View Full Version : Requests to the admin


r_rolo1
Jul 11, 2012, 07:57 AM
In a effort to keep the discussions centralized and clean enough, I decided to create a thread to post all the requests to the admin.

The format will be simply "Team X asks for Y" . If you want, you can also state your reasons in public in spite of that not being mandatory ( you can send the reasons via PM to me, if you feel that the explanation contains sensitive intel ). And, to avoid cluttering, I will not allow discussions in this thread: this is simply for requests and my awnser. You can create a dedicated thread at will and discuss there the issue if you want, but not here ;)

Calanthian
Aug 03, 2012, 01:31 PM
Repost from other thread:


Could the turn timer be reduced a bit?

I see we have a real life turn timer of 55 hrs..
(I guess two days was intended..)

And as some teams don't end their turns, we could very well end up with each turn taking these 55 hrs..

Calanthian




yeap.. initial discutions must be ended by now, and theres just to move a warrior/scout from here to there by now... :b:
lets make this move forward a little faster

Magno_uy





I cannot make that decision without admin approval, so I suggest this is posted in the admin request thread as well in accordance to what r_rolo1 has requested.

Caledorn

kjnoren
Aug 06, 2012, 02:13 AM
Team Realms Beyond would like to second the proposal to reduce the turn timer.

In our earlier Pitboss games, we've found that a 22-hour Pitboss timer fits reasonably well with a 24-hour play window, but that it sometimes needs to be adjusted. Thus, we'd prefer that Caledorn gets the authority to change the turn timer at times to keep it close to a 48-hour play window.

Moineau
Aug 20, 2012, 02:04 AM
Repost from other thread:

Could the turn timer be reduced a bit?

I see we have a real life turn timer of 55 hrs..
(I guess two days was intended..)

And as some teams don't end their turns, we could very well end up with each turn taking these 55 hrs..

Calanthian




yeap.. initial discutions must be ended by now, and theres just to move a warrior/scout from here to there by now... :b:
lets make this move forward a little faster

Magno_uy





I cannot make that decision without admin approval, so I suggest this is posted in the admin request thread as well in accordance to what r_rolo1 has requested.

Caledorn


Any decisions about this?

r_rolo1
Aug 21, 2012, 05:24 PM
Ok, I've been out of reliable net contact for a couple of weeks ( this will continue for atleast one more ). I'm ok with the turn timer change ... it is summer and all ;)

So, atleast until the end of summer and on a trial basis, the turnset duration will be 44 hours. I'll contact Caledorn ASAP on this

Caledorn
Aug 21, 2012, 07:01 PM
PB Turn timer changed to 44 hours according to the admin request. All teams please take note of this!

ToxoXI
Dec 04, 2012, 01:35 PM
Is r_rolo1 still the admin? I have PM and emailed him on separate occasions and have had no reply.

Inao
Dec 04, 2012, 02:39 PM
He is.

r_rolo1
Dec 05, 2012, 10:34 AM
I have to excuse myself since I've been in a very time extensive work in a net-less environment, so it has been difficult to keep up with the forums. Hopefully things will be better from now on.

ToxoXI
Dec 05, 2012, 01:35 PM
Hi rolo! Thanks for checking in.

Ceiliazul
Mar 05, 2013, 12:20 AM
r_rolo1, following the vote that was approved here (http://forums.civfanatics.com/showthread.php?t=486093), please reduce the timer to 36h during the current war. If there is a better way to reach you, I'm happy to oblige.

Sincerely,

Ceiliazul, representing team Realms Beyond

Ceiliazul
Mar 15, 2013, 11:58 AM
Ten days ago I posted here and PMed Rolo, and have seen no response. He has logged in since then (and therefore seen the popup from my PM) but has taken no action.

It appears to me that this game is without an administrator. Caledorn, are you willing to set the pitboss timer to 36 hours on the strength of the previous vote?

Ceiliazul, representing Team Realms Beyond

Caledorn
Mar 16, 2013, 09:40 AM
Ten days ago I posted here and PMed Rolo, and have seen no response. He has logged in since then (and therefore seen the popup from my PM) but has taken no action.

It appears to me that this game is without an administrator. Caledorn, are you willing to set the pitboss timer to 36 hours on the strength of the previous vote?

