View Full Version : Military Department Disscution: The Egypt War map
CivGeneral May 31, 2003, 02:57 PM After a recent Declration of war from the Egyptans. I ahve quickly formulated a Battleplans for the attack against Egypt.
http://www.civfanatics.net/uploads4/DG3_BC0430_Battleplans_v2.2.jpg
Please let me know of any changes so I can quickly change them and upload the newest version.
Map made by CivGeneral, Jade Commando General.
Eklektikos May 31, 2003, 03:56 PM I would suggest that where size 1 cities are concerned we should focus on taking those that have already achieved cultural expansion, and avoid autorazing as far as possible. We can probably get those cities that get left behind our battle lines in a future peace settlement.
ScorpiusAP May 31, 2003, 04:25 PM Are we going for the kill here? I think we should decide.
If we're in it for the long haul then we should waste no time in autorazing the cities in our way.
If we're looking for a few cities and then peace we should decide which cities are worth avoiding/keeping, and which ones we'd like to burn and resettle.
Personally, I never like to leave enemies after war this early in the game, if I have the opportunity to take them out with out puting our civ to far behind.
Falcon02 May 31, 2003, 05:15 PM I don't like the idea of totally bypassing autorazed cities, granted I'd prefer to keep 'em, but we don't wanna slow down the advance too much, or have to go back to "wrap up" a few cities.
Peri May 31, 2003, 05:57 PM good plan but should we not first work out how we are going to defend our border cities from the inevitable Egyptian attack?
Vander May 31, 2003, 06:18 PM Do they have War Chariots? If they do, we need to factor that into our plans.
But they are no match for our legions :).
CivGeneral May 31, 2003, 06:30 PM Originally posted by Peri
good plan but should we not first work out how we are going to defend our border cities from the inevitable Egyptian attack?
Since the Legonares are like a Dual Swordsmen and Spearmen. They can be used to occupy the city during the time of war.
Peri May 31, 2003, 07:43 PM It is not the quality of our troops but the quantity which concerns me. I fear the loss of one of our cities before we can bring sufficient force to bear on the Pharoah's war machine. What is your strategy for equipping our troops to fight as legions?
CivGeneral May 31, 2003, 08:01 PM This is where the Warrior->Legion Factories cones into play. We can have a city not connected to iron build warriors. Send the warrior to a city connected to Iron with baracks and upgrade it. then send the legonare on his way to the land of the pharoahs. Rince and repeat.
Cyc May 31, 2003, 08:04 PM Excellent map making, CG. :goodjob: Nice graphics, legend, and logo.
Donovan Zoi May 31, 2003, 08:57 PM Originally posted by Peri
It is not the quality of our troops but the quantity which concerns me. I fear the loss of one of our cities before we can bring sufficient force to bear on the Pharoah's war machine. What is your strategy for equipping our troops to fight as legions?
After assessing our military standing, we may not be in bad shape. We have a Barracks in Aureus and 360g to burn so we should be able to upgrade some of our troops near the frontlines immediately.
I recommend backpedaling the two warriors that are guarding our workers just north of Aureus once we get one of our fast-approaching Legions to protect them. I would also like to see the Warrior just south of that group stop in for upgrade as well.
My only concern for our safety is the city of Aureus itself. As you can see from CivGeneral's map, there is an Egyptian Warrior just east of the city that is poised to attack next turn. We are only defending Aureus with a Warrior, but the city enjoys the defense bonus of a hill.
If our Warrior successfully defends the city next turn, we are fine. If not, we have to scramble with a major Plan B as that city would most likely be auto-razed. My hope is that the Egyptian Warrior will attack our Warrior NE of Aureus.
Fier Canadien May 31, 2003, 09:03 PM Ahem: If I remember well, it was said in the TC that the Pyramids were currently built in Heliopolis (can someone confirm that from the save, please?). Thus, It would be a realy good idea to let this city alone untill it finishes it's project, and then capture it.
Donovan Zoi May 31, 2003, 09:12 PM CG, great work on the map, BTW. :goodjob:
The only thing I would consider doing differently is sending our troops on the road past Aureus en route to Byblos. I believe we have enough units in the area to consider attacking both cities simultaneously.
@Eklektikos - I would consider implementing your plan for the Size 1 cities that lie north of the hills, but unfortunately I think that El Amarna and Byblos will have to go. I don't want our troops to encounter any distractions on the way to the Egyptian heartland.
Donovan Zoi May 31, 2003, 09:20 PM Originally posted by Fier Canadien
Ahem: If I remember well, it was said in the TC that the Pyramids were currently built in Heliopolis (can someone confirm that from the save, please?). Thus, It would be a realy good idea to let this city alone untill it finishes it's project, and then capture it.
I can do that for you right now, Fier, as I was the one who said it. ;) Egypt is actually still building the Pyramids in Heliopolis. I have no idea how far along Egypt is compared to Greece(the only other Civ working on it as of 570 BC; 5 civs working on it now), but the terrain of Heliopolis seems to give Egypt the inside track on this Wonder.
Thanks for mentioning that, Fier. It is a very important aspect of our military campaign that should not be overlooked.
CivGeneral May 31, 2003, 09:28 PM Originally posted by Donovan Zoi
CG, great work on the map, BTW. :goodjob:
The only thing I would consider doing differently is sending our troops on the road past Aureus en route to Byblos. I believe we have enough units in the area to consider attacking both cities simultaneously.
Thanks DZ :).
