View Full Version : Who's playing the Germans?
joespaniel Nov 04, 2001, 07:54 PM If your favorite civ is the Germans, please post here and tell your stories!
I have been playing the same game for several days, and have yet to get a "great leader". Seems the Germans must get theirs later in the game. Has anyone aquired one in the middle-ages?
I am also on a tough map. Civs are spaced far apart, and I have no iron or horses, no luxuries and share the continent with the uppity Brits. They are uncooperative, at best. So I have concentrated on infrastructure and culture, and will have to conquer or trade with someone soon. I discovered the Zulus on a small isolated continent nearby, and thats it for options.
I will trade with the English, I think, and attack the little Impis once I have gunpowder units. :arrow: http://community.theunderdogs.org/smiley/armed/mgwhore.gif
Anyone get panzers yet? Are they fun, or what...
Red Hawk Nov 05, 2001, 04:43 AM I will play them tomorrow, I hope. I live in Germany and the US-Import comes tomorrow, ... Iīm hoping!:D
I canīt wait. Itīs really hard reading the stories, seeing the screens and ... waiting:mad:
Daaraa Nov 05, 2001, 10:50 AM Hi,
I've been the Germans twice.
Got my first two GLs in the Ancient era.
I had a VERY big advantage in that I was the only one with Iron on my continent.
Took over the French in 5 turns.
Rested for a while
Took over the Russians in 6 or 7.
Rested for 2 turns.
The English in 4.
Did all this in Ancient Era hence the BIG advantage of Iron.
Then I owned the Continent with the odd Roman, Greek, Chinese Egyptian city being built then I assimilate it through culture.
I then got a city on the other continent by trading 2 of my cities and some stuff for one of the Romans. I then assimilated the 2 cities I traded a few turns later
:D
I then got the Egyptians and Chinese to attack the Romans with me. The Chinese got 2 cities, the Egyptians got 1 and I got the other 5. Did all that in 3 Turns.
No panzers. I would suggest a more militarialistic approach to your "uppity" Brits. After all, the Germans strengths are military and science. As for the lack of GLs, keep hammering away with Elite units. I produce vet. units then attack Barbs to get up to Elite then attack other civs with elites. I also try to attack open enemy units one - one and cities with armies.
Anyways, I have some bad flaws in my game play as well, so I re-started. It was 1925 and I was just working on getting Steel.
joespaniel Nov 05, 2001, 03:29 PM I began a new game because of the lack of resources. Will post new teutonic tales as they occur!:D
Too bad. I had great culture going. Just no iron or horses. Conquest was too slow.:sleep: 50 turns to march to London is too long.:crazyeyes
Will try to make some GLs this time too. And save them up until I get Panzers!
JBearIt Nov 05, 2001, 04:19 PM Originally posted by joespaniel
Will try to make some GLs this time too. And save them up until I get Panzers!
You shouldn't save your first great leader. You need a victorious army before you can build Heroic Epic and Military Academy wonders. However, the only way you can make an army without Military Academy is with a great leader. So you need to have your first leader form an army ASAP and win a battle. Then after you build the Military Academy, you don't have to rely on other great leaders springing into existence to make an army.
donsig Nov 05, 2001, 10:18 PM It just so happens that in my very first Civ III game I am playing the Germans. It's a one on one challenge (a la GOTM) versus Lord D'Jay. We call it 'The Game Of The Weak'. He created the game, saved it at the start and e-mailed it to me. (Had to zip it to do this since the save was over 2MB!)
Anyway, he set the parameters for the game. 5 civs altogether on a map that is bigger than it needs to be for 5 civs. Chieften level.
No Great Leaders for me yet. Started with sea to the east, tundra to the north, mountains to the west and south. Room for three cities then the trek over the mountains. A lux resource in the tundra so I made a colony early. Made sure all my cities were connected by roads from the start.
