View Full Version : Play as Canada
LoneWolf5050 Oct 31, 2001, 04:29 PM ***Update ***
I suspect that because I changed the name of the F-15, the game will crash if you ever select to build the "Avro Arrow" since the F-15 art folder has not been renamed.
I believe the name of the units and folders must match. This was an early attempt at a mod, and I was getting ahead of myself it seems.
Anyway, the names of cities and leaders are cool.
Also, because it was created so early, this mod uses the original rule set, so any changes to the rules in patch 1.16 or later are not reflected here.
-----------------------
Hi all,
Well, that was *easy*. The Civ3 editor is very cool.
If you want to play a Civ3 game as the Canadians, then download the attached zip file, and unzip the .bic file inside into your Scenarios folder. If you Load this scenario and play it, you'll get a standard game of Civ3, but instead of the American civilization, there is a Canadian civilization (Portrait is still Abe Lincoln of course, but he's called Prime Minister Pearson now). What has been changed:
1. Name of civ (Canadians)
2. Name of leader (Pearson)
3. City names
4. Leader names
5. Civ specific unit.
Civilopedia is all the same, of course, and graphics are all the same.
I didn't change any of the civ attributes, so the balance among all the civs is all still exactly the same. I did change the special unit, however. Instead of F-15s, the Canadians get the Avro Arrow. : )
The Arrow has the following attributes:
A/D: 9/4
B/R/F: 2/6/2
The Arrow is the best interceptor in the game (9 instead of 8). It only bombards as well as a standard jet fighter though, but it does have an improved rate of fire: 2 instead of 1.
Check out my civ3data file for the actual stats on all the units in the game (culled from the civilopedia, since the manual was out of date). That file is in this thread:
http://forums.civfanatics.com/showthread.php?s=&threadid=7359
The canada.zip file should be linked just below. So take off, eh, you hoser, and play some Civ 3! : )
--LW
wesrg Oct 31, 2001, 05:33 PM Cool, now I can be Canada, thanks dude! :goodjob:
Ill let ya know what I think
LoneWolf5050 Oct 31, 2001, 06:00 PM Have fun! --LW
Damien Oct 31, 2001, 06:54 PM We all should wait for the x-pack b4 customizing massively.
Every time u'll want to create a civ u'll have to erase another one.
Moreover it's still Abe Lincoln(since u erased the Americans i think)
When the x pack is out we'll be able to create the rulers as it was promised(at least i hope)
jc011 Oct 31, 2001, 06:57 PM Canada.... WOOHOO!! :goodjob:
LoneWolf5050 Oct 31, 2001, 07:42 PM Originally posted by Damien
We all should wait for the x-pack b4 customizing massively.
Every time u'll want to create a civ u'll have to erase another one.
Moreover it's still Abe Lincoln(since u erased the Americans i think)
When the x pack is out we'll be able to create the rulers as it was promised(at least i hope)
It's one file. You save it as a scenario. If you want to play as Canada, load the scenario, pick Canada as your nation, and you're done. The only draw back is you'll never face the Americans (since they were turned into Canadians for this scenario only). Frankly, anyone who wants to play Canada is probably perfectly happy with that.
If you don't want to play, no harm, no loss, no fuss, no muss, no bother. The Americans haven't been removed from *the game*, just removed from the scenario contained in the file I uploaded. To play a regular game of Civ 3, select New Game from the opening screen. It's *that* easy.
--LW
Anunikoba Oct 31, 2001, 11:36 PM Why?
just kidding.. Thanx for the mod. I am looking forward to doing a bit of creating this time around. The editor is quite simple to use, and clean.
I know a lot of people are complaining about lack of scripting language, but at least with a simple editor, modding and scenario making becomes more accesible to the layman.
RastaMon Nov 01, 2001, 05:56 AM Hmm, seems like some Canadians might've wanted to kick some American ass!
