View Full Version : Battlefield Asia Unit Pack
Dom Pedro II Mar 06, 2004, 05:34 PM http://www.civfanatics.net/uploads6/promo.jpg
Chinese
I'm posting this somewhat piecemeal so bare with me here...
This first unit is the Firelancer, a Chinese unit from the middle ages of Chinese history and is distinct because of a weapon made of bamboo that is packed with gunpowder and then either a spear or sharp objects and rocks for shrapnel thus making it in many ways the world's oldest shotgun.
http://www.civfanatics.net/uploads6/firelancer.jpg
Firelancer (fixed) (http://www.civfanatics.net/uploads6/Firelancerfix.zip)
A small vessel used by Asian shore communities.
http://www.civfanatics.net/uploads6/saipanpromo.jpg
Sampan (http://www.civfanatics.net/uploads6/Sampan.zip)
A cavalry unit dating from the Tang dynasty lasting from 618 AD to 907.
http://www.civfanatics.net/uploads7/tangcavlarge.jpg
Tang Cavalry (http://www.civfanatics.net/uploads7/TangCav.zip)
Dom Pedro II Mar 06, 2004, 05:34 PM MONGOLS
This is a Hun unit meant as a replacement for any of the Mongolian Middle Ages or Swordsman units... While a Hun is not technically a Mongol, it is from the same family... and if you feel like changing the name to something else, be my guest.
Personally, I like this unit a lot, and I think that, for whatever, reason it is the "cleanest" unit I have so far made since it seems to be less grainy than anything else I've produced. It also is our first full-figured soldier, and I think he deserves a round of applause for that... enjoy!
http://www.civfanatics.net/uploads6/hunpromo.jpg
Hun (http://www.civfanatics.net/uploads6/Hun.zip)
http://www.civfanatics.net/uploads8/MongolCavalry.jpg http://www.civfanatics.net/uploads8/MongolCavalrygif.gif
Mongol Cavalry (http://www.civfanatics.net/uploads8/MongolCavalry.zip)
And thank you once again to Aluminium for making the FLICs! Not only to assisting me on this but also guiding me and giving me very, very good advice to make my units better.
Dom Pedro II Mar 06, 2004, 05:35 PM KOREANS
This is the soldier from the Choson Dynasty of Korea... you dressed in outfits like this for several hundred years. In 1871 when the US invaded Korea (just a few hundred marines), they encountered soldiers still wearing these uniforms. This could work as a Rifleman replacement, but I think that I personally will be using it as a replacement for the Grenadier in my mod which comes between the Musketman and the Rifleman.
http://www.civfanatics.net/uploads6/chosonsoldier.jpg
Choson Soldier (http://www.civfanatics.net/uploads6/Choson_Soldier.zip)
The infamous Hwarang Archer! If memory serves, the hwarang were famed horse archers. The name means "Flower Man" and was given to nobles in the kingdom of Silla. They teamed up with the Rangdo and were known together as the "Flower Knights". These people in turn lead to the development of a martial arts style called Hwa Rangdo.
http://www.civfanatics.net/uploads7/hwaranglarge.jpg
Hwarang Archer (http://www.civfanatics.net/uploads7/Hwarang.zip)
The Koryo Dynasty began in 918 AD. This unit is representative of their footmen.
http://www.civfanatics.net/uploads7/koryolarge.jpg
Koryo Soldier (http://www.civfanatics.net/uploads7/Koryo.zip)
Dom Pedro II Mar 06, 2004, 05:35 PM Reserved #3
Dom Pedro II Mar 06, 2004, 05:35 PM Reserved #4
zulu9812 Mar 06, 2004, 05:55 PM preview looks good, I'll check it out on game :)
Dom Pedro II Mar 06, 2004, 06:33 PM thank you, sir... that'd be much appreciated :D
embryodead Mar 06, 2004, 07:49 PM thanks for the great unit :D attack anim is superb. as for the ingame test: position is wrong, the unit is about 10 pixels too high. also some weird things happen to his legs in fortify and attack... (IK leftovers?), but that's not a big issue.
Dom Pedro II Mar 06, 2004, 08:55 PM Hmmm, any ideas on how to correct the positioning problem? I used the method of creating the 8 flics and then changing the INI, but perhaps, the number I used was too great since my units always seem to end up too far down. I subtracted 23 with good results, but the original number was 70 the first time I used it for the Japanese units... for the Fulminata, it was 65, and this, for some reason, came out to 55.... so using 23 could put it too far... hmmm.
EDIT: Also, about the leg... if you mean right at the end, I was trying to create the effect of the leg hitting the ground and bouncing up again before finally coming to a rest... I guess it's a little too abrupt though since it's only 1 frame.
Aluminium Mar 07, 2004, 12:26 AM :thumbsup: :goodjob:
Great unit! Cool attack!
@embryodead
Is it wrong centered? Here is a preview in SBB compared with the swordsman. Where is the correct center point?
http://www.civfanatics.net/uploads6/Centered.gif
The same thing with the size. What is correct? It seems in C3C, unit are larger then in Vanilla. Note the irregular position of the Enkidu Warrior:
http://www.civfanatics.net/uploads6/Centered_1.gif
:confused: :confused:
spincrus Mar 07, 2004, 01:26 AM The FIRELANCER! You really did a GREAT job on that one. It's better than how I imagined it. It's REALLY good...
Only issue is that his civ color doesn't show that much. One has to pay real close attention to the armband to figure it out.
Drift Mar 07, 2004, 01:51 AM Firelancer is great.
However, SE attack flic seems to have the end of the spear hanging around for several frames as if it hit something right outside the unit's animation box.
LouLong Mar 07, 2004, 02:54 AM Originally posted by Drift
Firelancer is great.
However, SE attack flic seems to have the end of the spear hanging around for several frames as if it hit something right outside the unit's animation box.
Asian units ? Why not, after all ;) :D !
Otherwise I agree with Drift, great but the SE attack looks weird.
embryodead Mar 07, 2004, 03:20 AM @Drift
This is a FLICster bug actually :(
@Dom Pedro II
Unfortunately, the only way I know to set the proper position is test the unit in game... I didn't found any rule for this. Here, the correct offset is +8 px btw.
@Aluminium
What SBB shows doesn't matter, because it doesn't use offset values. You have to load the unit in game to see the actual position. In SBB/FLICster it can be at the top left corner if you wish... but the final outcome is set by offsets.
Here's is in-game shot, with color disc for reference. The bottom pic is with corrected position.
zulu9812 Mar 07, 2004, 04:02 AM embryodead, could you upload the fixed version?
Steph Mar 07, 2004, 04:31 AM You can use SBB to check the centering only if you don't plan to use offset : ie you have storyboard where the unit is centered within a frame.
But then the FLC is bigger. The animation eidtor in SSS supports offset centering, and different size frames (so it takes the lest possible amount of memory)
zulu9812 Mar 07, 2004, 04:34 AM Steph, why don't you post that unit editor that you showed in your SSS thread?
tjedge1 Mar 07, 2004, 10:35 AM :cooool: I think these are nice. Units for my mod!
Dom Pedro II Mar 07, 2004, 10:40 AM If embryodead wants to post the corrected ones, that's fine, but since there's apparently a problem with the attack anim anyway, maybe I should just do it.
Now, you said that it should be +8. Does that mean 55 (original value) + 8, or 32 + 8?
embryodead Mar 07, 2004, 10:50 AM I meant 32 + 8. can you check the fortify as well? (since it looks like the same problem)
Dom Pedro II Mar 07, 2004, 11:00 AM I'm sorry, which problem are we referring to?
Positioning? I thought all of them were wrong?
FLICster bug? It doesn't touch any of the sides...
:confused:
mrtn Mar 07, 2004, 12:13 PM Funny Victory! :D
Looking forward to that updated version. ;)
Dom Pedro II Mar 07, 2004, 12:19 PM It may or may not be done already depending on what embryodead meant by a problem with the fortify anim.....
Btw, about that victory animation, I decided to go with that because I wanted to animate the extra lances in his backpack a bit more since they never really move much... hehe
embryodead Mar 07, 2004, 12:41 PM honestly I'm confused myself... I was referring to the jumping leg, but it's not a problem per se.. well, ignore me ;)
Dom Pedro II Mar 07, 2004, 12:57 PM In that case, updated! :D
Dom Pedro II Mar 07, 2004, 01:27 PM embryodead, I'll try to address the leg issues later, but that would mean re-rendering both of those animations, and at this point... well, I'd just rather not. ;)
Vuldacon Mar 07, 2004, 02:32 PM Looks Good Dom Pedro II ...The leg Bounce doesn't seem a problem to me and love the Attack Animation :goodjob:
Dom Pedro II Mar 07, 2004, 02:59 PM Sampan uploaded.
Dom Pedro II Mar 07, 2004, 03:48 PM Hun uploaded.
Gogf Mar 07, 2004, 04:30 PM Yikes, I completely missed this thread.
You finally released them! They are wonderful DP II!
Ozymandias Mar 07, 2004, 04:34 PM Dom Pedro, these are GREAT additions -- I'm really looking forward to the rest!
:goodjob: :goodjob: :goodjob: ,
-Oz
god_money Mar 07, 2004, 04:36 PM I'm adoring these gorgeous units Dom!
So much so that I'm going to add them now and start a new
game, leaving behind the one I'd began just two days ago :crazyeye: :goodjob:
Dom Pedro II Mar 07, 2004, 05:25 PM Choson Soldier uploaded.
