View Full Version : Scenario Making: Lets get it organised


Graeme the mad
Oct 18, 2001, 03:24 PM
Okay, the way I see it, a coupla weeks after civ3 comes out every decent scenario maker will be starting on their first scenario.
What would be good is if we dont get 50 ww2 scenarios straight away.

Why doesn't everyone who wants to make a scenario post in this thread about the scenario they'll make so we dont get alot along the same lines: then TF could put a list somewhere on the site of whose making what.

I volunteer to make either a mongol scenario or an American civil war scen but one which covers the entire world at that time unless ne one feels they have specialist knowledge of that time and would rather do it.

So whaddya think? - Start posting your scenario here

H Tower
Oct 18, 2001, 08:25 PM
i'm going to try to play the regular game to death before i start fiddling with the scenario editor. its going to be near impossible to make good scenarios without understanding basic game concepts like resources and unit support

amadeus
Oct 18, 2001, 09:08 PM
My scenario idea, as it stands,

2002: North Korea successfully invades South Korea, United States provides financial aid to insurgency, but does not enter war under fears of a nuclear strike by North Korea's newly acquired intercontinental ballistic missle system (as of late 2001). North Korea officially claims itself to be the Democratic-Republic of Communist Korea (DRCK)

Chinese army invades Taiwan, but removes forces after the U.S., Britain, Japan, and Russia threaten (and temporarily do) place trade a 50-year embargo on China after invasion, which the allied powers eventually remove after two months.

2003: DRCK becomes the fifth most powerful nuclear power on earth, only surpassed by the U.S., Britain, Russia, and China. All other nations agreed to decrease nuclear spending in the World Peace Treaty of November 2001.

...and I'm not going to say what happens next, until I see some interest in my idea :)

Stuie
Oct 18, 2001, 09:19 PM
I usually play the initial release to death before moving on to scenario making. But when the time comes, two words:

ROMAN EMPIRE.

In the past, I have taken scenarios from West End Games' Imperium Romanum II and adapted them for Civ2. I'll probably do the same for Civ3.

joespaniel
Oct 18, 2001, 10:21 PM
Anyone that wants to make a WWII scenario please feel free to contact me and I will be happy to give any technical or historical assistance I can. Its my specialty! ;)

I eventualy would like to make some what-if scenarios, probably mid 20th century.

I can't wait to see some custom downloads on the CFC!:D I hope to make units and icons (and post them) for everyone to use.

H Tower
Oct 18, 2001, 10:35 PM
Originally posted by rmsharpe
My scenario idea, as it stands,

2002: North Korea successfully invades South Korea, United States provides financial aid to insurgency, but does not enter war under fears of a nuclear strike by North Korea's newly acquired intercontinental ballistic missle system (as of late 2001). North Korea officially claims itself to be the Democratic-Republic of Communist Korea (DRCK)

go with this one!:goodjob:

joespaniel
Oct 18, 2001, 10:56 PM
I would like to see an intensive pacific naval battle scenario for WWII. How about it, H Tower? I see your quoting Halsey...;)

Most of civ2 was land battles. It just was set up to work that way. Naval warfare was always secondary, unless you were on a map with many islands.

rmshape - Make it! I would deffinately play it! In fact, it sounds like a good naval battle in the making...

amadeus
Oct 18, 2001, 11:23 PM
Glad to see I got the support I wanted :goodjob:

Cunobelin Of Hippo
Oct 18, 2001, 11:28 PM
I look forward to creating some historical Canadian scenarios, such as the Red River Rebellion, the old French-English conflict (Louisbourg, Plains of Abraham, etc) and perhaps playing with the UN victory conditions and giving the player a chance at re-creating Confederation. :)

Vinc
Oct 19, 2001, 06:48 AM
Originally posted by rmsharpe
Glad to see I got the support I wanted :goodjob:

I support you too!!! Sounds great!

I'll also do Roman Empire scenarios: war with Carthage, War with the Persians, war with Greece (early in Rome history). And also the war in Gallia with Julius Caesar and 11 legions (6 000 men per legion :eek: ). It ended by a Roman victory in Alesia.