Seriously tho, do you have to make a scenario if you want to make a custom civ? Does this fix the map, or can you still randomize the map?
TownsendVol Nov 01, 2001, 06:11 AM LoneWolf,
Canada are you kidding me. :eek:
Good Lord.
All Kidding aside, I am glad it seems pretty easy to use. I havent tried yet. I would like to design my own maps sometime and its nice to hear its up and running. :)
Thanks for the file.
LoneWolf5050 Nov 01, 2001, 07:44 AM Originally posted by RastaMon
Hmm, seems like some Canadians might've wanted to kick some American ass!
Seriously tho, do you have to make a scenario if you want to make a custom civ? Does this fix the map, or can you still randomize the map?
Right now, as far as I can tell, if you want to make a custom civ, you have to make a scenario in which you replace an existing civ in the game with your custom one. Then load the scenario from the main Civ3 screen, and away you go.
This is kind of surprising, since if you wanted a custom civ in the earlier games, you could just enter a new name when starting your game.
I took care not to modify the civ characteristics and preferences, so the game balance would still be the same. Just the name and city names, etc, are changed.
When you make the scenario file, go to the Tools menu (I think it's that one) and uncheck "use default rules". Make sure "No Map" is still checked, since you're making a scenario that has rules changes only. If you uncheck "No Map" then the scenario file will include the map that is in the editor window at the time, and that's now what you want.
Next, just edit the rules in the edit menu. It's pretty straightforward. The help file is very good. You can even get help on most of the controls in the dialog boxes. Start by looking up "How" in the index, and there's some helpful starting topics. I'm surprised they didn't include a contents with help file. I used to make help files for a living, and it's dead easy to add a contents. The details they included though, especially the dialog box help, is very good.
--LW
BusterBunny Nov 01, 2001, 08:28 AM I drink to the glorious Canadian civilization!:beer:
Until someone gives us the glorious Québécois civilization :D
LoneWolf5050 Nov 01, 2001, 11:41 AM Maybe once they build more scenario creation tools into the editor, I'll update this so in the modern era, the Canadians have to deal with a rebel faction called the Bloc Quebecois. ; )
If you keep them in Canada you get a big culture bonus, but it costs you major coin each turn. LOL
--LW
CornMaster Nov 01, 2001, 11:42 AM You Da Man!!!!
LoneWolf!!!
LoneWolf5050 Nov 01, 2001, 12:57 PM Originally posted by CornMaster
You Da Man!!!!
LoneWolf!!!
joukov Nov 01, 2001, 01:49 PM long live the québécois civilisation..... or the quebecquer civilisation.... ? :crazyeyes Ahhh anyway with his great leader
Rene Levesque .... and his special unit the ........... :eek: what spécial unit :( ???? does anyone have a idéa .... humm the wood runner or Le coureur des bois ......a extremely fast scout.... humm d'ont sure of it
DarkHound Nov 01, 2001, 02:36 PM GO LEAFS GO!!!
We got Kaberle. 1 more good defensemen, and some more work on our special teams, and we'll be set for the CUP!
Thunderfall Nov 01, 2001, 03:22 PM Good job, LoneWolf! :goodjob: I've posted a news about it.
Did you change the graphics for the civ-specific unit?
WarriorPotato Nov 01, 2001, 03:32 PM thx for the civ man, GO LEAFS GO!
Make CUBA!
Make MOLEMEN!
Vinc Nov 01, 2001, 03:32 PM I think I'll do a Québec Civ (once I get the game ;) )
For the special unit... Hockey player:lol:
Seriously now... Coureur des bois seems a good idea for me! +1 speed point for scout!
Rhodry Nov 01, 2001, 04:16 PM Oooh...Civ3 isnt out in Australia yet but make me an Aussie civ...special unit: SAS infantry(like advanced marines), leader John Howard(bleh)...and well the city names are on an atlas heh
the money is in the mail lol
plz make one it'd be coo
LoneWolf5050 Nov 01, 2001, 05:00 PM Originally posted by Thunderfall
Good job, LoneWolf! :goodjob: I've posted a news about it.