Mobilize Mar 07, 2004, 05:50 PM Very very nice units.. the Choson Soldier is the best. I can't wait until your Hwarang! :goodjob:
Dom Pedro II Mar 07, 2004, 06:00 PM Yes, I started trying to make the storyboads of the Hwarang even before the last three, but unfortunately, the Hwarang is a real pain in the ass because I didn't think the colors would be this much of a hassle... the civ-specific colors keep turning up in places they're not supposed to...
I should've gone with lime green or turquoise for the civ-specific colors.... since a lot of blue hues in the other materials, it ends up creating a problem.
god_money Mar 07, 2004, 07:25 PM Funny you should say 'lime green' - as that's the colour I changed
the Koreans to in my mod, - colour #26- light green. Good luck
with it, these rock!
TVA22 Mar 07, 2004, 08:09 PM these units are spectacular! I especially like the flame and smoke effects on the gunpowder units. I also like the crest on the sampan sail--'water' it looks cool. can't wait to see what you'll put in those 'reserved spots'
thanks for your work!
ShiroKobbure Mar 07, 2004, 08:56 PM I think the attack on the chinese shotgun unit is fine, the leg is ok I think
spincrus Mar 07, 2004, 10:45 PM @Dom Pedro II: Huns are considered to be Turks rather than Mongols. But technically, you can call them the "Turco-Mongols" instead of just "Mongols".
Just to let you know ;)
And it's pretty good.
ShiroKobbure Mar 07, 2004, 10:51 PM i think his spear looks mongolian and so does his clothes ^ ^;;, I think it is fine for huns or mongol civs
Sarevok Mar 08, 2004, 12:34 AM ill be taking that chinese boat unit. Very good!
aaglo Mar 08, 2004, 01:06 AM Hey!
That sampan has a visible sinking animation!
So, I'm not the only one doing that :thumbsup:
Dann Mar 08, 2004, 01:21 AM ill be taking that chinese boat unit. Very good!
I'll be taking everything. And waiting for the rest. :D
Thank you, thank you, thank you. :goodjob:
tjedge1 Mar 08, 2004, 04:58 AM These units are great. Keep up the good work. :)
Nder Mar 08, 2004, 09:14 AM These units are excellent, I only have two suggestions for your future works. make the feet a little bit bigger. They will fit in better with the other Civ units, and will help to prevent the units from looking like they are running around on pins. And second, for the units_32, the firaxis convention is to use a frame from the default animation, generally the first frame though not always. This allows for a larger units_32, whereas often times an action pose can create a much smaller icon.
ShiroKobbure Mar 08, 2004, 10:06 AM I think make them a little smaller too, They are taller than the other units
alireza1354 Mar 08, 2004, 11:17 AM Huns are no Turks. They are a Tatar tribe.
Turks do not exist. The name "Turk", wasn't used in history to denote a people, untill Ataturk and his republic.
And don't come up with the story of the "tu-kyu", thats too far fetched.
Ozymandias Mar 08, 2004, 01:32 PM Originally posted by alireza1354
Huns are no Turks. They are a Tatar tribe.
Turks do not exist. The name "Turk", wasn't used in history to denote a people, untill Ataturk and his republic.
And don't come up with the story of the "tu-kyu", thats too far fetched.
It's controversial, at least in terms of modern historiography, which does indeed tend to distinguish between Hun, Turk, and Mongol, with the Huns arriving first on the (oh, Eurocentrism! :( ) European scene by the very early 5th century CE, with their European and Central Asian territories being divided between the Avar Khanate and the Turkish Khanate by the mid-6th century. A mixing of peoples is almost certainly implied, with the Patzinak Turks and the Ghuzz Turks (and here is one place where I see your argument making sense, with "Turk" being a loosely used term) by the late 9th century, although AFAIK the term was in use by the time of the Seljuk Sultanate in the 11th century. (The Mongols, of course, are indeed a different and later story, erupting on the -- again, European -- scene in the 13th century.)
-Oz
Dom Pedro II Mar 08, 2004, 04:33 PM Well, I think that albeit the Huns are not strictly Mongols, they also are not right for the Ottomans in the game. There is no Hunnic civilization, so I think that a "Hun" unit for the Mongols is not entirely inappropriate. However, there is nothing that excludes this unit from being used as a "Mongol Infantry" or whatever one might choose to call it... the name is up to you. I merely supply the graphic :-)
Ozymandias Mar 08, 2004, 04:40 PM Originally posted by Dom Pedro II
... the name is up to you. I merely supply the graphic :-)
And you supply them beautifully :worship:
-Oz
Aluminium Mar 08, 2004, 05:42 PM Originally posted by alireza1354
Huns are no Turks. They are a Tatar tribe.
Turks do not exist. The name "Turk", wasn't used in history to denote a people, untill Ataturk and his republic.
And don't come up with the story of the "tu-kyu", thats too far fetched.
In any case the Huns were mongolic people. I have once read the Koreans could be descendants of an eastern Hun tribe.
I'm not sure about Turks, but I think in Germany the word Turk (Türke) was already used in the times of the first siege of Vienna by the Ottomans (16th century). For certain I know, in the 18th century Ottomans were termed as Turks!
Daniel Khan Mar 08, 2004, 05:57 PM Very Beautiful units indeed. Indeed, the Far Eastern civs are well represented on the boards.
Mobilize Mar 08, 2004, 07:13 PM In Mongolian, swordman is sepemzhin.. I just looked up translations for it. It's in some different form of the Cyrillic alphabet so it took me a while to figure it out.
Mongoloid Cow Mar 08, 2004, 07:19 PM For the sake of simplicity, you could call it an 'Ancient Mongolosiberic Swordsman' and end the argument now (over-simplified)...
Hun: Atilla's people. Supposedly the remnants of the Northern Xiong-Nu after fleeing westwards.
Mongol People descended from Xian-Bei, filled the void after the collapse of the Second Turkish Khaganate.
Turk (meaning Strong) People who first appeared in the 5th Century after the collapse of the Southern Xiong-Nu. Rebelled and defeated against the Juan Juan who filled the void, they created an empire spanning from Poland to Korea and assimilated most tribes in their wake.
Xian-Bei The great enemy of the Xiong-Nu on the steppes. Became the Mongols after a brief disappearance from history after the rise of the Turks.
Xiong-Nu (meaning Slave People or something similar IIRC)The Huns when they were in Mongolia.
nonnob3 Mar 08, 2004, 08:58 PM I really got to admit that Dom Pedro does an excellent job in creating these units.
And a gift of appreciation from me:
The attack sound and suggested sounds for the ini file.
I have created the attack sound, :)
Keep up the nice work Dom Pedro :goodjob:
god_money Mar 09, 2004, 12:05 AM Nice to see ya lurking nonob.
Got yer sounds!
ROXOR!!!:p :D
Mobilize Mar 09, 2004, 12:35 AM Perhaps some more civ color on your Firelancer and Sepemzhin (Hun) would make it much better. I was testing it in game and I think it needs that.
spincrus Mar 09, 2004, 01:32 AM @Mobilize: I'm pretty sure they have civ colors, but the problem is, that they don't show that much. They are too small to see.
@Everyone:
Ok, I guess there are certain confusions that I have caused, so let me clear things up. Keep in mind, that I'm not claiming any of these out of national pride, but are cumulative knowledge from everything that I have read about the history of the Central-Asian tribes.
First of all, the term Turk should not be confused. It:
a) refers to a group of tribes (hence, the name for the utopic unified Turkish states, Turan),
b) refers to the Anatolian descendants of the Central-Asian tribes.
A term does not come into existence out of nothing. It is true, that nationalist movements in Turkey have started during late 19th century, but the term Turk always existed in Anatolia to define the specific people speaking Turkish. A common identity was in place, and the distinction between a Turk (most heavily populated tribe in Anatolia during the Ottoman era), a Jew, an Armenian, a Slav (Bosniak, Serb, Croat), a Greek, an Albanian, a Persian and an Arab were obvious. The term Kurd, however, was not that common, and they were usually referred to as the "mountain Turks", which is indeed a politically incorrect way to put it. They are, on the other hand, relatives of the Persians, as their language is Indo-European.
The descendants were born in the Ural-Altai region. The initial split between them happened during the first Hun Empire. The Ural migrated to Finland. Therefore, the Fins are actually Uralic people. The Altaic people split, too, becoming the Tunguz, Mogol and Turks. The Tunguz migrated to Siberia, and the Mongol went to far eastern Asian steppes, crossing the Gobi desert.
The other half of the Ural people did not migrate to Europe until the Hun Empire split.
The Huns, which were initially formed in Central Asia, were referred to as the Xiong Nu by the Chinese; it's no way a word from the Ural-Altai language group. The Huns consisted both of Uralic and Altaic people, but mostly Altaic.
They were not referred to as Turks back then, but were distinctly different from the Mongols, as I have said before. Yet again, they were rivals to each other, although common raids to China by both these tribes are known.
After the split of the Huns, one half remained in Central Asia, whereas the other half, in the leadership of Atilla (Attila), invaded Europe, causing the great migrations. They mostly settled in the Hungarian region, bringing the other half of the Uralic people with them. However, among them were also Altaic people.