Built cities and a couple warriors to pop the huts - just like in Civ II only an earlier emphasis on roads and temples/libraries. To make a long story short, it's just me and the barbs on this continent with the other 4 civs on the world's other continent. Fighting the barbs is no problem (400% bonus to me) though I did get lazy and lose two unguarded iron colonies to them.:rolleyes: It was a small effort to bring the area back under control. Made my first contact with another civ around 1500 AD - my Germans were not a seafaring race since they have so much uncontested land. Had a long period of despotism then a short republic and now democracy (it is c.1790AD now).
Used my first contact to arrange contact with everyone else and have entered into several trade agreements thus far. I probably won't be very warlike in this game so I may never see a Great Leader!
It's been a good practice game for getting to kmow Civ III. If any of you want to try it we can upload the original save zip file.
Heffalump Nov 05, 2001, 10:52 PM My first game (which am still playing) is with the Germans and 7 other civs on a standard map, prince level. So far I'm hanging in there but it's been tough going. Fittingly enough I share the continent with French. Their cultural advantage over me is large. I;m about 2 advances behind all the time, which means all the Wonders get built before I can get to them! Three times I've started on Wonders only to lose the race. Once I luckily managed to switch to a backup and got Hanging Gardens ..... my only great wonder thus far.
Anyway the french keep "assimilating" my cities and this has sparked a couple of wars as I arm and try to get them back. Have had mixed results with the wars but they're great fun. Fighting a war with the AI in Civ3 is much more challenging than Civ2. I'm only still in this game because the only sources of horses on the continent were on my side...
I've had one leader, "Barbarossa", which spawned during a battle in the middle-ages. I used him right away to form an army. Very useful armies ;)
Anyway I'm still plowing through the game despite having started Friday night. (I play rather methodically!) Am confident i'm not going to win this one but see it through to the bitter end.
joespaniel Nov 06, 2001, 04:09 PM Thanks for the great replys!
I play very methodically too. Slow and steady. ;)
I learned already how important culture is, my first city improvements are usualy temple then library.
I also build alot of workers (or capture them :D) because I like to have a solid infrastructure.
On a sad note; STILL NO GREAT LEADER!!! I AM CURSED!!!:hammer:
I started counting the number of elite unit combat victories in this game. 17 and no GL. Even against the English in an epic "last stand", one elite swordsman fended off 3 archers. *sigh* I have so many elite swordsmen its disgusting, but not one of them want to step up and be a hero. Spineless bastards...
So I continue to war with the Goths and Celts til my day comes.:(
Setting the Barbarians on "raging" is good for something.:D
donsig Nov 06, 2001, 09:49 PM I learned already how important culture is, my first city improvements are usualy temple then library.
I am methodical as well and also went for the culture improvements in the same way. Then I realized a mistake I had been making by building temples then libraries. The Germans are scientific and so pay a reduced production cost for the library. I had noticed that libraries were cheaper than temples but I figured temples would bring more culture. Then, while browsing the manual, I saw that libraries generate MORE culture points than temples! (I like this because I work in a library!) So, THE LIBRARY RULE is: if we are Germans we should build libraries THEN temples.:enlighten
I'm now up to around 1850 AD in my game. Send a convoy of caravels and galleons down to the southern half of my continent to begin settling it. Figured to clear the barbs as I went. Ended up losing a few good workers that way.:blush:
Also have my first toe holds on the other continent near the Indians and Japanese. Will the awe inspiring German culture begin to suck in their cities? Will I go beserk and start a war after all this time?:crazyeyes
fsume93 Nov 08, 2001, 09:58 AM In my first game i am Americans but the germans are my neighbors to the north. Let me tell you, they are some warmongering b*stards! These guys never let up. I have just surpassed them so they are now in last place. I took there Iron supply so now i have the better units, but it took until the 1820's AD for this to happen.