Ceiliazul, representing Team Realms Beyond

R_rolo1 sent me a PM, that I have responded to, so he has in fact taken action. I am waiting for his response before I do my part.

As for me taking an action without admin approval, I would prefer to avoid that at all costs as I am an active participant on a team. I would only do that if all teams clearly state they want me to do the timer change without admin approval.

Ceiliazul
Mar 22, 2013, 11:31 PM
Caledorn,

Thank you (and your team) for keeping the turn pace reasonable during your war so far.

Can you share the communication you had with Rolo? He still hasn't replied here after almost three weeks!

Ceiliazul, representing Team Realms Beyond

Ceiliazul
Apr 09, 2013, 10:13 PM
It has been over one month, without a peep from r_rolo1. In that time we've had... 11 turns.

In fact, Rolo hasn't posted *anywhere* at CFC since Feb 7, over two months!

Even if teams don't care about the timer, an admin is important for eventual disputes between teams. It's time to find a replacement.

Ceiliazul, representing Team Realms Beyond

Zagorn
Apr 17, 2013, 02:05 AM
Hi, Zagorn speaking for uciv

Hunter and Zioun who play regulary asked me to say that timer is bugged and turns are too long.

Maybe can we change something.

Uciv

Caledorn
Apr 17, 2013, 05:24 AM
Hi, Zagorn speaking for uciv

Hunter and Zioun who play regulary asked me to say that timer is bugged and turns are too long.

Maybe can we change something.

Uciv

Could this be because of the APTMod timer? The timer itself works properly now that the game is not running in a VM, but because CFC and Spanish Apolyton is at war, the turns take longer.

zioun
Apr 21, 2013, 10:19 AM
Hello guys,

To complete what Zagorn said, today the timer showed that the turn should have passed around 12am (GMT +1, hour in France)...Instead of that, the timer has restart for 44 hours...so its not 48 hours per turn but nearly 4 days for one turn !

It seems to me its becoming a little bit annoying, even in wartime, so i wonder if you would agree to accelerate a bit ?

Thx for your reply,

Zioun (for UCIV)

Inao
Apr 21, 2013, 02:40 PM
This is normal with apt mod, it is due to the war between Spanish Apolyton and CFC. Zulus play first and have 48 hours for this (a full turn). As long as Zulus don't have validated their turn, CFC can't connect to the game. As soon as Zulus validate their turn, they can't connect anymore, CFC can connect and a specific timer of 48h starts for them. This specific timer becomes visible to everyone when all the other teams have validated their turn (or their 48 timer elapsed).

A request was made some weeks ago to change the timer to 35h in case of war. As far as I remind no one refuse this request but the admin doesn't reply and this type of request should be validated by him according to rules.

In French :
Du au mod apt et à la guerre entre Spanish Apolyton et CFC. Le mod apt empêche CFC de se loguer tant que les zoulous n'ont pas validé leur tour, ce pour quoi ils ont 48 heures (durée du tour). Dès qu'ils l'ont validé, ils ne peuvent plus se connecter et un chrono spécifique de 48 heures également démarre pour CFC, qui peuvent alors se connecter. Ainsi ces derniers disposent également de la durée complète d'un tour pour jouer. Ce chrono spécifique devient visible lorsque toutes les autres équipes ont validé leur tour ou épuisé leur chrono. C'est pour cela que le chrono semble revenir en arrière.

zioun
Apr 21, 2013, 03:27 PM
Ok i understand this but even 35h seems a lot to me...maybe we should agree on 30h in case of war ? because its slow the game too much...

And for the admin, maybe we don't need it ? caledorn could play this role even if he is part of a team ? i have no doubt about his ability and his honesty !

Caledorn
Apr 21, 2013, 08:07 PM
Ok i understand this but even 35h seems a lot to me...maybe we should agree on 30h in case of war ? because its slow the game too much...

And for the admin, maybe we don't need it ? caledorn could play this role even if he is part of a team ? i have no doubt about his ability and his honesty !

Speaking strictly as the game host: I must thank you for the vote of confidence. :) But for that exact reason I cannot make such a decision.

