View Full Version : New Unit: A10 Thunderbolt


BeBro
Jul 03, 2003, 11:04 AM
As promised, but...

Before you dl, a little warning - this unit is only tested in flicster, because yesterday I deleted some savegames, only to realize that I need them to test further jets :rolleyes:

So today I had no savegame ready to test, and I hadn´t enough time to play Civ until I´m in the modern age again.

However, since it looks good in flicster I decided to release it. If there are things not working, please report me, I´ll fix it. :)

Download: http://www.civfanatics.net/uploads4/A10Thunderbolt.zip (ca. 280kb)

A bigger static pic of this model is in the preview thread (2nd page): http://forums.civfanatics.com/showthread.php?s=&threadid=56543&pagenumber=2

Attack anim:

Hunter
Jul 03, 2003, 11:20 AM
Thank you Thank you Thank you :goodjob:

hey and im the first post

Bjorn Bjornson
Jul 03, 2003, 12:01 PM
Do you have sounds for it as well? I :love: the sound the cannon makes (it is a Vulcan, right?).

BeBro
Jul 03, 2003, 12:13 PM
Well, unfortunately not, I linked to the jetfighter sounds in the ini file....

CivGeneral
Jul 03, 2003, 12:18 PM
Looks good Bebo :D.

@Bebo - I was wondering if you can make the MiG-31 Foxhound. Here are some of the pictures of what it looks like

http://www.civfanatics.net/uploads4/mig31.jpg

http://www.civfanatics.net/uploads4/mig31-17.jpg

Kyborgi
Jul 03, 2003, 12:22 PM
Do you have sounds for it as well? I the sound the cannon makes (it is a Vulcan, right?).
It's GAU-8 30mm autocannon with depleted uranium shells but i quess vulcan sounds would be fine.

BeBro
Jul 03, 2003, 01:26 PM
CivGeneral, I like the MiG 31 too, but for the moment I´m unfortunately busy with other stuff. I´d love to make all requested jets, but I doubt that I can, because of time and other issues. As said, for the moment I´ll take a break from creating jets, except some updates of older units. What the future brings, we will see... ;)

SK138
Jul 03, 2003, 01:26 PM
I love this plane but I haven't really thought of a way to incorporate it into the game. Too bad you can't make it good at destroying tanks. How is everyone else using it?

Hunter
Jul 03, 2003, 01:37 PM
@BeBro

Thanks for finishing this requested unit, whats next for you, land units or sea?

@Sk138

My plan fo this jet is to make it a land based fighter (not loadable on carriers nor have the intercept flag) and give it leathal land bombard. So its roll will be a short range bomber.

I belive the US army is the ones using this jet not the air force or navy.

BeBro
Jul 03, 2003, 01:43 PM
Well, for the next weeks I have to work on my X-Com mod.

Maybe I´ll make other units during that time, but not at this rate I released the recent units. Ideas I have alot but nothing is finally decided yet ;)

Steph
Jul 03, 2003, 01:59 PM
:confused: Where will I put this in my tech tree now :confused:

SK138
Jul 03, 2003, 10:53 PM
That sounds like a pretty good idea Hunter, maybe I'll do that in my mod.

John Falkner
Jul 06, 2003, 01:50 AM
Have i said how much i like this unit? Great! I´ve tested it against the russians. There are not many tanks left.:lol:

Varkasal
Jul 06, 2003, 06:12 AM
Originally posted by BeBro
As promised, but...

So today I had no savegame ready to test, and I hadn´t enough time to play Civ until I´m in the modern age again.
]
Attack anim:

BeBro ..... Just a piece of advice rather then playing the game till the modern age you should set up a test mod chose one civ in the mod that has all techs set it up with 5 starting cities each with any resources you might need to build something in its proximity make sure ya have a coastal city ..... make all units your testing available to that civ and presto no need to play to the modern age or wait to get a tech to test a unit :D

papajohns
Jul 07, 2003, 04:43 AM
uh..or u can just make the unit require no tech, no strategic resources, and a cost of 1 so u can build it right away and fast :)

Steph
Jul 07, 2003, 06:25 AM
Without an airport?

