View Full Version : Elections


FortyJ
Apr 17, 2003, 03:44 PM
I don't know what's happening with this, but I think we might want to get this ball rolling soon. Besides, there's nothing wrong with holding elections a little early to allow for run-offs, etc....

Here's the summary of Nominations (as best as I can tell):
Position Nominees Status

President Goonie Decline
CivGeneral
FortyJ Accept
Octavian X Accept
Amirsan Accept

Domestic Minister Stuck As a Mac
Octavian X Accept

Trade Minister Noldodan Accept
Octavian X

Military Minister CivGeneral Accept

Foreign Affairs Minister Goonie Accept
Zarn

Culture Minister Plexus Accept

Science Minister Strider

Chief Justice Vander Accept
Grandmaster
Veera

Public Defender Falcon02

Judge Advocate

Governor of Capitol Province Gingerbread Man Accept
Killer A's Accept
Hygro Accept

Ambassador to Gamecatcher FortyJ Decline
Octavian X Accept

Ambassador to Creative Design Group Croxis Accept


For purposes of this summary, self-nominations are considered as "Accept".

When shall we actually begin the elections? And how long should they run for? As I said earlier, there should be nothing wrong with having them end a few turns before the 45th turn to allow for the possibility of run-off elections and such.

FortyJ
Apr 17, 2003, 04:42 PM
I propose that we open the Elections after the posting of Turn 39 and let them run for a period of 96 hours (ie 4 days). Of course, this will likely create a "lame-duck" period between the end of elections and the actual change of power (if any), but this could be most beneficial and allow for a much smoother transition of power.

Quite frankly, I always thought that the election process in DG2 should have ended about 2 days before the end of each month to allow the new leaders some time to prepare their threads. As it was, most official threads were slapped together quickly and, as a result, often lacked functional benefits.

Octavian X
Apr 17, 2003, 04:51 PM
Thisn is an election schedule that was agreed upon earlier.

Term # start election end
1 4000 BC 1830 BC 1650 BC
2 1625 BC 510 BC 390 BC
3 370 BC 410 AD 470 AD
4 480 AD 950 AD 1010 AD
5 1020 AD 1370 AD 1400 AD
6 1405 AD 1640 AD 1670 AD
7 1675 AD 1814 AD 1826 AD
8 1828 AD 1922 AD 1934 AD
9 1936 AD 1990 AD 1996 AD
10 1997 AD n/a 2050 AD

FortyJ
Apr 17, 2003, 05:00 PM
That's certainly helpful... I guess that's what I get for missing staff meetings. :)

However, I still think we should consider setting a time limit to the elections (rather than a turn limit - which is beyond our ability to control).

Octavian X
Apr 17, 2003, 05:08 PM
Acutually, I think this system would give new leaders the time you wanted to organize before a term begins. We begin elections on the turn listed, keep polls open, say, two days. Let the current government play till the last turn (1650 B.C.), and let the new one take over for the next.

FortyJ
Apr 17, 2003, 10:00 PM
Precisely my point... Just because the elections close before the change of power, doesn't mean the sitting officials don't get to finish their term.

I'd keep the elections open at least 72 hours though (preferably 96). That way we won't have a problem with weekends or holidays, etc.

Killer A's
Apr 18, 2003, 07:13 AM
What about governor of the capital province?

FortyJ
Apr 18, 2003, 07:32 AM
Originally posted by Killer A's
What about governor of the capital province?
:ack:
I've added it to the list. I've also updated the nominations to bring them current as of now.

If there are any errors, please say so.

FortyJ
Apr 21, 2003, 01:02 PM
I've discovered a little problem here that maybe somebody can help clear up.

I was working on my demogame chat scripts (so that they can be used for both the MSDG and for DG3) and discovered that our turn numbers are off by 1. We should be on Turn 39. (see below)

Also, according to the election schedule posted above by Octavian, it seems that the terms are not 45 turns in length, but rather closer to 54! Which begs the question: which is it?

EDIT: actually, upon extending my table out further, it looks like the dates above are more confused than I originally thought. We really need to determine exactly how long each term should last.

Personally, I think 54 turns seems rather long, especially at less than 1 turn a day. At 45 turns, we're looking at term lengths lasting the better part of 2 months. At 54 turns, they will likely run well into the 3rd month!

This seems unnecessary. Especially since there's not much changing from one turn chat to the next in PBEM format. While I might be in favor of longer terms in DG3, in the MSDG, I'm leaning more towards having shorter terms in order to sustain the level of involvement and activity in the forum. Otherwise, I'm concerned that this game will quickly devolve from a true intersite democracy game into a small group PBEM game.


Turn Year
1 4000 BC
2 3950 BC
3 3900 BC
4 3850 BC
5 3800 BC
6 3750 BC
7 3700 BC
8 3650 BC
9 3600 BC
10 3550 BC
12 3450 BC
13 3400 BC
14 3350 BC
15 3300 BC

16 3250 BC
17 3200 BC
18 3150 BC
19 3100 BC
20 3050 BC
21 3000 BC
22 2950 BC
23 2900 BC
24 2850 BC
25 2800 BC
26 2750 BC
27 2710 BC
28 2670 BC
29 2630 BC
30 2590 BC

31 2550 BC
32 2510 BC
33 2470 BC
34 2430 BC
35 2390 BC
36 2350 BC
37 2310 BC
38 2270 BC
39 2230 BC
40 2190 BC
41 2150 BC
42 2110 BC
43 2070 BC
44 2030 BC
45 1990 BC

46 1950 BC
47 1910 BC
48 1870 BC
49 1830 BC
50 1790 BC
51 1750 BC
52 1725 BC
53 1700 BC
54 1875 BC

Goonie
Apr 21, 2003, 01:19 PM
I say we go by Turn numbers. That was Donsig's original idea. At turn 40 I will post the Elections, and at turn 45 or 96 hours(Whichever comes first), they will close.

Cheetah
Apr 21, 2003, 01:22 PM
4000 BC was spoken of as Turn 0 ...

FortyJ
Apr 21, 2003, 01:25 PM
Originally posted by Cheetah
4000 BC was spoken of as Turn 0 ...
Well, it shouldn't have been.

Turn 0 is used primarily in the Demogame turn chats because it represents the pre-turn changes put into effect by the Designated Player.

In actual game turns, however, 4000BC is the first turn of the game and should be counted as turn 1.

Goonie
Apr 24, 2003, 07:51 PM
Almost forgot! I set the elections to be open for 4 days!