View Full Version : Domestic: 775BC - Eastward Expansion
Chieftess May 26, 2003, 03:17 PM Here's a base image on our cities and where we should expand before expanding westward again. Should we go right up against Egypt? (Our culture is about the same - minimal chance of a flip on both sides according to my culture calculator - this is something Culture should do. *hint* *hint*). I'm thinking about 1S and 1SW[b], [b]2SW (1SE of the cattle), OR, 2S and 1SW (1 E of the easternmost dyes) of El-Amarna for our next city. then S/SW of their for another, and then by the iron/gold.
http://www.civfanatics.net/uploads4/DG3_BC0775_eastexpand.jpg
BTW, I REALLY don't think we should be wasting ANY workers to build a colony on that iron!
Donovan Zoi May 26, 2003, 06:37 PM Originally posted by Chieftess
BTW, I REALLY don't think we should be wasting ANY workers to build a colony on that iron!
Then what you are saying, CT, is that we should wait 20 turns before we can even upgrade our Warriors to Legionnaries? I hope that nothing happens in those 20 turns, as will be quite ill-prepared.
15 turns to build a Temple; 5 more turns for cultural expansion.
As a matter of fact, I wouldn't even be considering a Temple in Gorina right now when Settlers are so important to our cause. You yourself are unhappy with the fact that we have so few cities.
On the plus side, I am happy with your choice of city sites, although I would found a city in those Northeastern hills ASAP. Doing so would give us a great strategic advantage should we ever go to war with Egypt. Missing out would give us yet another obstacle against this powerful civ.
Chieftess May 26, 2003, 06:37 PM Here are my proposals for the Eastern Expansion:
http://www.civfanatics.net/uploads4/DG3_BC0775_XP1.jpg
http://www.civfanatics.net/uploads4/DG3_BC0775_XP2.jpg
Notice I gave one of them a decidely, Egyptian feel. ;)
CivGeneral May 26, 2003, 06:44 PM We should settle by the Lux to make sure that we have a Monopoly of Dyes. Luckly the city will be by the cattle.
Donovan Zoi May 26, 2003, 06:58 PM Great idea on the city site across the lake from Elephantine. We could one day use this to sail our troops onto the Egyptian mainland.
I say: Dye city first, then north to Forest city, the northwest to city by the lake.
CivGeneral May 26, 2003, 07:03 PM THe dies should Come first, then the Foothold in the Egyption Territories. BUt if we build Cities in that area, they need addiquet Defenses.
Chieftess May 26, 2003, 07:26 PM Originally posted by Donovan Zoi
Great idea on the city site across the lake from Elephantine. We could one day use this to sail our troops onto the Egyptian mainland.
I say: Dye city first, then north to Forest city, the northwest to city by the lake.
Err, sail? Or was that just roleplay?
It's a small lake - no boats can be built. ;)
Anyway, those coastal gaps can be used as port cities.
CivGeneral May 26, 2003, 07:30 PM Unless DZ plans on using Rafts to get there ;).
The Gaps would be good for Port cities in the Future
Donovan Zoi May 26, 2003, 07:33 PM Originally posted by Chieftess
Err, sail? Or was that just roleplay?
It's a small lake - no boats can be built. ;)
Anyway, those coastal gaps can be used as port cities.
Oops....my Civ2 days coming back to me. :lol: Never actually tried that practice in Civ3. Oh, well....still looks like a wonderful site nonetheless. ;)
The good news, I guess, is that we won't have any barbs popping out of that lake either. :D
Chieftess May 26, 2003, 07:45 PM Originally posted by Donovan Zoi
Oops....my Civ2 days coming back to me. :lol: Never actually tried that practice in Civ3. Oh, well....still looks like a wonderful site nonetheless. ;)
The good news, I guess, is that we won't have any barbs popping out of that lake either. :D
And great shall be the city that sits on Lake Asphinxia. ;)
Of course, the DG1 lake was 21 tiles. I kind of miss that barb galley.
Chieftess May 27, 2003, 03:04 PM hmm, does anyone else have any preferences? the first or second expansion pattern? Other? Abstain?
disorganizer May 27, 2003, 03:08 PM settle east AND west... not only west...
