View Full Version : Hunters C3C Forts


Hunter
Nov 23, 2003, 10:03 PM
I have made several new forts for C3C

Here you go:

Hunter
Nov 23, 2003, 10:07 PM
Here is a low res preview in jpeg:

computerdude113
Nov 23, 2003, 10:58 PM
Coulda also do some new barricades too?
BTW these are great.

mrtn
Nov 23, 2003, 11:49 PM
computerdude, the buildings to the right are barricades. ;)

Nice ones, Hunter, I might use some of them. :)

kring
Nov 24, 2003, 01:46 AM
Thank you Hunter.

Yoda Power
Nov 24, 2003, 04:47 AM
Great hunter, im gonna use that medieval barricade:)

Colonel Kraken
Nov 24, 2003, 08:28 AM
Great castle!

Thanks,

CK

Hunter
Nov 24, 2003, 09:20 AM
Im glad you like them. I felt that if forts can change apearance then they should represent how forts start out wood or dug-in then change to stone.

Tacit_Exit
Nov 24, 2003, 03:29 PM
That Mediaeval Castle with moat looks AWSOME! :goodjob:

SuperBeaverInc.
Nov 24, 2003, 05:31 PM
Originally posted by Tacit_Exit
That Mediaeval Castle with moat looks AWSOME! :goodjob:

I agree, that medieval castle is great. :goodjob:

computerdude113
Nov 24, 2003, 06:09 PM
Originally posted by mrtn
computerdude, the buildings to the right are barricades. ;)

Nice ones, Hunter, I might use some of them. :)

Lol, so they are, me being the genious I am thought they were the ones that came w/the game, i should have known better
Great work again Hunter!

Pawel
Dec 13, 2003, 02:42 PM
I liked your modern military base :), and will probably use it in my scenario! It was, however, a little hard to see the terrain, so I changed the green to transparent.

http://www.civfanatics.net/uploads6/ModernFortTransparentTerrain.gif

EDIT: The barbarian camp in the file is by m_m_x.

Pounder
Dec 14, 2003, 05:22 AM
Originally posted by Pawel
I liked your modern military base :), and will probably use it in my scenario! It was, however, a little hard to see the terrain, so I changed the green to transparent.

EDIT: The barbarian camp in the file is by m_m_x.

I have borrowed from both you guys plus m_m_x and I'm sorry I don't know who did the mine.

This is what I am using as of this morning.

Thanks to all.

Pounder
Dec 14, 2003, 05:26 AM
file compiled by pounder to preview above

Pawel
Dec 14, 2003, 09:35 AM
I think Overseas did the mine - at least that version of it. I might be mistaken though. :) I really like it by the way. It is just a pity it doesn't really work for ancient times...

Civrules
Dec 14, 2003, 12:44 PM
I like your forts but I cannot use them without the barb camps, and mines that I am using so I decided to move some of them to your file.

First of all, thank you for the wonderful forts and thanks to Krayzeenbk for the barbarian camps also thanks to buk for the mines. :) You guys have all done a great job!

The only thing here that I have done is mostly copy and paste. The only thing outside of copying and pasting I have done is move the mine to the north but not too far north. I have done this for two reasons:
1. To the north so you can actually see the mine when it is on the same tile as an oasis (you couldn't actually see the original mine very well either).
2. Not too far north because when a river is on the north side, the mine gets cut off. Now it is just perfect.

Screenshot:

http://www.civfanatics.net/uploads6/Screenshot.jpg

tjedge1
Dec 17, 2003, 03:25 PM
:thanx: to all here. I think I just found what I needed for my mod. :goodjob:

Civrules
Dec 20, 2003, 07:54 AM
Find the mine too small?

Ankka
Dec 20, 2003, 11:13 AM
I really like this one. :goodjob:

Especially the Medieval one is way cool! :D

Gogf
Dec 20, 2003, 02:58 PM
What exactly is the thing that is just barbed wire (and the Xs)? I know its in the one that comes with the game, but what exactly is it? It's not a fortress, baracade...