View Full Version : Wiz03|Quick waiter


Ankka
Nov 17, 2003, 12:34 PM
Now as we won Wiz01, I thought of putting up a new game while waiting to get C3C.

Stats:

Difficulty:Monarch. :)
Civ: China
World size: Tiny. :D
World stats: Pangaea or continents, I prefer pangaea.
Warmth/moisture/age: Warm, wet, 5 billion.
Barbs: Raging.
Other civs: 3 Random.

Player roster: Now with the correct order! :D

Håkon
Bede
Wizard
Smellincoffee
Dominix

So, we'll start ASAP, when we get enough players. :)

Anyone want to make a map? If not, I'll do it myself

Civ version: Original, 1.29f.

:lol: No use for this to be a "waiter" for me anymore, I got C3C! :D But, I'll play this anyway. :)

Smellincoffee
Nov 17, 2003, 12:36 PM
I'll gladly play when my computer is working. :)

Ankka
Nov 17, 2003, 12:43 PM
The victory condition shall be chosen so that it only is allowed, so let's choose wisely.

And Conquest is not allowed in any circumstances, it would be too easy. :p

Ankka
Nov 17, 2003, 12:44 PM
Ok, Smellin is on the list with a ?. :)

Smellincoffee
Nov 17, 2003, 12:47 PM
Thanks, Wiz. :D

Domination? Should be easy with China, once we get Riders.

Is culture link going to be off? I hope so, because Samurai and War Elephants would be a PAIN...

Ankka
Nov 17, 2003, 01:09 PM
Maybe we should put it on, then for a little challenge. :p

Hey, you already have a link in you sig to this game! Whoa, you're fast! :)

Bede
Nov 17, 2003, 03:02 PM
Wizard,

Will you accept a relatively unknown player to your game?

Am currently playing in GK1 and that is my first SG, otherwise I have lurked and read but not played. Would appreciate the opportunity.

Bede, the humble monk from the Western Isles

Smellincoffee
Nov 17, 2003, 04:07 PM
Wizard: Did someone say anything about cultural link? I didn't say nothin'. ;)

Ankka
Nov 17, 2003, 11:51 PM
Yes, Bede you will be in. :)

Darkness
Nov 18, 2003, 03:00 AM
I'd play, if you'll have me...
I need some change of pace from my huge HoF game, and a quick, tiny pangaea would be prefect

Håkon
Nov 18, 2003, 03:33 AM
I'll join - though I'd prefer Regent (don't have the experience to play on Monarch yet).

a space oddity
Nov 18, 2003, 04:06 AM
[delurk]
For what it's worth, in my experience an SG is the place to try a difficulty higher than the one you're used to. Playing to an audience makes you play more careful, and playing with others and the discussion you'll have makes you aware of more options. All in all you'll have fun *and* learn some in the process.

Enjoy!
[lurk]

Darkness
Nov 18, 2003, 04:48 AM
IMHO, if you want a quick game (which is what the title implies) we can only go for conquest/domination, 'cause diplo/space/cultural will take far longer and then this won't be a 'quick waiter'....

Håkon
Nov 18, 2003, 09:28 AM
Originally posted by a space oddity
[delurk]
For what it's worth, in my experience an SG is the place to try a difficulty higher than the one you're used to. Playing to an audience makes you play more careful, and playing with others and the discussion you'll have makes you aware of more options. All in all you'll have fun *and* learn some in the process.

Enjoy!
[lurk]

I'm gonna answer the lurker. I agree completely. And since I have only played one game on Regent, I figured this might be the second one...

Ankka
Nov 18, 2003, 10:17 AM
OK... I think it would be ok if we tried domination, it's alittle harder (?) to achieve than conquest... Because you need to get all the area needed, not only destroy everyone.

So, Darkness and Håkon are in. :)

:undecide: I'm not sure whether we should go for Monarch, but I think I'll try it because we have Bede and Darkness here to help. :)

Ankka
Nov 18, 2003, 10:24 AM
Oh, and would someone want to start? I mean, I'm not so into making a map...:(

The player roster is not the player order, We'll check it when we get one more player. :)

Darkness
Nov 19, 2003, 02:46 AM
I'd be willing to generate a start and play the first 20 turns, but then I'll need some info on what youy want for this game?

So everyone please answer the following:
civ: ?
Level: ?
Victory conditions: ?

Already decided:
Size: Tiny
AI's: 3
Barbs: raging
Land: Pangaea, warm, wet 5billion
Version: Vanilla civ 1.29f

@Wizard: You may have accidentally removed Bede from the player roster...

Dominix
Nov 19, 2003, 05:49 AM
I'd be willing to join but you'd have to stick me on the weekend shift. I don't have any preferences, but if we're going for a quick game I suggest Persia or Iro with conquest as the victory condition (obviously Regent is easier than Monarch, but I'm fine with both levels).

Ankka
Nov 19, 2003, 07:39 AM
I think we should go for Domination on Monarch.

Civ, please say your thoughts, I think China is ok, Persia or Iro would be too easy (?)... But, personally I don't really care who we are playing as.

Ok, Dominix, you're in. :)

Whoops, I did delete Bede...:blush: I'll put him back.:)

Håkon
Nov 19, 2003, 08:28 AM
China sounds nice, yes. I say we put all victory conditions on, to put it a bit hard, but let's go for domination (a bit harder) on Monarch. (just don't blame me if I mess it up)

Darkness
Nov 19, 2003, 08:54 AM
OK, got it! China on monarch level with all victory conditions on. Will start it tonight!

Darkness
Nov 20, 2003, 04:00 AM
:( Sorry people. I'll have to pull out of this game due to computer problems.
I can't start Civ3 (PTW works fine). Whenever I load the civ3 CD into my computer and the autorun sequence takes over I get an error. It says that the correct CD isn't in the CD-player. IN FRENCH. And I've got the english version of the game :confused: So I'm out, sorry!

Ankka
Nov 20, 2003, 08:18 AM
Sorry to hear that... :(

Ok, anyone else want to make a map?

I'll update the first page stats. :)

Ankka
Nov 20, 2003, 11:59 PM
Ok, could someone please post a start?

Ah, I know. I'll let the first player in the list start the game & post a start first. :)

So, Bede or Håkon, either one who gets this first, may post a start & play the first 15 turns. :)

Håkon
Nov 21, 2003, 02:19 AM
OK. China on Monarch level with all victory conditions on. Don't flame me if this start is pathetic, ok? With the first 15 turns.

Dominix
Nov 21, 2003, 02:43 AM
I'll take the next 10 after Hakon finishes if nobody minds.

Håkon
Nov 21, 2003, 03:29 AM
Turnlog:

Pangaea, 70% water, wet, warm, 5 billion
China
All conditions on
3 random civs
Culturally Linked Start off
Respawn AI off
Accel Production off
All others on
Monarch level

4000 BC: Has to move off a cattle square. Moves one square SW. Worker roads and irrigates cattle.

3950 BC: Beijing founded. Bronze Working in 11 turns. Settler started.

3650 BC: Waste some shields and switch to Warrior.

3600 BC: Now Settler.

3550 BC: Warrior explores and gets maps from the Sakae. Spices in SE.

3450 BC: Some other civ discovered in the west.

3400 BC: Bronze Working ---> Iron Working.

3350 BC: Warrior Code sold to Americans for Pottery and 4 gold.

3300 BC: IDIOT! Forget that Beijing would be rioting.

3250 BC: Settler in 1 turn as Beijing survives.

Summary: OK start I guess, Beijing could be our settler factory. Not a lot to say apart from the obvious - America must be taken out quickly. They have Bronze Working though, so we must get Swordsmen first.

EDIT: Silly me. Forgot to attach a save. Here it is (http://www.civfanatics.net/uploads5/Wiz03-3250BC.SAV).

Dominix
Nov 21, 2003, 05:24 AM
Ok well I'll take it then...

Ankka
Nov 21, 2003, 06:53 AM
:confused: I saw two Wiz03 save's when I uploaded another save, but it isn't posted here?

Looks good, anyway, Håkon. :thumbsup:

And :thanx: for playing the save.

Ok, Bede is up when Dominix posts the save...

Smellin', are you able to play yet? If you are, just say, and I'll let you play before your computer crashes again...

Håkon
Nov 21, 2003, 09:46 AM
It's probably Dominix who hasn't gotten round to writing a turnlog yet.

Smellincoffee
Nov 21, 2003, 10:11 AM
Wizard: nope, computer still in Montgomery. I'll let you know as soon as I know something. Would someone post a picture after some more exploring is done? I haven't worked up the nerve to try to install Civ on my school's computer..heh.

Dominix
Nov 21, 2003, 07:58 PM
Sorry this took so long, for some reason CFC was running really slow for me last night...

3250BC(0): Get worker to start roading to next city. Usually I would have Beijing build a granary but considering our close proximity to the Americans I think we ought to chuck out a city first. Aye, there was a clown in Beijing, not a good idea to think. Put him back to work and set lux to 10

3200BC(1): Beijing settler > settler. Set lux to 0

3150BC(2): spot french border

3100BC(3): we contact the french, they have alphabet

3050BC(4): nothing

3000BC(5): Shanghai founded, set to warrior. Americans have CB

2950BC(6): nothing

2900BC(7): nothing

2850BC(8): Americans find New York where I was going to put the next city

2800BC(9): nothing

2750BC(10): Beijing settler > barracks. Settler heading for the spices (south spot). Indian warrior pops up from the jungles above Beijing. Trade him masonry for Alphabet, CB and 10g (sweet!) IW in 5 at 0gpt.

