk in the stream...help!

TheKingOfBigOz
Apr 06, 2012, 06:56 PM
Can't find either in the stream.

I also have problems finding the demo nor Lena Brenk in the stream...help!

Lena Brenk's interview was cancelled for tomorrow because she was showing the demo after Dennis' interview was longer than it should. Her interview should take place tomorrow (Saturday) if I'm correct.

shaglio
Apr 06, 2012, 07:05 PM
New UA info:
- Carthage: Can cross mountains. Free harbors in their cities.

Being able to enter mountains will be very helpful if you're being attacked by a bunch of melee units. just head into the mountains to heal and they can't touch you. Range and siege units on the other hand . . .

I wonder how many movement points a mountain tile takes up (maybe they'll automatically end your turn like crossing a river). Also, I wonder if they will give a higher defense bonus than hills.

"Free harbors" sounds a bit misleading. To be honest, when I first heard it I thought newly built cities will start with a free harbor. But I assume it means no maintenance cost instead. derp!

nokmirt
Apr 06, 2012, 07:11 PM
I wanted to say some things about the new naval AI. I used my own words earlier when describing it. Hopefully they are not too far from the truth.

Dennis Shirk stated that the new naval AI can plan an amphibious invasion in about 10 turns, instead of the 50-60 in CiV vanilla. He said, "When it invades it will be impressive and devastaing."

Also the Great Admiral can repair the fleet to full strength. I am not sure if this means ships in a certain range of tiles, or every ship you own, but it expends him when you choose this option.

Diplomacy is based more on importance and things like "We covet your lands" will fade over time. The diplomacy system has been changed so relationships between civs do not just go in one direction and stay there. They have the potential to lead in other directions.

You can conquer a city state in some instances without penalty. Maria Theresa of Austria can marry into city states and absorb them into her empire. If a city state declares war on you you can conquer it without penalty.

City states also run on a kind of war weariness system. If you continually go around harassing them, and bully them, they will band together against you. Their influence towards you will drop to an excessive default negative. So, if your strategy is to become friendly with them at a later point, you will have to work twice as hard to gain influence with CSs again.

Religious city states give layers of faith.

Mercantile city states give you happiness. They also have either porecelain or jewelry unique luxuries, which they will give to allies adding even more happiness to those civs.

The Huns can build cities like any other civ. They steal other civs city names from the bottom up, of others civs city names lists.

They raze cities twice as fast. They get horses. Pastures worked in their territory adds production. The battering ram unique unit replaces the spearman. They also get a horse archer unique unit.

I had a lot of fun today looking in on PAX East. Sunday I will do the same. I'm sorry if I repeated anything you guys already know. :)

Did anyone see the Lena Brenk interview? And if so was there any new info? Thanks

vexing
Apr 06, 2012, 07:14 PM
- Huns: Raise cities at double speed.

it's raze, not raise.

The_J
Apr 06, 2012, 07:15 PM
Edit: @nokmirt: Good to hear that again :hatsoff:. Should make things clearer.

@vexing: Will be corrected in a second. 2. edit: Done.

Lena Brenk's interview was cancelled for tomorrow because she was showing the demo after Dennis' interview was longer than it should. Her interview should take place tomorrow (Saturday) if I'm correct.

Ah, okay, thanks :). Musth ave missed that they said it.

Camikaze
Apr 06, 2012, 07:23 PM
Watching it now (here (http://www.twitch.tv/2k/b/314130733), an hour and five minutes in). Sounds like some interesting info.

xxhe
Apr 06, 2012, 08:30 PM
Can't find either in the stream.



Hi The_J:
I can confirm the second one about "Fall of Rome" scenario. It's in the last a few sentences of the interview, right after the introduction of Medieval scenario

toft
Apr 06, 2012, 09:28 PM
The change to 100 hit points sounds great :D

Offtopic: When Greg goes zombie mode the camera man should have zoomed in on Dennis. Maybe it's just me, but it really annoyed me - sound and no video worked better for me :)

cuso210
Apr 06, 2012, 09:38 PM
Wait, wait... this sounds great but... Carthage can cross mountains and Incas can't? Really?

Liex
Apr 06, 2012, 09:49 PM
Wait, wait... this sounds great but... Carthage can cross mountains and Incas can't? Really?