Also maybe the race to space between USA and Russia, ending with a Space victory. In this scenario, they can't attack each others!! Just a tech race!

Maybe some others fictional scenarios like rmsharpe's one...

CurtSibling
Oct 19, 2001, 07:46 AM
ALL Scenarios are cool, ww2 is one of the cooler ones!

But hey, I foresee a huge diverse amount of scenarios...:goodjob:

WW2 will be cool coz of the giant maps,

Roman Empire will look just amazing, (ave!)

Mongols are a cert,

US civil war for all the Gettysburg freaks out there,

Infact expect a reprise of all the cool fantastic world stuff,

and maybe scenarios that show the new game engine/system
for what it is...cooool!:king:

Just think of the scenarios Nemo (red front) and the chaps who do Imperium Romana will do for instance!

I can't wait!:crazyeyes

joespaniel
Oct 19, 2001, 08:30 AM
BTW - What happened to Alex?

I used to love the Roman scenario that comes with MGE. Looking forward to some better ones :egypt: in Civ3.

Get to work on it Stuie! :)

Little Sicily
Oct 19, 2001, 12:22 PM
I'm going to start plotting out my scenarios on paper as soon as I get the strategy guide next week!

Here are my plans:

Legend of the Five Rings- Feudal Japan/China with a heavy dose of oriental mythology. Based on the card game of the same name.

The Great War: American Front- United States versus Confederate States. Based on a series of novels by Harry Turtledove

Quest for Fire- Mankind's ancestors struggle to survive and dominate. I will only do this one if I can find a way to turn off mining, irrigation and roads at the start.



Little Sicily reads too much

BusterBunny
Oct 19, 2001, 12:31 PM
Originally posted by Cunobelin Of Hippo
I look forward to creating some historical Canadian scenarios, such as the Red River Rebellion, the old French-English conflict (Louisbourg, Plains of Abraham, etc) and perhaps playing with the UN victory conditions and giving the player a chance at re-creating Confederation. :)


Now THAT would be a very interesting scenario.... The english VS the french, with Indians and all. It could go pretty far too as to include like New-England and even go to Louisiane.

Yup, I'm in for that one!:goodjob:

Edited: Anything with Harry Turtledove has the main them has my approval too :goodjob:

TheDuckOfFlanders
Oct 19, 2001, 12:43 PM
I gonna build one about the colonization of the world ,put that one on my name.from 1494 till 1920 ,a long one ,on a realy huge world map.

H Tower
Oct 20, 2001, 01:26 AM
Originally posted by joespaniel
I would like to see an intensive pacific naval battle scenario for WWII. How about it, H Tower? I see your quoting Halsey...;)

Most of civ2 was land battles. It just was set up to work that way. Naval warfare was always secondary, unless you were on a map with many islands.

I can quote halsey, whether or not i can make a good scenario about anything is something different.

if you want a really good naval war scenario, i suggest case's scenario called "the cruel sea":goodjob:

my first scenario will probably be something based in the modern age, but i have no idea what yet. maybe the US invasion of guadalcanal...

Juize
Oct 20, 2001, 03:47 AM
Invasion of Sweeeeeden II.
The first one got potential, but the geography and every
single historical thing were just ####ed. This one's will be in 2004.

raven
Oct 20, 2001, 06:37 AM
Originally posted by rmsharpe
My scenario idea, as it stands,

2002: North Korea successfully invades South Korea, United States provides financial aid to insurgency, but does not enter war under fears of a nuclear strike by North Korea's newly acquired intercontinental ballistic missle system (as of late 2001). North Korea officially claims itself to be the Democratic-Republic of Communist Korea (DRCK)


Unrealistic. North and South Korea are very close to eachother in recent years. They are soon to be united. (Two countries walked together at the opening ceremony of Sydney 2000.)

joespaniel
Oct 20, 2001, 11:28 AM
H-Tower - I enjoyed "The Cruel Sea" very much. Its very hard to win, and takes alot of time/effort.