Here is the save (http://www.civfanatics.net/uploads5/Wiz03-2750BC.SAV)

Ankka
Nov 22, 2003, 01:24 AM
Ok, if Smellin' won't be able to play after Bede, I'll take it then.

So, Bede, you're up!

Ok, seems like we have contact with eveyone. :) Now we will be able to trade techs etc. :)

Bede
Nov 22, 2003, 06:25 AM
Got it. Will look at tonight, post comments and strategy for comment, play tomorrow, Sunday.

Gotta work today.

Bede

Ankka
Nov 23, 2003, 02:09 AM
Nice. :)

And, I'm then up... Let's see if I'll be able to mess this up...:rolleyes:

Bede
Nov 23, 2003, 06:45 AM
:goodjob: Guys

Nice start. No comment needed. Here's the story:

1) 2750
W warrior NE
Worker onto Bg Se of Berlin
Settler walking SE

2) 2670
W Warrior NE
Worker mines BG
Settler still walking

3) 2630
Warrior NE
Worker works
Settler hikes on

4) 2590
Found Canton on hill start worker
Warrior east
IW=>Math in 40 at min
Shanghai-warrior=>worker
Beijing worker roads BG
No iron visible
Trade Lincoln IW for Wheel. Abe has no iron or horses hooked up. We have horses south of Beijing
Trade wheel to Joan for 46g. She won'y offer more than 9g for IW. No deal
Gandhi has nothing to offer, no gold, no tech.
Tech parity with America and France. Up Pottery, Wheel, IW on Gandhi.
Move warrior east jungle and dyes NW of Beijing

5) 2550
Warrior south
Shanghai warrior north looking for iron in America

6)2510
Beijing-Rax=>warrior for exploration and MP duty
Worker starts road toward spices

7) 2470
Nothing new

8) 2430
Warriors climb mountains, get altitude sickness and bored with nothing to see

9)2390
Warriors explore some more

10) 2350
Beijing-warrior=>spear (placeholder for granary, temple, settler, your choice)
Shanghai-worker=>worker Worker moves onto BG W
Warrior at Berlin moves N. Lux to 10%

SitRep
State Dept
Polite Gandhi spending heavily on research. now has wheel, no money, has furs, no iron, no horses
Cautious Abe has no money, no new tech, has wine, no horses no iron
Polite Joan has money (21g), no new tech, no horses, no iron
no lux

Commerce Dept
No lux or resource deals available; hook up to Washington for wine if wanted or needed
Spices on sale soon in all towns
Dyes available NW of Beijing unless Abe gets there first
108g 6gpt
Science 10% Lux 10%

HEW
Beijing pop3, 1H, 1C, 1U
Shanghai and Canton-pop 1 each, all content

Defense
Rax in Beijing
3 Warriors out exploring

Humbly submitted (http://www.civfanatics.net/uploads5/Wiz03_2350BC.SAV)

Bede

Ankka
Nov 23, 2003, 09:17 AM
Ok, I'll play now. :)

Looks good. :thumbsup:

Ankka
Nov 23, 2003, 09:46 AM
So, here's the turnlog:

Preturn: Ok, I check everythig to see where we are going... Seems good. :) Fortify warrior in Beijing. Move worker onto Spices in order to connect it. Move both warriors north.

2310BC: Move both warriors north again. Start road onto spice.

2270BC: Both warriors continue their exploration mission.

2230BC: Eastern warrior finds barb hut on the coast. It should be pillaged so that no ships will be generated.

IBT: Spice road ready. :) Beijing spear > archer. If we are going to get rid of America, we will need an attack force, and warriors aren't enough... Canton worker > warrior.

2190BC: Our warrior is killed when attacking a barb camp. :(

2150BC: :sleep:

IBT: Shanghai worker > archer. Road done to horses.

2110BC: :sleep:

IBT: Beijing archer > settler.

2070BC: Our warrior kills barb camp.

IBT: We get a palace expansion! Yay! :)

2030BC: Archer moves onto a mountain near the American border.

1990BC: Nothing really...

1950BC: Zzz...

1910BC: Whoops... One turn too much...

I was a bit lazy here...

So, If Smellin can't take it, It's Håkon again...

Håkon
Nov 24, 2003, 02:41 AM
Oh - didn't notice...will dl and play tonight, is that ok?

Ankka
Nov 24, 2003, 07:29 AM
Sure. :) This game is going way fast now, anyway... A little delay won't do any harm.

Oh, and I was playing in a little rush yesterday, so I might have messed up something...

Dominix
Nov 24, 2003, 10:26 AM
I don't mind if you take this slow, as I won't be able to get it till the weekend, which means you'll probably have to skip me after Hakon finishes.

Håkon
Nov 24, 2003, 11:27 AM
Well, with this speed, we could be back to you again by the weekend ;)

Anyway, got it, will play very soon.

Håkon
Nov 24, 2003, 11:45 AM
War begins!

Inherited turn (1910 BC): move workers to shield square 2 NE of Beijing to mine.

IBT: Beijing settler -> settler.

1 (1870 BC): Settler sent to the south to explore.

2 (1830 BC): Warrior attack barb and win. Discover barb camp.

IBT: Canton warr -> settler.

3 (1790 BC): new warrior goes to help settler.

IBT: Shanghai archer -> spearman.

4 (1750 BC): sleep

IBT: Lincoln demands gold. Refused. War. Warrior killed by barb.

5 (1725 BC): move archer from Shanghai near New York.

IBT: Silly move. Wins one battle, killed by 2nd warriors.

6 (1700 BC): Why are sliders on 9.1.0? Changed to 1.9.0 at once. Warrior defends settler near New York

IBT: Warrior wins battle with American warrior.

7, 8, 9 (1625 BC): things were a bit messy here sorry. Spearman built in Shanghai, anyway, and archer on the list. New York is besieged by an archer and a warrior. Spearman moved near New York in an attempt to defend units.

10 (1600 BC): Assault on New York begins.

Summary: I think the war with America is going ok. They have lost 2 units killing our units, they may have some more but I think they are garrisoned. Shanghai was left unguarded as Beijing will produce a SpM in one turn anyway. There are barbarians to the north. Sorry for not founding a city, but it was nearly impossible due to the Americans closing us down. We need to wipe them out quickly.

So - who's next, grab this (http://www.civfanatics.net/uploads5/Wiz03-1600BC.sav) and whip Abe :)

Ankka
Nov 24, 2003, 12:51 PM
Umm... Yndy is up, IIRC.

The war looks good, BTW: :thumbsup:

Dominix
Nov 25, 2003, 02:35 AM
Is Yndy in this game??

Håkon
Nov 25, 2003, 02:51 AM
Not that I'm aware of. I think Wiz might have mixed Yndy with our humble monk, but I'm not sure.

Dominix
Nov 25, 2003, 04:58 AM
Anyhow I think I'm supposed to be next, as it's only Tuesday and I can't play, go ahead and skip me please.

Ankka
Nov 25, 2003, 08:02 AM
Whoops, now it happened: Because of so many same faces as in Håkon's SG, I got mixed up in names...:blush:

Håkon
Nov 25, 2003, 08:04 AM
OK. So who is up, then? Bede?

Ankka
Nov 25, 2003, 08:20 AM
Yes, IIRC. :)

And then me, unless Smellin has a comp there where he can play...

Bede
Nov 25, 2003, 10:29 AM
Will play today.

Moving right along.

Bede
Nov 25, 2003, 03:04 PM
[punch]

Preturn
Change Beijing to archer, need assault troops
Swap Canton to war
Polite Gandhi will trade Writing for contact with French and IW
Polite Joan will give trade Writing for Contact with India and 18g-I close the deal. Joan has iron, but no extra
Can't find Gandhi on map
Commerce Dept - 258g 0pt
Science 90% Lux 0

IBT Beijing Archer=>Archer

1) 1575
Dispatch archer to Seige of NY
Move pioneer party north towards incense hills
Seige train climbs mtn for better view and defensive position

IBT Shanghai war=>Rax
Am scout appears NW of Beijing

2) 1550AD
Pioneer wokers road. Settlers advance-disclose barb camp on incense hill. War covers
Seige: sp fortifies. Vet archer attacks and dies to reg spear in NY

IBT AM archer appears NW of Beijing

3) 1525BC
Canton grows.
Settler founds NAnking on riverbank
Switch pioneer party form road to jungle chop
Fortify war and settler 2

IBT Am war moves through NY from SE

4) 1500BC
Swap Canton from settler to rax
Shift citizens to produce rax in 3
Seige of NY:reg war attacks at NY, dies, but takes 2hp off spear and reveals 2nd sp. vet archer attacks reg sp. kills reg spear -2hp. reveals archer in garrison

Dial up Abe for peace talks and he puts nothing on the table

IBT Beijing archer=>archer
Lincoln aims Archer/war, archer/archer pairs at Shanghai

5) 1475BC
Archer/sp pair retreat from NY to heal and support Shanghai

IBT Am archer attacks sp in forest, archer dies sp promotes
Math complete start 40 turns on Currency
Indian war pilages barb camp N of Nanking

6) 1450BC Jungle chop reveals BG at Nanking start mine, switch citizen to BG, switch rax to worker due in 7
Archer and sp fortify in forest between NY and Shanghai
Vet archer arrrives at SHanghai, attacks Am war remnant of Am battalion, war dies.

