View Full Version : Term 5 - Province of Burgundy : Land of High Corruption!


Black_Hole
Apr 28, 2004, 07:05 PM
The Province of Burgundy

Welcome! This is the Offical Burgundy Province Thread. Please post any comments or questions you may have. Incase you don't know this is Province #9.



Governor: Black_Hole9
Lt. Governor: Meta
Captial: Grindelwald

Cities:
Grindelwald (http://forums.civfanatics.com/showthread.php?p=1862309) - Choicest_One
Desseche - No Mayor(Apply Here!)
Camelot - No Mayor(Apply Here!)
Steal Rubber - No Mayor(Apply Here!)
Brieux - No Mayor(Apply Here!)
Happy City - No Mayor(Apply Here!)
Russka - No Mayor(Apply Here!)
Jedina - No Mayor(Apply Here!)
Arterus - No Mayor(Apply Here!)
Broussard - No Mayor(Apply Here!)

News:
Please welcome Meta as the Lt. Governor for Term 5!

Discussions:
None at the moment...

Flag: I need some artists for the flag!


Symbol:
http://www.freewebs.com/bernhj/techno.JPG

Black_Hole
Apr 28, 2004, 07:06 PM
1430 AD Map
http://www.civfanatics.net/uploads7/143oprov9.jpg



Sorry About Size of Pic and it's Quality. I will touch it up when I have time.

Black_Hole
Apr 28, 2004, 07:06 PM
Instructions for the Province of Burgundy(Province #9) - 1630AD

Build Queues:

Camelot: Maintain Current Production
Grindelwald: Switch to Granary
Desseche: Maintain Current Production
Steal Rubber: Maintain Current Production
Brieux: Maintain Current Production
Happy City:Maintain Current Production
Russka: Maintain Current Production
Jedina: Switch to Granary
Arterus: Maintain Current Production
Broussard: Maintain Current Production

Micromanaging:
Hire Entertainers as nessecary to stop civil disorder.(Use Scientists First)
Camelot: None
Grindelwald: None
Desseche: None
Steal Rubber:None
Brieux: None
Happy City: None
Russka: None
Jedina: None
Arterus: None
Broussard: None

Draft:
None

Black_Hole
Apr 28, 2004, 07:07 PM
Reserved, if I have time to post City Stats

Chieftess
Apr 28, 2004, 10:23 PM
Governor - One of the tactics in corrupt cities is to irragate everything, and use all scientists/taxmen (I perfer scientists if we want 4-turns-per-tech).

Sarevok
Apr 29, 2004, 12:18 AM
I agree with the minister's wish for scientists as the preference.

TimBentley
Apr 29, 2004, 01:46 PM
I would like to note that if the mountain tile citizen is changed to a specialist, all citizens will be happy, resulting in wltkd.
[Edit]: Oops, I am referring to Desseche.

Black_Hole
Apr 29, 2004, 03:23 PM
one question- why irrigate all the land?

Black_Hole
Apr 29, 2004, 03:51 PM
Update: I have updated the tc instructions. i know they arent very creative, but all the cities either have extremely large corruption or are very small.

Please comment on them

tao
Apr 29, 2004, 03:55 PM
Originally posted by Black_Hole9
one question- why irrigate all the land? The idea is, that corruption and waste take away all the production and commerce. Thus as few people as possible work tiles, the rest are made into specialists (scientists, taxmen), because their commerce is exempt from corruption.

Prime example: Russak.
All but 1 shield and 1 commerce is lost. But it consumes -3 commerce for maintenance.
Thus the total is -2 commerce per turn.

But if you irrigate and rairoad the cattle, you have 2 tiles each producing 5 food. Together with the 2 food from the city center, a population of 6 is stable.

Thus you can create 4 taxmen/scientists giving +4 commerce from the city. And you sell the barracks giving 5 g saving maintenance 1gpt maintenance. Now the total is +3 commerce per turn.

Difference: +5 commerce per turn. :goodjob:

Do this for 10 cities, and Fanatica has +50 commerce per turn.

Black_Hole
Apr 29, 2004, 03:57 PM
thanks for explaining it, i will edit my propsed instructions after i post the map

Black_Hole
Apr 29, 2004, 07:31 PM
@TimBentley- which city?
After building courthouses many places in this province will be building culture buildings and a few troops- but this will be a while
@tao I am a little reluctant to sell anything right now, but i will consider it.

about me changing many build queues: many cities were building temples which wont help much, since we have close to enough luxs to keep all cities happy.

right now i have a huge school project due tomorrow, so i wont be able to do anything else tonight:(

Chieftess
Apr 30, 2004, 09:39 AM
:eek: Tao and I are agreeing again! What's wrong with me? ;)