US amphibious scenarios in the pacific would be awesome!

You just need a history book or search engine to make historical scenarios. Its easy. Go for it. With the new editors, scenario making just got alot friendlier, I think.

I was hoping someone would make Midway. Or Leyte Gulf, Special Unit; the Japanese Kamikaze, an early cruise-missle.
Jutland could be another good one.

Personaly, I will spend too much time playing for awhile to make scenarios.:)

TheDuckOfFlanders
Oct 21, 2001, 09:30 AM
Unrealistic. North and South Korea are very close to eachother in recent years. They are soon to be united. (Two countries walked together at the opening ceremony of Sydney 2000.)

I don't think that the diplomatic relations between North Korea are pretty "warm".North Korea is considerd on of the "Rouge'st" country's and south Korea is a modern democracy.
i think for a future or fictional scenario it's pretty realistic ,considering how hard it really is to forsee the future in any way.

amadeus
Oct 21, 2001, 09:43 AM
Originally posted by raven


Unrealistic. North and South Korea are very close to eachother in recent years. They are soon to be united. (Two countries walked together at the opening ceremony of Sydney 2000.)

Interesting you should say that:

North Korea working on biological weapons (http://dailynews.yahoo.com/h/ap/20011017/us/attacks_anthrax_weapons_1.html)

North Korea wants U.S. troop withdrawl South (http://dailynews.yahoo.com/h/nm/20011019/pl/korea_usa_dc_1.html)

North Korean military alert (http://dailynews.yahoo.com/h/ap/20011021/wl/nkorea_us_military_1.html)

Now are you going to tell me that it is too unrealistic? :lol:

ChrTh
Oct 21, 2001, 11:43 AM
How come no one ever does WWI?

If I get into Scenario Design (no guarantees), I think I'll set up a 1871-1914 Scenario where Europe caroms towards disaster (The Lights Have Gone Out Across Europe), and the player will have to be either England, France, Germany, Austria, Russia, or for fun, Serbia.

Does anyone know if you can put specific triggers in a scenario? For example, if the Computer is playing Russia, in 1917 a Revolution happens and the government changes to Communism.

BTW, if you're a military type, READ Massie's DREADNOUGHT. Amazing book.

Juize
Oct 21, 2001, 01:05 PM
Originally posted by ChrTh
(..)if the Computer is playing Russia, in 1917 a Revolution happens and the government changes to Communism.(..)

...and the culture goes to 0, there will be a civil war, and Germans will get Finland.

TheDuckOfFlanders
Oct 21, 2001, 05:54 PM
How come no one ever does WWI?

Well if you want to keep it a bit historical correct there is not much troop movement.(only killzone's :( )

ChrTh
Oct 21, 2001, 06:12 PM
Originally posted by TheDuckOfFlanders


Well if you want to keep it a bit historical correct there is not much troop movement.(only killzone's :( )

Well, Civ 3 looks like Diplomacy and Trade are going to be huge, so perhaps there will be more "non-military" scenarios forthcoming (obviously military will play a part, but not necessarily the most important part).

Berhaven
Oct 30, 2001, 04:20 AM
I Plan to work on a Italian Renaissance Scenario, where I expect a wonderful War (Spanish, French) vs Culture (Italian states) struggle.

If anyone has ideas or partially done work on this subject please answer.

Franklyn
Oct 30, 2001, 11:33 AM
How 'bout some more maps?

World maps are fine. But what about Europe? Asia? The Middle East?

Get crackin', someone!

bulletsponge
Oct 30, 2001, 12:03 PM
OK...can i just say something to all scenario makers...I loved the original Civ2 Roman Empire Scenario...ive played it more than any other...but why?....good question...it was easy to get into...it wasnt too complicated...wasnt overwhelming when you first start...was very basic...I never once played the original ww2 scenario that came with Civ2 because its the exact oposite of the roman empire one...there are soo many cities, soo many units to start with...

then i went into aplolyton, or maybe it was this site, dont remember...went looking for some good scenarios...found just a few, because scenario makers tend to over do it with cities and the amount of units...I would love to see a Punic war scenario that doesnt have 50 cities in Italy..know what i mean?...Thats too much micro management just for a little battle scenario...