Bjorn Bjornson
Jul 07, 2003, 12:30 PM
Originally posted by Varkasal

BeBro ..... Just a piece of advice rather then playing the game till the modern age you should set up a test mod chose one civ in the mod that has all techs set it up with 5 starting cities each with any resources you might need to build something in its proximity make sure ya have a coastal city ..... make all units your testing available to that civ and presto no need to play to the modern age or wait to get a tech to test a unit :D


Actually, what I do is just set the unit I want to test, to be 10 resources, and has no prerequisite, and only for the Romans, then I just load up a quick game, build my new unit, then send them off to do things, and check the animations and all that.

Of course, this method doesn't check the game balance issues of the new unit, it's stats, or how the AI uses it, but it's the fastest way to make sure the unit's FLCs are all in order.


Edit: lol, I just noticed papajohns already mentioned that idea, in fewer words! :p

dog
Jul 07, 2003, 06:35 PM
Originally posted by Steph
Without an airport?

You can build planes without an airport. You just can't rebase them. I actually have air units begin to appear 3 or 4 advances before airports are available. Why? I think I did that so airlift wouldn't be available until just prior to WWII. Who knows what I was thinking...

papajohns
Jul 07, 2003, 09:11 PM
beside the rebase, the airport makes all air unit that u build veterans... without it, they are regulars....

thestonesfan
Jul 08, 2003, 12:16 PM
Not to nitpick, but isn't this an A10 Warthog and not a Thunderbolt? I could be mistaken.

SK138
Jul 08, 2003, 12:28 PM
I think they are all A-10 Thunderbolts, I think Warthog is just a nickname that was added later.

Nemesis Rex
Jul 08, 2003, 06:45 PM
The formal name given by the USAF is the A-10 Thunderbolt II, the first Thunderbolt was the P-47 of WWII. The A-10 is made by Fairchild-Republic the successor to Republic which made the P-47. But the pilots have given it the nickname Warthog. It's considered ugly and not very 'sexy' compared to most modern jets, and the airforce has tried to get rid of it for faster jets. But the pilots love it and it's an amazing aircraft, basically a flying tank thats ideal for really close-in close air support.

Hunter
Jul 08, 2003, 08:31 PM
Well they may think she is ugly but I think she is a beautiful sexy beast. :love:

She is my all time favorite modern jet, just look at her. That is modern AIR POWER :mwaha:

Anyway great unit.

SK138
Jul 08, 2003, 09:17 PM
I agree with Hunter, I love this plane

skeetdogg316
Jul 08, 2003, 09:53 PM
Just a quick note to Hunter, the A-10 is only in use by the Air Force, not that it really matter. Your stats for it sound good. And for thestonesfan, it is the A-10 Thunderbolt II commonly called the warthog.

*Ok so I just saw the same post above sorry.....:rolleyes:

PresidentMike
Jul 08, 2003, 10:29 PM
What's so ironic about the A-10 is that the USAF DID NOT want to build it in the first place. The army needed a dedicated close air support (CAS) aircraft. The air force refused to build it, whereupon the army sought funds to do it themselves. Faced with the possibility of the army having control of a fixed wing aircraft, the air force finally stepped in and agreed to take up the project. So in essence, they were shamed into building it.

The AF brass hated the Warthog and looked to get rid of it at the first available opportunity. Shortly after the Cold War the plane was scheduled to be scrapped and its duties taken over by the F-16. Then along came Gulf War I and the generals finally realized what an awesome weapon they had on their hands. The scrapping was itself scrapped and money was appropriated to upgrade the capabilities of the A-10 (thermal sights, etc.).