I have been given the confidence and trust of all the teams to be the host of the game, and allowed to participate in a team while hosting. The game admin role was given to a different person. I cannot overstep my bounds and make decisions that are not within the trust that was given me at the start of the game without risking my vote of trust from some of the participants of the game.

If the teams are worried about the absence of the game admin, still speaking strictly as the host, there is the option of requesting a new admin appointed which would have to be voted for by all teams. If such a vote is called I would abstain from voting even within my team in light of my role as the game host.

Inao
Apr 22, 2013, 02:10 PM
Even if teams don't care about the timer, an admin is important for eventual disputes between teams. It's time to find a replacement.

Civfr agrees.

zioun
Apr 22, 2013, 04:25 PM
Civfr agrees.



Uciv agrees too

Ceiliazul
Apr 22, 2013, 09:21 PM
Plako made our map, and I believe he has remained neutral to this point. He would be the obvious choice to serve as Admin for this game.

Do any other teams have suggestions for a neutral administrator?

Ceiliazul, representing team Realms Beyond

mzprox
Apr 23, 2013, 05:25 AM
Team apolyton would support anyone, just let us have an admin already and adjust the timer when most of the teams ask for it.

zioun
Apr 27, 2013, 04:31 AM
Did you contact Plako ? did he agree ?

plako
Apr 27, 2013, 06:28 AM
I can do it, but I need support from all teams.

zioun
Apr 27, 2013, 07:28 AM
Hello Plako,

U have it : all teams have agreed to change rules and i'm sure they will support you as the new admin. All we need now is an admin who can take decisions and you will be perfect !

Maybe Caledorn could send a message in the game (like the message which explain we have to quit game through the menu) to warn all the teams that you are the new admin and that they have 2 turns in game (nearly one week at the actual rythm...) to oppose to this decision ? i'm quite sure there won't be any opposition but like this the legality will be preserved.

Of course, all teams can post here too : anyway UCIV support you !

So you are already support by :

Realms Beyond
Apolyton
UCIV
Civfr

Inao
Apr 27, 2013, 09:12 AM
Also civfr.

classical_hero
Apr 27, 2013, 10:52 AM
This is just a suggestion, but I am thinking that perhaps we have a council of leaders where each team submits someone from their team to help adjudicate decisions so that all teams can have a say and rather than leave it to one person.

lost_civantares
Apr 27, 2013, 04:21 PM
How would that be different from what we have now?

Magno_uy
Apr 30, 2013, 12:37 PM
Spanish Apoly its ok with Plako as admin! welcome!

Ceiliazul
Apr 30, 2013, 07:39 PM
We agree with Lost Civantares, what we have now is basically a democratic 'leader council'. Sadly, what we have now has not been able to deal swiftly with the timer issue. The timer issue impacts all teams equally... how much less will democratic leadership deal with a future grievance between two teams?

We need an Administrator. Realms Beyond votes yes for Plako as administrator.

Sincerely,

Ceiliazul for Realms Beyond


Votes so far:
-------------
Realms Beyond - yes
Sp.Apolyton - yes
Apolyton - yes
UniversCiv - yes to an admin
CivFr - yes to an admin
CivForum.de - yes
CivPlayers - yes
WePlayCiv -yes
CFC -

darrelljs
May 01, 2013, 07:29 AM
Qui tacet consentire videtur :).

Darrell

Jerry Demmings
May 05, 2013, 04:27 PM
Civforum.de agrees with Plako & the timer change.

OT4E
May 11, 2013, 07:00 AM
Civplayers agree with both admin and timer decrease.

ToxoXI
May 12, 2013, 11:23 AM
WePlayCiv agrees with both Plako as admin and the timer change.

Ceiliazul
May 13, 2013, 09:45 PM
So everyone except CFC has voted yes... what sayeth team CFC?

2metraninja
May 18, 2013, 03:27 AM
Team CFC official position is we approve Plako as admin.

Congrats and welcome to our new game admin Plako. :salute: We wish him calm duty and to have no much what to do.

plako
May 18, 2013, 10:29 AM
Alright. I'll be your Admin. Hopefully my services are not needed. Before I can really start I'll request a forum access to all teams that I still lack so please accept my application.

Ceiliazul
May 18, 2013, 12:40 PM
Thank you Plako! We also hope your services are not needed, but we are thankful that you are available if the need arises.