View Full Version : New Unit: Atlas Missile
Krayzeenbk Jan 05, 2004, 12:12 AM The Atlas missile, for those who need a counter to the R-7 ;) Now Lincoln, too, has some toys to play with :nuke:
The preview thread (http://forums.civfanatics.com/showthread.php?s=&threadid=73605)
Awaiting your feedback and open to requests.
Krayzeenbk Jan 05, 2004, 12:13 AM A preview (this is only some of the animation, to keep the size down):
There are some things I'm unhappy with, such as the speed at which the strap-ons detach. I would have liked to have more frames available for that part of the animation, or to have them played slower. However, the rocket flies up in these frames, so if I had added any more, the animation's dimensions would be out of control. I could not slow it down, either, because after about 3 seconds (or 3000 time, whatever that means), the game automatically plays the next (trail) animation. If I had increased the number of frames without increasing time, the animation would grow beyond the already-huge number of 43 frames in one direction. Oh well. The next missile to include such motion will have some pretty original solutions to these problems :p
Mobilize Jan 05, 2004, 12:33 AM -snatches first post-
Great unit, once again. I'm not much of a Cold War expert, and thats what I'm studying now, Cold War era stuff. Anyways, I am pretty much knowledgeless with against post WWII, that means nukes. Would this be a Tactical Nuke, or an IBCM? This is the American equivelant of the Russian R-7 right?
Mobilize Jan 05, 2004, 12:34 AM Oh wait, stupid me.. it says ICBM in the download..
Krayzeenbk Jan 05, 2004, 12:37 AM Yeah, this missile is the American parallel to the R-7. And yes, it was/is an ICBM as you have discovered ;)
BTW I just read somewhere that modern Atlas-based launch vehicles are often launched with Russian-made engines... that's backwards :p
Mobilize Jan 05, 2004, 12:39 AM That is odd, but that shows the result of the end of the USSR and peaceful relations between the two great threats of the 20th century.
Mobilize Jan 05, 2004, 12:40 AM Umm.. do you have any recommended stats for these units, or do ICBM's have no need for stats?
Krayzeenbk Jan 05, 2004, 12:41 AM On the subject of parallels: "At Convair the project was known [as] the Model 7 (in Russia, Korolev was working on the competing R-7 ICBM - evidently both sides wanted to use the lucky number" (http://www.strategic-air-command.com/missiles/Atlas/Atlas-Missile_History.htm).
Some of this stuff is pretty interesting to read.
EDIT: Cross post; ICBMs have no stats, just take the stats from the default ICBM and make them this unit's stats. Then remove America from the list of civs for the default ICBM and make America the only civ that can build the Atlas ICBM.
EDIT2: I think Native American civs should get this too ;)
gorn Jan 05, 2004, 04:35 AM Your ICBM's are great! I'm a BIG fan of flavour units, but I would never have thought to customize ICBM's. Thanx!
Gogf Jan 05, 2004, 05:48 AM Wow, you sure are churning these out fast. It's great. Did you draw it, or use a 3D program? If you used a 3D program, I'm going to need the download the demo. This is great, now the game won't be [completely] unbalanced, although in theory, the US and Russia could enter into an alliance...
Krayzeenbk Jan 05, 2004, 06:24 AM These are 3d models made with 3dsmax, though you certainly don't need it to make such models. I used to use POV-Ray, it's freeware, you can try that.
Gogf Jan 05, 2004, 04:51 PM 1. Thanks.
2. Where can I get POV-Ray?
3. Check your PMs :).
Gogf Jan 05, 2004, 04:55 PM I just looked at the INI, and saw that it doesn't use the launch animation. Is this an error?
Vuldacon Jan 05, 2004, 05:01 PM Very Nice Krayzeenbk...Flavor Units like this are well received and Fun to use in the Game. Lincoln says he plans to give you a Medal for this Needed ICBM
:lol: Thanks, Great Work :goodjob:
Mobilize Jan 05, 2004, 05:06 PM Are/were there any other countries which different kinds of ICBMs? Perhaps you should make those if those exhist.