I was thinking about attacking both cities at the same time, though I would see the resistment from other people saying "I dont want to see our army split into two". But with the pyrimids being built, We can create some sourt of Blockade to trap Heliopolis untill they have built there wonder, then we can strike Heliopolis and the Pyrimid.
ScorpiusAP May 31, 2003, 10:10 PM We must also take enemy resources inot account. We can clearly see two unconnected Iron resources in their territory and one connected Horse.
I would suggest sending one or two units ahead of our invading army in order to disconect and possibly defend (legions do have 3 defense) the house resource to prevent more war chariots.
CivGeneral May 31, 2003, 10:14 PM Originally posted by ScorpiusAP
I would suggest sending one or two units ahead of our invading army in order to disconect and possibly defend (legions do have 3 defense) the house resource to prevent more war chariots.
:satan: Hmm possibly the Jade Commandos can sabataug there Horses :mischief:
Anyway, a small Spec Op force is needed to pillage any horse routes.
conehead234 May 31, 2003, 10:37 PM good plan.
Just hope that egypt doesn't sign any MA.
Isaac_Newton Jun 01, 2003, 02:49 AM I like this plan, as it doesn't split the army in two, thusly allowing us to drive deep into egyptian territory. However, I would like to see that horse resource disconnected in some way. I think we should go as close to the kill as possible, as Egypt is our nearest neighbor. Because they are so close, they need to be nuetered or destroyed so that our growth won't be inhibited. I think this is agood, solid plan. :goodjob:
conehead234 Jun 01, 2003, 10:03 AM Do we know if Egypt has any cities above Hieraconpolis.
I think we should try to find out what is in that fog.
Could plan and
Death to Egypt :soldier: :tank: :soldier: :tank: :soldier:
donsig Jun 01, 2003, 12:34 PM The map isn't available right now - because of the server I assume. What is the state of our forces? How many barracks do we have, how many warriors? Any spearman garrisoning our cities? Any enemy forces in sight?
CivGeneral Jun 01, 2003, 12:42 PM @Donsig - Could you PM me your E-mail so that I can send you the map. I beleve the File Server is experiancing troubles today.
Falcon02 Jun 01, 2003, 01:29 PM with the comment of Heliopolis, we might as well help them "move thier capital" there while we're at it ;) with Heliopolis as their capital we won't have to wait as long and we'll get the Pyramids...
donsig Jun 02, 2003, 09:08 AM The map is visible now but I still haven't seen any information on the number of forces we have to carry out the attack plan. Without knowing the size and composition of our forces it is quite difficult to decide if the plan has merit!
Bill_in_PDX Jun 02, 2003, 12:19 PM I think it is a good idea to discuss the overall goals in this war.
In the case of Egypt, I would vote for a long term campaign. We need to knock them down, as their culture advantages will work against us holding cities deep in their territory.
CivGeneral Jun 02, 2003, 03:40 PM Originally posted by Bill_in_PDX
I think it is a good idea to discuss the overall goals in this war.
In the case of Egypt, I would vote for a long term campaign. We need to knock them down, as their culture advantages will work against us holding cities deep in their territory.
Amyone for Grandmaster's secret Culture flip prevention recipe :D.
Eklektikos Jun 02, 2003, 03:51 PM Originally posted by CivGeneral
Amyone for Grandmaster's secret Culture flip prevention recipe :D.
Which is...? :rolleyes:
CivGeneral Jun 02, 2003, 04:54 PM Originally posted by donsig
The map is visible now but I still haven't seen any information on the number of forces we have to carry out the attack plan. Without knowing the size and composition of our forces it is quite difficult to decide if the plan has merit!
@Donsig - Here is the latest Volume of the Military Manfest of the Fanatican Military :). Its bascily a Military Stats of our forces. The next Volume will have a new feature :)
Military Manifest Vol 2. 6/2/2003 (http://www.civfanatics.net/uploads4/DG3_Military_Manfest_6.2.2003.zip)
Donovan Zoi Jun 02, 2003, 05:29 PM Originally posted by donsig
The map is visible now but I still haven't seen any information on the number of forces we have to carry out the attack plan. Without knowing the size and composition of our forces it is quite difficult to decide if the plan has merit!
donsig,
We currently have 5 Legionnaries and have 4 Warriors near the town of Aureus, which has a Barracks. General Falcon has plans to upgrade these within the next two turns. There a few other Warriors that can be upgraded soon and sent to the front lines.
I am going to try to convince General Falcon and CivGeneral to split up our men momentarily to allow for a simultaneous strike on El Armana and Byblos, with our troops converging at Byblos to continue the campaign at full power. This will be the quickest way for us to reach the hills just south of the Egyptian mainland, and will give us a great defensive opportunity before the true campaign begins.
Sending some troops thru the road near Aureus will also be the quickest way to assess just exactly what Egypt will be throwing our way, and what we should do next..
donsig Jun 02, 2003, 06:53 PM Unless we want to delay our Golden Age for a more appropriate time. Can our warriors fend off any expected Egyptian assaults until peace can be had?
Falcon02 Jun 02, 2003, 08:15 PM That would require a total reworking of the war plan, though doable, I'm going to post a Poll to see how the citizens want us to go about this war.
Keep in mind even in defense our Legions could trigger a Golden Age even if they're just garrisoned in a city defending it.
conehead234 Jun 02, 2003, 08:23 PM doesn't look like there is another city here
http://www.civfanatics.net/uploads4/eygpt_plan.JPG
Plexus Jun 03, 2003, 03:00 AM Looks very nice, CG. My city of Aureus will happily contribute to the war effort, as it is strategicaly placed.
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