Open peace talks again, Abe puts nothing on the table again, forget it!

Gandhi and Joan pay us 64g for Math
Abe has only 1 reg war visible
between Shanghai and Beijing

IBT RAX to war at Shanghai
Rax to war at Canton
Am archers (2) approach sp/archer pair fortified in forest

7) 1425BC
move archer to forest between Shanghai and NY
Workers at Nanking start jungle chop

IBT Am archer kills sp fortified in forest. Secomnd am archer dies to archer no damage, no promote
Beijing archer=>archer
Am vet war moves to gates of Shanghai

8) 1400BC Open peace negotiations. Abe offers peace and Mysticism for peace and 2gpt. No deal as neither Joan nor Gandhi have anything to offer for Myst.

IBT Am vet war sacks Shanghai for 44g and Am archer kills archer in forest, redlines.

9) 1375BC
Archer takes back Shanghai. Archer takes down Am archer in forest.
Lincoln will take peace and 3gpt for peace and mysticism. I take it and trade Myst to Joan for 25G (She must have pillaged a barb camp)
Switch Beijing to Colussus. Canton to worker, Shanghai to worker
Dispatch jungle chopping worker to build road to Abe's wines

IBT Nanking worker=>temple

10) 1350BC
Send worker at Nanking to road then jungle chop N of Nanking
Open embassies with everybody. Sign ROP with Joan. Gandhi wants Myst and 13g for ROP, No deal!
Sign ROP with Abe for 5g

SitRep
Diplomatic: Abe furious, had wine for trade, no tech, ROP with us alone. Gandhi polite, has 0g, has furs to trade, no tech. Joan is gracious, has og ROP with us alone

Defense: 1W, 2A, 1 Sp

Commerce: 264g, 10gpt Science 1 Lux 0. Incense avaiilable in ~35 turns at Nanking, sooner if worker builds colony. extra spice at Canton available for trade, needs road

Sorry about backing down from Abe, but I couldn't put enough force down on the ground quickly enough. Archers against fortified spears in towns is tough and didn't have any iron for swords. Looks like Abe pop rushed his towns to get military so now his cities are down in pop and hurting for at lesat 20 turns, one good thing from this debacle.

Treasury is in good shape; we're at the top of the histo tree and have tech parity, at least, with everyone. Lots of fog still on map, but near as I can tell we have a decent mix of land, big hole is iron and Joan is the only one showing it as available, but she has no extra.

Future directions: Settle in a half moon shape around Abe's northern borders. Will be unproductive jungle at least for medium term but will hem him in a little, what with sweet Joan to his west and south.


Bede
Edit Try this one (http://www.civfanatics.net/uploads5/Wiz03-1350BC2.sav)

Ankka
Nov 26, 2003, 07:54 AM
Hmm... Wise idea to back out from the war. :) We couldn't have standed Abe's attack for long, I suppose.

Let's see... Who is up? Am I? IIRC, I should be the next to play...

I knew I should have put up a player order list, I'll update the first post with the correct play order.

Ankka
Nov 26, 2003, 08:01 AM
Ok, here's the correct play order:

Håkon
Dominix (Only weekends)
Bede- just played
Wizard (me)- playing now

Smellincoffee will be put into the cycle when / if he can play.

Ankka
Nov 26, 2003, 08:03 AM
Hey Bede, the save link isn't working...:( Could you try to fix it?

Bede
Nov 26, 2003, 05:18 PM
Wiz,

Sorry for bad link. I edited the original post and tested it and it works. If you need it file name is Wiz03-1350BC2.sav

Smellincoffee
Nov 26, 2003, 05:45 PM
Update: my parents bought a new monitor. Was that the problem? We'll see tomorrow, 'cause I plan on catching up on some REAL civving- with Conquests and my various improvements.

Dominix
Nov 27, 2003, 05:05 AM
Ok got it, will play right now when parents aren't home :D.

Dominix
Nov 27, 2003, 05:12 AM
1350BC (0): Do some major changes, the land up north really isn't all that good for settling, we can continue the war but with horses first. So change research to HBR, due in 5 at -6gpt. Also change Beijing to spearman and Shanghai to Chariot.

1325BC (1): Beijing spearman > chariot. Spearman heads towards Shanghai. Canton worker > worker.

1300BC (2): nothing

1275BC (3): nothing

1250BC (4): Beijing chariot > chariot, Shanghai chariot > chariot. HBR in 1 turn at -5gpt so those two will be changed to horse shortly.

1225BC (5): We get HBR, research Lit, 10 turns at -5gpt. Change Shanghai to spearman as horses are taking a bit long to make. Upgrade two chariots to horse

1200BC (6): move lux slider to 10% to avoid BJ from rioting.

1175BC (7): nothing

1150BC (8): Beijing horse > horse, I've got Beijing MM'ed right now to at 10spt, keep it this way so we can build horses in 3. Americans have Code of Laws, French and India have Map Making. Hold off trading tech right now till we can get a better deal (and when our peace treaty end with Abe, we might be able to extort some if the war is successful). TM and 3g to Gandhi for his TM. WM to Joan for TM and 6g. Aye she has iron! Canton changed to settler, worker sent to mine forest near Canton to speed up production.

1125BC (9): Shanghai spear > horse. Worker added to Shanghai, horse now in 5. Shifting of some units around, warrior in Canton now in Beijing, Spear in Beijing now in Canton. Beijing has a spear and a warrior in it (for MP duty).

1100BC (10): Nothing, Lit due in 4 at -6gpt.

Ok, we got a monolopy on HBR, and we should keep this monolopy if we're gonna be any threat. France and India have Map Making and Abe has CDL. With just 2 horses and 2 archers (plus our own spearmen), our military is already considered strong against the Americans. Build up some more horses with Beijing and Shanghai, 8 should be good enough to do a clean sweep of at least Washington and NY, which we ought to keep IMHO if we capture them. India has some extra furs, but I doubt they'll ever connect up with us anytime soon. Make sure to leave France alone, I think they have the only iron source on our continent. With luck, Abe will have Map Making by the time he comes begging for peace, and we can get the tech lead with just extortion.

Here is the save (http://www.civfanatics.net/uploads5/Wiz03-1100BC.zip)

Ankka
Nov 27, 2003, 07:46 AM
Dominix, you took the save from right under my nose! Well, looks good anyway. :) I'll play today later...

Dominix
Nov 27, 2003, 08:50 AM
Sorry about that, just wanted to get those turns in just in case it doesn't get around to me during the weekend (with my skip).

Ankka
Nov 27, 2003, 11:33 AM
No problem. :)

Well, here's my turnlog:

Preturn: Ok, check everything and hope I'm playing the right save... Yes, I am, we have HBR. Press enter after checking everything.

IBT: Beijing horse > another one.

1075BC: Move spear into Nanking.

IBT: The Americans move a settler- warrior pair near our border S of Shanghai onto a game.

1050BC: Uninteresting...

IBT: Gandhi attacks Abe! :eek: Joan would want to trade WM for WM + HBR!:lol: Does she think I'm a total dummy? :cringe: Beijing riots due to overpopulation. I forgot we can only have 2 MP in Despotism... Canton settler > spear.

1025BC: Lit is due in 1, take sci slider down to 30%, still in 1, at 8gpt. Adjust lux slider to 20% to prevent Beijing from rioting agin. The military advisor says we have a strong military compared to anyone. :) We could attack Abe now, but we have only 4 horses, so I decide to wait.

IBT: We get Literature, start poly at 60% sci, due in 15 at - 1 gpt. Shanghai horse > horse. Seems like the Amercans settled Atlanta S of Shanghai...

1000BC: Decide to take settler to N.

IBT: Beijing horse > horse.

975BC: :sleep:

950BC: Nothing still...

925BC: Mainly worker stuff... Decide to settle next town on a hill by a river in the middle of the jungle between America and India.

IBT: Beijing horse > horse.

900BC: We now propably have enough horses o attack, but I'll leave it to the next player in row. :p Decide to change settling spot plans, found irpn near the Indian border! :) And it's even by a river...

IBT: Shanghai horse > spear. We need defence too.

875BC: Nothing really... I decide to stop here, I played one turn too much last time IIRC.

Let's :hammer: Abe! (http://www.civfanatics.net/uploads5/Wiz03_875BC.SAV)

Actually, as we have only four players now that Smellin is away, I think we don't need a specific order, it's easier if we play approximately in order, we don't have to stick to it totally...

Håkon
Nov 27, 2003, 11:41 AM
I want to stick to the order - I want this war (it's an easy one :D)

Got it and will play tonight (I think)

Ankka
Nov 27, 2003, 11:52 AM
Ok, nice that this is going on so fast. :)

Maybe it's because the turns are so short...

Håkon
Nov 27, 2003, 01:19 PM
Inherited turn (875 BC): Declare war, place 6 horsemen outside Washington. 1 archer got lost on the way sadly.