The ones who remained in Central Asia, however, evolved into the Turks. The term Turk was commonly used in Central-Asia, as the first nation to be born with the name Turk were the Blue Turks (modern Anatolian Turkish: Gokturk, ancient Turkish; Kokturk, even referred to as Kokturuk; all meaning "Sky Turks", since their gods (goktanri, koktengri) was the sky). I am referring to a time period of around 8th-9th century.
Several of them went to eastern China, forming the Uyghur tribe. After the fall of the Blue Turks, couple of more Turkish states came into existence, but the most distinctive thing was the great split among the Turkish tribes.
The Turks split in such a way, that there were brand new sub-tribes, all with extremely similar languages, but settled/invaded different regions. Kirghiz, Khazak, Uzbek, Ghuzz (Oguz), Altai, Tatar are some of them. They are in no way Mongols, though.
The term Altaic and Altai might cause some confusions here, too. Altaic refers to the people from the Altai tribes (Tunguz, Mongol, Turks), whereas the initial split between the Altaic people happened well before.
The Ghuzz then formed the Great Seljuks, following came the Anatolian Seljuks, the Ottomans, and at last, Turkey. Hence, I'd like to remind people that there's a country called Turkmenistan, where the Great Seljuks were first established.
A better and more detailed break-down of the Turkic Tribes:
akhun (eftalit, white hun)
avar (juan) (first turkic tribe to siege constantinople)
hazar (caspian) (converted mostly to judaism)
sibir
kirghiz (uzbek and khazak are descendants of them actually)
turgish
karluk (first to accept islam)
bulgar (have become slavic people, but there are still bulgars in eastern russia, who have kept their identities)
magyar (european huns)
oguz (uz, ghuzz) (largest turkic tribe with many smaller clans)
kipcak (kept their identities, although most converted to christianity and have inherited slavic physical appearances)
pecenek
baskirt
kimek
Here's something I've prepared to end the confusion:
nonnob3 Mar 09, 2004, 02:06 AM Another gift.... Hun sounds
Happy Civing................. :)
spincrus Mar 09, 2004, 02:33 AM Good sounds :)
Mithadan Mar 09, 2004, 06:52 AM I love the units, Dom!
And the sounds!
I love the discussion on Ural-Altaic peoples, I had no idea. The link between the Huns and the Magyar is particularly interesting.
There's a Turkish guy in my Dutch class who tells me many people in Turkey wear tatoos "Red Indians" (North American First Nations) because their blood ties are supposed to go back to the time of the Bering land bridge...
Dom Pedro II Mar 09, 2004, 07:12 AM nonnob3: Thank you very much for your generous gift! :D
And to our intellectuals, I find this discussion very interesting... :cool:
Aluminium Mar 09, 2004, 03:33 PM Originally posted by Mobilize
In Mongolian, swordman is sepemzhin.. I just looked up translations for it. It's in some different form of the Cyrillic alphabet so it took me a while to figure it out.
Is this a transcription into English or an international transliteration? How did you translate it?
alireza1354 Mar 09, 2004, 04:18 PM Thanks for ur info Spinricus! Very very interesting!!!!
THANKS THANKS THANKS :)
spincrus Mar 09, 2004, 05:03 PM @Mithadan: That's just a theory, and mostly born out of nationalistic movements that date to the beginning of the 20th century. There are seriously people who do that, but there's no distinct connection (However, I'd love to have a blood connection with Mobilize, for example ;) )
@alireza1354: Thanks man :)
Here's the discussion thread I started over the World History forums. To keep Dom Pedro II's thread clean, I moved most of the stuff there.
Here's a link to it:
http://forums.civfanatics.com/showthread.php?s=&threadid=81281
Mobilize Mar 10, 2004, 06:03 PM Sprincrus: I saw the civ-color and said it needed to be larger.
Aluminum: I went to http://www.dic.edu.mn/ and I translated sword and man. The translations were in a different form of Cyrillic and because I knew Cyrillic I worked at making sense at some different characters. Sword = sepem, man = zhin.. tada.
Mithadan & Sprincrus: Well I've been trying to learn Mongolian but it's really hard to find a Khalka Mongolian teaching course or program as well as a basic dictionary. All the free online dictionaries.. um.. well there's only one I could find.. translates it into Mongolian Cyrillic which is somewhat different from Russian Cyrillic. The reason why I have such an interest in Mongolia, Siberians, Ural, Altai, Turks, etc.. and their languages (such as Turkish which I am trying to learn) is because of the theory of the Native Americans coming from East Asia and being very related to those people. If you put a Mongol and a Cherokee besides eachother it would be difficult to find the difference. I wish I am related to people of such great empires as the Mongol and Ottoman.. The Aztecs, Mayans, and Incans are believed to be more Southeast Asian related than Northeast Asian.
tjedge1 Mar 10, 2004, 06:50 PM Originally posted by Mobilize
The reason why I have such an interest in Mongolia, Siberians, Ural, Altai, Turks, etc.. and their languages (such as Turkish which I am trying to learn) is because of the theory of the Native Americans coming from East Asia and being very related to those people. If you put a Mongol and a Cherokee besides eachother it would be difficult to find the difference. I wish I am related to people of such great empires as the Mongol and Ottoman.. The Aztecs, Mayans, and Incans are believed to be more Southeast Asian related than Northeast Asian.
:hmm: I never considered that, though I remember reading that in some history book. That would mean I possibly have Asian blood in my ancestry. Cool, though Bruce Lee was from Hong Kong, he allowed me to realize the beauty of Asian culture, and I love to learn about the history of these regions. :)
god_money Mar 12, 2004, 03:29 AM I'm dieing to see the units behind doors #3 & 4!! :D :love:
DoubleT Mar 12, 2004, 03:47 AM The Chosen is really good :)
Cspiffy148 Mar 12, 2004, 02:53 PM These are outstanding! Really beautiful.
Aluminium Mar 12, 2004, 04:23 PM Originally posted by Mobilize
The reason why I have such an interest in Mongolia, Siberians, Ural, Altai, Turks, etc.. and their languages (such as Turkish which I am trying to learn) is because of the theory of the Native Americans coming from East Asia and being very related to those people. If you put a Mongol and a Cherokee besides eachother it would be difficult to find the difference. I wish I am related to people of such great empires as the Mongol and Ottoman.. The Aztecs, Mayans, and Incans are believed to be more Southeast Asian related than Northeast Asian.
I remember at an East German movie about Native Americans. I have forgotten the name. The set was in Mongolia and the bit players Mongols! In their costumes, they looked like real Native Americans. Some weeks ago I was watching TV and switched into a running programm about natives who have protested against the destruction of theirs homeland by woodcutting. First I thought it was in South America, because they had feathering on the heads and faces like Brazilian Natives. Wrong, it was Borneo in South Asia!
Ogedei_the_Mad Mar 13, 2004, 11:06 AM Nice work, Dom Pedro. :) I have a great need for extra units for my "Empires of the East" mod. :goodjob:
By the way, a little tidbit on the Native American and Asians:
The Native American pronounciation of the lake "Tahoe" is almost identical to the Chinese "Dahe", both meaning "Big Lake". :)
utahjazz7 Mar 13, 2004, 02:44 PM Hey! These are lookin' great Dom Pedro. Nice job.
R8XFT Mar 14, 2004, 01:45 AM Fabulous work Dom Pedro :thumbsup: ; thanks very much :goodjob: !
Kal-el Apr 01, 2004, 09:35 AM How is that Yak Rider coming along? :)
Goldflash Apr 01, 2004, 09:38 AM "Don't stand on left side of yak; they don't like that"
Ozymandias Apr 01, 2004, 12:08 PM Originally posted by Goldflash
"Don't stand on left side of yak; they don't like that"
... I won't even ask how you know that ... ;)
-Oz
Goldflash Apr 01, 2004, 03:11 PM Well.. I'm going to tell you.
A Cingular Wirless Radio Commerical o.o
god_money Apr 02, 2004, 02:17 PM ...since this thread's already revived today, and it's been on my
mind,... will these be finished any time,... ever...?:confused: :D
Goldflash Apr 14, 2004, 08:43 AM Dom Pedro II, where arrreeeeeeeeeeee youuuu???
Invisible Rhino Apr 16, 2004, 12:05 AM Wonderful work on the units! Thank you!
Well I WAS going to write a whole bunch about the difference between Turk/Mongol/Hun etc. But I see some people have beat me to it. A few points -
1 ) When a person says 'Turkic' they refer to a 'Turkic langauge group speaking people' which depending on where you draw the line can describe just about anyone who lives in Central Asia, except possibly the Uighurs. This is distinct from 'Turk' meaning a citizen of Turkey. Academics have to make everything confusing :) Turkic langauges were a trade tongue in central asia along the silk road c. 2000 years ago so they are very widespread.
2 ) The Tatars were wiped out by Chinggis a long time ago. The European term 'Tartar' comes from a slur of 'Tartarus' or hell and a corrpution of 'Tatar' which they may or may not have heard from the Huns.
3 ) Similarly calling the Huns 'Mongolic' is like calling the French 'European' - it means nothing expect that they come from the same general area.
4 ) Just to make sure everyone is confused -
"kirghiz (uzbek and khazak are descendants of them actually)"
Well the Kazhak are a 'splinter group' if you will of the Uzbek who decided to return to the steppe after they got bored of being mercenaries, which is pretty much all the Uzbeks were doing during the 15th century. 'Kirghiz' 'Khazak' and 'Cossack' got scrambled around by the Russians in the 1920s so you can see these terms used interchangeably in certain sources.
