View Full Version : Earth Elemental


embryodead
Jan 02, 2004, 03:49 PM
UPDATE
I added custom sounds to the package. They're aren't perfect, but better than none.

Download:
http://www.civfanatics.net/uploads6/earth_with_sounds.zip

If you didn't get the previous version, here are PediaIcons:
http://www.civfanatics.net/uploads6/earth_icons.zip

Ottooo
Jan 02, 2004, 04:01 PM
he rocks :D

tjedge1
Jan 02, 2004, 04:14 PM
I already had a Earth Elemental from Grandraem who had coverted and altered it from that LotR Troll (I can't remember who made it), but I can make those into golems and this into the Earth Elemental. Great work embryodead. I wish I had your skill in graphix. :thumbsup::thumbsup:

Yoda Power
Jan 02, 2004, 04:24 PM
Cool. You made that fast.

COAtlantis1745
Jan 02, 2004, 04:35 PM
I shall tackle the unit sounds for this big guy, looks like a pretty decent challenge :cool:

Kindred72
Jan 02, 2004, 05:37 PM
slow down man! ;) :goodjob:

aaminion00
Jan 02, 2004, 05:54 PM
on a world map, place him in North Africa and have him be that one earth guy Hercules had to wrestle.

Steph
Jan 03, 2004, 03:38 AM
Originally posted by aaminion00
on a world map, place him in North Africa and have him be that one earth guy Hercules had to wrestle.

Ante was the son of the Earth, so Hercules had to lift him and strangle him, because het got strength when he was connected with the ground. But beside that, I don't recall he was actually looking as an earth elemental

LouLong
Jan 03, 2004, 04:22 AM
A few more hair, the Theodora unit and you can make a King Kong scenario ! :crazyeye: Sweet !

Kinboat
Jan 03, 2004, 04:00 PM
Cool... What does the death look like? Are you up for tackling an air, water, or fire elemental? I've thought about them at times but I'm not too skilled in the special effects (flame smoke water clouds stuff)... Plus the transparency issues would drive me buggy. :D

gorn
Jan 03, 2004, 04:12 PM
He could be a Golem for an Israel Civ.

Looking forward to CoAtlantis1745's sound effects for this guy; his work is top-notch.

embryodead
Jan 03, 2004, 05:03 PM
Originally posted by Kinboat
Cool... What does the death look like? Are you up for tackling an air, water, or fire elemental? I've thought about them at times but I'm not too skilled in the special effects (flame smoke water clouds stuff)... Plus the transparency issues would drive me buggy. :D

Death is usual, he just falls on his back... Sure I though about turning him into mud but I have completly no idea how to do such things in Poser (or anything else ;) ). I also thought about fire elemental - Poser 5 has materials room with displacement maps, gradient bumps etc. anyway I got "special effect" presets for it. ie. you create a sphere, apply "fireball" preset and you have a cool-looking fireball. The only problem is that it can't be animated as far as I can see - and fire elemental won't look good when the fire doesn't burn at all.
I'll try the water one - will render the mud guy with water material set to magenta color, we'll see how it looks :)

Grandraem
Jan 04, 2004, 08:49 AM
This is a great unit. Hope you can figure out something for the fire elemental. I thought a fire elemental would be great too. I was thinking that maybe you could put a resource that only appeared on Volcanos (if possible, I haven't checked) and make that a required resource for fire elementals. Great Unit :goodjob: !!! Hope the Water Elemental works well.:)

Warlord 101
Jan 04, 2004, 11:23 AM
A possible fire element could be Emek's AoK City Disorder Flames. If converted to a unit (and given an attack graphic and such) it could possibly become a Fire Elemental.

Kinboat
Jan 04, 2004, 04:34 PM
Well if the flame setup can't be animated one option might be to make three different flame materials and apply each one to a seperate model that you swap in and out... So you have three identical models for the figure with the same animations, but they have different flame presets. Then in each frame you move one out and one into camera view. Might be more trouble then it's worth and I don't really know how it'll work since I don't have Poser 5.

Vuldacon
Jan 05, 2004, 05:37 PM
WOW...Love that Punch and Pound Attack! Well Done embryodead :goodjob:

useless
Jan 06, 2004, 01:57 PM
cool!

Raw is War?
Jan 08, 2004, 03:34 PM
Nice unit :)

achs2007
Jan 09, 2004, 10:39 AM
looks like a rock King Kong pretty cool

Miracinonyx
Jan 09, 2004, 02:49 PM
Another excellent unit of yours, thank you very much for this job.

In fact the unit can be very well used for the Ice Age | Stone Age scenarios representing one of the two giant Asian anthropoid primates of the Ice Age:

1. an angry attacking Gigantopitek (generally a gorilla-like ape, quadropedal, completely herbivorous and terrestrial, living from Northen Indo-China to Central Chna alongside the Eastern Himalayya mountain system). This unique creature was a distant relative of modern orang-utan parallelling African gorilla in specialization to herbal diet and completely terrestrial life-style. The height of Gigantopithek was oever 3 m when on two legs (attack and display) . Animal was very likely quite aggressive and thus - unaware that there were creatures to avoide rather than trying ward-off - ancient humans. Canivorous Homo erectus (sinanthrop) invading into East Asia from Africa abt 1 mln years aog propably exterminated this biggest ape ever.

