View Full Version : -C3C- bombardament ''error''


kokoras
Dec 02, 2003, 05:02 PM
Here is the situation:Whenever i bombard with my cannons/frigates(haven't try other units yet)the game ''sticks''.I mean that after the bombardament by the unit the game does not continue on the next unit but remains as if i haven't given the order to bombard.The circle beneth the unit remains lightened(as if it waits it's turn)and no orders is accepted in any other unit.The scrolling is messed up.

My P.C:Pentium III - 800 - 256 Ram - Ge Force4 64Mb -
I thought that it may be my computer requirements low but that is most unlikely.

So can enyone help me on this one?

kokoras
Dec 03, 2003, 08:36 AM
http://www.civfanatics.net/uploads6/the_Byzantines,_4000.SAV



I have just bombard the rifleman with my frigate,althought it was the ''last move'' of the frigate it simply continue on sowing the unit as if i haven't bombared and i have one more move(i do not).
After that the game does not accept any orders,not even F1-F2...etc..
Same thing with cannon bombardament.....

(the current image is just an example,the frigate hasn't finished moving.I am posting this to visualize the problem)

kokoras
Dec 03, 2003, 08:38 AM
Sorry for posting again:POSTING IMAGE FAILED

Wolfwood
Dec 05, 2003, 04:10 AM
This has happened to me for a couple of times on random occasions, i.e. the game crashes if I bombard something. Sometimes it just thinks for a few seconds before it goes on to the next unit's turn, but sometimes it just hangs there. If I reload the previous position and try again, it does not happen. Pentium IV, 2000mhz, 256 ram

I think the bombing feature uses some drastic amounts of counting power and this may sometimes lead to a crash. Could be bad code or something.