We have slowed each other to a great extent while all the other civ's passed right on by. They wouldnt agree to any trade agreements unless they were about 4 to 1 in their favor, therefore the constant warring. I only have musketmen and swordsmen, just made my first knight.
way behind...thinks to the Germans!:king:
donsig Nov 08, 2001, 06:33 PM Made it up to 1924 AD. No GLs yet but no war either. Have the southern half of my continent cleared of barbarians but there are now 4 Persian cities in the SW and a Chinese one in the SE. Mao built his new city so as to eliminate one of my colonies. My toe-hold on the other continent has grown a bit. I planted an oil colony only to have the Japanese build a city right next to it. I finished the Intel. Agency and planted spies but the other civs are immune to propaganda.:mad:
I've upgraded my riflemen to infantry, my knights to cavalry. I'm building artillery and sending it all south. War is near and I should soon have panzers (hehe). Will let you know if I get any Great Leaders.
DarkAngel Nov 09, 2001, 04:04 AM yes to GL, got them at ancient against russian ..... i kept losing my elite german warrior to a normal russian spearman and reloaded many many times till i won ......GL appeared.
didnt know what to do to it, a few more turns later the pace got too overheated and i reloaded the 1st turn to do it all over again, i have swordsman now but still no GL.... for now.
DaEezT Nov 09, 2001, 05:16 AM Well, I am now at 1900 and have 3 armies with 4 modern armors each and one with 3 infantry and 1 mobile infantry. cure for cancer in 14 turns, longlivity in 12. spy in every capital, 2 mob. infantry and 1 artillary in every city.
Everything started around 1800 when the russians started conquering england. As a good vulture I took one english city and got my first GL in the process! Made an infantry army out of it.
then i got mobilized transport and WTF, no oil :mad:
The russians had 3 sources, so I got a right of passage agreement, moved my troops near their cities and then demanded a city. they said no, which led to me capturing 4 of their cities in 3 turns. As soon as iI had the oil i changed all the infantry production to panzers. after I killed about 20 of their longbowmen, captured a cannon and killed a handfull of cossacs they demanded peace.
Since I still had to build 2 armies to get the pentagon and just got the SETI wonder and reseach labs, solar plants I accepted to concentrade on building. now i am nearly finished and my armies stand ready at the russian border. I saved this morning at the beginning of the turn, the 2nd German-Russian war about to begin and went to sleep :)
This is the first game in whcih I am "ahead" of time with the technology and I'll actually hava all the tech before 2000!
I think I am gonna drop some nukes too as soon as i et them, just for fun :D
joespaniel Nov 09, 2001, 09:50 PM I finaly got Barbarossa, it appears you get great leaders from sucessfully conquering cities, as I found out from taking an Aztec town with an elite swordsman.:) Yay, about time... Sounds very similar to Dark Angels story with the Russians.
BTW - The Aztecs are ALOT more aggressive than in civ2! Or it could be just because were competing for land, anyone have any experience with them yet?
I started thinking along the same lines as Donsig concerning the library improvement. It can be built in a new city in half the time as a temple. Good point, Donsig. Makes more sense for the "scientific" Germans anyway.
Just for fun I've been adding other German city names like Danzig, Breslau, Magdeburg, Essen, Kiel and so on. I also try to name cities according to regions (close to each other like Cologne-Essen etc.). It helps me keep track.
Keep them posts coming! Thanks everybody!
dannyevilcat Nov 11, 2001, 12:59 AM Got my first Great Leader while fending off a vicious attack on a overseas city I built on the asian continent.
Anyway, because I was also at war with Russia on my own continent, I decided to immediately sail him back to the fatherland to subjegate the slavs. Lucky too, cause the very next turn the foreign city fell to the Chinese. (I love the new no city support :goodjob:)
The story ends sadly, as Barbarossa and his army of elite archers died in the attack on Moscow against the single spearman defender. All my other units were lost as well as I drove them on to continue the attack at all cost. Thoroughly demoralized, I sued for peace and had to content myself with only Kiev and St. Petersburg as the price for marching through my country to build an arctic off-shoot north of me.
donsig Nov 11, 2001, 06:52 PM Just for fun I've been adding other German city names like Danzig, Breslau, Magdeburg, Essen, Kiel and so on. I also
I used Kiel on my map. Built it at a narrow point of land so my ships can more easily sail from one sea to another (like the Panama Canal). Called it Kiel because Kiel in Diplomacy allows you to move a fleet from the Baltic Sea to the Helgoland Bight.
