View Full Version : My next great project
thamis Jun 18, 2003, 05:42 PM I am slowly finishing up with The Ancient Mediterranean. It's almost complete, missing nothing. Only a few things here and there and it'll be done! :D :cry: (Don't know whether I'm happy or not!)
Anyway, I have another big project coming, for yet another MOD. The one MOD that is missing in the Conquests expansion! :rolleyes:
I'm not going to say, but you guys can make a guess from the picture I post. It's quite easy to guess...
PS: I don't know very much about this region and this era, but I can find out. Of course I need people who're interested in workign on it!
thamis Jun 18, 2003, 05:45 PM Another picture...
Neomega Jun 18, 2003, 07:12 PM Ran?
Age of 3 kingdoms?
thamis Jun 19, 2003, 05:05 AM Nope... It's in China, very early China. The Warring States Period, 480-221BC, which resulted in the unification of China.
LouLong Jun 19, 2003, 05:31 AM Ah ah so I guess you will definitely be in favor of my Chinese units ;)
When Procifica planned on doing one, he asked for a map (that I haven't really started since he looked pretty busy with USCW). Would you need one ?
BTW thanks for the info...
Yoda Power Jun 19, 2003, 06:45 AM cool, I defiently want to help you with this.
btw those pic´s are from a exelent movie;)
thamis Jun 19, 2003, 08:01 AM LouLong:
Yes, a map of ancient China would be superb! Size: Small and/or Normal would be great. And it's gotta be ANCIENT China (of the Spring and Autumn period), which means: more forest.
Any good units are appreciated! I'll start searching the library soon, and I'll use some medieval japan units from PtW.
Yoda:
Yea, whatever you can help, do so. :-)
And yes, this movie is superb (the imagery is the best ever on the silver screen, IMHO!). It inspired me making this...
LouLong Jun 19, 2003, 08:06 AM Originally posted by thamis
LouLong:
Yes, a map of ancient China would be superb! Size: Small and/or Normal would be great. And it's gotta be ANCIENT China (of the Spring and Autumn period), which means: more forest.
OK I got the time frame alright. Now I ma gonna be annoying as usual: please use this thread (http://forums.civfanatics.com/showthread.php?s=&threadid=45911), use the online atlas to make a precise picture of the are you want and post it. Since I am doing mostly conversions, I would produce a square map and the base map I need would twice as long as high. Is it OK ?
Anything special about rivers ? As coasts to allow river navigation or simply rivers ?
Yoda Power Jun 19, 2003, 01:12 PM First of all-I think you should make this a scenario instead of a mod, because all the civs appeared on the same time. Ofcause the whole tech tree should still be reworked and such, but the cities and units should be preplaced, that way you would get the right feeling; "I will reunite China, and you shall all hail me as your god" thing.
The civs should be:
Qin(the state that ended up as victorious)
Yan
Zhao
Qi
Lu
Chu
Shu
Han
Zhou
Song
Zhong-Shan
the above is all the chinese states from the period, beneath is the other states/barbaric confedarations
Yue Qi(nomads from thr area around the Gobi desert)
Wu-Su(north of Tibet)
Tibetans
Vietnamese(at the time vietnamese tribes lived as far north as the Yangtze river)
Korea(had another name, dont remember it from head, sorry:()
Xiongnu(the mongols at the time)
I will try to get capitals and leaders tommorrow:)
Im only going to help you with information, not modding, hope thats ok;)
thamis Jun 19, 2003, 01:55 PM Sure! I was originally only going to include the big 7. Do you think it should be more than them?
Nder Jun 19, 2003, 02:30 PM sounds great!
Yoda Power Jun 19, 2003, 03:31 PM Originally posted by thamis
Sure! I was originally only going to include the big 7. Do you think it should be more than them? That depends, Mod or Scenario? If you make a mod only the biggest civs are really needed, but in a scenario all the civs should be included. I highly recomend a scenario.
LouLong Jun 19, 2003, 05:14 PM Me too if that matters
thamis Jun 20, 2003, 03:39 AM How about both? ;-)
I'd like random maps, too.
