View Full Version : SGOTM2 Germany - Team Handy
maharaja Jun 13, 2004, 08:00 AM Good Job Guys :goodjob: , will try to play today or tomorrow night. If anyone has any thought.....
I got the save but didn't look. BTW how to give cities to others, is it the same way as we do other deals right............as oddible said "if Japan drops troops by Reading or Richmond (the isle in the north), just give those cities"...will do same.
We have ROP/MA with India, is it with China too?
coletite Jun 13, 2004, 04:00 PM I think we should also look into rushing some libraries in our culturless cities. The more "esay" territory we grab, the quicker our domination will come.
TedJackson Jun 13, 2004, 04:25 PM I think we should also look into rushing some libraries in our culturless cities. The more "esay" territory we grab, the quicker our domination will come.Absolutely, the quicker we reach domination the better our final score will be :)
Ted
Oddible Jun 13, 2004, 04:59 PM Really? How is score determined from Domination win? The earlier the year the better the score? Why in so many GOTMs do folks wait it out to 2050 milking the score the whole way? I'm pretty unfamiliar with playing for score.
@maharajah - on second thought, maybe we shouldn't give away any cities since we'll likely get them back during any peace deal with Japan - hopefully by the end of this war all they'll have are island cities!
coletite Jun 13, 2004, 05:33 PM You get a bonus for an early win. However, there is a point where the bonus for achieving a victory condition is less then what you can attain by "milking" to the very end. I have never tried milking a score, nor do I think I ever will. I am far to impatient.
In our situation, we want to win as early as possible to get the best bonus (the bonus goes down each turn that we play). That's going to be a domination victory. By filling in the space between german/french/russian/english cities, we will need less territory on the other continent. It is my hope that we'll achieve domination by the time we wipe out the Japanese.
We should probably devote our income to luxuries since we probably will not need any more techs before we win. More happy faces mean more points!
BTW- The Jason score is set by an "average" time to win a given victory condition. If we win before the date that is figured to be the average for a domination, then we will get more points.
EDIT- I don't think we want Japan to take any cities. They will also get our gold and, when/if we sue for peace, we want new territory, not recovered.
maharaja Jun 14, 2004, 08:16 AM we are in peace with every other civ. right now. 3 japanese galley near by liverpool. One of our cav is moving towards Hyderabad having 4-5 units while 4 of our cavr. are near nagasaki.
so what's the plan? who is going to be other victim of war? how should we start it? Any thoughts.....will play tonight.
Oddible Jun 14, 2004, 09:51 AM Huh? We are at war with Japan. Definitely read the turns I just played!
Can you see the screenshot images posted to this forum?
maharaja Jun 14, 2004, 10:05 AM But yesterday I checked Demographic and it shows peace with every civ. and ya I read you turns u mentioned about war against Japan. It's bit strange though but it happened earlier too with me once. I will check again tonight. But what if there really peace with Japan?
I downloaded with Scoreboard forum 950AD.
TedJackson Jun 14, 2004, 10:52 AM There are 7 or 8 sites on our home continent that are crying out for a Settler.
We ought also to mop up the last 4 Russian cities as these will also be "easy gains".
Ted
maharaja Jun 14, 2004, 12:06 PM is that mean Russian first? but why it's showing Peace with Japan?
Oddible Jun 14, 2004, 04:59 PM We are NOT at peace with Japan. If when you go into the game it says so, let me know as we clearly have a problem with the save that was posted.
Definitely use your resources on Japan first as they are a threat. We are not at war with Russia though as Ted says it should be pretty easy to steamroll them - just make sure you have the Japan situation under control first - in fact, I don't think that the next 10 turns should involve Russia at all - use the 2 ferry sites to push Cavalry into Japan and I'll be you could almost get to or even take Nagoya in 10.
Good luck.
Oddible Jun 14, 2004, 10:35 PM OK, I loaded up the save from the link and everything seems ok. We are in fact at war with Japan and everything is as I expected it - whew. You had me worried that I uploaded an old save or something. :sad:
Cheers!