1 (850 BC): Washington: Vet horse beats reg spear 3-1 (HP lost by spear-HP lost by horse).
Vet horse loses to reg spear 2-4.
Vet horse retreats from reg spear 2-1.
Vet horse beats unfort reg sword 3-0 becomes elite.
Vet horse beats reg spear (2) 2-2 becomes Elite.
Vet horse beats unfort reg archer 3-1.
Vet horse beats reg spear (1) 1-0 and invades.
Change production in Canton to Horseman. No point in overdefending at the moment. Couple of horsemen move into Washington and fortify. Settle Tsingtao close to the iron and Bombay.

IBT: Cancel ROP with France. We don't really need that. Resistance in Washington has ended. Beijing horse -> horse.

2 (825 BC): Move 3 horsemen down to New York. 4 horsemen rests to regain strength. Change research to 1.7.2.

IBT: Gandhi and America sign peace treaty. Shanghai spear -> horse.

3 (800 BC): Spearman to Washington. Move some horsemen.
NY: Vet horse retreats from reg spear 1-3.
Elite horse is killed by reg spear 2-5 (sorry).
Vet horse defeats unfort reg spear 3-3.

IBT: Nanking temple -> worker.

4 (775 BC): NY: Vet horse beats vet spear 4-0.
Vet horse loses to reg spear 2-4.
Vet archer beats reg spear (1) 1-2 and invades New York.

IBT: Beijing horse -> horse.

5 (750 BC): Vet horse from Beijing defeats reg fort warrior outside Atlanta 3-1. Sliders changed to 3.5.2.

IBT: American spearmen destroy road to horse outside Washington.

6 (730 BC): Vet horse (3) retreats from reg archer 0-2 outside Washington.
Vet horse is killed by reg spearmen 2-4 outside Atlanta.

IBT: Archer attacks spearmen and is killed 3-0.

7 (710 BC): Shanghai horse -> spear. Nanking worker -> horse.
Vet horse is killed by reg spear 1-4 at Atlanta.
Elite horse kills reg spear 2-3 at Atlanta. City destroyed.

IBT: Beijing horse -> horse. Polytheism -> MM.

8 (690 BC): Try to kill vet spearmen outside Washington with horse. Retreats after a 1-3 loss. Next horse wins 3-0. Find Philadelphia SE of New York and line up some horses.

9 (670 BC): Line up more horses outside Philly.

IBT: Shanghai spear -> horse.

10 (650 BC): Philadelphia: Vet horse loses to reg spear 2-4. Reg spear up to vet.
Vet horse loses to reg spear 1-4. Reg spear up to vet.
Vet horse retreats from vet spear (3) 1-3.

Summary: War is going OK. Tsingtao will get defense in 1 turn, I suppose we were lucky that wasn't conquered. Philly will get conquered soon, we've got some more units resting and reinforcements coming in, so America is just a piece of cake. Maybe stupid to research Map Making, come to think of it, cos we'd get that from extortion anyway...ah well. Finish him off! (http://www.civfanatics.net/uploads5/Wiz03-650BC.SAV)

Bede
Nov 27, 2003, 07:38 PM
The doddering Bede is confused once more.

Who's up?

I've got it but can't play until tomorrow, Friday, after 7:00 PM EST.

Domimix, if you want another turn tomorrow, I'll pick it up tomorrow PM after you're done and play and post late Friday, if that fits your schedule.

Let me know.

Do I hate or love four day weekends? Working retail in the "holiday season" is a pain.

Håkon
Nov 28, 2003, 12:21 AM
Dominix, Wizard and I have played, so it must be your turn.

Dominix
Nov 28, 2003, 02:03 AM
Ok I'll take a turn before Bede, but for future reference, if we end up playing so quickly you guys are going to have to skip me a lot during the weekdays. Not that I mind, but if it's my turn during the weekday, unless I say something go ahead and skip me!

Dominix
Nov 28, 2003, 03:14 AM
650BC (0): Well, we really don't need MM since we're researching it, but might as well since we're only 3 turns off. Sliders changed to 4.5.1, MM still in 3. Move elite archer out of New York (no one's going to take it) and onto iron hill next to Philli. I suggest that we just take out the Americans, as CDL isn't so valuable that we have to extort it. Change Shanghai to temple, Nanking to settler, Washington to barracks and Canton to temple (that will be changed to harbor with MM).

IBT: Americans beg for peace, no thanks...

630BC (1): Washington barracks > spear. Beijing horse > worker (we definitely need more workers). Tsingtao warrior > worker. Elite archer kills vet spear 4:4. Horse deals 1 damage to vet spear and retreats, Second vet horse kills of vet spear and takes Phili. Damaged horses stay in Phili to halt resistance. Rest of troops head up towards Boston. We have iron now!

610BC (2): Beijing worker > sword.

590BC (3): Get MM, go for monarchy in 13. This is probably the last tech we'll really need, swords and horses should be enough take out france and india. 3 horses now outside Boston. Canton changed to harbor. New York to temple.

570BC (4): Vet horse kills reg spear 3:2. Elite horse retreats and deals no damage. Vet horse kills reg spear 3:3, and we destroy Boston. But wait, the Americans are not dead! Some American settler is hanging around here. I get the troops to form a perimeter around the spot, we want this place for our next city to get the dyes.

550BC (5): Beijing sword > sword. Sword heading to iron spot near Tsingtao. Everyone now has CDL, and France also has construction. Don't bother with any trades since we don't need any of those techs.

530BC (6): Shanghai temple > sword. Canton harbor > spear. Nanking settler > barracks. 2 vet horses in Philli move out to help with blockade. Since Abe is still alive, make peace for CDL and WM. This gives pretty much the entire map. France still has some space to expand, and I think we ought to focus on them first. Change sliders to 3.7.0. Monarchy in 13 at 2gpt.

510BC (7): nothing

490BC (8): Beijing sword > sword. Washington spear > temple. Spear sent to Philli.

470BC (9): Shanghai sword > sword. See Indian settler coming at Tsingtao, looks like they want the dyes too. Start removing the blockade, the settler will be there in a turn. Lux set to 10% to stop BJ from rioting. Boston pops up on the map, it's stuck right between two French cities, no threat. Both France and India got Poly, and both have Philosophy, while France has construction. Neither of them are essential so no trading.

450BC (10): XinJian founded, set to temple since we need expansion before we get dyes. Phili changed to worker so we can mine some of those bg's.

Ok, Canton will build a spear in 6, and it should be sent to Xinjian for defense. Our military so far consists of 2 archers, 3 swords and 6 horses, and we are strong to both the Indians and France. I suggest we attack France next once we have around 15 offensive units. Strike Rheims and then aim towards Paris. Might as well sign an MA with India, if it's cheap, just to keep them off our back. I do not see India as a threat at all since they still have to connect their only source of horses (no iron). Keep Tsingtao to building workers, we need them badly and Tsingtao makes a good worker factory with that flood plain.

Here is the link (http://www.civfanatics.net/uploads6/Wiz03-450BC.zip)

Ankka
Nov 28, 2003, 05:55 AM
Nice playing. :)


So, Bede is next, then Håkon, then me.

Bede
Nov 28, 2003, 06:53 AM
Thanks, Dominix. Well done.

Got it. Will play and post tonight, Friday, probably late.

Keep up this pace and we will finish before Monday. :)

Ankka
Nov 28, 2003, 08:46 AM
:lol: That would be a quite quick game... Not that I'm complaining, I like this pace. :)

Håkon
Nov 28, 2003, 08:53 AM
You did say "quick" waiter...anyway, I think all the players here had Conquests before we started, so the point was rather destroyed ;).

Ankka
Nov 28, 2003, 09:00 AM
AFAIK, Bede doesn't have it.

You do? I never knew... Until now.

Håkon
Nov 28, 2003, 09:04 AM
Forgot to tell :) Bought it on the 22nd - haven't played a lot of it, Championship Manager is better (oh, forgot, this is civfanatics...ah well...)

Bede
Nov 28, 2003, 10:20 PM
Preturn
Trade wine and spices to cautious Gandhi for furs. Makes him polite and I'm looking forward to MA against France. Gandhi also agrees to ROP for nothing extra. Cautious JOan has nothing to offer. French warrior/settler pair approaching Tsingtao, NW of dyes. Shift vet horse northwards to force retreat.

IBT
Beijing sw=>sw
Philly worker=>worker
Tsingtao worker=>worker
Gandhi sends sp/sett pair across flood plain towards coast
French war/sett pauir retreat

1) 430BC
Follow Franch pair into jungle
Move worker into jungle in front of Indian pair

IBT
Shanghai sw=>sw

2) 410BC
Road building, Mining and Jungle Chopping (RMJC)
French Expedtionary Forse gathers in Washington

IBT
Nanking barracks=>sp
India builds Pyramids in Delhi

3) 390BC
RMJC

IBT
Beijing sw=>sw

4) 370BC
RMJC
FEF garthers in front of Rheims

IBT
Shanghai sw=>sw
Canton sp=>sp

5) 350BC
FEF TOE - 5Sw, 6H, 2A

6) 330BC
Move FEF into position surrounding Rheims
Declare war
Gandhi wants horses for MA - done

IBT
Beijing sw=>sp

7) 310BC
Detach horses to cut off French iron
Rheims sacked, no losses

IBT Fr sw from NW attacks horse in forest, horse dies
Monarchy=>Currency due in 40
Shanghai sw=>sp
Nanking sp=>sp

8)290BC
MM Beijing to produce sw in 2
Start gathering Task Force Paris at NY

IBT Fr forces attack horse detachment in forest, 1 war and 1sw die, 1wounded horse retreats after sw attack

9) 270 BC Elite archer attacks exposed sw, sw dies Archer -1hp
Wounded horse retreats toward mtn in neutral territory, covered by sw, elite archer covered by sw. Remainder of horse move onto iron mtn

IBT Gandhi founds Karachi on snd spit SW of Shanghai, steals game tile. Fr sp/sett pair move within range of FEF

10) 250BC
Horse disconnects French iron. Elite archer attacks sp/sett pair, dies, Sw followup fails, sw dies, sw followup, sp dies, slaves captured, sweep horse off mtn and capture Orleans - France is now split in two and Paris isolated. FEF moves onto iron mtn.