"karluk (first to accept islam)"
Well, first to have a leader who declared that they were all converted. Whether or not the karluk aka qarlugh aka yarluks actually were the first people as a whole to take it up is debateable. :D
"oguz (uz, ghuzz) (largest turkic tribe with many smaller clans)"
And by many you mean dozens upon dozens :) Many historical sources use the word ohghuzz to refer to all people who speak turkish, which makes it impossible to tell who they really were.
"kipcak (kept their identities, although most converted to christianity and have inherited slavic physical appearances)"
Also formed the bulk of the Mongol armies during the later years of the Mongol conquests. The land north of Kazakstan was once called 'Dast i Qipchaq' or 'The Qipchaq Steppe'
5) Be mongol hel cyrej baina! :) It is hard to write it on this keyboard, as I am learning it in Cyrillic, which is only a few letters removed from Russian Cyrillic. It is a wonderful langauge and I encourage everyone who wants to to try it out! It is difficult but worth learning!
6 ) The latest version of Altangerel's dictionary has sword as selem. In Mongolian you can attach a suffix to imply profession - so my guess is the word for Swordsman is selemchin. Keep in mind this is assuming that there is a word 'swordsman' in Mongolian, 'selemchin' could be utter gibberish. By the way the Mongolian word for man is eregtei (man specifically) or hun (person)
7 ) Haplotype testing has found that of the five haplotypes for a certain HLA antigen found in Native American populations four are also found in Siberian and Mongolian populations. This is very strong evidence that the Mongolians and Native Americans have a common ancestry. Physical features mean almost nothing.
8 ) And finally just a reminder - race does not exist biologically, a people or a group of people are whatever they decide they are, your own personal decision is just as valid as anyone who tries to classify you due to language (like I have in this post) or skin color, appearance, etc.
Wow that was long. :D
The latin alphabet really doesn't do justice to Uralic/Altaic or Near Eastern langauges. You see some of us spell words different ways which is English you can't really avoid. I wish I could say some of thse words out loud and record them so people who have never heard them said outloud would know how to read them. Oh well.
Central Asian studies is a wonderful field! There are a lot of misconceptions (i.e. lies) about Mongols and Asians in general that are accepted as part of history by most Western people. I encourage anyone who is interested to look into Uralic/Altaic or Central Asian studies.
Mongoloid Cow Apr 16, 2004, 01:58 AM Invisible Rhino, you should write an article and put in in the History Forum. I knew the Khazaks were an Uzbek splinter group, but I didn't know the Uzbeks were a Kyrgyz splinter group.
Invisible Rhino Apr 16, 2004, 11:55 AM I was tired last night when I wrote that. The quote of the kazaks descending from the kirghiz is from a previous post on the board, and I should have been paying enough attention to comment.
The Uzbeks branched off from the Golden Horde sometime in the 15th century. I am not sure what the previous poster was getting at saying they come from the kirghiz, he may have been referring to a language branch, but I do not want to put words in his mouth.
Interesting side fact - the guy who the Uzbeks are descended from (A Jochid, one of the four family lines from Chinggis Qa'an) was promised Hungary as his realm. Then the Qa'an died and there was talk of civil war and Hungary never got conqured so the poor guy ended up with part of Russia instead.
The Kirghiz are actually a mysterious group historicaly. There was a group called the Kirghiz (aka Qirghiz) that were contemporaries of the Mongols but the connection between them and the modern Krygyz is tenuous at best.
Also I checked with my instructor who is a Mongolian with a PhD in Linguistics from the University of Ulaanbatur (if you can even dream of someone more qualified to speak authoritatively on the Mongol language be my guest!) And he confirmed that selemchin is gramatically correct but that it is not a word. It is somewhat analagous to saying 'plant man' for farmer or 'car man' for driver. Understandable, but broken.
I am still working on figuring out what a good Mongolian word for swordsman is. Hopefully I will be able to find it out sometime next week.
Lusikka755 May 04, 2004, 01:42 PM So, what happened to the rest of these?:confused:
Goldflash May 04, 2004, 02:30 PM Dom Pedro II dissappeared.
Invisible Rhino May 05, 2004, 06:30 PM Thanks for the bumping the thread. I'd forgotten about this.
The word is ildchin. I-L-D-C-H-I-N. It kind of means gladiator. It's the closest words to 'swordsman' I could find, and if you say it to a Mongol they'll actually know what you mean! :)
Micky Onimusha May 12, 2004, 11:48 AM Those look really good, whe nI figure otu how to add untis to scenario's I'm definately adding them to my 2nd set of UU's for each team
Sword_Of_Geddon May 26, 2004, 09:07 PM Damn you Mongolian! When we Chinaman build wall, you knock it down! :lol:
Err. excuse me. I couldn't resist!
I was hoping Don Pedro would finish all of these, you really can never have to many East(or is it East and West Asian?) Asian units! Does everyone agree?
Mithadan May 27, 2004, 04:52 AM I agree, but from what I understand, Dom Pedro hasn't been seen in these parts for quite some time! :(
Drift May 27, 2004, 05:23 AM Dom's profile says that he was last active Apr 14.
tjedge1 May 27, 2004, 06:01 AM Hopefully he will come back and finish these units.
Red Threat May 29, 2004, 03:11 AM I think that Hwarang can be a great UU for Koreans, replacing Knight.
They were aristoratic soldiers similar to Japanese Samurai, were well-learned in literature, music and art, and theyr moral behaviour was similar to the Samurai's bushido.
I think they would be 4.4.1, cost 50 (however, replacing knight).
Goldflash May 29, 2004, 09:21 AM Yes, but no one knows when Dom Pedro II will return. Who knows.
Sword_Of_Geddon May 29, 2004, 01:47 PM Maybe hes just waiting to unleash hundreds of new Civ3 units on us all!
tjedge1 May 30, 2004, 09:37 AM I wish. :crazyeye:
Sarevok May 30, 2004, 12:21 PM Very good stuff you have here! any more?
Goldflash May 30, 2004, 12:50 PM Dom Pedro II is AWOL at the moment, Sarevok.
Sword_Of_Geddon May 30, 2004, 01:05 PM I hope hes ok....
Dom Pedro II Jun 17, 2004, 07:40 PM Hey, folks...
I'm really sorry that I basically just disappeared completely. Life has been... well, rough lately. My mom has been sick, and I've been exhausted from a full-time job as well as personal issues. I haven't committed myself to making units, I haven't played civ at all. I've only checked the forums to see the new units people have made, and btw, everyone has done a truly amazing job on these units as well.
But I'm going to try to get back to making the units that I intended to make previously, but I have no time table for anything. And I'll hopefully pop my head in here more.
Sorry again.
god_money Jun 17, 2004, 07:51 PM He does exist! :eek:
I'm sure I'm not alone in saying the units you did complete in this thread
have added much enjoyment to civ-ing (new verb?). :king:
I can totally understand what ya mean by life getting in the way of the good
stuff,... I'll just say it's nice to know yer still alive!
Mr. Will Jun 17, 2004, 09:04 PM I hope you can find time from your busy life to finish these, they are truly awesome.
Hope your mom gets better.
Kal-el Jun 17, 2004, 09:22 PM He's back!
Hello, Dom. Sorry to hear about your mom. I hope she is feeling better.
Glad to see you again,
Kal
Ozymandias Jun 17, 2004, 09:42 PM Hey, folks...
I'm really sorry that I basically just disappeared completely. Life has been... well, rough lately. My mom has been sick, and I've been exhausted from a full-time job as well as personal issues. I haven't committed myself to making units, I haven't played civ at all. I've only checked the forums to see the new units people have made, and btw, everyone has done a truly amazing job on these units as well.
But I'm going to try to get back to making the units that I intended to make previously, but I have no time table for anything. And I'll hopefully pop my head in here more.
Sorry again.
ZERO need for apologies, amigo! Just sorry that things have been rough, and glad to hear you'll be around.
Abraxas,
Oz
Dom Pedro II Jun 17, 2004, 10:18 PM Just so you guys know, mom is ok now :)
R8XFT Jun 17, 2004, 10:46 PM Just so you guys know, mom is ok now :)
That's great news! It's nice to hear from you again.
There's absolutely no need for you to apologise; sorry life's been tough lately. See you around :) .
Supa Jun 18, 2004, 01:19 AM Glad to see you around, Dom. :)
LouLong Jun 18, 2004, 01:44 AM Welcome back !
You know it is not like we are paying you or anything like that. Everything you make is kind, everything you don't do is normal so if you work on some more, we will be delighted and thankful, but no need to apologize if you have RL matters that prevent you from doing them. You could even choose not to make units, we would not have anything to say (albeit begging, praying,... and all other similar stuff would be used :-) ).
Hope things get better !
Sword_Of_Geddon Jun 18, 2004, 02:03 AM Well, no rush...the units you've done already are fantastic besides Dom, good things come to those who wait, nothing good in life is instantanious, and of coarse your loved ones are more important than civ(heresy?).
zulu9812 Jun 18, 2004, 02:47 AM Welcome back! I hope your life probelms get sorted out soon
tjedge1 Jun 18, 2004, 05:52 AM Good to see you back Dom, and glad your mom is ok.
cemo1956 Jun 24, 2004, 11:42 AM Dom Pedro,
how nice you're back. This thread has missed you....
Lovely to hear all problems that caused your leave is back to normal. Then will you have some time for this or is it just a visit to give the fine news.
