Wyrmshadow
Dec 13, 2003, 01:15 PM
I know these are badly needed. Only a matter of time.
http://www.civfanatics.net/uploads6/CONSTRUCTION.jpg
http://www.civfanatics.net/uploads6/CONSTRUCTION.jpg
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View Full Version : Preview Modern Construction units Wyrmshadow Dec 13, 2003, 01:15 PM I know these are badly needed. Only a matter of time. http://www.civfanatics.net/uploads6/CONSTRUCTION.jpg aaminion00 Dec 13, 2003, 01:21 PM I'd use the first to be a modern worker that costs more but has an extra movement point. Vadus Dec 13, 2003, 02:26 PM Great ! This future - Alien(the Movie) - Worker is awesome !! :goodjob: Straczynski Dec 13, 2003, 02:35 PM Sweet... :goodjob: Just one thing, could you add a bit more civcolor blue to the first tractor? SuperBeaverInc. Dec 13, 2003, 02:40 PM I am definitely going ot use one of the first two as a moderm worker when they are done. :goodjob: Wyrmshadow Dec 13, 2003, 02:43 PM Originally posted by Straczynski Sweet... :goodjob: Just one thing, could you add a bit more civcolor blue to the first tractor? No prob, havent started animating yet. embryodead Dec 13, 2003, 03:08 PM just one idea - maybe make the first two a bit smaller (now they seem to be bigger than armors). indeed they're very much needed units. Wyrmshadow Dec 13, 2003, 03:12 PM I would have thought they are small enough already. I need creative input: Suggestions on how they should be animated doing each worker job. Mr. Dictator Dec 13, 2003, 03:13 PM do you have any ingame shots so we can compare? NaZ Dec 13, 2003, 03:17 PM Great units, these are excellent! NaZ Dec 13, 2003, 03:18 PM BTW, you should add more civcolour to all of them Gogf Dec 13, 2003, 03:19 PM THESE ARE AWESOME!!!! Can't wait. :goodjob: Wyrmshadow Dec 13, 2003, 03:58 PM Originally posted by Mr. Dictator do you have any ingame shots so we can compare? Lifeguard says: "YOU, get out of the gene pool, NOW!" Do you even know how to read? Or does nothing stick? This thread isnt even a page long and you're already ingoring everything that has come before you. Tell me the logic in this: Wyrmshadow:havent started animating yet. Tater:do you have any ingame shots so we can compare? Tell me, how would I have anything from in-game when the only progress I have made is this one picture? Truly, its guys like you that have caused me to limit my posting at CFC. Mr. Dictator Dec 13, 2003, 04:09 PM ouch sry my bad i remembered about that right after my friggen modem wentout, but if your so easily pissed off maybe you shouldnt be posting here anyways look everyone makes mistakes, even you. nut to get back on subject nice units. embryodead Dec 13, 2003, 04:14 PM Wyrmshadow, no need to shout at the guy. The point of his statement was "to compare", which isn't a problem. Mr. Dictator Dec 13, 2003, 04:17 PM thx ED for defending me, but you neednt not i can understand how he saw what i said as stupid but for some constuctive criticism id say that they do look a tad big Wyrmshadow Dec 13, 2003, 04:18 PM Maybe I should have added that I do not have home access to the net as of this moment. I am at my univserity computer lab. So anything I post is was I take with me from home, and can't add anything until I get back home. My earlier comment still stands. @embryo, needs to be smaller yet huh? Mr. Dictator Dec 13, 2003, 04:22 PM ouch i said srry but maybe you didnt hear, i didnt know, ok. i have never mad a unit and dont know what it takes, i never will make a unit, unless i ever get bored. but you still dont need to be a jerk. but yeah, just a tad. embryodead Dec 13, 2003, 04:34 PM yes I still think it needs to be a bit smaller. as for the animations, I guess one for all worker actions will do (I don't see a way to represent all worker actions differently) Thorgrimm Dec 13, 2003, 04:46 PM Embryodead Wyrmshadow made fantastic worker animations