BeBro Jan 05, 2004, 06:30 PM Cool job again :)
A Viking Yeti Jan 05, 2004, 08:47 PM Nice, very cool. This isn't really related to the unit, but what happens when the detachable strap-ons fall back down? Seems kinda dangerous :lol:.
Gogf Jan 05, 2004, 09:02 PM Has anyone tested in game? Does it play the launch? It's not in the INI.
Krayzeenbk Jan 05, 2004, 10:03 PM What ini are you looking at? The vanilla ini shouldn't have a launch animation specified.
The PTW/C3C ini clearly has a launch specified:
CAPTURE=AtlasLaunch.flc
I used this in-game and zipped up right from the game directory, so I doubt there would be any errors.
@AVY: I believe they burn up and nothing bad happens, most of the time ;) In any case, I think what happens to the boosters is the last thing SAC would have been worried about in case of nuclear war.
@Gogf: I check my PMs, I just have to sleep sometimes... maybe you should check the amount of stuff in your inbox and delete some of it ;) POV-Ray can be found here: http://www.povray.org/
As for other missiles, I will work on some, and I'm also open to requests.
A Viking Yeti Jan 05, 2004, 10:52 PM Yeah, emphasis on "most," :D.
"Wow, watch that nuclear warhead carring rocket go. Wait, only one booster came off. IT'S COMING STRAIGHT BACK DOWN!!! How ironic." :lol:
Krayzeenbk Jan 05, 2004, 11:18 PM Well, I don't think it would be armed that early in its flight, just in case that sort of thing happens.
Ozymandias Jan 09, 2004, 04:43 AM Originally posted by Krayzeenbk
A preview (this is only some of the animation, to keep the size down):
There are some things I'm unhappy with, such as the speed at which the strap-ons detach [...]
... Um, I don't think "strap-ons" is quite the term your looking for :satan: Perhaps "boosters" is a better choice?:D
-Oz
DANGERBOY Jan 09, 2004, 08:15 AM They're called strap-on boosters, with either nick used in rocketry circles. You're both right ;)
Krayzeenbk Jan 09, 2004, 08:27 AM I didn't want to say just "boosters" because the main booster remains on the rocket. Strap-ons is just short for strap-on boosters.
Ozymandias Jan 09, 2004, 12:56 PM :lol: -- I don't know why I should be surprised that rocketry specialists use double-entendres when naming their components ... :lol:
Thanks for the clarification! :)
-Oz
Bluemofia Jan 09, 2004, 05:56 PM well this explains that you are obssesed with nukes and other weapons of mass destruction. maybe you should make a chemical missle, or biological missle
Krayzeenbk Jan 10, 2004, 02:11 AM Who is obsessed with nukes ;) I made a missile because I thought it would be easy to start with (turned out the opposite was true). Now it's turning into my specialty ;)
CivGeneral Jan 19, 2004, 03:17 AM @Krayzeenbk - Which Nuke do you recomend for my Imperialism mod to use as a cold war version of the ICBM? :)
Krayzeenbk Jan 19, 2004, 04:25 AM All ICBMs in use up to today were deployed or designed during the cold war. Which country/countries are you looking to arm with rockets?
EDIT: PM me ;) no need to revive this thread (yet), I think this missile is ugly and am seriously considering remaking it as I get more and more experience.
W.i.n.t.e.r Jan 22, 2004, 04:13 PM Dear Krayzeenbk,
here R some of the unfinished files (the first 3 missiles in the preview file shows the second row- probably the only files that should be finished - quality-wise)
http://www.civfanatics.net/uploads6/Various_Missile_Files.zip
W.i.n.t.e.r Jan 22, 2004, 04:18 PM here is the better part
fLtR. RS-9, Koroljov, RS-18
http://www.civfanatics.net/uploads6/2nd_Row.zip
Preview (http://www.civfanatics.net/uploads6/Preview.pcx)
horsematrix Jan 23, 2004, 12:15 PM looks cool I currently don't have any need for this type of missle but maybe in the future i will looks great though good work.
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