This! Hannibal may have crossed the Pyrenees and the Alps once, but the Inca dealt with the Andes - The Andes - on a daily basis... Go figure...

But I didn't like this cross mountains thing anyway...

The_J
Apr 06, 2012, 09:54 PM
Hi The_J:
I can confirm the second one about "Fall of Rome" scenario. It's in the last a few sentences of the interview, right after the introduction of Medieval scenario

Thanks :), therefore added to the OP.

Shakpana
Apr 06, 2012, 09:57 PM
Wait, wait... this sounds great but... Carthage can cross mountains and Incas can't? Really?

this bothered me as well

cuso210
Apr 06, 2012, 09:59 PM
This! Hannibal may have crossed the Pyrenees and the Alps once, but the Inca dealt with the Andes - The Andes - on a daily basis... Go figure...

But I didn't like this cross mountains thing anyway...

Well, it can be very useful for reaching some resources that are on the other side of a mountain, the problem of a mountain biased civ like the Incas. As you said, the Andes!

OmegaKabob
Apr 06, 2012, 10:10 PM
I agree with the Inca not being able to cross mountains - . - Inca LIVED in the mountains, right? But anyway, I am so excited for Austria!! I was hoping for them!

guygodbois
Apr 06, 2012, 10:47 PM
My middle ages internet connection, unfortunately, precludes me from watching this possibly interesting interview.
Can somebody , who saw it already, post here if there is anything in it about changing certain game mechanics of the Civilization V? Like one unit per turn and such?

nokmirt
Apr 06, 2012, 11:10 PM
Wait, wait... this sounds great but... Carthage can cross mountains and Incas can't? Really?

The game has to have balance it cannot be based completely on reality. I suppose they figured terrace farming was the more fitting UA for the Incas. That does make sense. Although, they could add an improvement for the Incas to build suspension bridges to cross mountains. The Inca were quite good at building suspension bridges over canyons and rivers.

We could also argue that Napoleon crossed the Alps, so the French should have that ability as well. The Germans also formed, I believe it was 10 mountain divisions before the outbreak of WWII. Here again though, the civs have to be balanced. Certainly, if Switzerland ever becomes a civ they should have the abilty to cross mountains. What about the Danes? Or the Swedes if they become a civ? American Indians also crossed mountains. Russians did too and China. Mongols, Indians from India, and Alexander the Great did too etc etc etc. The Americans as well. I climbed Mt. Washington in New Hampshire myself so I am living proof that Americans can cross mountains. I also did not have a donkey or white charger, just some skinny Connecticut chicken legs. If you can climb it you certainly can go down the other side right? :lol:

If they are going to add mountain passage it should be available to all civs, and the Carthage UA would have to change to something else. I would give them a combat bonus if a great general is present called "Double Envelopment".

guygodbois
Apr 06, 2012, 11:28 PM
Considering this debate about mountain crossing, I second following:
Quote: "If they are going to add mountain passage it should be available to all civs," by Mr nokmirt
And, quite frankly, I like the most the idea of mountains being passable by military and settlers only on roads.
Best wishes

cuso210
Apr 06, 2012, 11:57 PM
The game has to have balance it cannot be based completely on reality. I suppose they figured terrace farming was the more fitting UA for the Incas. That does make sense. Although, they could add an improvement for the Incas to build suspension bridges to cross mountains. The Inca were quite good at building suspension bridges over canyons and rivers.

We could also argue that Napoleon crossed the Alps, so the French should have that ability as well. The Germans also formed, I believe it was 10 mountain divisions before the outbreak of WWII. Here again though, the civs have to be balanced. Certainly, if Switzerland ever becomes a civ they should have the abilty to cross mountains. What about the Danes? Or the Swedes if they become a civ? American Indians also crossed mountains. Russians did too and China. Mongols, Indians from India, and Alexander the Great did too etc etc etc. The Americans as well. I climbed Mt. Washington in New Hampshire myself so I am living proof that Americans can cross mountains. I also did not have a donkey or white charger, just some skinny Connecticut chicken legs. If you can climb it you certainly can go down the other side right? :lol:

If they are going to add mountain passage it should be available to all civs, and the Carthage UA would have to change to something else. I would give them a combat bonus if a great general is present called "Double Envelopment".
Yeah, I was thinking about that too, but my point is that while some civs may have crossed mountains, Incas actually lived there, so they should be able to do that, in theory. Although you're right about the balance thing, and after all it's just a game, it doesn't have to be historically accurate :lol:
But still, it kinda bugs me somehow, considering the Incas are a mountain civ... anyway, I hope that they get something else (call it national pride if you want to) or at least they implement your road across mountains idea :)

ehecatzin
Apr 07, 2012, 12:00 AM
Austria and Ethiopia! I like the choices, I guess we can kiss Poland goodbye, another european civ would be too much, the rest of the world needs some loving too.