:goodjob:
maharaja Jun 15, 2004, 07:28 AM Sorry about that Oddible...you have done a great job. Actually when I checked Demographic at that time english was selected so it was showing peace, anyways. I played last night and still 4 turns left. We captured Nagasaki. In fact we also captured Simonloseki (city next to Heyderabad) but Japan re-captured it. Japan is at war with India, China, Jerman and Russia.
China and India blocked our troop movement which was in their continent that's the reason we lost Simonloseki. Although I have ONLY 4 Turns left but my plan is re-capture 'Simonloseki' that will be our Base for that continent. Move as much troop as possible to this city by that time Indian, chinese & Japanese will be killing each other. And then we can start attacking Japan, China or India. If situation is good and we gether good amount of troops we can attack before that too. The reason is may be we can capture Japanese city easily but problem will be defending those cities.
Your thoughts.
What you guys would like after Magnetism? I am not trading anything because I am not good on it. Next is Tad and he is good.
If I saw right our score was 1604 and we were at 1010AD I am not sure because it was 12:30 night ;)
Oddible Jun 15, 2004, 03:07 PM Excellent! Shimonseki is a nice base cuz its on the other side of the choke point. I think someone else mentioned that after Magnetism we should just drop Research to 0% and increase Lux if needed since we're nearing Domination and there aren't any other techs that are going to be a factor before the end.
TedJackson Jun 15, 2004, 03:36 PM As Oddible said, there's not a lot of point researching further as the game may well be over in the next 10 to 20 turns :)
Ted
handy900 Jun 15, 2004, 05:05 PM As Oddible said, there's not a lot of point researching further as the game may well be over in the next 10 to 20 turns :)
Ted
Amen to that. Turn research off and put the game to bed, Ted. :D
maharaja Jun 15, 2004, 10:57 PM Pre-check
China and India too are in war with Japan.......
start the turn....
Japaneese galley attacked on us, we knocked it down
Leipzig produced Cavalry-Cavalary
New Berlin Aqueduct-Musketman
960AD
China and India both want to have Nagasaki so can't wait for other troops..going to attack with existing 3 Cavalary
Indian warrior blocked the forest other tile to attack is hills moved to Hill....oh my 6 units of china is ready to attack Nagasaki.....do or die for us so going to attack........hoorre we captured Nagasaki, killed two japaneese spearman.
some movement of workers and troops
Indian and chinese troops moving towards another cities of Japan....
Bonn has produced Courthouse--Cavalry
970AD
micro management, can't move existing troops from indian continent indian blocked the tiles to move towards another japan city
Discovered Physics-magnetisn next
Berlin Cavalry-Cavlary
Paris Library-Granary
Minsk Musketman-Musketman
Stuttgart Marketplace-Musketman
980AD
micro management
Indian-Japan fighting, Japan attacked on our troop near their city japanese musketman killed
Kiev Musketman-Cavalry
Konigsberg Cavalry-Cavlary
Hannover Marketplace-Longbowman
Yakutsk Cavalry-Cavlary
990AD
Attacking on Simonoseki
One of our Musketman killed but we captured Simonoseki
Japan samuraies re-attacked on Simonoseki killed one of our Cavalry, we too killed one of their samurai. Indian troops still holding tile so that our rest of the troops cann't move thowards Simonoseki
Dortmund Marketplace-Musketman
New Hannovar Caravel -Musketman
1000AD
One Japan Cavalry moving towards un-guarded Brighton, Moved one Cavalry there
micro-mangement
Dortmund upgrade spearman to Musketman
Rusia and Indian have signed Military alliance against Japan
Russia Declared war on Japan
Japan Samurai re-attacked on Simonoseki and re-captured it, our 3 Cavlary killed, also 3 gold stolen
