View Full Version : CCF3 -- C3C Monarch
CaptainCivFreak Nov 25, 2003, 04:23 PM Ok... if you were on the roster for CCF2, you'll automatically be on the roster for this one, since that game didn't go so well (map size problem). The thread is located here: :) (http://forums.civfanatics.com/showthread.php?s=&threadid=67425)
The parameters are as of yet undecided. I am NOT going to post this game in the registry until the other players of CCF2 post here and we decide on the parameters.
Currently playing
On deck
This is our current roster:
1. CaptainCivFreak
2. gunnerxtr
3. Infoman
4. Wizard
5. BigNHuge
6. DeceasedHorse
7. Codo Stejans
FYI, if you are playing above the Monarch level (and are not reserved on the roster), you may not join if someone else above Monarch already has. This game is not meant to be a training game, but more of a "welcome to Monarch, let me show you around" type game...
Parameters:
T.B.A.
BigNHuge Nov 25, 2003, 06:40 PM Sign me up. Id love to try a succession game.
CaptainCivFreak Nov 25, 2003, 08:29 PM @BigNHuge: Welcome aboard! :D We're always glad to have players!
@All: It might be Saturday before I get a chance to mod our new map... If the general concensus (for those of you who have no clue what that means, its ok: everyone) says that we should just start a new map I have no objection to that.
gunnerxtr Nov 25, 2003, 11:31 PM a brand new game sounds good to me, what civ should we be?
BigNHuge Nov 26, 2003, 05:27 AM The civ we choose all depends on the type of victory.
Capt. Thx.
Ankka Nov 26, 2003, 06:20 AM Sounds good, I might be able to compete in this one! :D
I hope the map wouldn't be any bigger than large...
CaptainCivFreak Nov 26, 2003, 07:26 AM I was kind of hoping for a 200x200 map, but since Wizard's computer is so slow (no offense intended), I think maybe I'll go with between large & huge, I'm not exactly sure what size that'd be right now, but I'll work on it. I can't play this morning, but almost for sure tonight because I dont have school tomorrow (so I dont have to finish my homework)!!! YAY!!!!!!!!
I was hoping for a civ that includes at least one of the new traits. I picked Portugal in the first place because they were seafaring and expansionist (one of my favorite traits). I'd like to be expansionist & industrialus, but I hate the (civ 3) Americans because of their UU, or expansionist & scientific, but I dont want to be Russia. If we're going to be expansionist, we should have the domination victory type turned on.
Ankka Nov 26, 2003, 07:43 AM Well, if you wanna play a big map, I don't definately have to be in this SG, I'm participatong in 3 already... So, if you wanna a big map, I won't have any hard feelings...:)
gunnerxtr Nov 26, 2003, 09:29 AM well Wizard, u are definatly not the only one who wants to be waiting around just for a turn to complete, and we definatly dont wanna lose a fine player like yourself over a silly thing like map size
Ankka Nov 26, 2003, 10:43 AM Me? A fine player?:blush: Man, I've beaten Regent only in the training Conquests by myself...:rolleyes:
Well, ok, I'll be in, but I think I won't play maps over large map size.
I only have a 466MHz Celeron processor, so it's a bit too slow fr giga or even mega maps...:(
BigNHuge Nov 26, 2003, 03:53 PM Ive been thinking about who we should use. I am leaning towards the Mongols if we are going for a pure conquest/domination win.
If we are going for a diplo win, maybe a civ like the Indians or the French, something with industrial as a trait.
If we going Space Race, definatly a science civ like the Babolonians or the Germans.
I dont think were going culture are we?
Also, maybe we should try a brand new ci or something like that. I had just finished a OCC with teh sumerians. (won, regent)
Also. Are we waiting for 7 or would we be able to go soon, i got an itch to play this game.:beer: :beer: :beer: Cheers.
gunnerxtr Nov 26, 2003, 05:35 PM i dont think we will wait for seven because in the other game we started w/ 4 so, once CCF gives us the word then we'll get this thing rolling.
CaptainCivFreak Nov 26, 2003, 06:35 PM We definitely aren't going to wait for 7, that might take a while since I haven't posted the game in the registry yet... just haven't had the time. Unlike some civ players (not intended to be rude), I really like to IM my friends rather than play Civ for hours on end.
BigNHuge Nov 26, 2003, 08:29 PM Understood. I was just wondering like what a ball-park day we would be starting. Didn't mean to upset you if i did. Are you making the map and like te customization of the modpack? Or ill this be on reg style map? Take all the time you need man. I wasnt trying to be pushy at all.:goodjob:
All i am saying is that id like to get in thier and do some damage. :worship: :worship: :worship: :worship: :whipped: :whipped: :satan:
Ummm... these dudes are the AI getting whipped by us and um i dont no about the devil man, hes just cool. stay cool all:cool:
CaptainCivFreak Nov 26, 2003, 09:57 PM Umm... a great day to start would be maybe Friday. I'm definitely not going to mod the map, that'd take hours. And besides, I really don't feel like it :lol: ;)...
Ankka Nov 27, 2003, 08:01 AM And you would know the map, so it'd be cheating, I think...
Friday sounds cool. :)
CaptainCivFreak Nov 27, 2003, 02:21 PM @wizard: Yeah... that would be like cheating.
@all: I'll definitely be starting the tame either late tonight or tomorrow.