Did you change the graphics for the civ-specific unit?
No, no graphics changes I'm afraid. Just changed the name of the leader, the cities, the leaders from elite victories, and the name and stats of the unit. I'm not a graphics whiz, and from what I gather, there is bug in the file format they are using for the graphics, so those who want to update graphics have to wait for a patch (details in release party chat log with Firaxis on Apolyton).
--LW
LoneWolf5050 Nov 01, 2001, 05:04 PM Originally posted by Rhodry
Oooh...Civ3 isnt out in Australia yet but make me an Aussie civ...special unit: SAS infantry(like advanced marines), leader John Howard(bleh)...and well the city names are on an atlas heh
the money is in the mail lol
plz make one it'd be coo
Just open up the editor, under the tools menu, uncheck "Use default rules", make sure "no map" is still checked.
Then under Edit, select civilizations, and rename one to whatever civ you want to use, and chance the city names, leader names, etc.
I didn't mess with the civ characteristics or any of that stuff, so the game balance would be the same. So I would recommend just changing the aesthetic stuff like the names.
Remember that the civ you change will not be available as an opponent when you play. ie: you will be playing in the slot for that civ.
Also, to change the special unit, just select the Units tab and change the name and attributes (if desired) of that unit. I changed the F-15 to the Avro Arrow (see above).
Then save the scenario file, and when you're on the main civ page, just load this scenario, and you'll get a regular game of Civ3, but you'll be able to pick this new civ that you just made.
Have fun,
--LW
Le Petit Prince Nov 02, 2001, 10:55 AM VIVE LE QUÉBEC LIBRE! i promise a scenario about the quebec independance...
Drynagolt Nov 02, 2001, 11:25 AM That is a good idea. Better experience it in a Civ scenario, because it will never happen in real life. Maple Leaf Forever!
DarkHound Nov 02, 2001, 11:37 AM So will I! And the objective will be to depose of the Quebec traitors!
Originally posted by Le Petit Prince
VIVE LE QUÉBEC LIBRE! i promise a scenario about the quebec independance...
theplague Nov 02, 2001, 11:38 AM You should have also improved the movement rate as well seeing as how the Avro was faster than the F-18's of today
LoneWolf5050 Nov 02, 2001, 11:51 AM Hmm, well I knew it was a fast plane, I thought it was only with the F-18 that some of its records were broken. Anyway, it was designed as an interceptor, and I would say that extra speed makes its attack more deadly. I'm not sure it had better range, just better speed. Planes don't have a movement rating in Civ3, just an operational range. Anyway, we wouldn't want to completely unbalance the game, just because the Arrow was way cool. : )
History lesson for you Americans: The Arrow project was a state of the art fighter jet, built and designed in Canada after WWII (Canada manufactured many Royal Air Force planes throughout the war and had quite an aerospace industry). It was cancelled in the 1950s after going way over budget, and after the Canadian government was convinced by the US to buy lots of surface to air missles to take on Russian bombers. So the need for an interceptor was low, or so the official line went. The Canadian aerospace industry fell into steep decline afterwards.
A lot of the Canadian engineers and scientists from the project went to work at NASA and US Defense contractors, and helped produce the Mercury/Gemini/Apollo programs, and the next generation of US fighter planes.
Canadian nationalists will tell you that the US government didn't want another country building a fighter jet that was superior to its own, hence the surface to air missile deal. One thing is certain, the Arrow was superior. What exactly the US officials thought at the time is hard to say.