If I dare ask about what I think is yours ?? The Meiji Rifleman. If so could you spend some time on it. Center it, perhaps give it some more work. It's great but I can't get the bugger to center. I'm a clown everyone says, but that's a fact. The early jap rifleman stays uncentered.... Help.
I have tried SBB but I can't get friendly with it.
Cemo
PS Hope you find more asian units since they are surely lacked.
Steph Jun 24, 2004, 12:45 PM best way to center a unit:
- open flc with flictser
- export as mltiple flc
- open the ini file creates by export
- change x, y, save
- in flicster, open (filter = all files), select the ini, flictser propose to merge it into a new flc
- test in game
Mobilize Jun 25, 2004, 01:21 AM I'm glad that your mother is fine and that you're back. I was worried that there'd be no more Paulo units ever again, now hopefully there will. Just take your time. :)
Zane Do'Urden Jun 25, 2004, 08:10 AM Yea mom is good i'm glad for you....
Warned for spamming multiple threads with 1-line posts.
Sword_Of_Geddon Jun 25, 2004, 10:26 PM Warned for one-line threads? Someones raised the ire of the moderators...I better be careful..
cemo1956 Jun 26, 2004, 08:36 AM Steph,
I recentered the Meiji Rifleman, so I must say THANK YOU.
Even a blind hen can find a corn .....
Cemo
gorn Jun 26, 2004, 09:52 AM Recentered Meiji Rifleman? Can you post it for the rest of us poor schmucks who are graphically challenged?
cemo1956 Jun 27, 2004, 08:45 AM Never did this before,
but will try.
Honor to the creator of this unit. I just recenterd it with the great help of Steph's instructions.
Dom Pedro II Jun 27, 2004, 09:10 AM If anybody would be willing to post the recentered version, I'd be much obliged :).
Louis XXIV Jun 27, 2004, 09:14 AM Dom Pedro, check your PMs (at least, the one by me).
Sword_Of_Geddon Jun 27, 2004, 12:44 PM Dom, if you ever do get around to making another unit, you should diffinitely finish that Hwarang Archer of yours.
I'm curious though....You have a Brazilian Name, but a Chinese Avatar? :crazyeye:
cemo1956 Jun 29, 2004, 12:00 PM Hope I attached this correct,
recentered Meiji Rifleman of old. Made for a long time ago, and I give credit to Dom Pedro II since I think he did it.
I just recentered
Cemo
PS If the file can't be seen I made another mistake. Doesn't seam to master this with attachments.
Dom Pedro II Jun 29, 2004, 05:50 PM Sword of Geddon, I have a Chinese avatar because my last project was this Asian pack. You'll notice the avatar is the same as the pic at the top of this thread. :)
Also, FYI, I am a native-born Brazilian living in New Joisey... :D
Mobilize Jun 29, 2004, 10:23 PM And I'm a Native American living in Kallifornja (for summer), as the Governator says.
Anyways, have any clue on what your next Asian unit is going to be?
Goldflash Jun 29, 2004, 10:35 PM Governator :D
Anyway, DPII, I do hope you finish these... eventually... After some African Units.
Dom Pedro II Jun 29, 2004, 11:15 PM To be honest, I do actually have several that are completely done being rendered... I just have made the storyboards and compiled the FLICs yet.
But I'd say that the Koguryo Soldier (Korean pikeman replacement), the Tang Cavalry (Chinese Horseman replacement), and the Mongol Cavalry are probably going to be the next three out for the BF: Asia pack since they are basically done.
The problem with the Hwarang was that the blue was mixing with the metal helmet, etc. and so I basically have to re-render all of it as a bright green, but unfortunately, I saved over some of the Poser files by accident, so I have to redo the posing as well for some of the animations. But since I know it's in such high demand, I'm going to set that as the first unit I'll start animating when I start animating again... probably tomorrow.
In addition to the Asian units, I have an Arab Pikeman, the Knight of Anubis, the Velites, the first Zebra Rider, and a Native American unit I call a Hunter that only need to have the storyboards made for them.
In fact, I probably should've just zipped them to somebody and had them do the storyboards for me... they'd have been out a long time ago by now. :p
god_money Jun 29, 2004, 11:23 PM The space of time since you first previewed your Battlefield Asia unit set and
your recent return has caused a lapse of memory, so the mention of a Korean
Pike titilates my civ-senses :D (...)
We eagerly await whatever you should choose to release.
Sword_Of_Geddon Jun 30, 2004, 12:01 AM Its good to have you back since your one of the best Civ3 unit makers around, and one of the most courteous, since unlike others who I shall not mention, you actually respond to posts.
Interesting thing about the Knight of Anubis is that it could also be used in that Stargate Mod someone was working on. My suggestion is to give it a Pike, and include an alternative animation featuring the Jafa's infamious staff blasts.
Dom Pedro II Jul 12, 2004, 07:36 PM Three new units. The Hwarang Archer, the Tang Cavalry, and the Koryo Foot Soldier. Enjoy! :)
I don't really care for the Hwarang Archer... I had a lot of palette trouble with it. And that was my fault. I used too much civ-specific color over too wide a range... dark green to very light green.
I may do another version later and correct this problem. The rest I think are satisfactory.
The Koryo Soldier dates from the 1100s and is based on a picture supplied by my favorite researcher at CFC, ozymandias :)
kulade Jul 12, 2004, 07:38 PM :goodjob: They are very nice too!
Dom Pedro II Jul 12, 2004, 08:04 PM Forgot the units_32!
Amenhotep7 Jul 12, 2004, 08:05 PM So what's next for your battlefield Asia unit pack? (*cough*FLYING TIGER WARSHIP*cough*);)
Dom Pedro II Jul 12, 2004, 08:08 PM Actually, first the Mongol Cavalry, which is done but also sitting waiting for FLCification, and THEN the Flying Tiger Ship, which is still in drydock.
Amenhotep7 Jul 12, 2004, 08:09 PM Ah. I could use both of those in the ROTM scenario.:D
Ozymandias Jul 12, 2004, 08:13 PM The Koryo Soldier dates from the 1100s and is based on a picture supplied by my favorite researcher at CFC, ozymandias :)
:beer: Here's to mutual admiration societies! :beer:
Ozymandias Jul 12, 2004, 08:15 PM ... Oh, and, Great work on the units! :D
-Oz
Dom Pedro II Jul 12, 2004, 08:18 PM The Mongol Cavalry, I should note, is a quasi-fictional gunpowder unit.
Ozymandias Jul 12, 2004, 08:23 PM The Mongol Cavalry, I should note, is a quasi-fictional gunpowder unit.
Excellent - that's arguably the single most glaring, missing unit in my own mod.
Best,
Oz
CivGeneral Jul 12, 2004, 09:12 PM The units looks good :). Any plans on making Japanese or Okinawan Units?
Dom Pedro II Jul 12, 2004, 09:15 PM Not currently. All of the gaps in the Japanese line have pretty much been filled and then some. And there is currently no Okinawan civ. I'm focusing most aggressively on closing the flavor unit gaps in the 31 civs in C3C.
Mobilize Jul 12, 2004, 10:11 PM Once more you strike again. Boy don't I think we all love giant unit releases. You deserve an award. My favorite has got to be the Tang Cavalry.. I didn't even know you were even working on such a unit. Much much better than the Rider, which is now going bye-bye.
What civilization are you going to fill up with flavor units next?
Dom Pedro II Jul 12, 2004, 10:12 PM Depends... but I'll tell you right now... before the night is out, there shall be two more units and two more areas of the world will have the beginnings of their own unit packs! :D
Mobilize Jul 12, 2004, 10:15 PM And any hint on these two areas and these units?
waldoa Jul 12, 2004, 10:19 PM Man, I have been watching this thread waiting for these units. I put the Sampan in as soon as it came out and now I have a bunch more to add. Thanks again buddy, you're a master.
Dom Pedro II Jul 12, 2004, 10:21 PM Only that I know YOU will be pleasantly surprised by one of them... though I'm sure you'll like both.
Mobilize Jul 12, 2004, 10:32 PM I'll be pleasantly surprised with both of them and I'll like both of them. That wasn't a very good hint.
Dom Pedro II Jul 12, 2004, 10:34 PM But that YOU personally would be especially happy with one of them is a hint.
Mobilize Jul 12, 2004, 10:35 PM Yeah I got that. So it's either Native American, Carthaginian, Ottoman, or Mongolian.
Dom Pedro II Jul 12, 2004, 10:40 PM D'oh!! Well... it'll be out in the next twenty minutes.
EDIT: Well, actually, it can't be Mongolian because that's included in the Asia pack.
Mobilize Jul 12, 2004, 10:44 PM Yes I know. So I'm thinking it's the Janissery because you had said you were working on it.
Dom Pedro II Jul 12, 2004, 10:49 PM I haven't even gotten the Janissary model yet! :p
Mobilize Jul 12, 2004, 10:51 PM I hate waiting.. and I like hints.
More hints por favor.
Sword_Of_Geddon Jul 13, 2004, 12:12 AM Well...if Dom Pedro the second has anything to do with their creation, they will be good units...
Hail to the :king: baby!
BTW: Mobilize, you still need any NA units made for the Cherokee?
CivGeneral Jul 13, 2004, 01:38 AM Not currently. All of the gaps in the Japanese line have pretty much been filled and then some. And there is currently no Okinawan civ. I'm focusing most aggressively on closing the flavor unit gaps in the 31 civs in C3C.