Ankka Nov 28, 2003, 05:36 AM Yay! :) Now I'm really full schedule with SG's- four going on at full speed already.
BigNHuge Nov 28, 2003, 03:25 PM So what civ are we going to use then?
gunnerxtr Nov 28, 2003, 07:45 PM alright!!! lets get this game rolling, i assume im on deck correct? im free tonight so as soon as you get the save up im ready
Ankka Nov 29, 2003, 01:18 AM Me too. :) Unless I'm up in another SG, but IIRC I'm not.
BigNHuge Nov 29, 2003, 10:42 AM I have an idea for teh parametes of this game.
I think we should play a standered map
8 civs
I think we should have the xpansionist trait and either the industrious trait or the commercial trait. What do u guys think?
Also I hink it should be on a continents map, itll give us a chance to try out naval useage too.
Random climate and other things. What do u guys think?
gunnerxtr Nov 29, 2003, 10:43 AM any settings are fine with me
BigNHuge Nov 29, 2003, 10:46 AM Yeah i really dont care either. Are we waiting on this infoman guy, he hasnt posted on this forum yet. Is that why we havent gone yet?
gunnerxtr Nov 29, 2003, 12:02 PM i think that infoman might be away im not sure, we wont wait for him to start the game, i think that CCF will hold a spot for him though
CaptainCivFreak Nov 29, 2003, 01:53 PM Those settings are fine with me. Umm... gunnerxtr, could you roll the first 20 turns... I'm really sick right now.
gunnerxtr Nov 29, 2003, 04:23 PM i wont be able to get to it until tommorow night most likely, relatives here for the holidays, so if bigNhuge or wizard can take it before then they are welcome to it
BigNHuge Nov 29, 2003, 05:15 PM Ill start it out right now.
Ill just random climate random map and random civ.
BigNHuge Nov 29, 2003, 05:28 PM Actually cant take it tonight, ill just wait for gunner to start us out o r for wizard. Hf:goodjob:
gunnerxtr Nov 29, 2003, 11:02 PM ok i got it, i guess i'll just do random settings......
gunnerxtr Nov 29, 2003, 11:39 PM 1. Found Lisbon set production to warrior.
2. zzzz
3. zzzz
4. zzzz
5. Pop hut and its an advanced tribe, forms Oporto> set production to warrior.
6. Lisbon- warrior-> scout
7. zzzz
8. zzzz
9. spot blue border, maybe germans?
10. pop hut get Cerimonnial Burial, contact Germans, trade pottery and alphabet for bronze working and warrior code
11. Lisbon scout -> curragh
12. zzzz
13. Lisbon -> curragh-> granary, not sure if this is the right move, the decision is overwritable by the next player
- contact China, trade alphabet for masonry
14. Oporto- warrior-> warrior
15. zzzz
16. zzzz
17. pop a couple huts get 25 gold and a warrior
18. spot a yellow border
19. Oporto warrior-> worker
20. pop a hut for 25 gold, contact Mongols, they are up The Wheel and Mystiscm and wont trade
21. i accidentally hit enter, but didnt do anything
Notes: we seem to be on a big continent and there a few neighboors surrounding us, we do have room to expand but we need to get more cities up, i'm hoping i didnt screw up making the granary ( although it is still changable ) but i think that having a permanent place to crank out settlers will be better than a sparatic settler factory. :crazyeye:
our empire as we know it ( the water situation is better than last game )
http://www.civfanatics.net/uploads6/wow.JPG
Ankka Nov 30, 2003, 12:38 AM Looks good. :goodjob:
BigNHuge Nov 30, 2003, 07:19 AM Nice advanced city lol. We should make that a worker factory soon. Has much potential. :cool: :goodjob: Good work
CaptainCivFreak Nov 30, 2003, 07:59 AM Ok. Great. Wizard is up unless infoman decides to post here.
Is accelerated production on or off?
Ankka Nov 30, 2003, 09:48 AM Me? Up? Hmm... I'll take it tomorrow, unless someone takes it before me.
gunnerxtr Nov 30, 2003, 10:57 AM accel production is off, sorry if it was supposed to be on i realized once i was 10 turns into the game that CCF2 was played with it on
BigNHuge Nov 30, 2003, 11:10 AM Ill take it up fom here then. Post in a few
BigNHuge Nov 30, 2003, 12:23 PM 2950BC- I take the way here in this year by not changing any build orders. We need a granery to expo faster. Keep the scouting units going. We could have used an extra scout earlier but its all good.
2900BC- Scout sees a goodie hut, hoping it is very goodie. :)
2850BC- Received conscript. Disband because military limit.
2800BC- ZZZZ
2750BC- Oporto Worker-Settler. Wheel in 7. Ocean in the east is right near mongolian capital. Great land there.
2710BC- Lisbon Granery-Settler. Done in 5, grow in 5 to size four. Im thinking 4 turn settler factory.
2670BC- Nothing here.
2630BC- ZzzZZzzz
2590BC- Trade Germany Masonry for Wheel and 60 Gold. Iron in 24. See Light blue borders from other island with curragh. Most likely Spain or America.
2550BC- See goodie hut with warrior scout, will be there next turn. The nation is America. They have nothing to offer. No cash or Techs. Ouch.
2510BC- Lisbon Settler-Settler. Love the granery. Well worth it. 25 gold from goodie hut. Nothing else here.
2470BC- Nothing special.