Anyway, I'm now up to 1957 AD in my first game. The world knew peace until 1924 AD. I had made a few toe-holds in the 'asian' continent, investing heavily in culture in those cities. Found oil and made a colony over there only to have the Indians build a city right next to it! Also, while I had been establishing my presence on the other continent the Persians and Chinese started building cities on my continent! :mad:
I started cancelling trade agreements and demanding reparations until someone declared war on my Germany. Next thing I knew alliances were made and all four AI civs had declared war on Germany! I have only one city left in 'Asia'. the others fell to combined Indian/Japanese assaults. My German riflemen were simply outnumbered by the Indian elephants and Japanese archers and Samurai. Thing is the Japs were the only civ I did not have a beef with but they took my cities (after the Indians softened them up) and then the evil Japanese BURNED my cultured German cities! I have one city left there with 3 infantry. Getting ready to send artillery over there. Just secured some oil and started building panzers. The Japanese will pay for their atrocities!
Removing the Persians from my continent is proving easy. Spearmen don't hold up well after being hit by artillery!:goodjob: Sending a large cavalry force to expel the Chinese from my land.
Berlin recently reached the 10,000 cultural point level.:)
joespaniel Nov 12, 2001, 11:49 AM WOW! Nice job. I have Berlin up to about 9000, Liepzig at 7000 and Hamburg around 7000. I spread out the wonders amongst my high-production cities.:D Hannover and Konigsberg are up there too. I was fortunate to start near alot of rivers, and grew early on without aquaducts.
This latest game (my third) is going splendidly for me, and I have colonies near France (across a channel) and China (across a huge ocean). The French are weak, and are polite. China already attacked me, and will pay the price very soon.:eek: :hammer:
I just have to ferry over some more knights, musketmen and cannons, and one swordsman for good luck (see my other thread for explanation: Greatest Swordsman in Germany), and goodbye Mao. Actualy I dont want to conquer the Chinese, just force a treaty, and roll them back from my new cities a little.
I also need a great leader in this game. I quit the 2nd game because warring with the Aztecs was draining everything I had. This game rocks though, and this is my first war with another civ, not just the barbarians.
-Expansion early seems to be a good policy.
-Having a good range of luxuries, especialy extra, tradeable ones, is usefull later on. The happiness benifits are amazing!
I started with one spice, and kept exploring and building roads out to new sources. Now I have 3 wine, 3 incense, 2 furs and 3 silks (thus war with China, I think Mao wanted those!) in addition to the spice at Berlin. I am the luxury king! I can trade anything!
-Making alot of workers is indespensible for me as well. Roads and mines, roads and mines...
I triggered a golden age from the completion of the War Academy, and built alot of improvements with the extra shields. I am now the middle age superpower! Hurrah!
More Teutonic tales to come!:king:
LKendter Nov 12, 2001, 02:04 PM Kiel because Kiel in Diplomacy allows you to move a fleet
Off topic, but Hi to a fellow Dip player
runaway Nov 12, 2001, 04:36 PM That game is crazy! :D
joespaniel Nov 12, 2001, 05:20 PM The Kiel canal in Germany runs from The Baltic Sea to The North Sea, I believe, near the city of the same name, allowing ships to sail to the Atlantic without going around Denmark.
Good idea, using Kiel as a "canal" city, donsig.:goodjob:
I have grouped Cologne-Essen along the same river (Rhine) and Frankfurt-Mannheim next to the French. Helps me keep track.
Ive never played Diplomacy, but you guys have made me want to check it out. Once I get over the newness of Civ3, that is. And that could be awhile...;) :lol:
donsig Nov 12, 2001, 06:39 PM Off topic, but Hi to a fellow Dip player
Hello to you, too!:goodjob:
I have grouped Cologne-Essen along the same river (Rhine) and Frankfurt-Mannheim next to the French. Helps me
I need a system like that (even for Civ II). I've used names such as Near Japan in this Civ III game. It works but lacks something...:crazyeyes
I'm now in 1963 AD. The War has endured for 39 years. A couple years ago my democracy was over-thrown. Anarchy is strange... my cash flow went from +6 to +12 gold per turn and a few cities went into We Love the Despot Day.:king: Of course there are no shields being produced and I had just switched to panzer production.:mad: Worse yet, there may be another 4 years of anarchy is my advisor is right!