Joan will give us everything she has for peace - forget it - we want everything and Paris, too!

SitRep
274g, 28gpt
9 workers
1 W, 1A, 8Sp, 10Sw, 5H
FEF consisits of 8Sw, positioned to attack Paris from two directions. Orleans garrisoned by 4H, soon joined by fifth
India gracious, Lincoln furious, Joan scared. France refounded Rheims NW of Chartres, has only horses within border, not connected. France down to 6 cities, 5 pop1 and Paris pop5. Paris should fall in 4-5 turns.

Suggest building settlers in of Washington and NY to settle in gap between Paris and Tsingtao. Also switch to monarchy after French are trimmed back or destroyed. America will probably disappear about the same time.

Gandhi was useless so far, he deserves to be the next to die.

Humbly submitted (http://www.civfanatics.net/uploads6/Wiz03-250BC.zip)

Bede

Ankka
Nov 29, 2003, 01:31 AM
Nice. :) So, is Håkon up?

Umm... Does anyone have MapStat? We could check our domination point...

Smellincoffee
Nov 29, 2003, 02:45 AM
Aye, here we are..

Ankka
Nov 29, 2003, 06:39 AM
:thanx: Smellincoffee. :)

Hmm... Seems like we really have to build a lot of cities, so let's build loads of settlers. just build everywhere so we get tiles, try to build optimally so we get max amount of area without culture expansion, if possible.

Dominix
Nov 29, 2003, 06:47 AM
Wow, good job Bede! :D

If it's convenient, keep France to its last city and make peace for everything she's got. We can come back to finish her off later if we have to, since we still have India to deal with. In the future try not to trade any resources or luxes to them since we want to end all per turn trade deals before we declare war (not that our rep is important, but it's just honorable to do so).

Ankka
Nov 29, 2003, 06:53 AM
Yeah. Although I think it would be clever to destroy all but one of the rivals, then build lots of settlers and get that land.

Håkon
Nov 30, 2003, 02:26 AM
OK, got the game

Håkon
Dec 01, 2003, 10:07 AM
Well, that was fun...

Inherited turn (250 BC): Shanghai sw -> sw.
L'Orléans Resistance has ended.
Philly work -> work.
Tsingtao work -> work.

1 (230 BC): Jungle chopping. Start to round up on Paris.

IBT: Beijing sword -> sword.
Canton spear -> sword.

2 (210 BC): Now that is the weirdest thing! Hsung-Nu encampment in the middle of civilization! Minor annoyance as I had workers next to it, but they were moved out of danger. Swordsman goes to wipe them out. 1 jungle tile cleared. Spearman from Canton sent to Orleans.

IBT: Beijing riots (I can never remember that!) Beijing now has a clown, and starts to build temple instead of swordsman.
Nanking spear -> sword.

3 (190 BC): Unit movement. Paris should fear us, we have 7 swordsmen, 4 horses and 1 archer stationed around it.

IBT: Joan sues for peace. Not a chance.
Shanghai sword -> sword.

4 (170 BC): Battle of Paris begins.
Vet horse retreats from reg spear 1-3.
Vet sword is killed by reg spear 2-4.
Vet horse kills reg spear (2) 2-0 and becomes Elite.
Vet archer kills reg spear (1) 1-0.
Short battle :)
Move 2 hm, 2 sword and 1 archer to Paris.
Swordsman kills Hsung-Nu warrior 2-1 and takes 25 gold.

5 (150 BC): Troops in Paris have quelled 2 resisters. Move troops near Lyons.

IBT: Washington Temple -> settler.

6 (130 BC): Change Philadelphia to Settler from Worker. Resistance in Paris ends.

IBT: French reg archer attacks vet Swordsmen near Lyons and is killed 3-0. Shanghai sword -> settler. NY temple -> settler.

7 (110 BC): 4 sword and 1 horse reaches Lyons. Attack time!

IBT: Beijing Temple -> sword.

8 (90 BC): Elite horse kills reg spear 3-3 at Lyons.

IBT: Nanking sword -> settler.

9 (70 BC): Elite horse retreats.
Vet sword is killed by reg spear 1-4 at Lyons. Reg spear promoted.
Vet sword kills vet spear (3) 3-2 at Lyons. Vet sword promoted.
Spearman reaches Orleans and is fortified, thus a horseman is released for Marseilles fight.

IBT: Shanghai settler -> swordsmen.

10 (50 BC): Battle of Marseilles.
Vet horse (3) is killed by reg spear 2-3.
Vet horse retreats from reg spear 0-3.
Vet horse kills reg spear 3-2, and is promoted.
Elite sword kills reg archer 3-0.
Vet sword kills reg spear (1) 1-0. That's it. Marseilles done and dusted.

3 French cities left. 1 American. You have to get through American territory to get to the last two French.

This is the easiest game I ever played :) (http://www.civfanatics.net/uploads6/Wiz03-50BC.SAV)

Ankka
Dec 01, 2003, 12:49 PM
Hmm... I 'm up, right? I'll take the turns tomorrow, it's fairly late now...

Looks good, BTW. :goodjob:

Ankka
Dec 02, 2003, 08:59 AM
So here's my turnlog:

Preturn (50BC): Ah, nice to get playing this again. :) Let's see... You guys have really done well in the wars. :goodjob: I'll easily get rid of Joan and Abe. Press enter.

IBT: We lose our supply of furs!

Beijing sword > sword
Tsingtao worker > settler

30BC: Assign workers. Hmm... I decide to get rid of Abe, he is no use and is in the way to the two French cities.

IBT: Gandhi wants RoP, I refuse.

Canton sword > settler

10BC: Move troops to Tours and Boston, I'll attack in 2 turns time at full power, and they'll be no match for our massive sword armies! :nya:

IBT: Indian troops (?) attack Tours, only getting 1 hp off the spear and promotes.

10AD: Now almost all of our troops are near the two cities. I attack.

Siege of Boston:
Vet sword kills reg spear, -1hp.
Elite sword kills reg spear, -1hp, takes the city! :D We even get a worker.
So Abe no more excists. So now to the French cities!

Siege of Tours:
Vet sword kills vet spear, -2hp.
Vet sword is killed by reg spear, takes 1 hp off.
Vet sword kills reg spear, -1hp, takes the city and 1 worker. :)

IBT: Washington settler > settler. Now we need the land needed to win domination.
Beijing sword > spear. To defend the new cities.
Shanghai sword > settler.

30AD: Realise there is a French galley near Beijing.
Elite horse retreats from spear near Chartres. Elite horse kills spear near Chartres. Move more troops ready for an assault against the second last city of the French.

IBT: Nanking settler > another.

50AD: Move a SoD of numerous swords onto a tile near Chartres. Next turn I'll attack, and the spear(s) there shall taste some chinese sword!

IBT: Beijing spear > sword.

70AD: Trying to build cities so our cultural border cuts the Indian settlers off the main continent. Build Chengdu.

Siege of Chartres:
Elite sword kills reg spear, -2hp.
Vet sword kills reg spear, -3hp. Takes the city, but no worker.

IBT: Ganghi would want MA against the French, I refuse, as he would have wanted horses. The French land a sword near Canton, and it's empty... Luckily I had a spear coming down there just in case that happened.

90AD: :sleep:

IBT: Ah, our spear in anton wins against the French sword, but is taken to 1 hp.

Beijing sword > another.
Shanghai settler > spear.
Yay! We get a palace expansion.

110AD: Build Hangchow.

Vet horse retreats from reg spear in Rheims, elite is killed. :(

IBT: NY settler > another.

130AD: Build Tientsin. Elite horse is killed by reg spear in Rheims. Whoa! A mistek move, I attacked a 3- hp reg spear in Rheims with a 1- hp horse, we won! :D

IBT: Beijing sword > sword.

150AD:

Siege of Rheims:
Vet sword kills 2- hp reg spear and takes the city. No more France, either. I accomplished my own goal and destroyed them on my last turn.

Summary: We now have only India rivalling us, and our land are a is quite nice and big, although we still need a lot of area.

Hmm... The server refuses to upload my save, it disconnects...:confused: I'll post the save when I get it uploaded.