2430BC- Nothing. See a connection between American island and another. It would be a risk, but i am not going to take it. Search more of American land for another civ.
2390BC- Nothing
2350BC- Found Guimaraes. Still scouting. Our island is very large indeed.
2310BC- Lot of jungle in the north. Nothing else new.
2270BC- Lisbon Settler-Spear Oporto Settler-Temple. That city is somewhat close to German land. Need some culture too. Starting to connect furs to Lisbon. 1 luxery down. 7 to go :)
2230BC- Things going into rythem. Will most likely be able to build a spear then a settler pairs for a while in Lisbon. 2 turns after this. I hate to see this game go so fast. America is by themselves on a very small piece of land as it looks. Found some Deep green borders. Possibly Azteca or Japan.
2190BC- Nothing special here.
2150BC- Last turn. Discover green border is the Celts. Trady Alphabet for Mysticism and 1 gold. Lol. Scamming gold is fun. Found a city this turn. Its Lagos. Next pair of settler/warrior will be in their spot next turn.
A couple of notes on the final pictures. You can see the warrior there. There is a settler there. Its in prime position. I suggest settling there on the next turn. The arrows show location of some easily accessable horses. The different color dots show where I believe the comp would be expoing next. The other color one of us is where we should go next, I think. Well here is the file.
http://www.civfanatics.net/uploads6/MonarchPortugul.jpeg
http://www.civfanatics.net/uploads6/Expo.jpeg
gunnerxtr Nov 30, 2003, 12:47 PM looks good BigNhuge, its great to get this game rolling, its funny that we are Portugal again.
Ankka Nov 30, 2003, 11:32 PM I'm too busy today, go ahead and skip me...:(
gunnerxtr Dec 01, 2003, 04:17 PM ok, i guess that makes CCF the next one up, he might still be sick though.
DeceasedHorse Dec 01, 2003, 07:35 PM Hey, I'm looking to join my first succession game. I win fairly handily at monarch, although I die horribly at Emperor, so this looks like the right level for me if you guys have a spot open for me
gunnerxtr Dec 01, 2003, 08:15 PM i believe there is an open spot for you, but the decision is up to CCF
Ankka Dec 02, 2003, 07:14 AM Yes, AFAIK there are spots still open. :)
infoman Dec 02, 2003, 07:30 AM I have returned. I will have internet service back up tomorrow at my new apartment. I should be able to take my place again after that.
How did we get the Portuguese again? At least the start on this one looks better.
CaptainCivFreak Dec 02, 2003, 08:43 AM Welcome back Infoman :D, great to have you. Believe me, I know what unreliable internet service is.
Welcome aboard CCF3, DeceasedHorse as well as to CivFanatics' Forums :D
I'm still sick, so DeceasedHorse should play next, if he can.
Ankka Dec 02, 2003, 08:55 AM Nice to have you back, Infoman. :D
Oh, and welcome to CFC & Succession Gaming, DHorse! :D
Codo Stejans Dec 02, 2003, 03:28 PM Looks like the game is fairly new, and from the first post there is one more slot, so I thought I'd ask if you have room for one more.
I am at the monarch level. Win just a bit more than I lose, and am looking forward to a few SGs to help me gain some of the skills necessary to improve my play.
DeceasedHorse Dec 02, 2003, 04:04 PM Got it. Will play tonight.
CaptainCivFreak Dec 02, 2003, 04:45 PM @Codo Stejans: Good to have you! :D
DeceasedHorse Dec 02, 2003, 05:20 PM Let me know if I messed up anywhere, especially on the turn count!
Summary: Short Phony War with the germans. We have a pretty bad start, in terms of strategic resources, although I have a settler on the way to set up an iron site. I'd recommend we gear up for a mass upgrade to swords and take out the germans, although that's up to whoever is next. Our intial expansion got slowed up by the war, so pump settlers and ESPECIALLY workers if possible.
2150 B.C. Inherited turn: Hit Enter
1) 2110: Lagos builds warrior, starts another. Switch temple in Oporta to granary; we need workers and settlers. Emirta Founded. Scount pops goody hut, we get horseback riding-but we have no horses:cry: Tech lead over everyone we have contact with 'cept the mongols who are even with us.
2.) 2070: Scout around
3.) 2030 Lisbon builds spear, starts worker. We need roads, fast.
4.) 1990: Furs connected. Lisbon finishs worker, starts barracks.
A German conscript warrior marches up to Oporta, I smell a sneak attack. German Archer spotted to the west.
5.) Bismark Launches sneak attack:mad:
with one conscript warrior
Right
We win.
6.) 1919 B.C. Iron working due in one let's see if we get any.
Scout locates English. They are broke and trailing us in tech. Mongols have iron working. Switch granary in Oporto to barracks, whip it out.
7.) Oporto Starts archer. No Iron, crud. Spot some to the NE next to the mongols and to the west of lisbon, across the water. Bismark, of course, has iron right next to Leipzig. Sell warrior code to lincoln the isolated for all his money, set science @100 percent towards math for catapults.
8. 1830: Celts start the Oracle
9.) 1790: The german archer pounces on one of our warriors, wins.
10.) Lagos builds worker, starts spear
11.) 1725: Emerita builds worker, starts archer. Meet the Russians, who'll buy horseback riding for 111 gold. Decide against it, since we are running science at 100% at a minimal deficit and can't use gold for anything else under despotism.
12.) Guimara builds archer, starts archer.