Muscow Cavalry-Cavlary
Hamburg Cavlary-Cavlary
Minsk lost productivity so giving them some entertainment
Nagasaki lost productivity gave entertainment
New Stuttgart Library-Granary
New Delhi completed Sistin Chapel
China building Copernicus Observatory
1010AD
Sending Army to Japan - I don't know how to load army
Micro management
India and Japan have signed peace treaty
Berlin Cavarly-Cavarly
St. Petersberg Cavarly-Cavarly
Culture influence expanding
Russian building Copernicus observatory for us
Japanese building JS Bach cathedral
1020AD
Droped 3 Cavarly unit near Soloneshki
Gandi annoyed ask to send them home
Japanese attacked on us our cavs killed their two samurai
we discovered Magnetism, next selected theory of gravity, will do science down to 10% and will increase luxary
Franfurt Cavalry-Cavalry
1030AD
Moved our Galley to Heyderabad to load troops stucked in bottelneck near Heyderabad
Load 3 cavs in galley
Gandi asks again to move troops
Chineese galley moved near Shomoseki
Japan attacked on our cavs and all our 3 cavs killed, this war getting tough
Orlean library-granary
Salzberg Cavalry-Cavalry
Moved 3 cavs from bottelneck to Japanese tile using Galley
Droped another set of 3 cavs near Shomoseki
1040AD
Japanese samurai attacked on us, 2 samurai killed named victorius unit poped-up
again attacked on us, one cav killed
Japan galley dropped their 2 unit on other side of our continent
Leipzig Cavalry-Cavlary
Konigsberg Cavalry-Cavalry
Rheims Library-Granary
Tours Settlet-Granary
Munich courthouse-Cavalry
Sevastapol Library-Settler
People love us
Indian building JS Bach cathedral for us
1050AD
We got Leader Horsa
Hamburg 2 found near New Berlin un-defended watchout Japanese Galley near by
Score: 1688 Jason Score:1289
My print screen button was not working....so couldn't upload any picture.
Read my notes below-
1. Berlin 2 - Liverpool area ->Japanese swordsman & archer ready to attack Berlin 2
2. one of our galley moving to un-defended cities check near Russian city Riga
3. Caraval near Nuremberg (Leeds area) is loaded and need to move towards Shomoseki
4. One caraval is coming to Nuremberg to load more troops
5. Two caravals near Shomoseki to UNLOAD troops
6. There is a LEADER in a tile between two Caravals with 3-4 units ---watch out
7. Science down to 10% Luxury up 30%
8. one settler near Tours moving straignt ahead near whales where workers working
9. Hamburg 2 near New Berlin un-defended watchout Japanese Galley near by
10. Japan and India have signed Peace treaty and our ROP/MA with India ended
TedJackson Jun 16, 2004, 01:20 AM Got it
Looking good, I'll try to play this morning.
Ted
TedJackson Jun 16, 2004, 03:44 AM I've had a look at the save & played the inter-turn. We're in a bit of a pickle...
Horsa just managed to survive (his best defender is now a 2hp Cav :eek: ) and we have no troops to carry forward an offensive against Japan for the moment.
I propose to move Horsa & his remaining escorts to Nagasaki (by boat as a War Elephant is blocking the land route) where he can form an army (once we have sufficient healed Cav) then resume our offensive against Japan. In the meantime I'm going to rush some Settlers (to settle on unclaimed land) and take out the 4 remaining Russian cities (more easy territory).
There's a deal on the table with India for Physics which is worth an MA vs Japan + 90gpt to us. This would allow us to research ToG in 4 turns & gamble on getting Steam - which would give us the means for a quick & easy shield & growth boost.
I'll wait until this afternoon before resuming to allow the team to comment.
Ted
maharaja Jun 16, 2004, 07:20 AM This sounds good to me otherwise it's very hard to get Japanese city Shimonoseki. We should first very good number of troops at nagasaki before attacking any other city of Japan.