About the mountain crossing, it would be nice if roads through mountains were allowed later on in the game for all civs (with high maintanance cost), Carthage would still be able to cross everywere and Incas would pay no maintanance on them, everybody wins.

But if the military AI is really as improved as they claim, then having Carthage near is going to be as terrifying as having Attila as neighbour, he'll massacre you in the coast, AND cross mountains to get you. Archipielago games will be great with all the new naval civs.

Im dying to get more info on Pacal.

cuso210
Apr 07, 2012, 12:18 AM
But if the military AI is really as improved as they claim, then having Carthage near is going to be as terrifying as having Attila as neighbour, he'll massacre you in the coast, AND cross mountains to get you.
Sounds like a good challenge, people usually sees mountains as natural walls, so they may feel secure behind them, but now they have to secure them too. Would cannons and ranged units be able to shot them, with a 1-hex range? If it's not the case, then we have a serious threat there

Haig
Apr 07, 2012, 12:26 AM
From the stream:
"An AI player might come to you and say 'just wanted to let you know, that Pacal is going to attack you in five turns at here..' "




Mercantile city states give you happiness. They also have either porecelain or jewelry unique luxuries, which they will give to allies adding even more happiness to those civs.


Are you sure it's only either porcelain or jewelry with all the mercantile city-states? Or were they just two examples given?

nokmirt
Apr 07, 2012, 12:37 AM
Are you sure it's only either porcelain or jewelry with all the mercantile city-states? Or were they just two examples given?

Those are the two Dennis Shirk mentioned. He said they either have porecelain or jewelry. They could add others later though who knows.

Yeah, I was thinking about that too, but my point is that while some civs may have crossed mountains, Incas actually lived there, so they should be able to do that, in theory. Although you're right about the balance thing, and after all it's just a game, it doesn't have to be historically accurate :lol:
But still, it kinda bugs me somehow, considering the Incas are a mountain civ... anyway, I hope that they get something else (call it national pride if you want to) or at least they implement your road across mountains idea :)

I do see your point and would have no argument if they gave the Inca that abilty. One of my best friends is Peruvian. He is from there and I am certain he'd agree that they should be able to cross mountains. The suspension bridge idea would be pretty cool if they added it.

BTW has anyone thought of Australia as a civ? off topic yes, but just wondering

cuso210
Apr 07, 2012, 12:46 AM
BTW has anyone thought of Australia as a civ? off topic yes, but just wondering

I have, the thought of a Boomerang Warrior would be great, but there's the fear that they may end up being somehow as Polynesia if it's focused in the natives.

Pouakai
Apr 07, 2012, 12:52 AM
If it's only Porcelain or Jewellery then how can it be unique? You have more than two merchantile and you're going to have more than one of the resources

nokmirt
Apr 07, 2012, 12:59 AM
If it's only Porcelain or Jewellery then how can it be unique? You have more than two merchantile and you're going to have more than one of the resources

Because only mercantile city states can produce those particular luxuries. And only allies of those city states can benefit and gain happiness from those resources. I could have sworn he said either jewelry or porecelain. I do agree with you though it makes no sense to just have two resources for that type of CS. I'd rather have more types of unique resources (tools, clothing, woodwork, glassware, metalwork, if I'm on the right track.) which would make things much more interesting. But not too many so you have a chance to sell extra for a bit more cash.