13.) 1675: Lisbon builds barrracks, start settler. We need that Iron and only Lisbon has a granary and pop to spare.
14.) Bismark offers peace straight up. We agree. He's broke, but has iron working so we need a breather to build up.
15.1625 cout around
16.) 1600: Oporto builds archer, starts spear.
17.) Lisbon Settler-Warrior. Lisbon can build vet warriors every two turn right now, which we can mass upgrade, hopefully, once Iron comes on line, if we want to prepare to invade germany
18. scout
19. Lisbon Warrior->Temple: Change it depending on decided strategy.
20. 1525: Lagos Spear->Temple
So, either go crazy with settlers and expand to the north and east, or get ready for war. Up to whoever is next. :nuke:
Pedro de Lisboa Dec 02, 2003, 05:58 PM GO PORTUGAL GO !!!!:love:
CaptainCivFreak Dec 02, 2003, 06:02 PM @Pedro de Lisboa: Thx for the support! ;) I expect you'll be lurking on this thread. Sorry all the slots are full, but you're welcome to comment :D Welcome to CivFanatics' Forums.
@DeceasedHorse: Good call on the horseback riding. At the Monarch level, we need to keep the AI as far behind us in tech as possible! :D
gunnerxtr Dec 02, 2003, 07:53 PM looks good Dhorse, nice to have u on the team
Ankka Dec 03, 2003, 02:20 AM Yes, sure is. :D
DeceasedHorse Dec 03, 2003, 09:02 AM Thanks. I probably shouldn't have even sold the tech to abe, but he's hopelessly behind and still on an island. We still have one more civ to meet, but I've spotted their borders with the boat but couldn't get close enough to see who they are.
Codo Stejans Dec 03, 2003, 10:59 AM I see I'm after DH in the lineup, but since I just joined i wasn't sure if I'd come up that fast. If I don't hear otherwise by the time I get home, I'll get it this evening.
Ankka Dec 03, 2003, 12:15 PM Feel free to. :D Let's see how you do here...:)
Codo Stejans Dec 03, 2003, 01:34 PM Oh boy, pressure is on! :lol:
I've read back through this thread, and don't have a clear idea on what our game plan is. What victory condition are we going for? Maybe a little discussion on where we are at and what our near/long term goals are? I almost wish I had civ3 installed here at work, so I could open the save and take a look, but it will have to wait till I get home.
gunnerxtr Dec 03, 2003, 08:52 PM hmm thats a good question, i havent really thougth which victory we are gonna try to go after but, i personally wouldnt mind domination or conquest
CaptainCivFreak Dec 03, 2003, 10:12 PM One of the more ;) violent ;) ones... please, NO CULTURAL victory, I hate it. I guess that if we get that far we can go for space race... that'd be ok... but i'd like to aim (I'm pro-MSN, so I dont mean AOL Instant Messenger, lol) at conquest or domination.
Ankka Dec 04, 2003, 07:21 AM Doesn't matter for me. All will be ok. :)
Codo Stejans Dec 04, 2003, 09:31 AM Pre flight check:
I look at the map and am a little amazed that we have explored so much! I didn't get that impression from reading the previous reports. I guess I am amazed that we have explored that much, and yet only have five cities. And small ones too. I check in with the various leaders. That bum Khan has writing, but won't trade it. Greedy. The rest are behind us or at parity with us. I decide to hold off on trading. We are studying math, so maybe I can wait to learn that, and see if Khan will trade us for it. I'd like to grab philosophy, so we can get the free tech. Maybe gun for the GL, so we can focus on military and not on research. I see a couple of our southern cities don't have a MP, so I send a warrior from Oporto to Emerita, because it will soon have a barracks to upgrade him. I see the settler, but am not sure what the best location will be for him. I know he's to grab the iron, but not sure where will be the best location. I send an archer from Oporto to explore the little dark patch to the west of Oporto. I send the spearman from Lagos to escort the settler, as I'd like to move the warrior down to pop the hut I see on the southern coast. Everything else looks good, and I don't change any city production, and there isn't enough going on to MM. Hit Enter....
IBT -
Lisbon's culture expands. See some other nation's troops move around a bit.. Nothing else
1475BC - workers complete road piece nw of lisbon, move them to finish connecting Lagos.
Warrior in Lisbon on his way to Guimaraes. Explore a bit more with our outlying scouts and warriors... See a French scout, and ask him to take me to his leader. We have been introduced to Joan. We are up wheel and math and she doesn't have any money. It was a short meeting.
IBT - just see some a few scouts move
1450BC - Check in on the leaders. Khan wants all our gold and math for writing. Bah. We are still up or even with everyone else. We discover Math. Hmm.. what to switch to. I don't like researching something the AI already knows, but if we're going to make a beeline for philosophy/Lit, we need Khan to give up his monopoly. Construction seems like a good target, but it's 31 turns out. I set to writing, due in 12. Explore some more. Finish some worker projects and set them on new roading projects
IBT - Mongol scout shows up outside of Guimeres. Our warrior who just moved from Lisbon waves from his defensive position. German archer turns around and comes back towards us..
1425BC -
Oporto Spearman -> worker
Keep exploring and building roads around our cities. Move our archer to be in a position to counter attack the german archer if he gets frisky. Start worker building road to connect our iron town. Nothing new on the trading front, although Khan will now sell us writing for math and 70 gold. I see we are running at a deficit, so decide against it.