The last city I have on the Asian continent has been reinforced. It now has 4 infantry, 3 artillery and the lone panzer I managed to crank out before anarchy descended. The artillery get free pot shots when the bad guys attack my city! My panzer killed off one Indian war elephant - no great leader yet - but give it time.
Daaraa Nov 13, 2001, 10:59 AM Well, my re-start as the Germans this time is going quite well!
Having learned from my last game a lot of things to do and not to do things have gone great.
I started in an ok spot. Had 2 flood plains gold and two wine but a lot of hills in Berlin boundaries. Expanded then I found I had a sub-continent to myself like south america. I put a city right at "Panama" to block entry from others. The English were just north from there on thier own sub continent with another "panama" type place almost blocking the French. So the three of us together were all cozy until the Brits started a suprise war on me. I wasn't prepared for a counterattack so I just destroyed thier invasion and got peace.
Then I made real cozy friends with the French. In 1400 I went to war with the Brits and the French attacking as well. They had a really hard time with 2 fronts.
I drove hard right into the middle of thier empire with a combo of swordsmen and knights. I took London in about 4 turns. Meanwhile the French took "Panama" and razed it. Then drove into the middle as well. The French and I met just north of London surrounding Canterbury. I weakened it and they took it and razed it. I couldn't believe my ally was into pillaging! I wanted the cities. I made a mental note that the French were ruthless.
Now with a clear path to the other "Panama" I rush built a settler and went up and tried to get the same spot but the french built a city there. No problem. We continued pounding the English. I took another city then traded peace for another while my rampaging friend killed them off. All this took about 7-9 turns.
I then discovered Gunpowder. Luckily I had three saltpeter resources. Upgraded all my Spearmen. Then started churning out the Knights at vetern, eliting them fighting barbarians and then stacking them in staging areas by the French to counter-attack anything they might do. I was producing 2 knights to 1 musketman. I needed the speed of the knights for what I wanted to accomplish. I was worried the French might get Musketeers.
About 1650 I decided I needed the upperhand on the French and so I decided to decimate and destroy their entire empire. :flamedevil: I knew that the only resource they could use was horses. Thier military was mostly archers and horsemen. But in one of the old English cities they had Iron so swordsmen were appearing.
In the open blitz I took the "Panama" city, took thier Iron producing city ending the production of Swordsmen and took another city splitting thier "English" posessions.
They took my one isolated city I had traded the English for 2 turns later but then I finished both pockets of French armies off. in two turns making 5 so far.
I then turned my wolfish eyes towards the French homeland. My knights and swordsmen came pouring through the chokepoint. Again I drove straight for the capital Paris with my quick moving knights moping up other cities with swordsmen and musketmen as I could produce them.
I got my first GL just as the invasion of France began and I formed an army so as to get the Heroic epic.
I destroyed the French about 11 turns later. They were much larger than the English were. They then magically appeared in "England" in the tundra. I decided I could use thier capital as a counter-corruption so I made peace with them.
(As a side note its 1866 in my game now and the French are still "Furious" with me even after giving them great deals on things as an experiment. Boy the French sure hold grudges :D )
During the last days of the battle against France I had another GL and I used him to finish the Forbidden palace in a strategic area Maximizing the use of it. I thn fiished Leo's workshop and with Sun-Tzus I had built earlier I had my Golden Age from starting in 1700. I used that time to do nothing but improve my infrastructure. I had an income of over 1600 at the height of the Golden age with 50% tax 30 % science and 20% lux. Discoveries every 4 turns no matter how high I put the science. :mad:
By then I decided to try to find the other 5 civs and who I was up against. Found the Americans first. Traded my map for contact with Everyone else. Traded thier map for contact with the French. They happened to have the maps of everyone else so that was easy. When I negotiated with them I found I had better techs than anyone. So I didn't trade techs.