Pouakai
Apr 07, 2012, 01:19 AM
Yeah, but say there's three merchantile, one with Porcelain and two with Jewellery. If I'm allied with one, and I'm getting Jewellery, and then someone else is allied with the other CS giving Jewellery, how is it unique?

cuso210
Apr 07, 2012, 01:23 AM
Yeah, but say there's three merchantile, one with Porcelain and two with Jewellery. If I'm allied with one, and I'm getting Jewellery, and then someone else is allied with the other CS giving Jewellery, how is it unique?
I'm guessing that there can't be to CS with the same special luxury. It also makes sense , since you would have to fight with other civs to control that specific resource. Maybe just two mechantile CS. But I really believe that there will be more.

nokmirt
Apr 07, 2012, 01:31 AM
Yeah, but say there's three merchantile, one with Porcelain and two with Jewellery. If I'm allied with one, and I'm getting Jewellery, and then someone else is allied with the other CS giving Jewellery, how is it unique?

Holy crapola. What they mean by unique is that the mercantile CS can make those luxuries. I suppose they are a unique type of CS. Other city states have their own UA. They apparently have learned the unique skill of creating jewelry or porcelain. More than one CS can have that skill as well. Mercantile CSs therefore have unique skills passed down from generation to generation, I suppose. They simply know their craft. But like you I think it would be better if there were more unique luxuries. Remember just because several places can make pottery does not mean that pottery is the same, from place to place. Each place makes it in their own way and therefore it is unique. Okay???:lol:

I do hope there will be more than two types of special luxuries.

anandus
Apr 07, 2012, 01:38 AM
How would (winning) melee combat with Carthage work when their standing on a mountain? Kill the unit, but not moving on to the tile?

Camikaze
Apr 07, 2012, 01:44 AM
Probably the same way killing Helicopter Gunships works.

Pouakai
Apr 07, 2012, 01:45 AM
<snip>


Sorry for annoying you, my mind is in analytical mode tonight it seems. In the interview, Shirk said "A luxury that no-one else in the game has", which would imply that they're unique

AriochIV
Apr 07, 2012, 02:00 AM
The current AI "can do amphibious invasions." It is merely incompetent at doing so. This is not a new feature.

These kind of qualitative statements are utterly worthless. "The AI will be better." Right, sure it will. They've been saying that for more than a year.

apocalypse105
Apr 07, 2012, 02:38 AM
The current AI "can do amphibious invasions." It is merely incompetent at doing so. This is not a new feature.

These kind of qualitative statements are utterly worthless. "The AI will be better." Right, sure it will. They've been saying that for more than a year.

Well they didn't only change the Ai but the combat mechainic so there is a good change this Ai can handle it better

theis81
Apr 07, 2012, 02:52 AM
The current AI "can do amphibious invasions." It is merely incompetent at doing so. This is not a new feature.

These kind of qualitative statements are utterly worthless. "The AI will be better." Right, sure it will. They've been saying that for more than a year.

True.

I remember before the initial release how they praised the AI about how it was able to play an overall strategy, adapt to what happens and micromanage at once. It seems to be bad at all 3, so promising us it will be good once again is something I doubt.

My guess is that naval AI invasions will be more like land AI invasions and with the new combat formula the AI might be able to put up a greater challenge. It's just that it wont be a result of a better AI, but merely because they altered the game to fit how the AI plays.

guygodbois
Apr 07, 2012, 03:17 AM
To Mr AriochIV and Mr theis81
My thoughts exactly, gentlemen.

Ford
Apr 07, 2012, 04:24 AM
Probably the same way killing Helicopter Gunships works.

How's that then? I've built plenty of helicopters and like storing them on mountains waiting for the order to move in, but I've never had one destroyed on a mountain. I've also never destroyed an enemy helicopter on a mountain.
I can only imagine it would be possible with aircraft or ranged attack.

Civciv5
Apr 07, 2012, 04:33 AM
So the Huns are going to "steal" city names?
I hope this will not happen "Atilla has founded Taipei,Atilla has founded Cherbourg,Atilla has founded Tula..."
Can it be even more ridiculous?
Yes,it can!

TheKingOfBigOz
Apr 07, 2012, 05:45 AM
So the Huns are going to "steal" city names?
I hope this will not happen "Atilla has founded Taipei,Atilla has founded Cherbourg,Atilla has founded Tula..."
Can it be even more ridiculous?
Yes,it can!