IBT - german archer moves away again. Think he's just trying to make me nervous. We look forward to smashing him soon.
1400BC - explore, and continue road towards our soon to be iron city.
IBT - German archer still circling our territory.
1375BC
Road from lisbon to Lagos complete. Sagres founded next to iron, in a position to have 2 BGs when it expands. Begin work on Temple to expand faster. Warrior pops the goody hut, and we get maps. Start some irrigation projects. Celts have writing now. They won't trade. Chinese also have writing and math. Hmm.. we don't have a monopoly on math anymore and Khan is willing to trade writing for math and all his gold.. only 4, but it we are still running at a defecit and it will basically give us a free turn. I take the deal before he gets math from one of the three others who have it, and begin Philosophy due in 9. Wait, Khan already knows philosophy (damn) and map making. Woah. We're behind! Switch to Literature due in 15. We are ahead or parity with everyone else, but no one has any money.
IBT - Volcano on northern part of contintent becomes active. Nobody is near enough to be effected though. Damn German archer is still shadowing us. I feel like he's probing our defenses.
1350BC - workers working, get a warrior in Guimeres. Lisbon will finish temple in 2 and grow to 5 in 5.
IBT - Zzzz
1325BC - continue working and building road to Sarges.
IBT - ZZzz - couple civs are starting wonders
1300BC - Start chopping a forest north of Emeritus. Lisbon completes temple. Now I could start on a wonder as a prebuild for GL. Lit due in 12. But we are going to have happiness troubles there soon, unless we slow down our research. So i decide to build a MP spearman first. Due in 3
IBT - ZZzz
1275BC - continue working. No changes on the diplomatic front.
IBT - Joan asks us to leave. I say ok. I can get out of her territory next turn.
1250BC Workers chop near Emeritus which helps complete its barracks. Switch to spearman.
My first turn in my first SG. Hope I didn't do anything too wrong. I kinda feel like the trade to the Mongols was a bad idea, but he would have gotten math anyway from someone else and already has a big lead on us. Comments/critiques welcome! Uploading save now.
Save (http://www.civfanatics.net/uploads6/ccf3-1250_BC.zip)
Ankka Dec 04, 2003, 12:59 PM Looks good. :goodjob:
I'll not be able to take it tomorrow, so please skip me if needed.
gunnerxtr Dec 04, 2003, 03:53 PM good turns Codo!
DeceasedHorse Dec 04, 2003, 11:25 PM Portuguese have a huge advantage in early exploration-to bad all the AI's started next to each other or we could have made a killing selling contacts, probably. I'm not sure how the Mongols got so advanced so quickly; they must have gotten very good goody huts or something. Too bad about math.
I'd recommend taking out Bismark ASAP. He tends to hold a grudge, and, whatever our eventual path towards victory, we'll need to expand. A confrontation with the Mongols may be inevitable; they're right next to us and are getting pretty strong.
gunnerxtr Dec 04, 2003, 11:32 PM dhorse is probably right but we dont want to rush into a war too early, i reccomend jsut expanding and building up as long as we can, then declaring war once we have the resources to do it.
Ankka Dec 04, 2003, 11:37 PM Yes, I think it would be a good idea too.
Codo Stejans Dec 05, 2003, 12:22 AM I agree that we need to build up before taking on Bizmark. But right now he only has 3 or 4 cities if I remember correctly. His tech lead fortunately, hasn't provided him any advanced combat troops that I know of. I think we need to build up and hit him fast before he gets too much time to entrench. He also has several sources of Ivory, and letting him get the SOZ will make things considerably harder. I say we get the ball rolling on war preparations and hit him, secure our new lands and explore. If we focus on getting the GL, then we can not worry about maintaining 100% science.
Codo
CaptainCivFreak Dec 05, 2003, 08:07 AM grounded until furthur notice, sry
DeceasedHorse Dec 05, 2003, 02:22 PM Pardon?
Do you mean the game is on hold? How about we just skip you on the rotation?
Of course, if you're grounded you might not me alowed on the computer and therefore have no way of answering.
What does everyone else think we should do?
gunnerxtr Dec 05, 2003, 03:57 PM is it CCF's turn? if not i say we jsut continue with out him, if it is his turn then i say we give him a day to respond to that and if he doesnt i say someone else can take the turn
Ankka Dec 06, 2003, 01:24 AM Hmm... wonder what he did to get grounded...:mischief:;)
I dunno what we do. All the same to me.
CaptainCivFreak Dec 06, 2003, 11:09 AM my parents r out... dont tell... ;)
umm... please, continue the game w/o me. I dont know when i'll be back... ill check on it when/if I can... no early war... we dont have our UU yet... but neither do the Germans... oh well.
just expand like crazy, keep those settler factories pumping out settlers...
Ankka Dec 06, 2003, 12:12 PM Ok, we'll do so. :)
Hmm... Who is up?
gunnerxtr Dec 06, 2003, 02:28 PM im pretty sure u are wizard
DeceasedHorse Dec 06, 2003, 02:58 PM I don't think our UU would matter much against the Germans, since they're land-locked.
For that matter, if the Germans live long enough to get Panzers we are in alot of trouble anyway :cool:
Ankka Dec 07, 2003, 01:27 AM Ok, got it then, if I'm up. :)
Ankka Dec 07, 2003, 02:26 AM Here ya go, the turnlog:
Preturn: Check our situation. Everything looks good, and I press enter.
