View Full Version : Game Crash for Flavor Units


Mr. Will
Mar 21, 2004, 03:15 PM
Hey,
I just created a scenario that added a pretty big amount of flavor units. However, when I play it, the game crashes as soon as I settle a city. It works fine when playing on other scenarios and the main game. There's probably a problem in my scenario, but I'm not sure where to look. Thanks if you can help. :goodjob:

EDIT: O crap, now I can't play the main game either. Should I just reinstall it? This seems to happen whenever i try to play a scenario with any new units. I have Civilization 3, no PTW or C3C, and i think that I'm running it on a GeForce 2, with Windows XP.

Mr. Will
Mar 22, 2004, 03:19 PM
Never mind, I figured it out. My units32 file was screwed up. It's working fine now. Thanks.

Mr. Will
Mar 27, 2004, 10:28 PM
Alrighty then, its not fixed. I can re-install the game and re-add the new units to my units 32 file, but it takes forever. Is there a way to add new units and use their units 32 pix without crashing my game?

ainwood
Mar 28, 2004, 12:19 AM
Your best bet is to look in the creation & customisation forum. You could even ask this question there, but I'm sure it been answered before, and you might even want to check-out the tutorial section as well. :)