Are you seriously going to be pickign on that? Do you prefer

Atilla has founded New Attila's Court, Attila has found Attila's Court 2, Attila has founded New Attilas's Court 2 ? :rolleyes:

About the luxuries,

The phrase

"X city state has EITHER porcelain or jewelry" means that it has either of those two, but that doesn't mean there's only two types of unique luxuries.

Camikaze
Apr 07, 2012, 05:49 AM
How's that then? I've built plenty of helicopters and like storing them on mountains waiting for the order to move in, but I've never had one destroyed on a mountain. I've also never destroyed an enemy helicopter on a mountain.
I can only imagine it would be possible with aircraft or ranged attack.

I stopped short of saying how because I didn't want to be called out on getting wrong something I should know. :ack: But yeah, ranged attack (or attacking with your own Helicopter Gunship) is the way you have to go, because you can't attack a tile you can't move to.

Which means Carthaginian tanks could be devastating.

The current AI "can do amphibious invasions." It is merely incompetent at doing so. This is not a new feature.

These kind of qualitative statements are utterly worthless. "The AI will be better." Right, sure it will. They've been saying that for more than a year.

I agree, but there was more depth of explanation than just that.

Heinage
Apr 07, 2012, 05:51 AM
How would (winning) melee combat with Carthage work when their standing on a mountain? Kill the unit, but not moving on to the tile?

I'm guessing that they will be able to cross mountains but not end their turn on a mountain

TheKingOfBigOz
Apr 07, 2012, 05:52 AM
I'm guessing that they will be able to cross mountains but not end their turn on a mountain

That's nearly impossible, only Tanks and GDR and Horse units have the abiltiy to move after attacking, any other melee units won't.

Uberfrog
Apr 07, 2012, 06:03 AM
I was initially sceptical of Austria as yet another European civ, but of course diverse gameplay trumps most other things, and they sound intriguing. Glad to see Ethiopia back, too.

I'm not entirely convinced by Carthage's Hannibal-esque mountaineering ability. It seems a bit of a gimmicky choice right now, but I guess it could lead to some interesting invasion forces.

Deggial
Apr 07, 2012, 06:13 AM
Yeah, but say there's three merchantile, one with Porcelain and two with Jewellery. If I'm allied with one, and I'm getting Jewellery, and then someone else is allied with the other CS giving Jewellery, how is it unique?

As I understood it, these two ressources will be the only ones for Mercantile SCs - and this is totally enough, in my regards.

- First of all, there will not be so many Mercantile CSs at all, as they will share the map with all the other types.
- Secondly, even if you are allied with two M'CSs with the same "unique" ressource, just trade it away! Probably nobody else will have this ressource to trade with, so you will have no problems finding a trading partner!

Bottom line: don't over emphasize the "uniqueness" of these ressources. They are unique in the sense, that *only* M'SCs can give them. They are *not unique* in the sense, that there is literally just one copy of them in the game.

Camikaze
Apr 07, 2012, 06:19 AM
What's to say porcelain from two city states couldn't be treated differently? They would represent manufactures, which would be unique to a city state even if they are similar to something produced by another city state. Delftware v Chinese porcelain, for example.

Heinage
Apr 07, 2012, 06:19 AM
That's nearly impossible, only Tanks and GDR and Horse units have the abiltiy to move after attacking, any other melee units won't.

It just makes it a bit harder to use the ability of crossing mountains.
What I am suggesting is this: They cannot end a turn on a mountain but can cross them so require an open terrain type with no units on the other side to end their turn in (if moving with melee units). Think of it like what currently happens if you build a unit in a city that already has a unit in it...(i.e. you have to move it out first before you can attack (because if you lose the battle you cannot end the turn in the city which already has a unit)).

I just realised this interpretation of their ability would mean that units would have to ignore terrain movement costs when crossing mountains and also make double layers of mountains impossible to cross.
So those of you who are suggesting they can end their turns in mountains are probably right (though I'm not yet convinced)

nokmirt
Apr 07, 2012, 06:36 AM
Sorry for annoying you, my mind is in analytical mode tonight it seems. In the interview, Shirk said "A luxury that no-one else in the game has", which would imply that they're unique

Its ok I was trying to determine what he meant too.

