Eklektikos
Aug 01, 2003, 05:21 AM
Trade Minister: Eklektikos (http://forums.civfanatics.com/private.php?s=&action=newmessage&userid=16187)
Trade Deputy: Octavian X (http://forums.civfanatics.com/private.php?s=&action=newmessage&userid=10158)
Trade Advisor panel 1275AD:
http://www.civfanatics.net/uploads5/DG3_AD1275_TrdScrn.gif
List of luxuries & resources, who has them within their borders and how many:
Saltpeter: Japan(1) Germany(1) Persia(2) Babylon(3) China(1) Russia(1) Greece(1) Egypt(1) Aztecs(1)
Iron: Japan(1) Germany(2) Persia(1) Babylon(2) China(1) Russia(2) Greece(2) Aztecs(2) America(1)
Horses: Japan(1) Germany(3) Persia(1) Babylon(1) China(1) Russia(2) Greece(1) Aztecs(3)
Spices: Japan(9)
Ivory: Germany(9)
Silks: Germany(4) England(6)
Incense: Babylon(6)
Furs: China(7)
Gems: Russia(11)
Wines: Greece(5) Egypt(2) Aztecs(1)
Dyes: Greece(4) America(1)
Current and possible trades
In this section, each foreign nation has its total treasury, list of luxuries, resources and techs available for trade, currently active trades & possible trades for the next play session displayed.
Trades are always shown in the following format:
We give <-> They give
Sums of gold are the minimum possible. The symbol + means "and", while the / symbol means "and/or".
Egypt
Gold: 0
Luxuries: None
Resources: None
Lacks: Horses & Dyes
Techs: None
Active: None
Possible: Democracy / Economics / Physics / Metallurgy / Horses / Dyes / WM / TM + 26g / 29g <-> WM
TM <-> TM
Greece
Gold: 0
Luxuries: None
Resources: None
Lacks: None
Techs: None
Active: None
Possible: Physics <-> Free Artistry + WM
TM + 22g / 23g <-> WM
TM <-> TM
America
Gold: 0
Luxuries: None
Resources: None
Lacks: Horses & Wines
Techs: None
Active: None
Possible: Banking / Chemistry / Navigation / WM / TM + 3g / 14g <-> WM
TM <-> TM
Aztecs
Gold: 51
Luxuries: None
Resources: None
Lacks: Dyes
Techs: None
Active: None
Possible: Chemistry / Democracy / Economics / Dyes <-> WM + 51g
15g / <-> WM
WM <-> WM + 17g / TM + 30g / 31g
Germany
Gold: 122
Luxuries: Ivory(3)
Resources: None
Lacks: Dyes
Techs: Free Artistry
Active: None
Possible: Dyes <-> Free Artistry + WM + 9gpt + 122g
Dyes + WM + 548g / Dyes + 549g <-> Ivory
WM + 54g / 55g <-> WM
WM + 2g / 3g <-> TM
WM <-> 1g
England
Gold: 3
Luxuries: None
Resources: None
Lacks: Saltpeter
Techs: None
Active: Iron + Horses + Dyes <-> Silks (expires in 15 turns)
Possible: Music Theory / Banking / Astronomy / Chemistry / WM / TM <-> WM + 3g
14g <-> WM
Babylon
Gold: 0
Luxuries: Incense (0)
Resources: None
Lacks: Wines & Dyes
Techs: Free Artistry
Active: None
Possible: Economics / Physics <-> Free Artistry + WM
WM + 1g / TM + 15g / 17g <-> WM
TM / 2g <-> TM
WM <-> Free Artistry + TM
Persia
Gold: 55
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: Dyes <-> 7gpt
Wines <-> 10gpt (expires in 7 turns)
Possible: WM + 4g / TM + 8g / 10g <-> Free Artistry
WM + 25g / TM + 29g / 31g <-> WM
WM <-> TM + 4g / 6g
TM <-> TM / 2g
China
Gold: 0
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: Dyes <-> 10gpt
<-> Furs + 41gpt (expires in 2 turns)
<-> 82gpt (expires in 11 turns)
Possible: Theory of Gravity / WM + 23g / TM + 24g / 25g <-> Free Artistry + WM
WM + 8g / TM + 9g / 10g <-> Free Artistry
WM + 13g / TM + 14g / 15g <-> WM
TM / 1g <-> TM
Russia
Gold: 1
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: <-> Gems (expires in 8 turns)
Possible: Physics <-> Free Artistry + WM + 1g
WM + 16g / TM + 17g / 18g <-> WM
WM <-> TM + 1g
TM / 1g <-> TM
Japan
Gold: 19
Luxuries: None
Resources: None
Lacks: Dyes
Techs: Free Artistry
Active: <-> Spices (expires in 2 turns)
Possible: Economics / Physics / Metallurgy / Dyes <-> Free Artistry + WM + 19g
WM <-> Free Artistry + TM + 10g / WM + 2g / TM + 19g
TM + 8g / 10g <-> Free Artistry
TM + 18g / 20g <-> WM
TM <-> TM + 1g
If there's anything else you think would be usefully displayed in this first post alongside all the above gubbins, please do make your suggestion in this thread so that I can decide whether or not it's feasible and sufficiently useful to warrant whatever extra effort it involves :mischief:
Please also post any general trade related questions or suggestions in here.