Ankka
Dec 02, 2003, 09:09 AM
Hey, now I got it uploaded :) :

Get the land and :whipped: Gandhi! (http://www.civfanatics.net/uploads6/Wiz03_150AD.SAV)

Håkon
Dec 02, 2003, 09:11 AM
You're a bit too lucky, mate (3-0 win of reg spear...) never mind, you did the job nicely :goodjob:

Now, we just have to build up about 10, 15 more swordsmen, and attack India - who will have the honour of doing that?

Ankka
Dec 02, 2003, 09:24 AM
Smellin, could you please check the situation with Mapstat again, I'd like to know our area and how much is needed. :)

Smellincoffee
Dec 02, 2003, 12:21 PM
Aye aye:

Smellincoffee
Dec 02, 2003, 12:22 PM
By the way, India only has 100 tiles total. (Checked India's mapstat, too.)

Ankka
Dec 03, 2003, 02:14 AM
Ok, so we would only need to get all the land India doesn't have. I see our population isn't very far from the limit, it's easy to reach. I guess there is another island somewhere, because we already have quite a bit of area on our own continent... Now we need more cities and temples in the cities that have a small gap in cultural borders. Like Shanghai, it should get a temple ASAP.

Dominix
Dec 03, 2003, 05:13 AM
Who's up? (I'm skipped)

Håkon
Dec 03, 2003, 05:17 AM
Think Bede's up, at least according to the first page rota.

Bede
Dec 03, 2003, 06:24 AM
Got it.

Will play tonight, Wednesday the 3rd, unless otherwise instructed.

Ankka
Dec 03, 2003, 08:45 AM
Please go on, no instructions more than that. :)

Bede
Dec 03, 2003, 09:48 PM
T Zero 350AD
Study map
Hire beakerhead at Beijing. Stall pop growth and pull garrison sword to Shanghai Sword Regiment building for taking Karachi.
Set lux at 0 and sci at 0.
Note that frontier towns are undefended.
Trade Gandhi 110g for Currency hoping to improve his attitude a little. At current commerce rate will get it back in ~3turns.

Decide on course of action:
1) Garrison frontier towns with units from core and protect workers from potential Indian aggression
2) Assemble Task Force India west of Lahore
3) Assemble Shanghai Swords for move on Karachi
4) Assemble Indian ExForce on iron mountain north of Tsingtao between Calcutta and Bombay
5) Use infrastucture builds as prebuilds for settlers in Central China towns
6) Declare war on India and take down Bombay, Lahore and Calcutta.

After much prayerful meditation press enter.

India has settler spear pair moving west from Calcutta. Canton produces settler and starts on galley for ferrying troops and settlers to site of Bombay

First hundred years (T1-T3) proceed uneventfully. India moves forces out of Lahore towards NW Territory and TFI manuevers to force retreat of settler spear pairs emanating from Jaipur and Calcutta. Our cultural borders expand and Calcutta, Bombay and Jaipur are hemmed in. Settler and spear move from Nanking to Indian border to be ready when Bombay falls to found new city. India manages to found Jaipur west of Lahore on silks and with stud farm in borders. We found Tatung on hill between Chartres and Tsingtao and start library as prebuild for settler.

In 250AD (T4) TFI completes at Boston. IEF is nearly at full complement in north. Shanghai Swords complete at Karachi border. Frontier garrisons are complete. An Indian settler/spear pair is spotted moving out of Jaipur to south.

The hawk is ready to stoop, so Bede sends his troops into attack position against Jaipur, Karachi and Bombay and declares war.

After declaration of war Ghandhi attacks IEF with lone horse. Horse is redlined and retreats and our casualties are minimal. A horse out of Jaipur attacks settler/spear pair moving west into jungle. Horse retreats in disarray; our spear suffers casualties but survives.

In 260AD the garrison at Boston attacks Indian archer pair wandering in the west and takes one archer out. Sword from Chartres moves to cover. Horse at Boston moves into position to attack remaining archer. Task Force India is victorious at Jaipur suffering neglible casualties, burns Jaipur and moves on towards Lahore. Our settler founds Macao west of Tientsin and starts to build spear.

In the north the IEF attacks Bombay and burns it to the ground. The waiting galley unloads settler and spear on estuary NE of ashes and captured slaves start roading towards Nanking. Meanwhile a militia warior attached to the IEF attacks the redlined horseman next to Calcutta, enjoys victory and promotion to vet.

SSR does not fare so well in the attack on Karachi. It suffers heavy casualties and remaining spearman in Karachi promotes to Elite. Regiment is down to one hurting sword, one healthy sword and one healthy spear.

In the west Indian troops mill about in confusion while a lone Indian archer attacks the swords partying in the ashes of Bombay. Annoyed at being interrupted in their orgiastic celebration the swords chew him up.

In 270AD(T6)Karachi falls to sword attack and is garrisoned. The horse man in the NW territory takes out the Indian Archer. Orleans switches production to a settler. Anyang is founded on estuary north of Nanking while the veteran warrior at Calcutta goes on a rampage, tearing up roads and irrigation systems.

Meanwhile, India archer attacks garrison sword at Tientsin and suffers heavy casualties, but kills our sword. The Indian Spear and settler heading south turn back north towards the smouldering ruins of Jaipur.

In 280AD(T7) TFI moves into postion at the gates of Lahore and one sword detaches to lie in wait for Indian spear and settler. Detached unit takes out spear and captures two slaves sent to road at Macao. Xinjian switches production to settler. Cultural expansion no longer needed and settler will build new city on site of Lahore.

The Indian archer in the jungle west of Tientsin attacks and dies.

In 290AD (T8) IEF assembles on iron mountain for the assault on Calcutta. TFI attacks Lahore, razes it but suffers the loss of two sword companies to a determined defense by a single spearman.

In 300AD (T9) TFI reorganizes on horse hill west of Calcutta and IEF completes on iron mountain.

In 310AD (T10) TFI rest and re-equips for assault on Calcutta and the IEF moves to the gates of Calcutta from the east. Various settlers move to fill gaps in territory.

MapStat results speak for themselves
Start in 150AD
China Land 30%, Pop 55%
India Land 13%, Pop 44%
End in 310AD
China Land 37%, Pop 68%
India Land 9%, Pop 35%





Not so humbly submitted (http://www.civfanatics.net/uploads6/Wiz03_310AD.SAV)

Bede

Ankka
Dec 04, 2003, 07:18 AM
Nice work there, Bede. :goodjob:

Seems like we have the population for domination, now we need the land...

Umm... Who is up? If it's me, you may skip as I'm very busy today and tomorrow...:(

Håkon
Dec 04, 2003, 07:27 AM
You're up, then Smellincoffee...

Ankka
Dec 04, 2003, 07:40 AM
Ok, you must skip me then, I'm very busy today and tomorrow...

How come the two busiest days of the week are the ones I'm up on? :(

Håkon
Dec 04, 2003, 07:57 AM
Organise your time, Wiz, organise your time :p (seriously, I pity you...)

at least I'll get lucky, my exams are over tomorrow :)

Smellincoffee
Dec 04, 2003, 09:20 AM
Ohh...whee. :) My first turn! :D Discussion? I'm not going to be able to grab it for another four or so hours. (at college at the moment)

Håkon
Dec 04, 2003, 09:50 AM
Discussion? Go bash India, but leave one city. End of story :D

(at least that's what Bede's post sounds like.

Ankka
Dec 04, 2003, 01:01 PM
Yes. :D Idia shall taste some :ninja:!

Smellincoffee
Dec 04, 2003, 02:18 PM
Link doesn't work--downloading directly from the folder. (Got it, in other words. Or at least, 3% ATM. :lol: )

Smellincoffee
Dec 04, 2003, 03:44 PM
Inherited Turn-310: You've got to be kidding me! Here I was expecting a tough fight, but India's down to three cities, with the fourth about to be taken. Bede, I'm going to assume you went ahead and hit enter, because every unit on the map needed orders.. (need clarification here) With that assumption, I'll treat my next turn as the second one. I move troops toward Calcutta, which should be a tough fight due to her size seven bonus. I'm tempted to find some city to beat a galley out of, but there's already one in Canton, so I direct him to a place where I suspect another island. I direct some settlers to some open ground between our cities.

http://www.civfanatics.net/uploads6/wiz03_shore.jpg

Turn 2-320 AD: Chinese troops march on Calcutta!

Veteran Swordsman versus Regular Spear: swordsman wins 2 to 3
Veteran Swordsman versus Regular Spear: swordsman loses 4 to 1, spearman is veteran'd! :(
Veteran Swordsman versus 3 HP Veteran Spear: Swordsman wins 3 to 3, elites and takes the town! Whoop! We take three slaves. They start working on the Calcutta-Anyang road.

Approach Ghandi for peace to see if he'll give up any cities. He'll give up a city we can't see- apparently one he just founded. Er-oh. :( Residual swordsmen start a forced march to Anyang. Shatung founded betwixt Orleans and Boston.

Turn 3-330 AD: Chinan founded between Philly and Paris. Kaifeng founded on northern coast, above Macao. Anyang road completed.

Turn 4-340: Our column is one tile away from Anyang, will be able to rendevous troops and march on the pagan capital of Delhi soon.

Turn-5-350: Kaifeng-Calcutta road started. Troops fortifying, will enter pagan territory in a turn or so. I want to beat a settler out of Calcutta, but the silly city is still in revolt. Why can't you just beat citizens for fun? Restricting game mechanics....

