View Full Version : After playing trial my feedback
andrewgprv May 17, 2003, 12:01 PM Take Age of Empires and Empire Earth then make them more complicated and you have Rise of Nations.
I don't even know why I thought I might like it I hate RTS. But if you like RTS you'll probably like this game.
If you don't like RTS don't bother.
LedZep May 17, 2003, 06:02 PM Yep I'll have to agree with that, RoN, IMHO, is Empire Earth done right. It is a totally awesome RTS game, and I would be buying it just because I also enjoy RTS's, but if you don't, then seriously don't bother. Although the Conquer the World campaign is pretty nice, its core is still in RTS.
The game is still totally awesome nonetheless.
MaXXXXXuM May 20, 2003, 02:38 AM I agree, this game owns hardcore. Purchased my copy today... You know its a good RTS when a person so devoted to TBS adores it :)
digger760 May 21, 2003, 03:04 AM i tried the demo, it did'nt take my fancy, it all flies by to fast for my liking. I did like the game to a certain extent but i just get the feeling that after 4 or 5 games i would be bored if it. It dos'nt appear to have the re-playability the civ has got.
Rowain deWolf May 22, 2003, 10:08 AM first I like it
second yes it is more a RTS then a TBS
third if you like RTS it is a great Game
Rowain
Reznaak May 23, 2003, 11:35 AM Originally posted by digger760
i tried the demo, it did'nt take my fancy, it all flies by to fast for my liking.
In the full game there are several options that slow things down. And if it is still to fast there are easily editable XML files :)
Grey Fox May 26, 2003, 09:24 AM I also thought it was fast in the beginning, but you adjust.
LedZep May 26, 2003, 07:49 PM Yep, I also usually play with expensive and slow technology, so it runs even slower, makes it more important what age you are, as complete battles may be fought between people of different ages before one advances, and those units can make all the difference.
Akka Jun 04, 2003, 02:46 PM Well, I don't have played a lot to it, but for now I'm all BUT thrilled...
It's really a mix of Empire Earth and AoK. Absolutly NOTHING to do with Civilization.
mongoose201 Jun 06, 2003, 03:32 PM I'm not real fond of the game at all. I don't mind RTS games, but I suppose if I had to choose one, I would choose Command and Conquer over this one. It seems like there is so much going on and the player interface with the game leaves a lot to be desired...Too busy, cluttered.
The Lodian Mar 20, 2004, 03:58 PM I liked RoN but the whole conquest campaine i found to be disapointing, i don't like the fact that after each level of the campaine you have to start over. (rebuild your army and re-reasearch everything.)
Chieftess May 25, 2004, 05:38 PM I don't like it either (the demo, and RoN expansion demo). As Greece, I got to the information age (and I think 3 out of 4 last techs) in about 30 minutes. Plus, you can't continue after a win (i.e., against the computer). I felt like I was clicking techs every 15 seconds, building villagers as fast as I could, etc.
As far as RTS games are concerned, I actually like AoE II better. But, as far as any strategy games are concerned, I like TBSs better. More time to think, and I can add a bit of a roleplay element into it.
Jason The King Jun 06, 2004, 08:57 PM Yah, a bit too fast for me too.
But it is the best rts game I have ever played.
Jason
HAND Jun 17, 2004, 12:18 AM I've have been playing the trial alot and i love this game.... you can slow down the game play a number of ways if it bothers you alot.
Its a refreshing change to a play game that doesn't take over your free time for an entire week. My last civ3 game lasted 14 hours with 4civs on tiny map for instance. I can't wait to get my hands on the retail version.
Sid Jun 26, 2004, 07:35 PM I love RoN; bought a PC laptop and foresook my beloved iMac to play it. There are so many options to make your gaming experience what you want as you start a new game -- just like Brian Reynold's SMAC/X. The Civ experience comes from lots of UUs and each nation's abilities. I love the fact that I can start a game in the Enlightenment Age and keep it there, thus getting a full Napoleonic strategy game. Playing with 'big huge' maps also prolongs the building period before war breaks out, as does setting a time before nations can declare war.
The interface is very similar to AoM, probably due to the publisher's influence. That's not a bad thing as it just makes the initial mechanics more familiar.
If you haven't tried the full Conquer the World campaigns, give it a go. I noticed that I was getting similar pleasure to when I painted miniature figurines all those years ago. Every battle now has a context and the result was even more important when part of an overall strategy. The AI is very clever and I have to continually watch my army/unit formations and Order of Battle, and the direction to which they're facing. Siege units are just what Napoleon would have wanted. Also, there is great joy in sending a carefully created and placed cavalry unit against the flank of the enemy's grenadiers. (If you ever read Lawford/Young's 'CHARGE: Or How to Play Wargames', you'll have an idea of the depth of my meaning).
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