View Full Version : civ3x.exe fault repost


cmtlac
May 24, 2003, 08:25 PM
I am reposting following as new thread. I really need help with this.

I am posting here and will post new thread if no response. I have been using PTW for at least 6 months with no, I repeat no, problems hosting a game on my local lan. Easter, last month, I hosted a game with family on local Lan using Windows XP SP1 as OS. I use a Linksys switch to connect all computers which is uplinked to Linksys DHCP router for internet connection. Have never played online, just on LAN. Today, family is together for Mem.Day so we want to play. Ooops! Now, on my WinXP computer every time I click "Host" I get error message. It is an application fault 1000 with civilization3x.exe at fault address 0x0008c0bf. Well, okay, so I go to Win98 computer to host and I don't get error message but WinXP computer cannot see the local game to join and does not reach under DirectIP. All the computers can ping each other from command prompt. So...I reinstalled all game software incl. original Civ III and all patches thru PTW 1.14. Still no luck. Updates that I have done include Windows Media Player and new codec, updated Nvidia drivers (tried roll-back but no difference), updated to DirectX9.0a, and the usual MS security updates. Still no difference. I even changed which NIC I am using on the WinXP computer but still is no difference. I am at a total loss to explain what has happened. I do not think this is IP problem or port problem but a a civ3.exe problem. Any help would be appreciated.