Oddible Jun 16, 2004, 04:25 PM Oh, and we have Magnetism so we can upgrade caravals to galleons.
coletite Jun 16, 2004, 05:08 PM Sounds like a plan to me!
handy900 Jun 16, 2004, 07:32 PM Ted - don't have time to peek @ the save - RL issues. So, you have my proxy. The plan sounds good, and if it's good enough for you - it's good enough for me.
:D
TedJackson Jun 17, 2004, 05:48 AM I managed to get to turn 4 yesterday evening...
We're in the Industrial Age (getting Steam as our free tech :lol: ), have destroyed Russia :hammer: , and Bremen is building Iron Works :cool:
I should finish my turns later today.
Ted
TedJackson Jun 17, 2004, 08:10 AM I'm stuck at the end of turn 6. The game crashes in the inter-turn no matter what. I've reloaded; restarted & reloaded and tried a couple of other things but no luck :(
I've posted a message on the maintenance thread so hopefully someone on the staff can have a look at the save and correct the problem. In the meantime... don't hold your breath.
Ted
handy900 Jun 17, 2004, 12:04 PM I'm stuck at the end of turn 6. The game crashes in the inter-turn no matter what. I've reloaded; restarted & reloaded and tried a couple of other things but no luck :(
I've posted a message on the maintenance thread so hopefully someone on the staff can have a look at the save and correct the problem. In the meantime... don't hold your breath.
Ted
uh-oh. Everyone is playing using the PTW 1.27f patch - right?
TedJackson Jun 17, 2004, 12:15 PM Definitely PTW 1.27 here :)
AlanH has offered to run the save throught the GOTM checker so hopefully we'll hear something later today.
Ted
coletite Jun 17, 2004, 05:31 PM I'm reasonably sure that I'm running 1.27. I downloaded a patch just before we started.
ainwood Jun 17, 2004, 06:15 PM Just butting-in: AlanH asked me to take a look. I loaded the game (the 1120 AD save), and hit 'enter'. Inter-turn progressed fine, and the next turn started. I'm playing this on PTW 1.21f.
To get past the screens, I had to manage some production. Konigsberg Cavalry=> cavalry, Nagasaki worker => worker (Just letting you know so that you can change them to what you actually want!)
Save is attached. Let me know if it still doesn't work. :)
coletite Jun 17, 2004, 06:53 PM Thanks Ainwood!
ainwood Jun 17, 2004, 09:20 PM Well, I just hope that it has fixed your problem => I couldn't reproduce it! Let me know if it doesn't work, and I'll see if I can delve a bit further. :)
TedJackson Jun 18, 2004, 02:11 AM Thanks ainwood,
I'll try the save this morning.
Ted
Tinkez Jun 18, 2004, 03:34 AM Good luck Ted! Hope the save works.
I'm using version 1.27.
-Tinkez
TedJackson Jun 18, 2004, 05:19 AM There are still problems :(
I played from the save ainwood posted and, again, the game crashed inter-turn during Japanese movement. I then switched to my laptop and everything seemed to be OK...
But on turn 10 I noticed that if I right clicked on a tile then the screen would jump and I'd get a different tile's properties - ie it's no longer possible to right click on a stack of units.
I think that somewhere along the line the save file has become corrupted, probably during transfer to and from CFC.
Could everyone try ainwood's save and play a few turns (just to be certain that I don't have two discrete problems on my machines) and post back results ASAP.
Once I get some feedback I'll PM ainwood with the info and see where we go from here. Personally, I'd be inclined to ask Maharaja to repost his last save (zipped) and I'll play these turns again.
I should perhaps state for the record that I am MCSE qualified, both machines are patched up-to-date and that I've played turns from other (PTW) games without problem :)
Ted
TedJackson Jun 18, 2004, 05:22 AM Oops, forgot to mention that my desktop machine has Civ3 then Conquests installed (no standalone PTW) and my laptop has Civ3 then PTW then Conquests installed. This might account for the save working on my laptop (that and the month has no "R" in it) :)
Ted
maharaja Jun 18, 2004, 07:39 AM I have 1.27f. I will check if I still kept the save file, unforunately I did clean-up my system next day after sending save file (space problem even though I have 900 MB but I always feel better having at least 1GB ata time)
Thanks Ainwood helping us out. Best of Luck Ted
Tinkez Jun 18, 2004, 12:23 PM Ted,
I played the game until 1160AD and I did not have any problems. I automated the workers on my test and tried to right click at the beginning of 1160AD at japanese stack, our own stack or anything else and it works nicely on my computer.