Anyways presently I'm working on Steel , where I was in my last game I re-started. Its about 75 years earlier and I've got infantry cavalry and artillery on its way to invade the Romans with a mutual protection pact with all civs except Atecs. They are WAY aggressive than civ 2 as someone else mentioned.
I own all Oil resources except 5. Romans own one which is were I'm headed to invade and that is why I picked them as my next victim. The French own the other 4 but they are defending with warriors and spearmen and I've got infantry and cavalry watching the line.
The French have 5 cities. all in tundra.
The Americans and Aztecs share a continent and they mutually dis-like each other going to war every few turns for 5 turns or so.
The Russians are on a continent of thier own and hold the monopoly on furs.
The Romans share a continent with the Indians. The Romans are second in power in the game so that is another reason I picked them. They are also the only other one with Rubber but they can't use it yet.
So when I finish off the Romans, and the French oil city, I'll have the monopoly on Oil and Rubber. :D
I just hope I can wipe out the Romans before war-weariness sets in....
donsig Nov 13, 2001, 06:37 PM I've made it to 1980 AD. The war is 'half' over. I lost my foothold on the Asian continent when my 4 infantry, panzer and 3 artillery succumbed to a combined attack by hordes of Indain War Elephants and Japanese bow guys.:mad: .
Went through 3 periods of anarchy! Tried republicanism after coming out of anarchy this last time. It seems you do not accumulate cultural points while in anarchy. I've read in these forums that 100,000 total culture points is a win. I have over 95,000 and get 700-800 per turn (if no anarchy). So I don't have time for a long war! Took 5 panzers and 3 ironclads to India for a last hurrah. Took two cities. Abandoned one before the hordes of Japanese cavalry. (They took this city - that had only Indian citizens in it and razed it!) My panzers died against the hordes of Japanese cavalry so I asked both India and Japan for peace which was agreed upon. So I have a small city in the Asian tundra as proof that Germany won the Asian war.
My cavalry ousted the Chinese from my continent. I shall soon have peace with them. I have one Persian city left on my continent to claim then I will ask them for peace as well...
donsig Nov 14, 2001, 01:28 AM Funny thing...
I'm researching radio and haven't researched flight yet - but I can build aircraft carriers!:lol:
donsig Nov 14, 2001, 06:25 PM The War ended in 1983 after 59 years. There were no foreign cities left on the German continent. The glorious Germans acheived an unsurpassed level of culture in 1985 after eschewing democracy/anarchy for republicanism.
Scored over 900 points but this was cheiftan level!
joespaniel Nov 15, 2001, 06:19 PM Donsig - Does the game end at victory, or can you keep playing like in Civ2?
Good job, btw.:goodjob:
I am at 1400 and am the worlds dominant power, by far. For a game update, check out the "Greatest Swordsman" thread!:D
I was the one who mentioned the Aztecs being ultra-aggressive, Daaraa, and I guess from now on if I start antwhere near them again, I will destroy them quickly! Theyre dangerous!
The Germans seem to start next to other European civs alot when I play. Anyone else have this happen?
donsig Nov 15, 2001, 07:32 PM After getting the cultural victory I was given the option to continue playing (with no additional score). I opted to end it there and watch the replay.
dannyevilcat Nov 15, 2001, 11:34 PM The Germans seem to start next to other European civs alot when I play. Anyone else have this happen?
Yes, me too, and I think it's great. Only not in the game I'm playing now.
What game, you say? Well I'm glad you asked...
Current game year: 1370 or so. Germany is locked in bitter war with China, and has been for about 4 turns. I have picked a fight with them at the height of their power, with Riders in their prime (as I fought India in the prime of their War elephants.)