Link to previous term's Trade thread. (http://forums.civfanatics.com/showthread.php?s=&threadid=57426)
Trade Deputy: Octavian X (http://forums.civfanatics.com/private.php?s=&action=newmessage&userid=10158)
Trade Advisor panel 1275AD:
http://www.civfanatics.net/uploads5/DG3_AD1275_TrdScrn.gif
List of luxuries & resources, who has them within their borders and how many:
Saltpeter: Japan(1) Germany(1) Persia(2) Babylon(3) China(1) Russia(1) Greece(1) Egypt(1) Aztecs(1)
Iron: Japan(1) Germany(2) Persia(1) Babylon(2) China(1) Russia(2) Greece(2) Aztecs(2) America(1)
Horses: Japan(1) Germany(3) Persia(1) Babylon(1) China(1) Russia(2) Greece(1) Aztecs(3)
Spices: Japan(9)
Ivory: Germany(9)
Silks: Germany(4) England(6)
Incense: Babylon(6)
Furs: China(7)
Gems: Russia(11)
Wines: Greece(5) Egypt(2) Aztecs(1)
Dyes: Greece(4) America(1)
Current and possible trades
In this section, each foreign nation has its total treasury, list of luxuries, resources and techs available for trade, currently active trades & possible trades for the next play session displayed.
Trades are always shown in the following format:
We give <-> They give
Sums of gold are the minimum possible. The symbol + means "and", while the / symbol means "and/or".
Egypt
Gold: 0
Luxuries: None
Resources: None
Lacks: Horses & Dyes
Techs: None
Active: None
Possible: Democracy / Economics / Physics / Metallurgy / Horses / Dyes / WM / TM + 26g / 29g <-> WM
TM <-> TM
Greece
Gold: 0
Luxuries: None
Resources: None
Lacks: None
Techs: None
Active: None
Possible: Physics <-> Free Artistry + WM
TM + 22g / 23g <-> WM
TM <-> TM
America
Gold: 0
Luxuries: None
Resources: None
Lacks: Horses & Wines
Techs: None
Active: None
Possible: Banking / Chemistry / Navigation / WM / TM + 3g / 14g <-> WM
TM <-> TM
Aztecs
Gold: 51
Luxuries: None
Resources: None
Lacks: Dyes
Techs: None
Active: None
Possible: Chemistry / Democracy / Economics / Dyes <-> WM + 51g
15g / <-> WM
WM <-> WM + 17g / TM + 30g / 31g
Germany
Gold: 122
Luxuries: Ivory(3)
Resources: None
Lacks: Dyes
Techs: Free Artistry
Active: None
Possible: Dyes <-> Free Artistry + WM + 9gpt + 122g
Dyes + WM + 548g / Dyes + 549g <-> Ivory
WM + 54g / 55g <-> WM
WM + 2g / 3g <-> TM
WM <-> 1g
England
Gold: 3
Luxuries: None
Resources: None
Lacks: Saltpeter
Techs: None
Active: Iron + Horses + Dyes <-> Silks (expires in 15 turns)
Possible: Music Theory / Banking / Astronomy / Chemistry / WM / TM <-> WM + 3g
14g <-> WM
Babylon
Gold: 0
Luxuries: Incense (0)
Resources: None
Lacks: Wines & Dyes
Techs: Free Artistry
Active: None
Possible: Economics / Physics <-> Free Artistry + WM
WM + 1g / TM + 15g / 17g <-> WM
TM / 2g <-> TM
WM <-> Free Artistry + TM
Persia
Gold: 55
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: Dyes <-> 7gpt
Wines <-> 10gpt (expires in 7 turns)
Possible: WM + 4g / TM + 8g / 10g <-> Free Artistry
WM + 25g / TM + 29g / 31g <-> WM
WM <-> TM + 4g / 6g
TM <-> TM / 2g
China
Gold: 0
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: Dyes <-> 10gpt
<-> Furs + 41gpt (expires in 2 turns)
<-> 82gpt (expires in 11 turns)
Possible: Theory of Gravity / WM + 23g / TM + 24g / 25g <-> Free Artistry + WM
WM + 8g / TM + 9g / 10g <-> Free Artistry
WM + 13g / TM + 14g / 15g <-> WM
TM / 1g <-> TM
Russia
Gold: 1
Luxuries: None
Resources: None
Lacks: None
Techs: Free Artistry
Active: <-> Gems (expires in 8 turns)
Possible: Physics <-> Free Artistry + WM + 1g
WM + 16g / TM + 17g / 18g <-> WM
WM <-> TM + 1g
TM / 1g <-> TM
Japan
Gold: 19
Luxuries: None
Resources: None
Lacks: Dyes
Techs: Free Artistry
Active: <-> Spices (expires in 2 turns)
Possible: Economics / Physics / Metallurgy / Dyes <-> Free Artistry + WM + 19g
WM <-> Free Artistry + TM + 10g / WM + 2g / TM + 19g
TM + 8g / 10g <-> Free Artistry
TM + 18g / 20g <-> WM
TM <-> TM + 1g
If there's anything else you think would be usefully displayed in this first post alongside all the above gubbins, please do make your suggestion in this thread so that I can decide whether or not it's feasible and sufficiently useful to warrant whatever extra effort it involves :mischief:
Please also post any general trade related questions or suggestions in here.
Link to previous term's Trade thread. (http://forums.civfanatics.com/showthread.php?s=&threadid=57426)