Here's the save at 1160AD: Here (http://www.civfanatics.net/uploads7/Bismarck_of_the_Germans,_1160_AD.SAV)
I'm using PTW version 1.27f and I have C3C installed on my computer. I've added all the add-ons step by step (first civ3, later PTW and finally C3C). As an operating system I have XP.
I hope you find what's wrong with your setup...
Good luck! :goodjob:
-Tinkez
handy900 Jun 18, 2004, 12:55 PM I should perhaps state for the record that I am MCSE qualified
Ted
Don't know what that means - but I bet it means that you know more than I do about computers. :lol:
TedJackson Jun 18, 2004, 03:55 PM Ted,
I played the game until 1160AD and I did not have any problems. I automated the workers on my test and tried to right click at the beginning of 1160AD at japanese stack, our own stack or anything else and it works nicely on my computer.Now I'm really confused.
I'll sleep on it and see what I can come up with in the morning.
Ted
TedJackson Jun 19, 2004, 04:00 AM SGM02-1050AD
Pre-flight checks... OK, but we need to make some changes to get to Domination faster
Nagasaki switches to Worker (needed to connect Dyes)
Short rush Settler in Munich for 120gp (Worker -> Explorer -> Settler)
Dortmund switches to Settler & hurries for 40gp
Konigsberg switches to Settler
New Munich switches to Settler & hurries for 16gp
New Konigsberg switches to Settler & hurries for 12gp
Hannover switches to Settler
New Heidelberg switches to Settler & hurries for 16gp
New Berlin switches to Granary
New Hannover rushes Harbour for 72gp (stuck at pop 3 otherwise)
Land 3 Cav 2SE of Shimonoseki (protect Horsa)
Poitiers switches to Lib (Borders)
New Nuremberg switches to Lib (Borders)
Leeds switches to Lib (Borders)
New Hamburg switches to Lib (Borders)
New Leipzig switches to Lib
Avignon switches to Lib
Sell RoP to India for WM + 7gpt
Hawk WM for 22gp
IBT
We lose 4 Cav & a Sword to Japanese Samurai, but thankfully Horsa survives
Berlin Cav - Cav
Munich Settler - Cav
New Salzburg Lib - Market
Hannover Settler - Musket
Bremen Aqueduct - Cav
Resistance ends
Yakutsk Cav - Cav
Dortmund Settler - Musket
Brandenburg Lib - Worker
New Konigsberg Settler - Granary
New Munich Settler - Harbour
New Heidelburg Settler - Aqueduct
New Hannover Harbour - Lib
1 - 1060AD
Our position in Japan is untenable. I'll have to ferry our wounded & Horsa to Nagasaki to heal then form a Cav army :(
Sell Physics, Spices, Ivory & Incense to India for WM, Banking, MA vs Japan + 89gpt
Load remains of Attack force into Caravels & retreat toward India
Settler Munich 3N
Upgrade Caravel at New Nuremberg
Konigsberg 2 founded
Kill Japanese Sword & Archer (W Berlin 2)
Position troops for assaults on Rostov, Astrakahn & Riga next turn - Tblisi will come later
Research 70% (ToG 3 turns @ +18gpt, 383gp in the bank)
IBT
Indian War Elephants enter Japanese territory
2 - 1070AD
Declare War on Russia
Assault on Riga:
Vet Cav kills Spear & promotes
Vet Cav kills Spear & promotes
Riga captured
Assault on Astrakahn:
Vet Cav kills Spear
Elite Cav kills Spear & captures Astrakahn
Troops arrive E of Rostov
Cav advance toward Tblisi
Frankfurt 2 founded
Munich 2 founded
Workers work :D
Research 60% (still 2 turns @ +51gpt, 281gp in the bank)
Sell Physics, Spices & Saltpetre to China for WM, Silks + 1gp
IBT
Japan & China sign Peace Treaty
Indian War elephants advance into Japanese teritory
India starts Bach's
India completes Copernicus'
China starts Bach's
3 - 1080AD
Buy MA vs JApan for Incense & Ivory
Assault on Rostov:
Vet Cav kills Spear
Vet Cav dies to Spear
Vet Cav kills Spear, promotes & autorazes Rostov
Horsa builds 1st Army of Horse in Nagasaki
Heidelburg 2 founded
Nuremberg 2 founded
Troops advance on Tblisi
Upgrade Caravel
IBT
Japanese Samurai enter Indian territory
Discover ToG and enter the Industrial Age and get Steam Power as our free tech :D
Start Electricity @min
We get the Iron Works message!
