View Full Version : (NAB) Starting locations bug - introduced by Conquests - detailed report


Rhye
Dec 10, 2003, 12:21 PM
I've found an horrible bug.

When loading a map with fixed starting location with the Conquests exe, Spain messes up the starting locations: its location is exchanged with some other civs. Sometimes it's in Rome starting loc., sometimes in Greece, etc.

It happened in these cases:

- with a 180x180 world map, always
- with a 160x160 randomly generated map with assigned starting locations, only if number of players is >20

It didn't happen in these cases:

- with a 80x80 randomly generated map
- with a 160x160 randomly generated map with assigned starting locations, only if number of players is <=20
- loading the scenario with PTW or standard Civ3
- if Spanish starting location is assigned to no-one AND in the startup screen "ALL RANDOM" is selected AND the player isn't Spain.

I tried everything to fix this: changing colors, even deleting and re-creating Spain...nothing to do.

I hope this is solved in next patch, and I expect someone from Firaxis to assure this.

Chieftess
Dec 10, 2003, 01:46 PM
hehe, it's always Spain, huh? ;) (I had the SAME exact problem...) You have to turn on "edit player data" in the editor, then save it.

Rhye
Dec 10, 2003, 04:25 PM
It's true!!! It works! How did you know that?
Thank you Chieftess, I'll fix my map at once.

But this doesn't allow Firaxis not to fix it.

Gogf
Dec 10, 2003, 04:45 PM
Do you mean "Custome Player Data"? Or is there something else? Is this because Spain is seafaring, and doesn't start on the sea?

Rhye
Dec 10, 2003, 04:57 PM
Right. Probably it is the reason. Maybe it isn't a bug.