Louis XXIV
Apr 07, 2012, 06:50 AM
Did he definitely use the word "either"?

anandus
Apr 07, 2012, 06:56 AM
From the 2K forums, Cepheus (http://forums.2kgames.com/showthread.php?119093-Civ-V-Gods-amp-Kings-at-PAX&p=1525240#post1525240) was at the PAX, he wrote this (nothing new, though):
I also saw the civ V walk through yesterday. Faith accrues like culture but with different things generating it (shrines, temples etc). Religous mechanic is very cool and customizable. You select a pantheon of gods early on that give you different bonunses (demoed Goddess of the Hunt who gives bonus of +1 food for each camp). Then when you found a religion you select a benefit for the founding city and a benefit for the following cities (yours and others where it spreads).

Archer line is now a full set and does not get folded in to gunpowder so you don't loose all those good ranged promos.

New unit eras (demoed the Great War WWI with machine gunners early air planes and tanks/landships)

Espionage is interesting too, but much more abstract than in Civ IV. I was kind of overwhelmed by info at that point so will not comment on it much. If I have a lull in the day I will try to go back and get another viewing. I am looking to see if they are having an open Q and A session later.
[...]
Also Byzantium Confirmed with Theodora

TheKingOfBigOz
Apr 07, 2012, 07:01 AM
Did he definitely use the word "either"?

I think all he meant was that between those two, he didn't know which one it had, maybe there's more Unique Luxuries, but that CS has only either of the two.

nokmirt
Apr 07, 2012, 07:11 AM
Did he definitely use the word "either"?

I am going to watch it again later to see, but I think he did say either.

2K Greg
Apr 07, 2012, 07:17 AM
The change to 100 hit points sounds great :D

Offtopic: When Greg goes zombie mode the camera man should have zoomed in on Dennis. Maybe it's just me, but it really annoyed me - sound and no video worked better for me :)

Haha what do you mean by zombie mode?? I haven't had a chance to watch my own interview yet but I'm sure I will be horrified.

gullgutten
Apr 07, 2012, 07:23 AM
Quote:
Originally Posted by gullgutten View Post
"Trying to win the game the same way as us" has been removed from G&K as a diplomatic modifier alltogether. Good one!
Quote:
Originally Posted by Bonci View Post
He said that in the "Fall of Rome" scenario, if you choose eastern or western roman empire, you get some forced culture so you have to choose policies that are actually negative, so you become less effective throughout the game.
Can't find either in the stream.

Around 1:15:30 Shirk talks a little about changes to the diplomatic AI. This is just after discussing the improvment of AI Naval warfare

The_J
Apr 07, 2012, 07:30 AM
Haha what do you mean by zombie mode??

If I should guess: The camera is been once or twice been on you while looking at the tablet, that looked a bit strange. but just a guess.

I haven't had a chance to watch my own interview yet but I'm sure I will be horrified.

I have to say that I personally found the whole thing quite good.
Surprised that this worked pretty flawless, and that I could follow the interview most of the time (considering that I'm not a native speaker).
If today and tomorrow will be the same, then you'll have done a pretty good job on the whole thing (IMHO).


Around 1:15:30 Shirk talks a little about changes to the diplomatic AI. This is just after discussing the improvment of AI Naval warfare

:thumbsup: thanks, found it :).

GeoModder
Apr 07, 2012, 07:36 AM
On Carthage's UA: 't might have been better if their units could cross mountains if a GG sat on it. :D
Oh, and "Mountain Citadel" anyone? Wonder if a GG could do that. :drool:

Camikaze
Apr 07, 2012, 07:36 AM
Haha what do you mean by zombie mode?? I haven't had a chance to watch my own interview yet but I'm sure I will be horrified.

Probably means the moments you were trying to read the comments and listen to what Dennis was saying at the same time, leaving your brain far too preoccupied to worry about striking the most photogenic (videogenic?) pose. ;)

Nice interview though. I imagine live interaction like that is kinda hard to coherently manage.

snipperrabbit!!
Apr 07, 2012, 07:36 AM
Greg, it was during a long answer from Dennis and you were probably arranging your thougts for the next question !

GeoModder
Apr 07, 2012, 08:06 AM
Haven't seen it mentioned before, but if I heard correctly in the interview, the Great Admiral should heal all neighbouring units when expended (like the Great General makes a Citadel when expended).

Louis XXIV
Apr 07, 2012, 08:16 AM
Are they showing the demo today or tomorrow?