IBT: Lisbon spear > settler.
1225BC: Nothing really.
1200BC: :sleep:
1175BC: Just unit moving...
IBT: Lagos temple > settler.
1150BC: :sleep:
IBT: Lisbon settler > spear.
1125BC: Units move around...
IBT: Guim Temple > spear.
1100BC: Sci slider to 70%, Lit still in 2.
1075BC: :sleep:
IBT: Brennus demands 26 gp, I refuse. He declares war. Research Lit, move on to Phil, due in 10. Lisbon spear > archer.
1050BC: Nothing to tell about...
1025BC: :sleep:
IBT: Now Temujin would want Lit! I refuse. I'm no puppy others can drag around... He backs down and doesn't declare war. :) Lagos settler > archer. Emerita spear > archer.
1000BC: Build Coimbra. There's a settler in Lagos, I'll let the next one in row decide where to put it. :p
Go and :splat: Brennus! (http://www.civfanatics.net/uploads6/ccf3_1000_BC.SAV)
BigNHuge Dec 07, 2003, 07:20 AM Got it will start now
BigNHuge Dec 07, 2003, 07:43 AM You gonna have to repost the save file or resave then repost because i tried to load it up and then it said it was a file error. I thought it could be just me but then i opened all my other save files with eas
BigNHuge Dec 07, 2003, 07:43 AM You gonna have to repost the save file or resave then repost because i tried to load it up and then it said it was a file error. I thought it could be just me but then i opened all my other save files with eas
gunnerxtr Dec 07, 2003, 07:56 PM im confused :confused: :confused:
gunnerxtr Dec 07, 2003, 08:07 PM BigNHuge, i opened the save file easily, and then i went to the uploads folder and there is an even newer file, im confused somebody must have played? or maybe not? im lost.......
Ankka Dec 07, 2003, 11:31 PM I lost the point of this too...:confused:
BigNHuge Dec 08, 2003, 05:12 AM I know this my internet went on the frits today. Mabe today. Next post will be turn log and save if it does go on the frits at least u no i posted
Ankka Dec 08, 2003, 07:16 AM Hmm... Are you sure you were using Civ III: Conquests, not PTW?
BigNHuge Dec 08, 2003, 01:55 PM No i did the turns. I just having trouble getting it to put it on their. My internet is going bad. I cant put saves or images up. If this continues ill put the turn log only up and someone else will have to do my turns for me
BigNHuge Dec 08, 2003, 01:56 PM T1 1000BC- Everything almost all done. Just tweaked a few things. Changed Philo to Currency upon seeing the Mongolia already had it, so no hope for free tech. Switch to Currency. No one has it. Maybe pop a GL. Sent out the warrior/settler combo to a more then adequate spot.
T2 975BC- Move units. ZZzzzzz Currency in 22 Lisbon Archer- Great Library. Done in 5.
IBT- Lose Curragh to Celtic ship. Extremely mad.
T3 950BC- Oporto Temple-Settler. Move archer into Celtic land to avenge Curragh. Discover one city only gaurded by a warrior. Will attack.
T4 925BC- Guimeras Spear-Settler. Archer kills first defender in city with ease. Still another warrior. Archer is at 3/4 health. Build Leiria starts spearman.
IBT- Road to iron is complete. Can build Swords now. Muy Bueno. I dont no if anyone else sees this but ill put up a picture of this too. We WILL have Rubber. I guarentee it.
T5 900BC- Archer still easily killing defending warriors out there. One more i think. Nothing else.
T6 875BC- Lagos Spear-Spear. Need better defense in our "Empire" Take a look at this. It explains itself. Nice huh? I decide to see if the Celts want peace now. He gives peace and 41g we let him live another day. Seems fair. Nothing else new.
T7 850BC- Snoozer turn
T8 825BC- French build The Oracle. Thats fine and dandy like sour candy. We werent going for it. Nothing else.
T9 800BC- Oporto Settler-Worker
T10 775BC- Nothing here. Just improving our land and setting up expansion opportunities.
T11 750BC- Lagos Spear-Settler Emerita Settler-Settler. Other then that, nothing.
T12 730BC- Do diplomacy all over for worker buying. Temujin has 3 techs on us. Once we have currency, I believe he will trade Code, Map, Philo for Lit and Currency. Our Celtic "friend" has construction. Being a dousch and wont trade anything for it. Notice the Chinese have exact techs as Mongolia. Once GL is within our grasp, we get 3 techs easily.
T13 710BC- Found Evora. Building spear. Nothing else.
T14 690BC- Guimaraes Settler-Settler. Notice 2 more different luxeries well within our grasps. That is our top priority right now.
T15 670BC- Bad skill here. Lisbon went balistic. Set luxery to 10%. Found Braga. Set to temple.
T16 650BC- Nothing
T17 630BC- Soon some dyes will be ours. Mwhahahahaha. Ermm.... excuse me. Lol. Nothing special here.
T18 610BC- Mao demands that we give him Literature. Tell him to shove it up a cavaty in the southern region. Bewildered, he walks aways.
T19 590BC- We are now #1 on the histograph. Im very proud of getting us on top of the Celts. Trade Catherine Lit and 13g for COF and Map. I think this is a good choice, since we cant lose out on GL. We got 19 turns to go. Trade it all to everyone for techs and cash. We get polythesim and a bunch of gold out of this. I believe it was the right choice.