Well, I am looking for units armed with martial arts weapons (The Bo, Kamas, Tofnia, and the numbchucks) that would be sutable for the ancent-middle age worker to defend himself when attacked.
nameless53 Jul 13, 2004, 08:51 AM look the forums, i know there is a unit with "numbchucks".
Steph Jul 13, 2004, 08:55 AM Yes, made by Kinboat
durfal Jul 13, 2004, 10:50 AM My dear you have been buzy making all those wonderful apriciated units.
Please don't stop and keep them coming.
With all these reactions you must know how much they are loved by the community:).
cemo1956 Jul 14, 2004, 03:43 PM It really feels like everything will come together with flavours.
BUT if I dare ask...
The Indian nation under Gandhi are surely wihout many.
Any hopes
Cemo
Dom Pedro II Jul 14, 2004, 05:09 PM I've added an Indian Archer to my To-do list as well as a Marathas and a Sepoy. Other than those, I really don't know any Indian troops and what would make them distinct.
I also have slated a Mughal War Elephant, but while that is Indian, it's not Hindu in origin.
When I was at school, I found a book on ancient Indian warfare... it was interesting, but it didn't give much to inspire. The kinds of troops were pretty standard for armies throughout Eurasia. It was the uniforms, tactics, and equipment that varied, and that book really didn't give a lot to build on.
Ozymandias Jul 14, 2004, 06:23 PM Well, here's a half-dozen Indian units you might not have seen :coffee: ;) --
http://www.dbaol.com/armies/army_21a_figure_1.htm
Not much historical detail, but some interesting ideas. :)
-Oz
Ozymandias Jul 14, 2004, 06:26 PM -- Oh, yeah, and some Medieval Hindu :D --
http://www.dbaol.com/armies/army_83a_figure_1.htm
Dom Pedro II Jul 14, 2004, 06:45 PM I think I'll let BeBro do a Hindu chariot... I don't really do the chariot thing... as it would involve building a chariot.
Aluminium Jul 14, 2004, 06:52 PM A nude man with two-hand sword, would be good as swordsman. Make him very wild looking.
Sword_Of_Geddon Jul 14, 2004, 06:59 PM I think I'll pass on commenting on that last idea by you Aluminum...
Speaking of Asian Units and Aluminum.....Are you still making the Korean War Wagon? :mischief:
Aluminium Jul 14, 2004, 07:51 PM Why not? They have fought nude. For religious reasons. Similar like the Celts.
...Because of the War wagon. Could you live with a black shadow version?
Sword_Of_Geddon Jul 14, 2004, 10:41 PM Black Shadow Version? Is it that hard to convert?
Straczynski Jul 15, 2004, 12:19 AM Aluminium, by black shadow you mean one like the ones Jimmyh converted? If so, cannae you just pallet-edit the wagon a bit and make the black shadow turn into one of the 'normal' shadow tones? Or would it be more complicated than I think? :)
Sorry about the thread hijacking, Dom... :)
Dom Pedro II Jul 15, 2004, 12:36 AM That COULD work, but the problem comes if there's other solid black in the unit... then it'll turn to shadow as well.
So the only other option really is to color the shadow purple (or whatever other color works best for the shadow).
Steph Jul 15, 2004, 01:02 AM Why can't it work? Just use the proper index in the palette
Dom Pedro II Jul 15, 2004, 01:13 AM But if there's black other than the shadows, it'll turn transparent too.
Goldflash Jul 15, 2004, 01:15 AM Transparent Horses! Whee!
Steph Jul 15, 2004, 02:26 AM I fail to see why he would be transparent if you use the correct palex index, even if it has black other than the shadow
Sword_Of_Geddon Jul 15, 2004, 02:15 PM It seems I'm not the only one who wants to see the Korean War Wagon in game.... :mischief:
Straczynski Jul 15, 2004, 02:34 PM I fail to see why he would be transparent if you use the correct palex index, even if it has black other than the shadow
If both the shadow black and the other blacks share the same pallete index, then we'd have a problem. But then, just editing the storyboard in any programme (even MS Paint!) and manually changing the color of the shadow (ie, with the "fill" paint bucket) would do.
Dom Pedro II Jul 15, 2004, 03:10 PM If both the shadow black and the other blacks share the same pallete index, then we'd have a problem. But then, just editing the storyboard in any programme (even MS Paint!) and manually changing the color of the shadow (ie, with the "fill" paint bucket) would do.
Indeed, I in fact said that you could do it by changing the shadow color, but Steph was saying that even that would be unnecessary, and I'm saying only on the condition that the black shadow does not match any of the other black in the unit.
Steph Jul 15, 2004, 03:24 PM Yes, but only for indexes. RGB values can be the same, as long as they are for two different palette indexes
Dom Pedro II Jul 15, 2004, 03:35 PM Yes, but how would you separate them when you converted to 256 color?
Steph Jul 15, 2004, 04:16 PM Make them very different (bright green) when you render, and after the conversion to 256 colors, modified your bright green to black
Dom Pedro II Jul 15, 2004, 04:20 PM Well, I don't know how to do unit conversions, so that would probably explain why I'm a bit confused about it.
mrtn Jul 15, 2004, 04:38 PM Steph, the discussion is about unit conversions, as Dom said, not newly created units. ;) Black in a bmp will be black in the palette. Changing all the shadows by hand, as Straczynski proposed, seems far to much bother...
Dom Pedro II Jul 15, 2004, 04:40 PM :gripe: Here's another idea... how bout we move this conversation out of this thread! :mischief:
Aluminium Jul 15, 2004, 04:59 PM Yes, I mean JimmyH-like. But a bit shrunk. The AoK units have no transparent shadows. They are almost black. On the borders also values of grey and brown. All this colors are included in the unit graphic. The black of shadows has palette index 0. And this black is on dark places in the unit too. That means work by hand with the brush. Sorry for this, Dom.
nameless53 Jul 15, 2004, 08:55 PM Dom... can i make a ... comment?
well ill do it anyway...
You know your Tang horsemen?
is there anyway you can change the attack a bit so it doesnt look like its trying to pet the enemy with his weapon? the whole body bows and the arm remains stiff.... thats what i mean... yea...
see, no thrusting motion or slashing.... he bows to his enemys and taps them with his stick! :p :p :p
PS. nice stick! very sharp and pointy....
please dont get mad at me dom. :(
BTW.. any clue what that chinese word is?
(im a chinese who can speak and listen to chinese but can not write or read chinese... HAAHAH... ... ...) :blush:
Dom Pedro II Jul 15, 2004, 08:57 PM Yeah, I noticed that too... I'll see what I can do. As for the symbol, I have no idea, but I may be able to find out. I'll get back to you on that.
nameless53 Jul 15, 2004, 09:00 PM wow dom...
when i checked the online list,... you were not on... after i wrote this and got up to get some coffee.. you appeared.. wrote back... .. well your here....
:crazyeye:
im trying to darken the guys skin in flicster.. if i was any good at redoing the whole animation i save you the work of that and change it myself and the put it here... but i suck...
i can only do attacks right now (i mean those NOT involving the unit itself.. IE bullets and crap that take you like 3 seconds and me the WHOLE FREAKEN day...)
Dom Pedro II Jul 15, 2004, 09:05 PM The skin is too light for you??
nameless53 Jul 15, 2004, 09:20 PM oh man Dom, dont worry about skin.. ever since i got FLICSTER ive been messing around with a lot of stuff... PERSONALLy im going to darken the skin a little... I DONT KNOW IF I SHOULD TELL YOU WHY because the "spark" that caused me to decide to do that was... not normal.... and a bit wierd... so im doing so for personal preference.. AND ... i will give you a hint on the spark... "try to see if it makes something LESS noticable..."
dont worry.. IM THE WHITEST CHINESE IN MY WHOLE FAMILY AHHAHAHAHAHAAHAH... :blush:
Dom Pedro II Jul 15, 2004, 09:37 PM less noticeable? There's something wrong?
nameless53 Jul 15, 2004, 09:40 PM >.<
LOL.. no...
skin shade darker, then im going to shade some about 2 frames where its needed... NO, NOTHING IS WRONG other than IMO the attack with the taps.
Dom, I REALLY DONT KNOW IF I SHOULD TELL YOU WHY IM CHANGING THE COLORS because... its really embarassing/strange/that stuff...
NO, unit is fine... nothing wrong with the colors.
Ozymandias Jul 15, 2004, 10:34 PM Dom, I REALLY DONT KNOW IF I SHOULD TELL YOU WHY IM CHANGING THE COLORS because... its really embarassing/strange/that stuff...NO, unit is fine... nothing wrong with the colors.
... And of course no one else is "listening in" on this, um, conversation ... :crazyeye:
Aluminium Jul 16, 2004, 08:29 PM BTW.. any clue what that chinese word is?
(im a chinese who can speak and listen to chinese but can not write or read chinese... HAAHAH... ... ...) :blush:
Perhaps one of this:
骑马者, 养马者, 马术师
or this:
騎馬者, 養馬者, 馬術師 :p
nameless53 Jul 17, 2004, 08:22 AM ....
that didnt help at all... i cant read it!
you can type chinese?
PS. Dom,
any plans of a edited attack for that tang calvary?