Masterfully orchestrating my neighbours in anti-(insert current enemy here) blocs, I have wiped Egypt from the face of the planet for a three-time incursion into my territory, had India on clinging to dear life because I didn't agree with the shape of their country, until those alliance treaties expired, and I realized China was TOO powerful, and single-handedly led them out of diplomatic isolation by bringing them into my web against my former ally--EVIL CHINA.
Naturally, as the benevolent, ruthless and handsome dictator that I am, it is up to my discretion what is best for my neighbours.
I have no grandiose scemes of conquest, though.
For some reason France started off really, really badly. With only two cities to my (and virtually everyone elses) twenty-plus, well, honestly I didn't care. Not until I fought Egypt. I went to them last seeking only a token alliance. Unlike all the other Civs, the French took the offer as was, and immediately won my lifelong friendship.
The war with India was mostly because they had settled land that German maps marked as French. We conquered those cities and gave them as gifts. These days I give them what Chinese cities I don't want. Of the six currently French cities, They have built only 1 (Paris). I even give them French names.
I find it ironic that Germany is actually building a french empire rather than fighting it.
Moral of the story is: Woe to anyone who has a beef with little France. I have given them a blank-cheque.:king:
Knight-Dragon Nov 16, 2001, 11:13 PM In my third game (non-serious), I played as the Germans. Started well off, then found myself on the same continent with 2 other powers - the Brits and the French - again. Starting to get pretty tired with this.
Anyway found myself helmed in and on a penisular-like branch of the continent. And my city of Koniesburg jutting out and in betw the weak Brits and pretty strong Frenchies. Aargh! No prob, cont.
Then the French sailed in their settler and built a city in-betw my cities ..... And it's on a bloody patch of waterless plains. I made the mistake of exchanging territorial maps priorly. Gave up. :(
One thing I noticed, the game AI has been extensively programmed to expand, expand, expand. They will build cities on any empty land, even in the tundra regions or in betw your cities. Sucks.
narmox Nov 17, 2001, 04:23 PM Originally posted by Knight-Dragon
In my third game (non-serious), I played as the Germans. Started well off, then found myself on the same continent with 2 other powers - the Brits and the French - again. Starting to get pretty tired with this.
Anyway found myself helmed in and on a penisular-like branch of the continent. And my city of Koniesburg jutting out and in betw the weak Brits and pretty strong Frenchies. Aargh! No prob, cont.
Then the French sailed in their settler and built a city in-betw my cities ..... And it's on a bloody patch of waterless plains. I made the mistake of exchanging territorial maps priorly. Gave up. :(
One thing I noticed, the game AI has been extensively programmed to expand, expand, expand. They will build cities on any empty land, even in the tundra regions or in betw your cities. Sucks.
yes it's nice to see the AI actually expand... but never ignore tundra or desert - otherwise you'll be pissed off when the AI gets lots of oil and saltpeter (granted, they don't appear only there, but I always found some in tundra and desert).
joespaniel Nov 18, 2001, 03:14 AM My latest game is going unbelievably well!
I thought I was alone on a very large continent, and discovered Russians tonight. I had missed them by 4 squares in my initial recon.
They have only Moscow and St Petes so far, for cities, but are freindly enough, so I shall let them live. For now.;)
I, for lack of anything better in the first thousand years, explored alot with warriors and found many goody-huts, most of which gave me tech. So I am way, way ahead.
Have a Monarchy at 2000 BC! Iron working and horseback riding, mathmatics, currency and am about to discover Literature. A nice bonus, to say the least. All I need is Map Making and Construction to go into the Middle Ages. Once I get Fuedalism, eceryones in trouble.:D
There also seem to be quite a huge amount of luxuries laying around, more than I've seen on any map so far, so happiness wont be a problem with market places in every city, and a few well placed colonies.
I discovered with 6 luxuries (each different) and a market place, you have 12 happy citizens in a size 12 city! No temples needed!
Really cuts down on expendatures.
Have no great battle stories yet, its been quiet. Too quiet. But like I said, with Fuedalism comes Chivalry, and with Chivalry comes the temptation to get a Great Leader and make an Army...
:lol:
Will post more when theres something to post. Good luck everyone!
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