GeoModder
Apr 07, 2012, 08:17 AM
I thought tomorrow.

The_J
Apr 07, 2012, 08:20 AM
There's some reason behind this thread (http://forums.civfanatics.com/showthread.php?t=458403) :p.
Demo on Sunday, today more interviews.

Edit: 10 minutes left, and I have to go offline now...

anandus
Apr 07, 2012, 08:21 AM
I'm a bit confused about the 'cathedral-belief' (@ about 1:13).
Is it a certain specific cultural building you can buy with faith or does it mean you can buy any cultural building with faith?Are they showing the demo today or tomorrow?According to the official site (http://www.2kgames.com/blog/2k-games-presents-pax-east-on-twitch-tv) tomorrow :)

I am going to watch it again later to see, but I think he did say either.
@1:20 "mercantile gives you additional happiness. once you become their ally. And they have a unique luxury either porcelain or jewelry that only they provide and only to their allies"

ShahJahanII
Apr 07, 2012, 08:34 AM
Wow! Just popped in now. I am slightly disappointed that they picked another European civ for the last 3. If there was indeed another civ, I would have preferred Portugal. But I really love Austria's trait. The Huns seem pretty disappointing. Really weak UA, I hope they make up for it with better UUs. I am curious as to what Ethiopia will be like. Probably another faith-based ability. Carthage doesn't seem very interesting either.

Scaramanga
Apr 07, 2012, 08:42 AM
Austrian UA might sound something like "Hapsburg Dynasty" methinks.

Gucumatz
Apr 07, 2012, 08:45 AM
Or what about

"Holy Alliance" for Austria's UA name.

anandus
Apr 07, 2012, 08:46 AM
Or what about

"Holy Alliance" for Austria's UA name."Holy Roman Empire" :p

Buccaneer
Apr 07, 2012, 09:07 AM
The current AI "can do amphibious invasions." It is merely incompetent at doing so. This is not a new feature.

These kind of qualitative statements are utterly worthless. "The AI will be better." Right, sure it will. They've been saying that for more than a year.

Yeah, remember back in pre-release when Greg streamed a demo playing against France? Some of us commented that Napoleon should've attempted a much easier naval invasion instead of going the long way around by land (it was into the modern era, I believe). Greg said, after being pestered about it, that they had and failed. To this day, I believed they had not ever attempted to do so and they knew that it was a glaring weakness.

Optional
Apr 07, 2012, 09:08 AM
It would be interesting to know whether Carthage's ability goes for military units as well. If that is the case, and as Carthage I can put military units on mountains in a siege on a city, than that would give me a huge military advantage in some situations.

Most posters here assume the ability to pass mountains is just about gaining access, like for a scout or worker, but if the ability extends to military as well...
Do we have any more info about the true nature of this trait?

fat_tonle
Apr 07, 2012, 09:23 AM
So enemy units would not be able to engage armies on mountains? And ranged units can just volley from mountain tops? Seems broken if that were the case.

Montov
Apr 07, 2012, 09:41 AM
Composite bowman was mentioned as a general unit for every civ, and not a UU.

Montov
Apr 07, 2012, 09:42 AM
Greg asked a question about the details of combat, and how strength is changed. But the stream collapsed. ;(

Montov
Apr 07, 2012, 09:47 AM
The "Great War Era" is not named "Great War Era", but they did not sy the real name. Maybe it means it is not a separate era.

anandus
Apr 07, 2012, 09:49 AM
The "Great War Era" is not named "Great War Era", but they did not sy the real name. Maybe it means it is not a separate era.Psst.. You're talking in the wrong thread :)

The_J
Apr 07, 2012, 09:50 AM
Hey, Saturday's discussion please not here in the Friday's thread :).

Montov
Apr 07, 2012, 09:51 AM
I thought this thread was about the info from PAX and the other one about the stream and timeline itself. :p
Edit: I will move. ;)

anandus
Apr 07, 2012, 09:54 AM
I thought this thread was about the info from PAX and the other one about the stream and timeline itself. :PYeah, I can understand how it is confusing. A seperate saturday-thread would be a bit more clear.
/thread-pollution

The_J
Apr 07, 2012, 09:57 AM
Okay, okay, will cut it out :p.