Plexus Jun 20, 2003, 04:18 AM Originally posted by Yoda Power
Korea(had another name, dont remember it from head, sorry:()
Choson?
Anyway, great idea, and I'd love to help in any way.
thamis Jun 20, 2003, 04:25 AM City names! Leaders! That's what I mainly need. But any other help, like ideas on technologies, would be appreciated.
I also have another thread exclusively on the historical content at AllEmpires here:
http://mojtaba.proboards7.com/index.cgi?board=4&action=display&num=1056043527
Plexus Jun 20, 2003, 04:45 AM Here's a whole bunch of rulers:
http://www.hostkingdom.net/china.html
Leaders:
http://www.chinaknowledge.org/History/Zhou/rulersZhou.htm
Maps:
http://www.sjsu.edu/faculty/watkins/warringstates.htm
http://www.umass.edu/wsp/conferences/wswg/16/chinamap1.html
http://www.chinaknowledge.org/History/Zhou/mapZhanguo.JPG
LouLong Jun 20, 2003, 05:03 AM Here is how it could look (just the area not the terrains).
When you guys finish deciding with or without part of / entire Korea, you tell me.
IMHO it is nice to have an inner sea in the North which means at least some part of Korea. The great lake in the West represents the Kukunor lake.
Tell me if it is OK/if I need to change it.
LouLong Jun 20, 2003, 05:10 AM You should check Procifica's thread about warring states as well. Search feature is not on so I cannot give you the URL.
If my memory is correct they had rounded up pretty much all sovereigns and great leaders.
Yoda Power Jun 20, 2003, 05:16 AM Capitals:
Qin(Xiangyang, later called Chang´an today Xian)
Yan(Ji)
Zhao(Jinyang)
Qi(Linzi)
Lu(Qufu)
Chu(Ying or Guiji)
Shu(Shu/Chendu)
Han(Xinzheng)
Wei(Pinyang)
Zhou(Loyang)
Song(Shangqiu)
Zhong-Shan(did´nt really have a capital:()
since Plexus provided a link to ruler I woundt post them:)
thamis Jun 20, 2003, 06:02 AM The map looks good. The coastline has to be modified, it was quite different back them. I have a map here, but not my scanner. I'll modify it myself.
Procifica Jun 20, 2003, 06:38 PM Actually, my scenario concept was off of the Late Han Dynasty, which is approximately 184-220AD. The Han Dynasty was about 210BC to 220 AD or so (could be off a bit on the first date).
The Warring States Period that Thamis listed is BEFORE this time period. In 221BC China was united for the first time, but this quickly broke up after the conquerer's death. I don't really have much information on this time period.
And LouLong: Yes, I've been busy with USCW (or ACW as I prefer to call it). I'm hoping to get more interest in the scenario before I send it to Firaxis. Once its "complete" (which it essentially is, except for more testing), then I will move on to a new project (which might be the Three Kingdoms Era scenario).
Thamis: I doubt any of the information in my thread would be of use to you, since you're doing a time period well before I was doing.
LouLong Jun 21, 2003, 04:32 AM Originally posted by Procifica
Actually, my scenario concept was off of the Late Han Dynasty, which is approximately 184-220AD. The Han Dynasty was about 210BC to 220 AD or so (could be off a bit on the first date).
The Warring States Period that Thamis listed is BEFORE this time period. In 221BC China was united for the first time, but this quickly broke up after the conquerer's death. I don't really have much information on this time period.
And LouLong: Yes, I've been busy with USCW (or ACW as I prefer to call it). I'm hoping to get more interest in the scenario before I send it to Firaxis. Once its "complete" (which it essentially is, except for more testing), then I will move on to a new project (which might be the Three Kingdoms Era scenario).
Thamis: I doubt any of the information in my thread would be of use to you, since you're doing a time period well before I was doing.
Aye, aye, aye. Sorry to both Procifica and Thamis, when an historian starts to mix different historical periods, it is no good :crazyeye: .
A poor excuse could be the thread was long buried so I probably did not remember its topic too well.
Nder Jun 21, 2003, 12:19 PM Originally posted by Kal-el
Has anyone figured out how to extract the units from "Emperor: Rise of the Middle Kingdom"?