Chieftess May 27, 2003, 03:12 PM I know - this is just half the plan.
disorganizer May 27, 2003, 03:22 PM So we wont even manage to get half those cities because we only have 2 settlers in the queues, one to the west and one to the east :-P
So as i see the plan, we urgently would need 4 settlers, 2 to the east and 2 to the west...
Chieftess May 27, 2003, 03:32 PM That's why we need more settlers. ;) Can't do much with 5 cities (and one of those grows slowly). We only have 4 workers, too.
Stuck_as_a_Mac May 27, 2003, 03:44 PM We cannot go soely east. With the advent of Map Making, we are not safe. We MUST head both ways.
Other then that, good job CT
Chieftess May 27, 2003, 03:54 PM Right. I'm just posting part 1. I'll get to part two next. ;)
gunning1 May 27, 2003, 03:58 PM Looks like a good plan.
Keep up the good work Chieftess!
Bootstoots May 27, 2003, 04:29 PM I have come up with a plan to build a city in our west, to connect the iron and link Nar Shaddaa up with the rest of Fanatica. The city would be built on the red dot:
http://www.civfanatics.net/uploads4/dot.jpg
disorganizer May 27, 2003, 04:43 PM postitive about that one:
road to nar shaddaa will be completed with the city+iron connected
negative about it:
distance to gorina imho too close. we should be 2 distance to nar shaddaa and 3 to gorina, not 3 to nar and 2 to gori... gori will need to be more productive as its less corruptive than nar.
disorganizer May 27, 2003, 05:16 PM here is my proposal:
the blue dot.
it should expand the culture borders along the blue lines and thus include the iron without being too close to gorina...
Chieftess May 27, 2003, 05:34 PM Dis - great minds think alike. ;) Mine's the exact same proposal. (the one I'm drawing up).
Chieftess May 27, 2003, 06:11 PM BTW, here's an image of our western expansion - which I'm about to make a thread on. The eastern expansion will be polled on the two options listed.
Notice how I changed a few city locations from the origanal:
http://www.civfanatics.net/uploads4/DG3_BC0775_XP_west.jpg
Donovan Zoi May 27, 2003, 06:15 PM Sorry, great minds, but I have to go with the Red Site. ;)
1. It is certain that we get the Iron by building it(immediate city radius).
2. It has access to fresh water and can therefore be irrigated. It will take quite a few turns to get water to the Blue Site.
3. Just walk a Settler to the Red Site and its built; Blue Site will take more turns.
We can work to make sure that Gorina retains use of all of its tiles when it becomes a Size 20 powerhouse. Right now, time is of the essence(you say so yourself, CT) so we should be concentrating on which site can help us now.
That site is the Red Site.
Chieftess May 27, 2003, 06:19 PM I haven't even gotten to the priorities yet. We should build towards the grasslands (and connect the iron via a city ONLY when we're ready). This discussion was meant to be for the eastern area of our expansion, not the west. We WILL GET TO THE WEST SOON. That's why I divided it up so we can see where we're building, THEN set priorities.
DaveShack May 28, 2003, 12:26 AM How about putting the dye city on the non-shield grass between the easternmost dye and the northern cattle, and then adjusting the rest to match?
It would overlap with Inadatto, but no big deal because there is no water near Inadatto to irrigate, so it won't grow anyway. Founding on the tile I'm suggesting puts both the dyes and cattle in the immediate radius without sacrificing much, and it is far enough from El Amarna to be unlikely to be a culture factor, as long as we don't wait too long to put a temple there. If nothing else all of our towns in this area will grow to size 6 / 12 w/aqueduct quickly.
http://www.civfanatics.net/uploads4/dyecity.jpg
D'yer Mak'er May 28, 2003, 02:31 PM I was thinking about the tile S, S, SW, SW of the el-amarna (the warrior tile) or mabye S, S, SW, SW, SW, but the one d8575 suggested mabye is better.
wouldn't it be advantageous to have both the dyes and the cattle within the city's first radius?
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