And then there was this Hundred yrs War scenario...and it was just way to overwelming...musta had 40 cities just in France...too many units to start with...Never even got thru 1 turn before i quit...

well...My whole point here is to say, Dont over do it...dont let yourself get outta hand when placing cites...there doesnt need to be 1 city to occupy ever square inch of the map....and there doesnt need to be 20 units per square mile...hehe...ok..thanks...hope this opens some eyes...!

IceCascades
Oct 30, 2001, 03:49 PM
There's a few scenarios I'd love to work on - but first, I'll actually have to get the game, then see how hard the editor is to work with. I've wanted to do an East Timor 1999 scenario for ages, and I wouldn't mind doing a couple of Australian ones too.

Mojo
Oct 30, 2001, 04:40 PM
My first priority is definitely going to be towards making several detailed maps of Europe...

I'm also interested in making a scenario about the Middle Ages, from the fall of Rome until around 1200.

toolie
Oct 30, 2001, 04:56 PM
Originally posted by raven


Unrealistic. North and South Korea are very close to eachother in recent years. They are soon to be united. (Two countries walked together at the opening ceremony of Sydney 2000.)

It is very realistic. The people still don't like each other, and the governments are just playing nice to get more aid.

Basically, Russia whispered into China's and Korea's ear that if they pretend they are the US' friends, the US gives them free stuff.

N. Korea/S. Korea and China/Taiwan are the largest probabilities for the next major conventional conflict.

Apollo
Oct 30, 2001, 05:12 PM
Obviously the first scenarios will be mostly historical ones, but don't forget scenarios based on books, TV shows, and movies. I loved the LotR, StarTrek, and StarWars scenarios for Civ2. While I'm not a scenario creator, and don't forsee myself having the time to become one in the near future, I'll offer some ideas:
The ones I listed above
"Dr. Strangelove" (Yes I know this would be hard because you need multiple civs for the game, but there are a few ways it could be done)
"The Iliad" and/or "The Odyssey" (the latter might be hard on its own, but it could be a continuation of the first)
"King Arthur"
that's it for now, I hope I've inspired a few of you!

Berhaven
Oct 31, 2001, 03:18 AM
Originally posted by Mojo
My first priority is definitely going to be towards making several detailed maps of Europe...

I'm also interested in making a scenario about the Middle Ages, from the fall of Rome until around 1200.

I really would like a good middle age scenario :eek:

Some issues that IMHO are still not resolved and probably not resolvable in CIVII include:
* A good way to replicate the struggle between papacy and empire which was much less military than anything else. Here I still have to see how CIVIII actually works in some aspects.
* A way to to have a Muslim expansion that can at some point be stopped (here I think a wise use of golden age can be excellent in doing the job). The same is likely to apply to Vikings.

By the way the key issues of a Middle age scenario should be:
1. The evolution (cultural growth?) of some selected barbarian CIVs like Franks, Anglo-Saxons, Lombards, Visigoths, Ostrogoths, Bulgarians, Slavs which should all try to inherit as much as possible of the Roman Legacy.
2. The emergency of new CIVs with a strongly different culture (Arabs, Vikings) which could or could not assimilate into the mainstream european culture.
3. A good definition of the role of Byzantyum, of the City-States (Sea Republics in Italy, Hanseatic League), and of the "partially unmaterial" civs (papacy and empire).
4. Force or not the "crusade concept".

Other interesting matters should be:
1. Key strategic resources: as an example, other from obsious luxuries, I suspect that we should have two different horses (a sturdy, "Norman" horse for Heavy Knights and a smaller fast "arabic' or "mongol" horse for light eastern cavalries), then good timber for fleetbuilding, etc etc.
2. Include or not a "plague effect" and if yes how.
3. What set as main goal: most CIVs should want to spread the true faith, others just want to grow rich, others unite the world, others make a national country and move to extra-european colonisation (just think of a middle-age scenario which ends when you are able to launch your caravel/spaceshim across the atlantic/outer space anc reach America/Alpha Centauri: it makes perfect sense to me).
4. Define a proper tech path and related military units.
5. Include a difference between mercenary, and urban militia /feudal units: the first should cost more to mantain AND desert if theu do not like you, the second should basically accept only to defend their cities and surrounding or fight well if in a "crusade" environment.