4 - 1090AD
Bremen switches to Iron Works
Cologne 2 founded
Assault on Tblisi:
Vet Cav kills Spear
Vet Cav kills Spear, promotes and captures Tblisi
We have destroyed the Russians
Unload 2nd Army of Horse NW of Shimonoseki
IBT
Japanese & Indians slug it out - no clear winner
Chinese Riders appear near Hyderabad
5 - 1100AD
1st Army of Horse kills Samurai - qualifying us for Heroic Epic if we don't already have it
Hamburg 2 hurries Galleon for 220gp - attack on Northern Japanese island
Nagasaki hurries Musket for 196gp
2nd Army of Horse kills Pike and captures Shimonoseki :eek:
Workers work
IBT
Chinese & Japanese slug it out - Japanese slightly ahead
Japanese capture Hyderabad (India)
6 - 1110AD
Land 4 Cav on North Island, NE of Fukushima
Hannover 2 founded
Kill 4 Samurai & 2 Swords for no losses
Land 4 more Cav at Shimonoseki
Workers work
IBT
China captures Hyderabad
game crashes - reload & replay
game crashes again at same point :(
Restart computer, reload & replay - OK. Phew!
Resistance in Shimonoseki ends
7 - 1120AD
Fukushima falls for no losses
Kill elite Spear (Suo) for no losses
Load another 4 Cav onto Galleon which sails for North Island
Bremen 2 founded
Workers work
IBT
Japan & China exchange blows
Game crashes :(
reload & replay - crashes again on Japanese movement
restart computer, reload & replay game crashes again at the same point
-+-
Pick up from ainwood's save
-+-
8 - 1130AD
Assault on Suo:
Elite Cav kills Spear & captures Suo
Upgrade 2 Caravels at Nagasaki
Land 2 Muskets & 2 Cav at Shimonoseki
IBT
Game crashes on Japanese move - try save on laptop and game carries on ???
Richmond is captured :blush:
Japanese land 2 Samurai on mountains near Tblisi
9 - 1140AD
Kill 2 Samurai for the loss of 1 Cav near Tblisi
Kill 3 stray Samurai for no losses near Shimonoseki
Cav advance toward Izumo
Capture Birmingham for no losses
Workers work
IBT
Leeds riots
Kyoto (Japan) completes Bach's
10 - 1150AD
Assault on Izumo:
2nd Army of Horse kills Vet Samurai
Elite Cav kills Musket & generates GL (Barbarossa)
Vet Cav kills Pike
Vet Cav kills Longbow & captures Izumo
Barbarossa forms Army at Izumo
Land 4 more Cav at Shimonoseki
Start having problems selecting units - right clicking brings up the menu for a different tile - stop play
Transfer save back to desktop and continue playing
Workers work
Notes
The problems with the game may have distracted me somewhat so these probably aren't my best turns but we have made some progress.