There are some great units in that game. It would be great if somebody could figure out how to extract them and convert them to flics.
http://www.civfanatics.net/uploads4/infantry.gifhttp://www.civfanatics.net/uploads4/crossbow.gifhttp://www.civfanatics.net/uploads4/cavalry.gif
http://www.civfanatics.net/uploads4/chariot.gifhttp://www.civfanatics.net/uploads4/catapult.gif
There are even units for the immediate surrounding civs:
Khitan:
http://www.civfanatics.net/uploads4/khitan.gif
Mongol:
http://www.civfanatics.net/uploads4/mongol.gif
Tibetan:
http://www.civfanatics.net/uploads4/tibetan.gif
Viet:
http://www.civfanatics.net/uploads4/viet.gif
Xiongnu:
http://www.civfanatics.net/uploads4/xiongnu.gif
These would be great!
And Kal-el has a whole thread of Chinese Unit Requests here. (http://forums.civfanatics.com/showthread.php?s=&threadid=40129)
nmcul Jun 21, 2003, 05:53 PM Ideas for custom governments based on systems rising during this period:
Confucianism: Based on ideals of resect and that leaders should be chosen by their talents, this government type emphasizes moral conduct and sincerity by leaders to influence their subjects. The peoples' respect of their superiors should be repaid by their superiors guiding them to do right. Corruption is low, drafting and military police levels are moderate. Rush work is paid for.
Daoism: Whether this can be adopted as a government is debatable. Daoism could be considered either a philosophy or a religion. However, a Daoism gov. would probably have low corruption and minimal draft/police.
Legalism: This philosophy of government was based on a belief that people were bad and needed a cruel, all-powerful leader to control their evil subjects. It should come as no suprise that Legalism was thought up by a prince. :/ Legalism strives to concentrate government power into one person, who demands total respect. People are to be punished for doing wrong. The ideas of Legalism are not unlike the personal philosophies of Thomas Hobbes and Louis XIV. Corruption under Legalism should be moderate due to the central government build. Draft/police should be high, free unit support low. Rush jobs should cost lives.
Plexus Jun 22, 2003, 02:24 AM Originally posted by Yoda Power
Capitals:
Qin(Xiangyang, later called Chang´an today Xian)
Yan(Ji)
Zhao(Jinyang)
Qi(Linzi)
Lu(Qufu)
Chu(Ying or Guiji)
Shu(Shu/Chendu)
Han(Xinzheng)
Wei(Pinyang)
Zhou(Loyang)
Song(Shangqiu)
Zhong-Shan(did´nt really have a capital:()
since Plexus provided a link to ruler I woundt post them:)
Would considering Handan the Zhong-Shan capital be wrong?
thamis Jun 22, 2003, 10:47 AM Good stuff. I'll get my own set of forums set up soon, and then we can collect all stuff there. Right now I have 4 threads on 3 different forums...
Plexus Jun 22, 2003, 03:59 PM Here's another link I found...
http://www.chinaknowledge.org/History/Zhou/zhanguo.htm
Some useful stuff on culture and scientific advancement during that period.
thamis Jun 22, 2003, 05:03 PM Yea, I already read through the whole site. ;-)
Neomega Jun 22, 2003, 05:41 PM so, exactly what movie are those scenes from?
Nder Jul 12, 2003, 06:33 PM Is work still progressing on this mod?
I haven't seen any unit requests related to it. And I imagine you would need a ton of new units to fit the period and culture.
Karhgath Jul 12, 2003, 07:13 PM Thamis is on a holiday somewhere in siberia right now, so I think things will picked up when he'll come back =)
Nder Jul 12, 2003, 08:58 PM I didn't realize Siberia was a holiday destination.
thamis Jul 14, 2003, 07:00 AM Hi, I'm back from Siberia!
Yes, it definitely is a holiday destination, and it's really interesting! Also, this summer was extremely hot, like in the upper 80s F (lower 30s C) and I'm more tanned than I ever was going to Florida. ;)
I have to go through a lot of stuff and read up with a lot of posts. I'll assemble what info I have within the next week.
Karhgath Jul 14, 2003, 07:10 AM Glad you had a nice trip thamis =)
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