Turn 6-360 AD: Bah, sissy troops still trying to heal. I tell you, armed hordes these days have no backbones whatsoever! I remember the good 'ol days- our troops slaughtering those French willy-nilly. Did they never complain about it? Nope. Now that's all these troops talk about these days. Benifets and retirement packages. Oy vey.

Turn 7-370 AD: Our troops start marching toward Delhi. Onward, noble pillagers! My suspicions are verified. The shore was the Indian town of whatmacallit.

Turn 8[b]-380 AD: I start building horsemen. I find the town. It's highest-rated defender is a regular spearman. We have entirely too many slaves. Frankly, I'm getting tired trying to find things for them to do.

Turn 9-390 AD: This island looks pretty big. It should- according to mapstat, it's gotta be pert near 147 tiles. Indian troops march on Delhi!

Veteran Swordsman versus Regular Spear: loses four to two and veterans the spear.
Veteran Swordsman versus Regular Spear: loses four to three.
Veteran Swordsman versus Regular Spear: loses four to three and veterans the spear.
Veteran Swordsman versus Regular Spear: WINs one to three.
Veteran Swordsman versus 2 HP Veteran Spear: WINS zero to two and ELITES!
Veteran Swordsman versus 2 HP Veteran Spear: WINS three to two and ELITES!
Veteran Swordsman versus 1 HP Regular Spear: Wins one to one. Takes Delhi. We control the Oracle! Whoop-de-doo!

Some troops move in to occupy the city and oppress some Indians, some defend one of our banged-up elites. Despite having to move to Madras, that ol' rascal Ghandi refuses to give up any of his precious cities.

Turn 10-400 AD: Barbarian horseman assaults a veteran spear that's scouting. Spear wins and elites. I misclick and one of our veterans doesn't go into Delhi. (Argh) His guards accompany him.

Next Player: I know it's bad form, but there's two go-to orders in effect. There's two or three swordsmen marching north. A settler is heading for a hill- if he plops down there in two turns, he'll claim eleven tiles for us instead of the usual nine. I also have one horseman headed for Chartres- he can scout the island and limit Indian expansion, if there is any.




Looks like a coup d'etat! (http://www.civfanatics.net/uploads6/Wiz03_400.zip)

Ankka
Dec 04, 2003, 11:35 PM
Looks nice. :goodjob: You really smashed 'em, right?

So, there IS an island somewhere... I guessed it, we had such a big portion of the land, but we didn't have nearly enough land... I guess we'll need to take a few settlers to that place, too.

Smellincoffee
Dec 05, 2003, 12:36 AM
Sort of. They've got three cities left. Two continental cities and one island city.

Håkon
Dec 05, 2003, 12:55 AM
Suggest we don't bother about the island city unless it's on a big island...we need to keep one Indian city anyway

Dominix
Dec 05, 2003, 04:17 AM
Heya! I'll take this if no one minds

Håkon
Dec 05, 2003, 04:36 AM
I'd prefer if you took the Greek one now, then I can play my turn in this one quickly and we can be back to you in this one...did that sound sensible?

Dominix
Dec 05, 2003, 06:20 AM
Inherit turn, move sliders to 9.1.0 so at least we're researching a tech, construction in 22 at 46gpt. Change some production around as we still need workers badly. I think we ought to keep production of the former French area to workers because they are wayyy to corrupt to build anything else. We probably do need an FP in the area. Once the war is about over, we may considering researching and switching to Republic, to help with the culture effort.

IBT

Washington sword > sword
Beijing horse > settler
Orleans worker > worker
Tsingtao settler > courthouse

410AD (1): 6 swords move towards Madras. You know, we really do have enough money, change sliders to 4.6.0. Construction in 5 at 6gpt.

Shanghai sword > spear
Shantung worker > worker

420AD (2): 3 swords move to Bangalore.
Battle against Madras
Vet sword wins against reg spear 1:3
Vet sword loses to reg spear 4:1
Vet sword loses to reg spear 4:1, spear promotes
Vet sword wins against vet spear 1:2, and we take Madras

IBT
Nanking horse > harbor
Chinan worker > worker

430AD (3): Start moving workers to cut down forest. This will help with temple production so we start getting more tiles. Move slider to 5.5.0, Construction still in 3

Battle against Bangalore
Vet sword wins against reg spear 3:3
Elite sword wins against reg spear 0:3

IBT

Beijing settler > spear
Shanghai spear > sword
Calcutta worker > temple, and resistance ends
Tatung worker > temple

barb horse sighted coming from NW tip of island

440AD (4): Paoting founded. Amazing, the Indians are in the middle ages and ahead of us in tech (oh well, no use for them).

IBT: barb horse dies on spear, palace expansion

450AD (5): have settlers head towards NW point of island.

IBT: we get construction, go into middle ages. Research Republic at 1.9.0, will get it in 8 turns at -8gpt. Uh oh, we got massive barbarian uprisings near Ningpo

Washington sword > spear
Beijing spear > settler
Shanghai spear > harbor

460AD (6): move some spears towards Ningpo to fend off the barbs.

470AD (7): change sliders to 2.8.0, Republic still in 7, at -1gpt. Begin moving the swords in the former Indian territory over to the former French territory where they can be boarded and sent to the other island. We need some spears up there though to replace those swords.

IBT: New York harbor > galley
Oh lord, we have 20+ barb horses heading in.

480AD (8): nothing

IBT: We fend off the barb horses, but lose 2 spears and a horse. OUr remaining spear is elite and was at 1hp, close call...

Beijing settler > library
Nanking harbor > galley

490AD (9): hire tax collector in Delhi to prevent rioting

Washington spear > library
Shanghai harbor > aqueduct
Canton temple > library

500AD (10): nothing much

Ok guys, we don't really need to build military anymore, mostly just temples and settlers. Keep cutting forests guys, get those shields towards the corrupt cities to build temples! Switch to either monarch or republic soon, so we can cash rush culture buildings.

here's the link (http://www.civfanatics.net/uploads6/Wiz03-500AD.SAV)

Ankka
Dec 05, 2003, 06:21 AM
Umm... nope. :p j/k

Well, I think we'll do fine if we get our whole continent we now are on, it should be enough.

Dominix
Dec 05, 2003, 06:28 AM
I'll grab the Greek one on Sat, but I will probably play only 5 turns since I have to study for semester exams. Anyways, I don't have the most recent version of mapstat but mine is saying we need 114 more tiles. We should be able to get this amount without building too many cities on the other island. Build coastal cities and rush temples/libraries so we graph those coast/sea tiles.

Håkon
Dec 05, 2003, 06:40 AM
OK, Dominix, well done mate!

Ankka
Dec 05, 2003, 07:07 AM
Well played turns, Dominix! :goodjob:

Smellincoffee
Dec 05, 2003, 10:32 AM
We need to pray that there's no iron on that island, or else there there'll be PIKEMEN awaiting us. That's why I was producing horsemen in some cities- in case we need knights. Here's my thinking:

Take peace from Ghandi for his techs and money, more emphasis on the techs. We need to colonize the northern tip of our contient like mad, then move against Ghandi's island city(ies) with knights. I'll check Mapstat when I get home in an hour or so, see where we stand. :)

Smellincoffee
Dec 05, 2003, 11:57 AM
We need 114 more tiles, guys.

114 divided by nine tiles = 12.6 or 13 more cities.

Dominix
Dec 05, 2003, 07:04 PM
I do not recall if there was iron on the island, but Ghandi does not have Feudalism yet so there is nothing to worry about for now. In any case, since they are down to only one city, I think most of their efforts will be spent on expanding then military building. We have enough swords (18) to take on even a small pikeman defense, so no problems on military. We should take peace with them once we get into Republic, but alas I don't think there are any techs to money to be had (he's broke I believe).

Ankka
Dec 06, 2003, 01:41 AM
Hmm... Then just make peace, we need it for a while, until we know how much land we need after our own continent has ben totally settled.

Smellincoffee
Dec 06, 2003, 10:04 AM
Anyone object to getting some military to whack some barb camps in the unsettled area?

Ankka
Dec 06, 2003, 12:08 PM
No objections from me at least. It is safer to settle areas where there aren't barbs...

Smellincoffee
Dec 06, 2003, 12:34 PM
I believe the venerable Bede is up next..

Håkon
Dec 06, 2003, 12:38 PM
Er...no...unless you want to skip me for not playing it :)

Ankka
Dec 06, 2003, 12:43 PM
No we don't. :)

Smellincoffee
Dec 06, 2003, 12:56 PM
Håkon
Dominix (only weekends)
Bede
Wizard
Smellincoffee (not able to play now :( )

Sorry, 'twas going by first-page rotation. What're we going by?

Håkon
Dec 06, 2003, 01:02 PM
The last four were:

Bede
Wizard (skipped)
Smellincoffee
Dominix

so that puts me in now (first-page rota should be edited, Wizard)

Smellincoffee
Dec 06, 2003, 01:11 PM
Okay, gotcha. I'll refer to that one from now on. Sorry 'bout that! :)

Ankka
Dec 07, 2003, 01:18 AM
Hmm... Yes, I should edit the first post, although I think it's not so useful because Dominix can only play on weekends...

Håkon
Dec 07, 2003, 01:41 PM
It's very useful - we just skip him when he isn't up. Anyway, the game won't last too long after this:

0 (500 AD): Wake 5 horsemen and send them to run riot in barbarian territory. No use having barbs on our little island.

