Sultan Bhargash
Apr 06, 2003, 01:55 AM
Wanting more practice at monarch level's early going opening strategies, I turned on Civ III and set up a game with everything randomized, including world size (thru the secret easter egg world size randomizer button) and my tribe.
Imagine my dismay when I started off as the British in a landlocked, waterless location bounded by tundra on two sides. Or when the starting scout and the scout that came out as London's first build quickly confirmed it was a barbarian-less, hut-less map that had been randomized for, basically removing any advantage from Expansionism. I built a warrior.
As my worker hook me up to nearby dyes and moved on to add a mine to a shield producing grassland, I built a granary, and my scouts traced the outline of a fairly small island, and met Chancellor Bismark at Berlin to my north. We gave him both of our starting techs plus all our 24 gold and 1 per turn for all of his starting techs. We learned ceremonial burial as my worker moved to begin a road north to where I'd determined my next settlement would be.
Our spearman was three turns away when I traded our religious knowledge for 40 gold from the Germans. And a veteran archer appeared two squares north of London. And walked into our perimeter. Of course I should have asked him to leave, giving my warrior the chance to first strike the archer if he refused to back off. But I'm a trusting soul, and I also sensed the RNG would go my way in this kind of a face off if it came to it. It did. The Germans declared war, the archer skewered my warrior one turn before the spearman would have been trained and armed, and my game ended (thank firaxis for the game clock statistic), seven minutes and eleven seconds into it!
Making it the first game I have successfully completely documented in this forum.
:D
Imagine my dismay when I started off as the British in a landlocked, waterless location bounded by tundra on two sides. Or when the starting scout and the scout that came out as London's first build quickly confirmed it was a barbarian-less, hut-less map that had been randomized for, basically removing any advantage from Expansionism. I built a warrior.
As my worker hook me up to nearby dyes and moved on to add a mine to a shield producing grassland, I built a granary, and my scouts traced the outline of a fairly small island, and met Chancellor Bismark at Berlin to my north. We gave him both of our starting techs plus all our 24 gold and 1 per turn for all of his starting techs. We learned ceremonial burial as my worker moved to begin a road north to where I'd determined my next settlement would be.
Our spearman was three turns away when I traded our religious knowledge for 40 gold from the Germans. And a veteran archer appeared two squares north of London. And walked into our perimeter. Of course I should have asked him to leave, giving my warrior the chance to first strike the archer if he refused to back off. But I'm a trusting soul, and I also sensed the RNG would go my way in this kind of a face off if it came to it. It did. The Germans declared war, the archer skewered my warrior one turn before the spearman would have been trained and armed, and my game ended (thank firaxis for the game clock statistic), seven minutes and eleven seconds into it!
Making it the first game I have successfully completely documented in this forum.
:D