Ozymandias
Jul 09, 2003, 09:06 PM
[QUOTE]Originally posted by dog


You can build planes without an airport. You just can't rebase them. I actually have air units begin to appear 3 or 4 advances before airports are available. Why? I think I did that so airlift wouldn't be available until just prior to WWII. Who knows what I was thinking... [/QUOTE

I like this approach - as long as "Build Airfields" worker job is available when air units are.

Ideally (*ahem*; *sigh*; *etc.*) we'd be able to construct "flying boats" like the China Clipper for air transport or the PBY "Catalina" for ASW, and have them based out of Commercial Docks (these aircraft came into being precisely because of the general lack of commercial airfields before WW2).

Here's a great shot of the Boeing China Clipper --

Echo 9
Jul 10, 2003, 03:17 AM
Althought the A-10 can can be armed with many of the weapons
carried by other aircraft, what makes it unique is it's nose mounted main gun.. a 30mm monster that fires depleted uranium
shells and can cancel a tank's weekend in a heartbeat!

Hunter
Jul 10, 2003, 03:51 AM
Welcome to the CFC Echo 9 :wavey: and I love how you put it
"...cancel a tank's weekend in a heartbeat!" :lol:

@skeetdogg316
Good to know that the AF is useing them I had thought the Army was the only one with them. I dont think they can be used on carriers, a navy thing I know but I am interested if its ever been tried?:hmm:

Echo 9
Jul 10, 2003, 02:32 PM
Thanks for the welcome, Hunter!

A-10s can and have been transported/taken off from carriers, but not recovered -- no tailhook.

SK138
Jul 10, 2003, 03:28 PM
I wonder if it is possible to have a plane take off from a carrier but not land on it in Civ3? I don't think it is though.

PresidentMike
Jul 11, 2003, 05:17 AM
Originally posted by SK138
I wonder if it is possible to have a plane take off from a carrier but not land on it in Civ3? I don't think it is though.

It isn't. An aircraft will always return to the base it left after it completes an air mission.

Ozymandias
Jul 11, 2003, 01:19 PM
Originally posted by PresidentMike


It isn't. An aircraft will always return to the base it left after it completes an air mission.

Which I believe echoes real life correctly -- recall that Billy Mitchell's B-25s were forced to ditch in China, and most craft returning from combat missions will want/need to return to their base as that's where their (usually not insignificant!) logistical "tail" is located.

ooleyguy
Apr 03, 2004, 06:13 AM
By the way, the GAU-8 gun sounds nothing like a Vulcan cannon. It basically sounds like a really loud zipper or maybe a badly tuned gas weed eater. The Vulcan has a more metallic sound ue to the smaller caliber and lower rate of fire. The GAU-8 cancels out the cling of the metal by being so fast that the boom of the powder charge of the next shell firing is louder than the clink of the guns ratcheting around.

gorn
Apr 03, 2004, 07:10 AM
*cough* spam *cough*

It ain't April Fool's, and this ain't The Pimp ...

MarineCorps
Apr 03, 2004, 11:49 AM
Originally posted by gorn
*cough* spam *cough*

It ain't April Fool's, and this ain't The Pimp ...

Not spam. Spam would be "Great job". And it is true about the sound. I have heard it on Tv. Very, very odd sound. For some it will be the last they ever hear. :evil:

gorn
Apr 03, 2004, 11:56 AM
Well, maybe it's just me, but almost one year later I don't particularly care what the gun sounds like.

And technically speaking, wouldn't they be way dead before they heard the sound? (unless you miss)

To be fair, though, at least he didn't just say, "Good job!" I'll grant you that.

Halidon55
Apr 07, 2004, 08:20 AM
Very nice job. Do you have any plans on making a AC-130 Gunship? Or, do you know if there is one all ready?

Wyrmshadow
Apr 07, 2004, 10:23 AM
Originally posted by Halidon55
Very nice job. Do you have any plans on making a AC-130 Gunship? Or, do you know if there is one all ready?

Yes, there is one (http://cdgroup.org/forums/tbs/civ3/viewtopic.php?t=5027)