Aluminium Jul 17, 2004, 11:31 AM No, it's just copied and pasted from Babylon. But, what's with Pinyin? There is an old thread. Here is a picture (http://forums.civfanatics.com/showpost.php?p=1595697&postcount=15) of Chinese warriors from several dynasties. And here (http://forums.civfanatics.com/showpost.php?p=1598230&postcount=27) is the text in Pinyin.
nameless53 Jul 17, 2004, 11:45 AM Pinyin (ping-ing)?
i think means SPELLING
in english, words are spelled... well differently than chinese.
PINYIN is spelling out chinese words.. but specificly those spellings can be TRANSLATED into chinese characters with certain programs...
ex.
ning hao = hello in chinese but the characters for chinese isnt like that... their like the ones you pasted or like flag ect.
(im not sure if thats the correct hello pinyin)
so.. see, with certain programs, people who uses english keyboards.. IM NOT SURE what chinese keyboards look like LOL..
but those with letters like ABCDEFG can spell out chinese words.
so when you spell out
ning hao on the program, it autmaticly (or you must "manually") pick or change the english lettered chinese word to a real chinese word.
get it?
...
Pinyin=english spellings of chinese word that programs can use to translate it into chinese characters for that word .. or the REAL chinese word for it.
am i right? all chinese out there please correct me if im wrong.
as for me i cant even use pinyin because i dont know the spellings to every word... or a large amount i need.
i usually just type out the "spelling" to its closest ... sound
like....
nee zhai na-nhee or (dee) or (lee)?
where are you?
but that isnt the chinese pinyin.. unless somehow that is.
*Dom whacks nameless over the head and drags him out of his thread* :p
Aluminium Jul 17, 2004, 12:17 PM Pinyin=english spellings of chinese word that programs can use to translate it into chinese characters for that word .. or the REAL chinese word for it.
am i right?No, it's Chinese with roman letters. It has nothing to do with English.
*Dom whacks nameless over the head and drags him out of his thread* :p
I'm sure he will :spank: you.
Dom Pedro II Jul 17, 2004, 12:38 PM nameless, I thought I said it earlier, but I will make a more aggressive attack for the Tang Cavalry.
Antiochus VII Jul 17, 2004, 12:58 PM One suggestion I might have is that your horses are a little too passive while people are jabbing each other with spears a foot from their head - if you had a little more motion for them (moving head, raising hooves, any shifting of weight, etc) it might make for a better attack flc.
Dom Pedro II Jul 17, 2004, 01:02 PM Good idea. Thank you.
nameless53 Jul 17, 2004, 02:21 PM nameless, I thought I said it earlier, but I will make a more aggressive attack for the Tang Cavalry.
OMG, im so sorry,
for some reason the text after "yea i noticed that too..." never showed up but the page continued to load... i never saw that part after it...
i guess i need to load completely before i push reply.... :p
frenchman Jul 17, 2004, 03:24 PM Never post to this thread but I have already downloaded all your units !! They look great ... better than the original ones of the game ... You are a :king: :thanx:
LouLong Jul 18, 2004, 06:23 AM No, it's Chinese with roman letters. It has nothing to do with English.
Actually it is the choice of an official transcription of Chinese into Roman alphabet. Official = standardized albeit since it was done by Beijing, Taiwan uses a different system.
ie : "small" is written xiao in pinyin but hsiao in Taiwanese transcription.
Then there are simplified (China) and traditional writing. The words you posted in Chinese were the same, first line in simplified, second traditional.
BTW they all refered to "horse", the last one probably an officer of sorts. I must admit my military Chinese is not that great !
@ Nameless : about your request I am not sure I got it. If you mean you can transform the WWII extra Russian infantry, then sure go ahead (it is Firaxis', not mine).
Dom Pedro II Jul 18, 2004, 10:01 AM LouLong, I hope you got the new units I posted. Didn't see any comment from you, so I wasn't sure.
Anywhoo... do you think you could translate the character? I thought it would be posted at the site where I got it, but it wasn't :(
http://market.renderosity.com/mp/SoftgoodThumb20701.jpg
Lorenzarius Jul 18, 2004, 10:58 AM Dom, I love all the units you made, they're professional works!
If you guys are talking about the Chinese character on the flag, it's "Tang", the name of a dynasty (618 AD - 907 AD).
The character is reversed in the SE, E and NE direction though... (i.e. for me it reads "gnaT" instead of "Tang") The unit will be perfect if this can be fixed!
Thanks for your great works! :goodjob:
Dom Pedro II Jul 18, 2004, 11:07 AM The dreaded Gnat dynasty! Flying around one's head irritating the skin!
Thank you... I'll see if I can fix this without having to go through a lot of frustration.
nameless53 Jul 18, 2004, 01:04 PM tang came after qin right?
qin = chin?
... why cant we just call them bob.. :sad:
Kal-el Jul 18, 2004, 01:56 PM http://www-chaos.umd.edu/history/time_line.html
nameless53 Jul 18, 2004, 02:02 PM you know...i was hoping to make this the horseman replacement...
but i could made it the calvary replacement... but no guns?
anyhow... does chin=qin?
because DOM made qin spear/pikeman and KIN made chin spearman.
at first i thought kinboat misspelled china... or didnt finished the word chinese...hahaha....
yes i am dumb... i realized that after my HORRABLE S.A.T scores.... :blush: :blush: :blush:
Ozymandias Jul 18, 2004, 02:44 PM anyhow... does chin=qin?
No, Chin = Jin (not kidding).
-Oz
nameless53 Jul 18, 2004, 03:14 PM well since all my units are out of order anyway...
tang goes before qin!
lol...
or i can rename.... except that the flag has tang on it...
and im lazy =(
LouLong Jul 18, 2004, 04:40 PM Qin (also pronounced "Tchin", which gave "China") 221-206 BC. Considered the dynasty that unified China under Qin ShiHuangdi (Huangdi meaning Emperor in this case) bureid in Xi'An (terracotta soldiers).
Qing (Kinboat's unit) was of Mandchu origin and lasted from 1644 (end of Ming) to 1911 (Republic). Easy to recognize. The ethnic Chinese had to "wear" the long hair (you can see in Kinboat's unit). The pb is that foreigners thought this was typical Chinese while it was actually forced on the Chinese population.
Tang (618 -907 ) and Ming (1368-1644) were the two most brilliant Chinese eras (Golden Age in a way).
@ DP II : of course I got them !!! Great.
I actually started a small Asian flavour Mod (Eastern Asia map) especially for PBEMs (it is my new craze) but I just postponed it since you and Bebro (chariot) keep on publishing these nice units. So I will wait a bit more.
Now honestly I believe what is really needed in Asia is more Indian units albeit I really hope we will have a full Chinese line first.
Some South-East Asian units would be nice as well but considering what you release I am not gonna bother you with requests.
A remark though. Hwarang are said to be horse archers. Did I get something wrong there ? ;-)
Dom Pedro II Jul 18, 2004, 04:48 PM I said the Hwarang are horse archer, but this was based on the RoN Hwarang, which, for whatever reason, is on foot. Maybe his horse ran off?
Goldflash Jul 18, 2004, 04:50 PM Should the Tang Cavlary have a big orange Orangutan and some nasty powdered drink?
:lol:
He looks cool.
nameless53 Jul 19, 2004, 09:17 AM Lou,
the problem is
Kinboats
Chin spearman and chin swordsman is used as speaman and swordsman replacement.
Doms
qin pikeman is used as my pikeman.. i see no way of changing them around...
also...
i think it was aluminum who showed me an old post from wanshi? or ... wangshushi? some other persons name... something like that.
he had a picture of chinese warriors... most of them had on scale/chain? armor.
other than dom's pikeman...
NO other units have armor... WHATS UP WITH THAT?
i want to see big heavy horseman on that tang... or something..
big horseman heavy armor and that nice BIG pike or Kwang-Dao :p
... unless its made and i missed it...
oh i know there is and i have downloaded utahjazz's swordsman.
its the only armored thing.. but its some reason very blue...
(... mithril? lol jk...)
PS.
anyone seen RON manchu infantry?
*cough cough* need it *cough cough* great infantry replacement *cough cough*
Ogedei_the_Mad Jul 21, 2004, 02:13 PM Aaglo's making the "Flying Tiger Warship." :)
Speaking of which, we're also missing a Ming era Two-handed Swordsman, which should basically be a Ming soldier with a long falchion sword.
There's a nice variety of new Chinese units, but there aren't enough Korean, Tibetan, and Indian units. I'm not knowledgable of the military histories of these nations and there isn't much on the web either. Perhaps someone here knows more about them?
Tang (618 -907 ) and Ming (1368-1644) were the two most brilliant Chinese eras (Golden Age in a way).
I'm personally much more of a fan of Song Dynasty than the Ming, considering that the Three Perfections (the classic arts of China) emerged in this time with artists and poets like Huizong and Su Dongpo. The Ming Emperors (even a Chinese professor I know admitted this) were some of the most depraved and despotic emperors in Chinese history (though Ying Zheng was far worse). The arts may have flourished in this time, but it the policies (as well as the eunuch politics) of the Ming Dynasty were the doom of Chinese civilization in the first place. The Qing simply adopted the Ming system of bureaucratic monarchy, though they are the convenient scapegoat for China's downfall in the late 18th century.
Dom Pedro II Jul 21, 2004, 02:40 PM I've made a few Korean units, but you are right. We are missing a lot. But it's no where as near as bad as the Indians who have virtually NO flavor units except for the industrial-era turbaned infantry (and my elephant cavalry units).