for different jobs for the Martian Handling Machines, and i think if someone wanted to take the time you could do different anims for the worker jobs. As Wyrmshadow already has. Cheers Thorgrimm "It was the beginning of the rout of civilization, the massacre of Mankind." H. G. Wells Straczynski Dec 13, 2003, 04:49 PM Well, I don't think they should be made much smaller... Maybe just 80%-90% their current size would do... Anyway, this is Civ, the game where a marine is taller than a Battleship... ;) Wyrmshadow Dec 13, 2003, 04:51 PM @embryo, I meant describe what each job should look like. example: Clear forest: Bulldozer plows down a tree Irrigate: bulldozer makes a furrow with rear blade. Be as specific as you can. The more input there is, the more creative I can get. Mr. Dictator Dec 13, 2003, 04:51 PM wow, when you look at it that way maybe it should stay the same size, i would say to make it about as small as Straczynski said and see if the detail gets worse, if not id say leave it smaller. Wyrmshadow Dec 13, 2003, 05:01 PM This has been my only forray sofar into making a worker unit: Build magrail http://www.civfanatics.net/uploads6/hroad.gif Clear Forest http://www.civfanatics.net/uploads6/hforest.gif embryodead Dec 13, 2003, 06:35 PM This martian machine is more "capable" than a bulldozer, but ok I know what you mean. I propose not to include tree in the animation, simply because people use different terrain mods and it may look strange (which isn't the case with martain machine since it's mod-specific). Maybe a tree stump(s)? That would be more universal. ps. I bet 80-90% size is just as it should be Kal-el Dec 13, 2003, 11:15 PM For build roads it would be cool if you could find a big roller truck. Wyrmshadow Dec 15, 2003, 12:05 AM Well I have just been told that both those earthmovers are much larger than an M1A2 Abrams. And the dozer can crush it like a tin can. SwitchbladeNGC Dec 08, 2006, 01:34 PM Is this project still ongoing or has it been abandoned? I really need a bulldozer unit. Wyrmshadow Dec 08, 2006, 01:57 PM For ressurecting a 3 year old dead thread, and asking for a 2nd time in less than 24 hours, I'm going to say this: Do you realllly need one? Are you going to die without it? Because I'm willing to take that chance. BadKharma Dec 08, 2006, 06:21 PM I hate posting in such old threads but since somebody else allready did. I would love to see at least the dozer completed........it would make an excellent addition to an infantry unit to become a CB unit. Storm Grunt Dec 08, 2006, 06:30 PM I'll second BK's dozer request for the same reason. (CB/engineer). only in an olive drab green instead of the yellow.... Varwnos Dec 08, 2006, 10:34 PM Will all of the construction machines be able to morph into one gigantic robot? ;) Partizanac Dec 09, 2006, 12:08 PM how about a Crane? Sword_Of_Geddon Dec 09, 2006, 01:51 PM How about you all leave poor Wyrmshadow alone. He animates like hundreds of units at a time and its a privledge having him here now. So sit back and relax, if he chooses to make a consruction unit good, if not, than so be it. I have had alot of unit requests denyed before recently, I know how it feels, but it happens guys. Ozymandias Dec 09, 2006, 09:17 PM Oh, for pity's sake! :shake: Two favors please: (1) Note that pestering Wyrmshadow is about as thoughtful as nagging Santa Claus. (2) Maybe use some imagination and/or do a little research. It took me all of about ten minutes going through my (I'm guessing) two thousand or so unit D/Ls to discover the following: (i) Jeffsheets made a M728 CEV dozer (@BadKharma: I think this is what you're looking for). (ii) Although human, Rufus T Firefly made a modern human engineer. (iii) Recon1591's Combat Engineer uses civilian vehicle animations (including a crane) for Fortress and Road building. (iv) Smoking Mirror's "Digger" ("Mars Utility Vehicle") doesn't