Donovan Zoi
Mar 16, 2004, 04:09 PM
Our little trip to the mountains didn't unveil anything spectacular, although we are coming closer to confirming our entire coast.
Now that the Warrior is out there, I would really like him to stay out there and determine the status of our coastline. For this reason, we will need to determine a "riot plan" for Fanatazuma. I have kept things the way they are for next turn, so when it comes back we will have to make a decision that turn. Do we:
1. Switch the laborer on the mined grassland to a Scientist? This should benefit our research, as we are currently 9 turns away from Warrior Code. It will switch to frowth in two, but will also delay the Warrior in production.
2. Switch the laborer on the mined grassland to the Forest. This will halt growth in time for us to build the Warrior in production on the same turn that our capital grows. Then once the city grows, we can determine if we should send this unit out exploring or not(in which case we would have to implement the Scientist strategy).
To me , #2 seems obvious, but did I miss anything? Please discuss.......
Also, I see two possible city sites to our east. One that captures the bonus grasslands in the southeast and one that has access to fishing in the northeast. At this time, I would prefer the southeast site as the Fish tile won't get full benefits until we leave Despotism.
That's all I have. Check out the screenie and post your thoughts. :)
Now that the Warrior is out there, I would really like him to stay out there and determine the status of our coastline. For this reason, we will need to determine a "riot plan" for Fanatazuma. I have kept things the way they are for next turn, so when it comes back we will have to make a decision that turn. Do we:
1. Switch the laborer on the mined grassland to a Scientist? This should benefit our research, as we are currently 9 turns away from Warrior Code. It will switch to frowth in two, but will also delay the Warrior in production.
2. Switch the laborer on the mined grassland to the Forest. This will halt growth in time for us to build the Warrior in production on the same turn that our capital grows. Then once the city grows, we can determine if we should send this unit out exploring or not(in which case we would have to implement the Scientist strategy).
To me , #2 seems obvious, but did I miss anything? Please discuss.......
Also, I see two possible city sites to our east. One that captures the bonus grasslands in the southeast and one that has access to fishing in the northeast. At this time, I would prefer the southeast site as the Fish tile won't get full benefits until we leave Despotism.
That's all I have. Check out the screenie and post your thoughts. :)