I have in the works for an Indian Archer planned (sometime) in the future, but I really don't have a lot to work with for India. I may do some Mughal units too, but those will be better for scenarios and not epic-game India which I think should be kept Hindu.
As for Tibet, I plan to at some point do several generations of War Yaks.
Ain't he cute?
Supa Jul 21, 2004, 02:52 PM Real good :)
Which Yak do you plan to do ?
Horseman, Knight and Cavalry equivalent ?
Goldflash Jul 21, 2004, 03:11 PM Do this yak!
http://img7.photobucket.com/albums/v18/squirrellymutt/Yak.jpg
Colored by me :P
LouLong Jul 21, 2004, 03:35 PM @ nameless : Chin spear should be a Boxer-time guerrila.
Utah's Shang should be warrior (or ealy swordsman). Wangyushi's one should be a swordsman if you want to follow the dynasties. After that it is up to you.
@ Ogedei : actually I agree. The Songs were another Golden Age in a way, but culturally. They lacked the power and were long-divided before being overrun by the Mongols.
The Ming emperors might have been corrupt (who wasn't ? lol) but the country was united and protected which was already a lot better than before. China started its discoveries. Sure at the end they just closed themselves even before the Mandchu arrived but on the long run it was still a "brilliant" (= ming) era.
Dom Pedro II Jul 21, 2004, 03:44 PM Real good :)
Which Yak do you plan to do ?
Horseman, Knight and Cavalry equivalent ?
Eventually... all of them. The Tibetans were still using Yaks for war purposes right up to 1900. They had rifles and everything...
nameless53 Jul 21, 2004, 06:09 PM @ nameless : Chin spear should be a Boxer-time guerrila.
Utah's Shang should be warrior (or ealy swordsman). Wangyushi's one should be a swordsman if you want to follow the dynasties. After that it is up to you.
@ Ogedei : actually I agree. The Songs were another Golden Age in a way, but culturally. They lacked the power and were long-divided before being overrun by the Mongols.
The Ming emperors might have been corrupt (who wasn't ? lol) but the country was united and protected which was already a lot better than before. China started its discoveries. Sure at the end they just closed themselves even before the Mandchu arrived but on the long run it was still a "brilliant" (= ming) era.
i know the dynasties are wrong but i cant do a thing.
the spearman will be the spearman, pike the pike.
it doesnt make sence to put spearman behind pikeman because that isnt the way it (the game unit path) goes.
civclub Aug 11, 2004, 11:41 PM Thank Dom Pedro II , I have narrowed it under originally size. Hope that Dom Pedro II don't mind
http://www.civfanatics.net/uploads8/Tang_Cavalry_Shrink.zip
Aluminium Aug 12, 2004, 07:05 PM Looks good! Thank you. :goodjob:
Dom Pedro II Aug 12, 2004, 08:42 PM How dare you manipulate my work! :mad:
I'm just kidding... :crazyeye: Looks good. :thumbsup:
zulu9812 Aug 13, 2004, 02:39 AM civclub, could you upload that to the CFC server - your website seems to have exceeded it's allotted bandwidth
civclub Aug 13, 2004, 02:57 AM @ zulu9812
OK! Have already uploaded.
+++++++++++++++++
Have adjusted the height of Koryo Soldier.
http://www.civfanatics.net/uploads8/Koryo_Soldier_Adjustment.zip
waldoa Aug 20, 2004, 10:47 PM bump...
i have to have enough words to post.
mrtn Aug 21, 2004, 07:11 AM If you don't have words, don't post. :mad:
Resurrecting old threads is frowned upon.
waldoa Aug 23, 2004, 01:57 PM 1- It's not an old thread.
2- The unit pack isn't done and I want to keep it on the front page, nagging Dom Pedro until he can't stand it and releases some more awesome far eastern units.
ocedius Aug 23, 2004, 02:56 PM If you don't have words, don't post. :mad:
Resurrecting old threads is frowned upon.
:eek: :lol: :lol: :lol: :lol:
Waldoa I think Mrtn was just kidding. Btw resizied units look nice :goodjob:
mrtn Aug 23, 2004, 04:00 PM I wasn't joking. Meaningless posts is what I consider spam.
And personally I wouldn't speed up work on something just because someone was nagging at me. I'd rather see that person as a pain in the neck.
Sword_Of_Geddon Aug 23, 2004, 09:53 PM 1- It's not an old thread.
2- The unit pack isn't done and I want to keep it on the front page, nagging Dom Pedro until he can't stand it and releases some more awesome far eastern units.
1. Not really an old thread..your right
2. That will have the opposite effect...trust me..
Dom Pedro II Aug 24, 2004, 11:12 AM 1. Not really an old thread..your right
2. That will have the opposite effect...trust me..
What he said... ;)
Dom Pedro II Aug 29, 2004, 07:54 PM The Great Khan's gunpowder horseman has arrived!!! :D
nameless53 Aug 29, 2004, 08:44 PM AWWW.. DOM!
If you released this a month earlier i would of had time to edit a chinese-farmer hat on him and call him a chinese gun-powdered rifle unit!
... or is that one of the "little" chinese units you have left planned? :D
if not can you make one?
please?
PLEASE?
PLLLEEEEEEEEEEEAAAAAAAAAAASSSSSSSSSSSSSEEEEEEEEEEE EEEEEEE!?!?!
*dom throws very large and heavy object on nameless*
Sword_Of_Geddon Aug 29, 2004, 10:20 PM He already did. Its in his first Asian Unit pack he made awile ago. Its called the Asian Musketman I believe.
Dom Pedro II Aug 29, 2004, 10:36 PM Japanese Musketman actually, but I think he's talking about a mounted unit.
Digger532 Aug 29, 2004, 10:48 PM The Mongol Cavalry is a great addition to this pack..I will use this unit as a Cavalry replacement for all Asian Civilisations...Excellent work..
Dom Pedro II Aug 29, 2004, 11:11 PM Yeah, I was planning on using it for all the continental Asian civs since I really don't want to make a Korean and Chinese version... :p
Supa Aug 30, 2004, 02:24 AM It is very good. :) On the preview, part of horse equipment seems to jump from a place to another.
W.i.n.t.e.r Aug 30, 2004, 06:01 AM http://www.civfanatics.net/uploads8/MongolCavalry.jpg http://www.civfanatics.net/uploads8/MongolCavalrygif.gif
And thank you once again to Aluminium for making the FLICs! Not only to assisting me on this but also guiding me and giving me very, very good advice to make my units better.
Great work on the Cavalry :) finaly a good unit that extends the prowess of the inhabitants of Central Asia into the Industrial age and beyond (love your new horse too)
Der PH Aug 30, 2004, 06:41 AM The Great Khan's gunpowder horseman has arrived!!! :D
That's good news. :goodjob:
ShiroKobbure Sep 16, 2004, 02:15 AM are you going to make a chinese or korean swordsman?
Mobilize Sep 16, 2004, 04:03 AM :goodjob: Very nice! I'd call it Sühbataar Cavalry.
Mongolia under Sukhe (Sühbataar, Sukhe-Bator) gained it's independence in 1911 and defended Mongolia from several Chinese invasions from 1911-1919. He is noted for having competent horsemanship abilities and his successful use of cavalry against his enemies. Today he is regarded as a hero of the Mongolian people.
Perhaps you could change his clothes to black, but I bet plenty of his men wore such blue clothes because they are practically what every Mongolian wore back then.
Here is a picture of him below:
Goldflash Sep 16, 2004, 11:04 AM Gooooooooooooooooo MONGOLS!
Aluminium Sep 16, 2004, 11:58 AM Perhaps you could change his clothes to black, but I bet plenty of his men wore such blue clothes because they are practically what every Mongolian wore back then.
Anyhow, I don't like the blue. So I will try make a black version.
Mobilize Sep 16, 2004, 03:25 PM Thanks Aluminium, you're the best unit editor! :)
Dom Pedro II Sep 16, 2004, 03:28 PM He does do quality work. I'll always welcome a new version of one of my units.
W.i.n.t.e.r Sep 16, 2004, 05:40 PM Anyhow, I don't like the blue. So I will try make a black version.
An aditional blue (medium) more modern version would be welcomed though- for China...
Zeekater Sep 16, 2004, 06:01 PM I must say DP, that Mongol Cavalry is REAL good, real smooth :)
You have become as much an artist as Kinboat :)
Not to say the rest isn't good, but that one is an exceptional leap forward.
Aluminium Sep 22, 2004, 06:29 PM Anyhow, I don't like the blue. So I will try make a black version.
Almost forgot this. :D
Here is the result. There is also a variant with civ-colored coat. Each version comes in two sizes. Enjoy!
Normal / Large (http://www.civfanatics.net/uploads8/Alu__DPII_MongolCavalry.zip)
Normal / Small (http://www.civfanatics.net/uploads8/Alu__DPII_MongolCavalry1.zip)
Civ-colored / Large (http://www.civfanatics.net/uploads8/Alu__DPII_MongolCavalryM01.zip)
Civ-colored / Small (http://www.civfanatics.net/uploads8/Alu__DPII_MongolCavalryM01s.zip)
Black / Large (http://www.civfanatics.net/uploads8/Alu__DPII_MongolCavalryM02.zip)
Black / Small (http://www.civfanatics.net/uploads8/Alu__DPII_MongolCavalryM02s.zip)
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