Cheers

berh

Berhaven
Oct 31, 2001, 04:08 AM
Originally posted by Mojo
My first priority is definitely going to be towards making several detailed maps of Europe...

I'm also interested in making a scenario about the Middle Ages, from the fall of Rome until around 1200.

I really would like a good middle age scenario :eek:

Some issues that IMHO are still not resolved and probably not resolvable in CIVII include:
* A good way to replicate the struggle between papacy and empire which was much less military than anything else. Here I still have to see how CIVIII actually works in some aspects.
* A way to to have a Muslim expansion that can at some point be stopped (here I think a wise use of golden age can be excellent in doing the job). The same is likely to apply to Vikings.

By the way the key issues of a Middle age scenario should be:
1. The evolution (cultural growth?) of some selected barbarian CIVs like Franks, Anglo-Saxons, Lombards, Visigoths, Ostrogoths, Bulgarians, Slavs which should all try to inherit as much as possible of the Roman Legacy.
2. The emergency of new CIVs with a strongly different culture (Arabs, Vikings) which could or could not assimilate into the mainstream european culture.
3. A good definition of the role of Byzantyum, of the City-States (Sea Republics in Italy, Hanseatic League), and of the "partially unmaterial" civs (papacy and empire).
4. Force or not the "crusade concept".

Other interesting matters should be:
1. Key strategic resources: as an example, other from obsious luxuries, I suspect that we should have two different horses (a sturdy, "Norman" horse for Heavy Knights and a smaller fast "arabic' or "mongol" horse for light eastern cavalries), then good timber for fleetbuilding, etc etc.
2. Include or not a "plague effect" and if yes how.
3. What set as main goal: most CIVs should want to spread the true faith, others just want to grow rich, others unite the world, others make a national country and move to extra-european colonisation (just think of a middle-age scenario which ends when you are able to launch your caravel/spaceshim across the atlantic/outer space anc reach America/Alpha Centauri: it makes perfect sense to me).
4. Define a proper tech path and related military units.
5. Include a difference between mercenary, and urban militia /feudal units: the first should cost more to mantain AND desert if theu do not like you, the second should basically accept only to defend their cities and surrounding or fight well if in a "crusade" environment.

Cheers

berh

flyingcursor
Oct 31, 2001, 08:36 AM
It's a moot point since the so-called editor is nothing but a map/rules editor with no scripting or unit/city placement.
You can probably get some interesting results messing with the rules but that' all you're going to get.

I'll probably take it back. I refuse to pay more money for what should have been included like they promised.

Also, what's this "we don't need this many X type scenarios"?

IF you could build scenarios I figure for my money I'll make as many WWII/Gettysburg/ etc etc scenarios as I want. And if someone thinks "OH that's not realistic" Don't play it!

Field Marshal Klesh
Oct 31, 2001, 04:13 PM
maps of unique areas are not possible because there is no way to make your world Flat. They are ALL round maps such that you cannot do Europe only unless you want to walk east of Moscow and find yourself in Portugal....


-FMK.

Morten Blaabjerg
Oct 31, 2001, 04:19 PM
Berhaven:
* A good way to replicate the struggle between papacy and empire which was much less military than anything else. Here I still have to see how CIVIII actually works in some aspects.

Culture. It's a big improvement, and a quite feasable way to simulate things like this, I figure. :) A struggle between the "secular culture" of the German emperor, and the "religious culture" of the popes.

rpg_Casper
Nov 01, 2001, 03:28 PM
the best ww2 scenario has been the 'Whole ww2' scenario that was available to download from apolyton (XX century) for civ2. although the pacific/european theater scen. were interesting, the entire map is the best way to play ww2 scen. i even remember one scenario that was just the normady invasion. pain in the butt!!

rpg_Casper
Nov 01, 2001, 03:58 PM
pacific theater of operations (for nintendo). for an old game, it was probably one of the best ww2 scen i have ever played. i wish civ had something like that but with entire map/world. right now, i just wish they had a ww2 scenario period.