--LW
Melinder Nov 02, 2001, 01:28 PM Originally posted by LoneWolf5050
Maybe once they build more scenario creation tools into the editor, I'll update this so in the modern era, the Canadians have to deal with a rebel faction called the Bloc Quebecois. ; )
If you keep them in Canada you get a big culture bonus, but it costs you major coin each turn. LOL
--LW
LoneWolf, that's hilarious! I can't wait to see the day we can play that for real
BTW, thanks for making us into a full-fledged "civ". :lol:
Crusader Nov 02, 2001, 01:42 PM The bloody Canadians have the best interceptor in the game?? (Avro Arrow)........ that's odd.......
Drynagolt Nov 02, 2001, 02:26 PM Obviously, we are the best civ on this planet.
Karhgath Nov 05, 2001, 11:50 AM Hey guys, I just finished the Quebecois Civ =) Here's a quick rundown :
---------------------------------------------------------------------
New Civilization - Quebecois
Names - Quebecois, Prime Minister René Lévesque
Leaders
Cities
Bonuses/Tech - Commercial and Scientific/Alphabet and Bronze Working
Favorite Govt - Socialist Democracy (see below)
Shunned Govt - Republic (Don't ask me why =)
Color - Blue (Germany is now Dark Green)
Unique Unit - Patriote (removed Jaguar Warrior)
Note: items in () are the stats of the unit it replaces.
Prereq: Nationalism
Replaces: Rifleman
Cost: 5(8)
Move: 1(1) - All Terrain as Road
Attack: 5(4)
Defense: 5(6)
Upgrade to: Infantry(Infantry)
Offensive and Defensive(Defensive)
New Government - Socialist Democracy
Prerequisite Nationalism
Draft Rate 2
Unit Support
per town 1
per city 2
per metropolis 3
Cost Unit 2
Assimilation Chance 6%
Immune to Initiate Propaganda
Rest is about the same as Democracy.
Civilopedia Changes :
Most of the entries are changed/added. The Quebecois description still needs to be done, as well as the Socialist Democracy government description, but the rest(game effects) is all done and changed.
Quebecois uses the Abe Lincoln face for now(and animated Montezuma face, but I can't change it), when I'll have LOTS of time on my hand, I'll try to change it to Rene Levesque.
Icons for the Patriote is still the Rifleman's one(which is strinkingly similar, only missing the renonwn Patriote tuque/hat). It will change when I'll have some free time on my hand. I want to play now!
---------------------------------------------------------------------
So here it is, have fun and be sure to read the 'README-Quebecois.txt' file in the .zip before installing the mod!
And no, the canadian civ is not in there too, as I don't want to steal that idea, and it's not my mod, hehe.
Feel free to mail me any criticism(my contact info is in the readme).
EDIT :
I removed the attachment, you can get it in the new thread I posted : New Civilization - Quebecois
theplague Nov 06, 2001, 10:57 AM Vive le Quebec Libre
theplague Nov 06, 2001, 11:02 AM By the way, the fastest fighter jet in history was the Mikoyan MiG 25 (Foxbat) It could do mach 2.5 in a climb, mach 2.8 horizontal, mach 3.0 in a shallow dive, and about mach 3.3, mach 3.4 in a steep dive. For some reason, the mass-thrust ratio of the Foxbat, and its aerodynamics are remarkably similar to the Avro Arrow. The F-18 might be the fastest American jet, but it can only go about mach 2.1, and mach 2.5 in a steep dive. As for the Arrow, the one that was built with the Canadian designed engine could go past mach 2 and more than mach 2.5 with afterburners.
Viridovix Nov 06, 2001, 03:45 PM Where is Canada?
MacLeod Nov 09, 2001, 09:54 PM Back up your civ3mod.bic.
In the editor, select the Civilizations tab. The default will be the barbarians. Select just after one of the names and hit return. Type in Canadian and save this mod over civ3mod.bic in the main directory.
Canadians are now permanently added without removing any civs.