look unfathomably futuristic. (v) A little more futuristic is Wyrm's own Centipede: although it has "only" a Settler animation, it entails containers being offloaded from a truck (hint: this is where the imagination part comes in). (vi) Go futuristic: BeBro's SF "Workbee" will fly around and do all your jobs for you. ;) Etc., Oz Civinator Dec 10, 2006, 01:26 AM Jeffsheets made a M728 CEV dozer Ozymandias, could you please be so kind to give a working link to that unit (or to download it). I canīt find it at CFC (even with Google search). Thank you very much. MarineCorps Dec 10, 2006, 02:04 AM Ozymandias, could you please be so kind to give a working link to that unit (or to download it). I canīt find it at CFC (even with Google search). Thank you very much. Don't think it's around anymore. It was at CDG Ozymandias Dec 10, 2006, 12:08 PM Ozymandias, could you please be so kind to give a working link to that unit (or to download it). I canīt find it at CFC (even with Google search). Thank you very much. I've taken the liberty of uploading it here at CFC (http://forums.civfanatics.com/uploads/3726/m728cev_Jeffsheets.zip). Enjoy, Oz Civinator Dec 10, 2006, 12:17 PM I've taken the liberty of uploading it here at CFC (http://forums.civfanatics.com/uploads/3726/m728cev_Jeffsheets.zip). Enjoy, Oz ozymandias, thank you very, very much. :) :thanx: Ozymandias Dec 10, 2006, 02:35 PM ozymandias, thank you very, very much. :) :thanx: My pleasure :) Sword_Of_Geddon Dec 10, 2006, 04:16 PM I suggest you make a thread for it in the unit board... Ozymandias Dec 10, 2006, 04:53 PM I suggest you make a thread for it in the unit board... Honestly (bizarrely?) I feel awkward doing that with someone else's work - I know, I know: I uploaded it, so what's the difference? Still ... :dunno: , Oz Sword_Of_Geddon Dec 10, 2006, 05:31 PM Ask Wyrm if he has any objections then I doubt he will. Ozymandias Dec 10, 2006, 07:09 PM Ask Wyrm if he has any objections then I doubt he will. Wyrm? :confused: I thought we were talking about Jeffsheets' M728 CEV dozer. -Oz Sword_Of_Geddon Dec 10, 2006, 07:10 PM oh, my mistake.... BadKharma Dec 10, 2006, 07:23 PM Oh, for pity's sake! :shake: Two favors please: (1) Note that pestering Wyrmshadow is about as thoughtful as nagging Santa Claus. (2) Maybe use some imagination and/or do a little research. It took me all of about ten minutes going through my (I'm guessing) two thousand or so unit D/Ls to discover the following: (i) Jeffsheets made a M728 CEV dozer (@BadKharma: I think this is what you're looking for). (ii) Although human, Rufus T Firefly made a modern human engineer. (iii) Recon1591's Combat Engineer uses civilian vehicle animations (including a crane) for Fortress and Road building. (iv) Smoking Mirror's "Digger" ("Mars Utility Vehicle") doesn't look unfathomably futuristic. (v) A little more futuristic is Wyrm's own Centipede: although it has "only" a Settler animation, it entails containers being offloaded from a truck (hint: this is where the imagination part comes in). (vi) Go futuristic: BeBro's SF "Workbee" will fly around and do all your jobs for you. ;) Etc., Oz Actually I knew of all those units. I have used the unit you mentioned but wanted something different. I know pestering Wyrmshadow is not a good thing to do. If you read my original post I just stated I would like to see it completed didnt say when. Ozymandias Dec 10, 2006, 08:55 PM Actually I knew of all those units. I have used the unit you mentioned but wanted something different. I know pestering Wyrmshadow is not a good thing to do. If you read my original post I just stated I would like to see it completed didnt say when. Ah, my dear fellow! My comments weren't directed at you at all. Sometimes "generic" frustration at the ever-recurring just sneaks out. My apologies. Best, Oz |
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