RadHobbes
Nov 01, 2001, 11:32 PM
All right. I'm really no good at it but I'd like to do a CALVINANDHOBBESIZATION scenario.
Awhile ago I wrote some stuff for one that included a map with two continents looking like
C&H. Water would fill in the eyes, stripes, etc. There would also be a middle strip of land
for the Girls (Susie Derkins) and the Parents (Mom and Dad).
There was also:
Techs such as:
Transmogrifaction
Dial
Ethicator
Transmogrifer Gun
Lookout Hill
A Fall Olympics
Writing
Stupendous Man
Flooding the House
Units:
Stelh Bomber-Spiff Space Ship (SSS)
Settlers-Settlers (but looks like a cardboard box)
Warriors-Water Balloon (Calvin holding water balloons)
Catapults-Calvindiscus (Hobbes throwing Calvin like a human discus)
Diplomat and Spy-G.R.O.S.S. Spy (Diplomat Hobbes w/G.R.O.S.S. hat, Spy Calvin w/G.R.O.S.S. hat)
Wonders:
1. An ‘A’ on Calvin’s Test
2. Blasting Into the 5th Dimension
3. Yukon Journey
4. Frying the School With A Huge Magnifying Glass In Space
5. Calvin Getting On the “Good Boy” List
6. Day Without Pouncing
7. Voyage to Mars
8. Making Mutant Killer Monster Snow Goons
9. Learning How the Sun Sets
10. The Flying Carpet
11. Hobbes Getting A Math Problem Right
12. Calvin Makes His Bed
13. Calvin Gets to Stay Up Late
14. A Sure Way to Defeat Monsters
15. Calvin’s Dad Forgetting to Build Character
16. A Vacation Someplace Besides “Itchy Island”.
17. The Essential
18. The Indispensable
19. The Authoritive
20. A Tiger Trap
21. Hobbes Scares Off A Monster
22. The Ultimate Water Balloon
23. The Ultimate Cookie Protector
24. Secession From The Family
25. Complete & Total TV Privileges
26. Spiff Returns To Earth
27. A Giant Statue of Calvin
28. Selling the Earth to Aliens for 50 Alien Tree Leaves
Well, if I could get some help w/ the map and icons...lol (I don't have the equipment or know-how, lol)
Maybe someday.

God bless!
http://www.angelfire.com/ca2/Hobbesball2000/images/hobbesdancemove.gif

H Tower
Nov 02, 2001, 12:20 AM
like flyingcursor said, moot point. unless you have an add-on disc for civ3. and if you do... could you email me? i'd love to spend tons of money for a copy:D

Tracid00
Nov 02, 2001, 05:09 AM
Hey everybody!

I'm defenitly planning on a couple of scenarios.
What is everybody thinking about scenarios based on all the awesome techno-thrillers out there???
Tom Clancy: Red Storm rising
The Bear and the Dragon
Debt of Honour/Executive orders

Larry Bond: Red Phoenix
Cauldron
Vortex

Dale Brown: Fatal Terrain
Battle Born

Eric L. Harry: Invasion

Stephen Coonts: Fortunes of war

I don't know if anybody read those books, but some of them will ultimately be transformed into scenarios...if the interest is given.

Mojo
Nov 02, 2001, 11:11 AM
The more I read and hear about the lack of scenario support in Civ3.....:mad:

I'm definitely going to wait until they have everything put together in a nice package (aka MGE for Civ2).

I was really looking forward to using the culture feature in Civ3 for some awesome scenario concepts... alas! I'll have to wait.

Until then, I'll stick with Civ2.

Thanks for the Middle Ages info Berhaven! I've already done research most of what you said... but it definitely gave me some new ideas!