IBT: Orleans work -> temp.

1 (510 AD): Spearman sent to defend Boston. There is iron on the Indian island, so we'll just have to take it from them. Trade peace for India for everything they've got (Monotheism, 5g, WM). Adjust sliders to 1.9.0 (-11gpt, but we've got tons of money and we need Republic fast)

IBT: Battle of Ningpo. Elite spear defeats cons barb horse 2-0, elite spear defeats cons barb horse (1) 1-0, elite spear defeats cons barb horse 2-0. Brilliant. Shantung work -> temp.

2 (520 AD): Move some units. Horsemen to charge on barb camp.

IBT: New York Galley -> Settler. Nanking Galley -> Settler. Chinan worker -> temp. Indian city of Bombay founded. We really need that city near the iron quickly.

3 (530 AD): Move more units. Set a settler to be picked up by a galley and moved over to that iron island.

IBT: Republic -> Feudalism. Sliders to 9-1-0 (not that it matters now, as we're in anarchy).

4 (540 AD): Really sorry, but Anarchy lasts for 7 gods-forsaken turns... Apparently a settler was on go-to and I settle Yangchow where it was sent to (on a wheat square). Steals some tiles from Paris and Orleans, but that's OK. Vet horse beats a Burgund cons warrior in a hut 2-0 and takes 25 gold.

5 (550 AD): Move units.

6 (560 AD): Found New Beijing north of Ningpo. Change Bangalore and Delhi to Temples - we're not gonna need those Spearmen. Move Settler-Spearman combo across to the Indian island. Swordsmen fortify outside Orleans, to be picked up later.

6 (570 AD): Move units.

7 (580 AD): Move more units.

8 (590 AD): A new barbarian hut has sprung up in the north. Chop some jungle and mine. Kill a barb cons warrior 2-2 on a mountain. Unload Settler-Spearman combo.

9 (600 AD): Kill a barb cons warrior 2-0 in a hut. Darn! Put one galley out on the ocean. Sorry about that. He survived though :)

10 (610 AD): Finally! Change to republic. Hurry temple in Philadelphia, Chengdu, Hangchow, Tatung, Paris, Xinjian, Delhi, Bangalore, Anyang, Kaifeng, Macao, Boston and Chartres. Only 27 gold left now, but it was worth it :). Saving up gold for more rushing at +38gpt. Sink a barb galley 2-0. Found New Shanghai near iron and horses. Start producing settlers. Kill conscript barb horse 1-0 with a 2 HP horse.

Summary: Well, there's gonna be a temple rush to meet you, with all the rush-building I did. Whoever saved all that money, cheers! We needed that greatly now :) I suggest invading Bombay and constantly keeping India down to one city. With our two (three, once a galley from Nanking reaches) galleys, we can easily ship our left-over troops from the world war over, and that will be more than enough to keep India at bay. If I may be so bold as to say so, we have absolutely no enemies who are strong enough on our continent, and can disband more than half of our spearman army. This will greatly reduce maintenance costs. These two decisions are left to you, however.

:) :) :)

So, the humble monk is up, I think, and he should grab this save (http://www.civfanatics.net/uploads6/Wiz03-610AD.SAV)

Smellincoffee
Dec 07, 2003, 02:06 PM
II checked Ghandi's defenses. One spearman in his capital, an archer/warrior combo in Bangalore.

Bede
Dec 07, 2003, 04:17 PM
Got it.

Will play tomorrow evening, Monday, December 8.

Let me know if there is anything I should or, more importantly, should not do.

Smellincoffee
Dec 07, 2003, 08:10 PM
85 tiles to limit. :D

Ankka
Dec 07, 2003, 11:37 PM
Yay! :yeah:

Nice work there, Håkon. :thumbsup:

Bede
Dec 08, 2003, 10:45 AM
[dance]

The combination of settler and temple buys puts us over the top.

Left Gandhi in peace on his lonely island.

Thank you Wizard for the entreacte before Conquests and thanks to the military geniuses out there who set me up for first SG win!!!

:king: [dance] [dance] :band: :thanx:

On to Conquests!!!

Victory is ours (http://www.civfanatics.net/uploads6/Wiz03VIctory.zip)

Smellincoffee
Dec 08, 2003, 11:40 AM
Is that the turn befoere win, or...?

Bede
Dec 08, 2003, 01:01 PM
Zip file includes both

Ankka
Dec 08, 2003, 01:13 PM
Way cool!

So, no turnlog...? :p

Just tell us how many turns it took for you to get us to win?

Congrats to all, you played well, and especially for Bede on his first SG win, and to Håkon for (AFAIK) his first won game on Monarch! :goodjob:

Bede
Dec 08, 2003, 01:29 PM
Needed nine. I will post turnlog but didn't want to bore anyone. By the time I got there the win was well set up thanks to you guys who did the hard work. I mostly pushed enter.:)

Wiz03

Preturn 630AD
Check on rush builds, Situation on island. Wake up all swords and galleys to begin preparations for Operation Overlord. Anyang and Philly are collection points

Plan of action
1)Collect Operation Overlord. Could start war with India in this series but why ruin our rep. (What rep, Gandhi hates us anyway, but honor above all else, right?)
2)Move settlers into gaps. Not going to worry about tile stealing, more about closing holes.

IT
Gandhi demands we move out of his territory-comply
Washington lib=>settler
Borders expand to fill hole in Central China
Rushed temples built. all citieis switch to libraries won't finish by gamewin but they need something to do. Can also be switched to settlers in cities close to frontier.

1)620AD
workers road mine and forest chop. Land two swords on India Isle. MOve other two swords to whack bard huts in north. Bring horsemen toward closest port city. Will use them to patrol unsettled frontier for barbs.

IT India insists that we move troops near Bombay. Yeah right Barb galleys cruise NW Frontier. Paris completes TEmple set to library Switch to settler and buy after ten turns. Border expansions have left no holes in continewntal center. Northwest frontier is only open ground left

2) 630AD Workers work and Operation Overlord boards galley at Philadelphia and Nanking. Switch Philly to settler and spend 24 gold to buy. Western China stll has a hole to fill and Philly is closest and cheapest.

IT Gandhi insists we leave environs of Bombay - we agree but promise to return. Borders expand again.

3)640AD Workers chop forest where appropriate. Buy a settler out of Delhi to snatch last tiles in NE. Workers are running out of productive things to do as most forest is gone. Only jungle is left. Move swords on mtn to continue harassment of Gandhi.

IT Gandhi insists we move. We'll be back. Barbs cruise northern coast. Bunch of settlers complete. Running out of places to put them. I wish Gandhis borders would expand so I could take Bombay and keep it.

4) 650AD Running out places to put settlers anywhere close to production sites. Workers chop and road. Move swords back to harass Bombay Stumble upon giant stack of military north of Shangtung. Stupid me. Redirect swords on Indian Isle towards Kohlapur and dispatch galley from west coast to Kohlapur. Its borders have expanded and we can take it without razing

IT Gandhi demands we leave ski resort at Bombay. Sure Nuff, but we'll be abck real soon now. Barns are cruising north coast. More settlers complete.Borders expand once more and fill in more of western China. Not much left to go!!!

5) 660AD Found New Canton in NE. Only unclaimed territory left on continenet is NW Frontier. Head settlers to Nearest port city for transfer to Indian Isle

IT

6) 670AD Mapstat shows six tiles left to go!!!
Add workers into New Beijing and buy settler.

IT Gandhi wants us off the mtn- Okay buddy, the skiing lousy anyway!!

7) 680AD Settler moves from New Delhi to End of Road in NW. Founding of city should bring us to limit.

8) 690AD Found End of Road at end of road

9) Victory is ours!!!!

Smellincoffee
Dec 08, 2003, 02:04 PM
This was my first SG win, too. A pity I missed the opening plays, 'cause that's I was interested in..

Wiz, going to start Wiz05? :p I joined a regent SG, but there's only two of us. (XTR1, I think.)

Ankka
Dec 09, 2003, 07:12 AM
I think I will. But it will be on C3C. But you have it, anyway...

Way cool, as thios was my second SG victory. :D

[dance]:band:[dance]

Smellincoffee
Dec 09, 2003, 08:49 PM
Wiz, make sure it's after the beta patch (going to be released next week) Or, it could just be PTW. We'd get SOME of Conquests without the bugs.

Dominix
Dec 10, 2003, 02:14 AM
Good job you guys, looks like once we got over the Americans, everyone else was a piece of cake to handle. :D Nice playing with ya!

Ankka
Dec 10, 2003, 07:18 AM
Yes, it sure was a very entertaining game, with a fast pace. :)

Ankka
Dec 10, 2003, 07:21 AM
Hmm... Depends how much the beta patch fixes and what's left unfixed until the "total" patch.

Smellincoffee
Dec 10, 2003, 09:08 AM
Well, according to Tavis' statement, pretty much everything everyone has an issue with will be fixed.

Ankka
Dec 10, 2003, 10:40 AM
Hmm... wonder what will be different in the official patch if the beta is so good already...

Smellincoffee
Dec 10, 2003, 11:22 AM
Probably whatever else is doable that people mention in that list in the Conquests forum-- as well as making sure the code is A-solid.