Richard III Nov 16, 2001, 12:56 PM Karhgath said:
---------------------------------------------------------------------
New Civilization - Quebecois
Names - Quebecois, Prime Minister René Lévesque
Favorite Govt - Socialist Democracy (see below)
Shunned Govt - Republic (Don't ask me why =)
Color - Blue (Germany is now Dark Green)
------------------------------------------------------------------
Leaders should include Papineau, Bouchard, Parizeau, clearly.
I may just play these guys; there must be something about the idea of having Jonquiere as a civ city that appeals to me.
As for shunned government, wouldn't Monarchy be more apt?
Je me souviens,
R.III
Spivey Nov 16, 2001, 07:16 PM Do we need to add new resources for Maple Sugar and Split Pea Soup?
And personally, I think the Canadian Leader should be Trudeau, but that's just me.[pimp]
Wyz_sub10 Nov 26, 2001, 02:46 PM LoneWolf:
I'm making a Canadian civ from scratch and had considered using the Avro as well because, realistically, it was a little much.
Other options inlcude RCMP or Mounties. They are probably the best known symbol, but there are already too many specific untis based on knights or cavalry.
That leaves two other choices:
the Voyageur (revamped Scout unit with a 1 attack and + movement - not glamorous, but accurate), and
the Peacekeeper (revamped Marine with - to attack and + to defense?? thoughts here?)
Karhgath:
Although I am an ardent federalist (and yes I am French-Canadian) I will provide positive feedback about the Quebecois :rolleyes:
- maybe the government could be 'Commercial' and 'Religious', simply because the people are very passionate. Plus, I'll have the Canadians as Comm and Sci...unless you think there 'really' isn't a difference after all? ;)
- also, maybe the special unit should be a Voyageur as noted above. The Patriot implies a revolutionary stance. If the Canadians are not in the game, who are you revolting against??
dannyevilcat Nov 29, 2001, 01:38 AM I know!:enlighten
How about our special unit is just a regular infantry, but you can build only one, thus simulated the mere 3,000 we actually have!:rolleyes:
Shame on our liberals... shame!
Hey, or maybe Sea King helicopters... You can't disband the frickin' things and they become obsolete... Or wait-- how about a typical canadian teenager UU, which can hotbox enemy troops kinda like a bombardment attack and makes the enemy really hungry... or better yet... okay I'll stop now.:)
Honestly, if the Mountie ain't an option, I think Infantry SHOULD be our U.U.-- Canadian grit, man, historically our soldiers kick ass.
Or since there seems to be a unit graphics editor being made in one of these threads, maybe you should consider making a Frigate (modern era).
Agent-0 Dec 08, 2001, 05:19 PM Once a unit editor is available, and if it is not extreamly difficult I could try and make an Avro Arrow for the Canadian Civ. I do have experiance as a 2d Artist for the Halflife mod Day of Defeat and I would love to help out.
Dutchyraph Dec 09, 2001, 03:17 AM Good ideas guys!!! And BTW, I'd love to play a scenario where you have to restrain to rebellous quebecers! Hope somebody will follow to your idea, man!:goodjob:
Mr.Radis Dec 12, 2001, 11:41 AM Trudeau is a bastard.... aaahhhh! I feel much better now!
Drynagolt Dec 15, 2001, 09:54 AM Trudeau was the best PM we ever had!! He totally kicked ass! Mulroney was the bastard!
LoneWolf5050 Dec 20, 2001, 01:15 PM I suspect that because I changed the name of the F-15, the game will crash if you ever select to build the "Avro Arrow" since the F-15 art folder has not been renamed.
I believe the name of the units and folders must match. This was an early attempt at a mod, and I was getting ahead of myself it seems.
Anyway, the names of cities and leaders are cool.
Also, because it was created so early, this mod uses the original rule set, so any changes to the rules in patch 1.16 or later are not reflected here.
Good luck,
--LW
Goonie Dec 03, 2002, 08:23 PM How can I change this so that my game doesn't crash? Any suggestions? And when is that Day of Defeat guy going to build a new grahic for the arrow?
|
|