2. Meganthrop - strange line of ancient human-like creatures, probably an early divirgence from H. erectus. He inhabited Northern India and adapted to animal-like life-style with herbal diet and almost no tools at all. Lost human skills and mind but got huge size and strength (over 2,5 m high. Propbably that was the real source of the Yety legends). He was bipedal. Exterminated by later forms of H. erectus or even by latest invader into his range - H. sapiens.

Ekmek
Jan 09, 2004, 03:30 PM
Originally posted by Warlord 101
A possible fire element could be Emek's AoK City Disorder Flames. If converted to a unit (and given an attack graphic and such) it could possibly become a Fire Elemental.


thanks for the plug...for a fire elemental i guess a cut n' paster could take the flamethrower attack anim and cut the guy out in order to have the fire projected in attack mode, and the volcano smolder anim could be a death anim... Just throwing ideas out, I dont think I'm up for doing it

COAtlantis1745
Jan 09, 2004, 06:24 PM
Originally posted by Vuldacon
WOW...Love that Punch and Pound Attack! Well Done embryodead :goodjob:

Mr Vuldacon, would you happen to have any "earthy" sound effects I could possibly use to generate some unit sounds for this dirty fellow? I honestly cannot locate any sources that I feel will work well for this one.

I believe a Unit Sound Creation Guild is in order wouldn't you say, mate? :cool:

Vuldacon
Jan 09, 2004, 10:56 PM
COAtlantis1745...Well, I am not sure about the "Earthy" sounds needed here. This one will Really take some thought and creativity my Friend...and Yes, a "Unit Sound Creation Guild" would be helpful.

Vuldacon
Jan 12, 2004, 01:02 AM
I noticed that the Head is cut off below the shoulders in the City Build Screen...is the Unit set high?

embryodead
Jan 12, 2004, 12:53 PM
It's "normal" in the way that it happens to every large unit like ent, dragon etc.

Vuldacon
Jan 12, 2004, 08:29 PM
Yes, you are correct there Embryodead...just wondering if this Unit is to be used with a single Tribe or as a Barbarian due to the lack of Civ Specific colors (which of course there is No place to put them on the Unit anyway).

embryodead
Jan 12, 2004, 08:36 PM
Well, it's up to modders, though in case of warhammer mod - neither. It is only produced by The Palace of the Wizard Caliph (worlds' top elementalist). The first player to build this great wonder will get small number of powerful earth elementals.

embryodead
Feb 05, 2004, 02:39 PM
new version uploaded (with custom sounds). see 1st post.

Drift
Feb 06, 2004, 02:23 AM
Ah, nice to have sounds for this fella'. :goodjob:

BTW did you go through with the plans of making a stone elemental? :)

embryodead
Feb 06, 2004, 05:36 AM
stone elemental? stone isn't one of four elements isn't? there was idea about the golem, but it's really on the bottom of my list right now.

tjedge1
Feb 06, 2004, 06:12 AM
I'm using Grandraem's version of an altered Cave Troll, that I think Kindred, did for a Rock Golem. I might use these sounds for it as well as the Earth Elemental. It didn't seem right to have some heavy guy like that wandering around and making no sound. :D

Drift
Feb 06, 2004, 06:21 AM
Originally posted by embryodead
stone elemental? stone isn't one of four elements isn't? there was idea about the golem, but it's really on the bottom of my list right now.

golems, elementals... *grumbles*

Keep it at the bottom. :) I wasn't even sure I would have a use for it. I was simply curious.

Drift
Feb 10, 2004, 05:35 PM
BTW, have you made any pediaicons for this guy yet? I've been putting MoM's unit pediaicons together today and this is one of the few units still lacking them. (excluding the units that are still in production) :)

embryodead
Feb 10, 2004, 06:12 PM
it had pediaicons... I forgot to include them in the updated pack, but if you downloaded the previous one, you should have them already. if you lost them :p I included a link in the 1st post.

Drift
Feb 10, 2004, 06:36 PM
Thanks. I did have the old version but as I keep my HD as clean and organized as my home, It was hidden pretty deep. :)

Edit: finding it earlier would've saved me the trouble of making units32 icon for it too. :)

jzsf
Mar 31, 2004, 10:14 AM
Good idea! could you make a water elemental too?

Zane Do'Urden
Jun 24, 2004, 09:30 AM
I'm sorry but it looks like the hulk after a mud bath....

embryodead
Jun 24, 2004, 07:15 PM
LoL, a criticism at last ;) I don't mind the comment though, after all "the hulk after a mud bath" is how I imagine an earth elemental :p