View Full Version : AI player's movement in PBEM-games


Kapteinen
Oct 14, 2003, 09:18 AM
Started a PBEM game with a mate a few weeks back.

We are wondering; when other players or computer players attack your own units/cities; How can we see that we have been attacked, other than units suddenly beeing damaged or lost?

Many units are not nececcerily adjacent when attacking (cavalry/ships), and we have no way of knowing wtf happened if we can'r see the attack happening, or get a list of attacks taking place between turns. When the empire is expanding, it will be impossible to know that this and that unit suddenly have disappeared.

Anyone else thinking this is a problem, or know of a solution or meny that gives such an overview??

WildFire
Oct 14, 2003, 08:42 PM
Player one can always see the AI move while the next players, depending on where they are in the order, might not be able to see any move. This isn't a bug, just a common annoyance of PTW. Now, I have to go finish a few myself.