BTW, this is a very powerful strategy in C3C, since taxmen give 2 gold, and scientists give 3. :)

tao
May 01, 2004, 12:02 AM
Fellow Governor,

congratulations to your appointment. Besides supplying our military with the necessary units, one of our main tasks will be to fight corruption, which is running rampant in Fanatika. This should be stopped as much as possible. Based on my experience, I made 2 post I would like to bring to your kind attention. How to fight corruption using mm (http://forums.civfanatics.com/showthread.php?s=&threadid=86275)
Cash Management (http://forums.civfanatics.com/showthread.php?s=&postid=1802864#post1802864)
I hope you find them useful and in your efforts to make Fanatika less corrupt.

tao
Governor of Audiac

Black_Hole
May 03, 2004, 12:57 PM
I have updated the instuctions to put many taxmen in cities but keep them from starving... I will post the instructions in a few minutes... Please comment on them b4 wednesday.

tao
May 03, 2004, 01:38 PM
Governor, I looked at your instructions and your queue proposals. But I am not very confident that it is possible to reduce corruption in most of the cities. :(

Here is my assessment. Of course, the decisions are yours.

Camelot: Switch to Courthouse
I'm not sure it will help. We will see once we have pop 6 and wltkd.

Grindelwald: Stay on Courthouse, then Factory
I would mm Grindelwald like this:
http://www.civfanatics.net/uploads7/DG4_Grindelwald.jpg

and trigger wltkd. And ask the DP to cut the forest and build railroaded mines instead! I NEVER build factories in cities with so few shields; better to build a market for happiness. Then we can get rid of the clowns.

Desseche: Switch to Courthouse
and mm for wltkd! I have little hope however.

Steal Rubber: Switch to Granary
here I would build the temple for culture expansion

Brieux: Switch to Courthouse
hopeless

Happy City: Keep as Courthouse
no;courthouse will not help; build temple to get access to whale

Russka: Switch to Courthouse
little hope

Jedina: Switch to Granary
Arterus: Switch to Granary
Broussard: Switch to Granary

I am not in favour of granaries. If we just want to get more people, IMHO it is better to build settlers and cram as much pop 6 cities in as possible.

Black_Hole
May 03, 2004, 01:44 PM
happy city and steal rubber i will switch to a temple, and will change grindelwald's factory to market, but for evertyhing else i will look at save first

Black_Hole
May 12, 2004, 07:25 PM
I need a Lt. Governor, if anybody is new to the demogame this is a great position to start off with. Prefferably someone who has enough time to get the stats on cities as I am very busy with school. (Only 12 more days of school tho:) )

Black_Hole
May 14, 2004, 04:46 PM
The new TC instructions are up, plz comment.
Also Grindelwald is now the capital of Burgundy!

Meta
May 19, 2004, 05:45 PM
I would like to apply for a position in your province to gain experience in the democracy game. I am sure I could uphold the duty of bringing corruption to a minimum in this fine territory.

I have a flag that you could use
http://www.freewebs.com/bernhj/techno.JPG
In my original plan it symbolizes the balance between science and production, which are the most important aspects of the game. :king:

Black_Hole
May 19, 2004, 07:48 PM
I herby give Meta Lt Governorship,

Okay the way a governor works is by posting his instuctions in the turnchat thread (http://forums.civfanatics.com/showthread.php?t=88277)(you cant post unless i am absent), the governor is allowed to suggest worker jobs, decide build queues, and micormanage the citizens in his cities.

if you want you can download the save here (http://www.civfanatics.net/uploads7/DG4_AD1530_Turn0.zip) and the cities we control are above and the map...

If you have time you could help me(I am very busy at school) by getting city stats- also I used your image as the Province Symbol

Thank-You

Black_Hole9
Governor of Burgundy

Choicest One
May 20, 2004, 09:53 PM
Apologies if this post doesn't belong here, but is it possible for me to apply as a mayor for this Province?

Black_Hole
May 21, 2004, 04:24 PM
which city would you like to be mayor of?
once you are mayor u can post a thread and i will link to it

Sorry but I will be gone until Sunday.
I have no time to post instructions and I will respond to you choicest_one on sunday when u decide.
Sorry for and inconveniace.

Choicest One
May 21, 2004, 07:53 PM
In order of preference:

Grindelwald
Desseche
Russka
Brieux
Camelot
Steal Rubber
Happy City
Arterus
Jedina

Thanks again for accepting my application!

Could I ask what I'm meant to do as mayor? Do I get any say on build queues or am I like an advisor? :D

Chieftess
May 21, 2004, 10:10 PM
Governor, I ask that you request a rush for a transport in Russka (280g), and Jedina (196g).

Black_Hole
May 23, 2004, 09:18 AM
I'm back, okay CT I will request for a rush on those 2 transports
Choicest One: You can have Grindelwald since you are my first mayor.
You may now make a thread about your city and I will link to it.

Choicest One
May 23, 2004, 06:10 PM
Merci Monsieur!

I will get to work right away! :)

Chieftess
May 23, 2004, 08:13 PM
Remember that those transports have already been rushed. Your province should focus on growth, though. We don't need anymore workers!!!

Black_Hole
May 23, 2004, 08:45 PM
I will review the savegame tomorrow and decide on the instructions, I am sorry I havent posted the last 2 tc instructions, so I am out of the loop on my province right now