View Full Version : Turn 13: 3400 B.C.


Octavian X
Mar 06, 2003, 04:37 PM
Let's see... Barracks will be done in one turn. A settler should be next. The warriors moved, nothing new.

Password is: doughnut (http://www.civfanatics.net/uploads3/3400BC.zip)

Gingerbread Man
Mar 06, 2003, 11:01 PM
We may have one turn of production wasted when we build the settler, but I believe that it is worth it.

And are we making this thread an official place to post instructions for the next turn? I think we should.

WildFire
Mar 06, 2003, 11:04 PM
Trade Ministers instructions: MEET SOMEONE ALREADY!

;)

Octavian X
Mar 06, 2003, 11:17 PM
Gingerbread Man: my intent in keeping these turns confined to single threads is to encourage discussion on all topics. There are no instructions per say, but it is a leader'd duty to help make decisions, not to have the decisions to yourself. Post polls, start discussions, etc. That way, we can make decisions through general concensus, rather than direct order.

Generally, I take into accuont whatever active discussion or polling that has been going on. GBM, just keep on talking, and making suggestions.

Gingerbread Man
Mar 07, 2003, 05:00 AM
Ok. That works well. So all that ranting and raving I made about official polls wasn't really needed, I guess. Point taken.

FortyJ
Mar 07, 2003, 03:15 PM
Please do not waste a turn of production on a settler. We can build another warrior in two turns, delaying the settler by one turn, but produce a veteran warrior ready to defend the city and/or be upgraded to swordsmen as soon as permissable.

WildFire
Mar 07, 2003, 09:21 PM
Good idea 40J. Wasting that turn could be a big loss in the future.

Gingerbread Man
Mar 07, 2003, 10:49 PM
so, changing to a warroir will only delay the settler by one turn. Well, hearing that, I have to agree with 40J.