T20 570BC- We now have embassies in the Celts, and English capitals for 2 reasons. That turn they start GL. Both arent closer then we are. (England 178 turns, Celts in 36! But, they gonna have to put entertainers in their from now on. Whoops, it is 550. Umm sorry. Heres the pick and the save.
BigNHuge Dec 08, 2003, 02:09 PM Henry 1 Brennus 0 (http://www.civfanatics.net/uploads6/ccf3-530BC.SAV)
http://www.civfanatics.net/uploads6/WarVictory.jpg
http://www.civfanatics.net/uploads6/530BC.jpg
Sorry bout all the problems. thank you for your patience.
gunnerxtr Dec 08, 2003, 11:46 PM looks BigNHuge, im not sure if im up next or not, but if i am im gonna have to ask for either a skip or a swap becasue of RL and school issues....
Ankka Dec 09, 2003, 07:32 AM Looks good. :goodjob:
CaptainCivFreak Dec 09, 2003, 08:02 AM I'm still grounded, and If im not next week, I wont be able to play because of final exams... :cry:
Ankka Dec 09, 2003, 08:39 AM Well, I'm sure you'll be able to play sometime. :)
Codo Stejans Dec 09, 2003, 11:06 AM Think I'm up. I'll play tonight and post my results
gunnerxtr Dec 09, 2003, 04:03 PM sounds good Codo, i'm up after Codo correct?
CaptainCivFreak Dec 09, 2003, 05:39 PM Might be my last post for a while... the order in the first post is the actual order... just in case someone didn't know... ;)
Codo Stejans Dec 09, 2003, 07:20 PM ah.. then DH is up. Sorry for making it confusing.
Ankka Dec 10, 2003, 07:08 AM No problem. :)
So, DH, please go ahead. :)
DeceasedHorse Dec 10, 2003, 09:59 AM Turns taken. Save file and turn report will be posted once I get home from school.
CaptainCivFreak Dec 10, 2003, 04:26 PM Ok... heres the deal, I'm grounded from Civ3, but not the internet :D which means I can post freely!
DeceasedHorse Dec 10, 2003, 06:47 PM Inheireted turn: Hmm. Faro is pretty worthless right now, forcing us to raze Nuremburg at some point. With Iron connected, I prepare for WAR with Bismark
Hit enter
1) 510 B.C. Change builds around some more.
IBT: An envoy from England arrives. We invite him into our...cave...and ask what he wants. Elizabeth is demanding Currency. We send the envoy's head in a box to London. Elizabeth backs down.
2) 490 B.C. Duimares Settler->Catapult.
3) 470 B.C. Emerita worker->Catapult. Hmm, we need cash to upgrade our warriors for the upcoming assualt on the Germans....
TRADING PARTY!
Currency for mapmaking, construction, and 127 gold from Brennus
Code of Laws to Spain for a worker and some gold
Currency for 96 gold to the mongols
Map Making for 129 Gold from the English
Treasury at 457 w/+3 GPT
We enter the middle ages, keep up the research on Republic (this will turn out to be a mistake)
4. 450 B.C. Sugres Temple->Barracks
Upgrade warriors
5. 430 B.C. The Vikings (?) build the Collossus. I think. It may have been the dutch, but I guess we still have no contact with at least one civ unless I wrote it down wrong.
6.) 410 B.C. Lagos Barracks ->Swordsmen
Rio Janerio founded. Starts worker.
7.) 390 B.C. Oporto Swordsment ->Swordsmen
Horses connected
8.) 370 B.C. Vikings build the Manhatten project
j/k
9.) 350 B.C. Guimaraes Catapult->Catapult
The Germans are building the Statue of Zeus. They must not complete it. It's going up in a size three city, but they seem to be the only ones with ivory
10.) 330 B.C. Faro Warrior->Temple
More upgrades
11.) 310 B.C. Evora Spearman-> Temple
12.) 290 B.C. Lagos Swordsmen->Swordsmen Emerita Catapult-.?
13.) 270 B.C. Oporto Swordsmen->Swordsmen
Move six swords and an archer into position, with catapults on the way. Declare war on Germany.
14) 250 B.C. Great Library completed in Lisbon. No tech pop, but this isn't a surprise. We can build the Great Lighthouse, but decide not to start on it yet. Lisbon starts on sword. Our army advances into Germany
15.) 230 B.C. Berlin builds the Mausoleum of Mausollos
16.) 210 B.C. Guimaraes Catapult->Marketplace Rio Janerio Worker-> Temple. Catapult opens fire on munich, hits spear. General Veers, begin landing your troops.
German Spear kills our vet sword
German Swordsmen kills reg sword, promotes to vet
German Sword killed by our sword, who promotes to Veteran.
German Spear is killed by our sword. Munich falls. Didn't expect to lose three swords...
17.) 190 B.C. Lisbon Sword->Sword Lajos Sword->Sword
Troops in munich heel
18) 170 B.C. Vet Sword kills German archer near Nuremberg.
19) 150 B.C. Sao Paulo founded in a decent but very cramped spot. Starts on spear, for now.
20.) 130 B.C. Lisbon Sword-> The Great Lighthouse (see summary) Sagres Barrracks->Sword. Leiria Temple->Worker
THe Dutch build the Great Wall
4 Swords, an archers, and a pair of Catapults are in position to attack Leipzig, the German iron city. More troops moving up. 2 swords hanging in Faro in preparation to raze Nuremberg. Do not attack Nuremberg across the river if at all possible.
Summary: We have Germany on the ropes. I started the war before they were able to build up a swordsmen horde, fortunatly. I wouldn't end the war until we nab their ivory city so they can't build Zeus, but that's up to you guys. I went ahead and played another turn after exporting the save to see what happens, and Leipzig should fall easilly if you remember to bombard it first. Republic will also pop out of the Great Library next turn. Here's my plan:
1.) Keep up the pressure on Germany until we cut off their ivory and raze Nuremberg at the least.
2.) Revolt as soon as their is a lull in the fighting.
3.) Finish the Great Lighthouse. Unless I'm mistaken, this should give us a golden age in the early middle ages, under an advanced government, and with the tons of infastructure we need easily buildable. This should put us in an excellent position, provided everything works out this way.
The game (http://www.civfanatics.net/uploads6/cc-130BC.SAV)
Ankka Dec 11, 2003, 08:11 AM Looks good. :)
Codo Stejans Dec 11, 2003, 10:29 AM Got it, will play tonight.
Codo Stejans Dec 12, 2003, 12:48 PM sorry, my company's christmas party went much longer than I thought it would, and I came home a little more full of holiday cheer than would allow me to play in any kind of coherent way. I'll play and post tonight
gunnerxtr Dec 12, 2003, 01:54 PM no problems codo
CaptainCivFreak Dec 15, 2003, 05:06 PM Gunnerxtr is up. I was originally, but since I'm still grounded from Civ i cant play :aargh::aargh:
We need some action ;)
gunnerxtr Dec 15, 2003, 05:19 PM cant play today but hopefully tommorow..
CaptainCivFreak Dec 15, 2003, 08:08 PM Thats alright... I'll probably be ungrounded about tomorrow, but can't play, I have final exams... :cry:
gunnerxtr Dec 15, 2003, 10:26 PM yea those are coming up for me soon too :(
gunnerxtr Dec 17, 2003, 10:01 PM sorry about the wait guys, busy week, i can play tommrow but if someone can play before that please do
BigNHuge Dec 18, 2003, 04:38 PM If no one mi nds ill take the turns then pass off to gunner, since he so nicely said someone could. Will play now.
BigNHuge Dec 18, 2003, 06:25 PM You know, Ive looked back and saw that Ive played most of this succession. im gonna wait and let soemone else have a turn, guess i get too excited.
gunnerxtr Dec 18, 2003, 07:50 PM i have free time tonight and i can take it
gunnerxtr Dec 18, 2003, 08:51 PM IT- hit enter
1--
-learn republic
-attack liepzig, win, loose 1 archer
2--
-lagos swordsman> swordsman
- move troops
3--
-Oporto swordsman> swordsman
-move troops
4--
-learn monarchy
- lots of german swordsmen aproaching
- leiria worker> spearman
- prepare to attack nuremburg
5--
- Germans ask for peace, i decline, they wouldnt offer anything
- destroy Nuremburg
6-
- someone sent out an unprotected settler during a war... not sure why.. he is headed toward german territory
7--
- unprotected settler ambushed by germans
- germans attack liepzig, fail to capture
- Lagos swordsman> swordsman
- sagres swordsman> spearman
8--
-Oporto swordsman> swordsman
9--
-learn monotheism & feudalism
- celts declare war sign allaince with english
- emirita temple> library
10--
-attack konigsberg (ivory city)
-Lagos MDI > MDI
- Sagres pikeman> pikeman
- evora temple> pikeman
the save (http://www.civfanatics.net/uploads6/Henry_of_the_Portuguese,_130_AD.SAV)
BigNHuge Dec 20, 2003, 07:34 AM So we are at war with the Germans, Celts, and English? Pull Mongolia into the war against them if so.
CaptainCivFreak Dec 20, 2003, 02:53 PM Ok gunnerxtr, that was a good set, even though we have lots of wars now :(.
I have som really bad news. I don't know whats wrong... but somethings wrong with my C3C and I can't load a game if it comes from another computer, or sometimes even mine :cry::cry: :(:(:( So I'll just have to observe this game from now on.
gunnerxtr Dec 20, 2003, 03:06 PM thats too bad CCF, so whos up next?
CaptainCivFreak Dec 27, 2003, 01:52 PM 1. gunnerxtr
2. Infoman
3. Wizard
4. BigNHuge
5. DeceasedHorse
6. Codo Stejans
Please continue play w/o me... :(
gunnerxtr Dec 30, 2003, 11:40 PM i assume that means infoman is next up considering i just played
CaptainCivFreak Dec 31, 2003, 12:04 AM Skip him. He hasn't posted since December 2nd. Thats a long time. Perhaps sombody should PM him....
Ankka Jan 01, 2004, 09:12 AM I think I'll leave this SG. sorry, but this just isn't running very well.
So, I quit, unless you give me a reason to stay.
gunnerxtr Jan 01, 2004, 02:27 PM we havent played turns for ages and there is a lack of direction in this sg i must agree with wizard
Lord_Sidious Jan 24, 2004, 06:44 AM I think you'r right:scan:
CaptainCivFreak Jan 24, 2004, 09:07 AM Umm... ok, I think maybe I'll hold off on SG's right now, because all the ones I join seem to fall apart as soon as I do... :(
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