There are 3 Cav & 2 Explorers (fast pillagers) at New Nuremberg, ready to board a Galleon to Japan. I leave the decision to the next player.
There are 2 Cav poised to take Bizen (North Island) next turn and a Galleon at Fukushima. I'd be inclined to use it to ferry some Cav to Reading and retake Richmond then capture Norwich (England).
Rails are coming along slowly, but they are coming along :)
I switched Sverdlovsk to Pentagon (for more powerful armies), due in 7 turns. All other builds can be changed at will by the next player.
We only have about 50% territory, which surprises me as visually it looks far greater. Our primary target is Nagoya (Japan) which has their only source of Saltpetre.
We still have a few sites on the mainland that need settling.
The score at 1150AD: 1930
The save is > here < (http://gotm.civfanatics.net/saves/sgotm2/Handy_SG002_AD1150_01.SAV)
Ted
Tinkez Jun 19, 2004, 06:24 AM Nice to see that you were able to play your turns Ted! :goodjob:
Let's finish off the game as soon as possible. It looks like I won't be playing anymore in this game :( Good luck to the next player with the game itself and also with the save! ;)
-Tinkez
Karasu Jun 19, 2004, 06:54 AM Good news indeed, although I am puzzled too... Well, whatever... as long as you don't encounter any more problems until you close the game.
I'll stay alert in any case, and immediately ask for the help of one of our Civ gurus if the problem appears again ;)
coletite Jun 19, 2004, 09:29 AM Well played Ted!
I'll play the land-grab game this afternoon. Hopefully I'll be able to set the stage for Handy to take us home! My goal: Handy doesn't get to play his full 10! :D
coletite Jun 19, 2004, 02:47 PM Sorry for the double post, but I wanted to make sure this got noticed.
I hit enter for the first time on my turns, did some stuff and then out of the blue it crashed! I would like to wait to move forward to see if anything can be done.
TedJackson Jun 19, 2004, 03:46 PM Damn!
I was hoping that it was just me having problems :(
Ted
maharaja Jun 20, 2004, 08:10 AM Damn why it's happened at the end...... :(
handy900 Jun 20, 2004, 08:02 PM Back from out of town. Bummer aboout the crash problems. Whatever it is, it's way over my feeble PC skills. ;)
We sound like we should be wrapping this up pretty soon :) , if we can get a handle on the technical issues.
TedJackson Jun 21, 2004, 02:03 AM Coletite,
could you give an update on the situation?
Ted
coletite Jun 21, 2004, 05:40 PM Sorry guys, I haven't had a chance to get back to the game since the last time. I have no idea what to do about it. Do we need to go back to a save that isn't having problems? (Not sure if this would be legal...)
TedJackson Jun 22, 2004, 02:30 AM OK, I'm going to try replaying from Maharaja's last save. We seemed to be OK up until then.
I'll report back later today.
Ted
mad-bax Jun 22, 2004, 02:59 AM Hi guys. I am sorry that you are having these problems with your save. I agree with Ted that someone should try to reproduce the turnlogs from the last known good save.
I know it's a PITA, but I don't have any other bright ideas. Sorry.
Are you sure that Maharajas save is clean?
TedJackson Jun 22, 2004, 04:04 AM Hi guys. I am sorry that you are having these problems with your save. I agree with Ted that someone should try to reproduce the turnlogs from the last known good save.
I know it's a PITA, but I don't have any other bright ideas. Sorry.
Are you sure that Maharajas save is clean?I guess I'll know in an hour or two... :)
Ted
TedJackson Jun 22, 2004, 07:10 AM OK,
I re-downloaded Maharaja's save and played through without any problems... although events took a very different turn.
I've discussed the situation with mad-bax and the best way forward is for coletite to play from Maharaja's save without regard to my turnlog.
@coletite: There is a lot to be done at the start of the turns so have a look at the save then maybe discuss strategy & tactics with the team before playing.
Ted
coletite Jun 22, 2004, 05:29 PM Ok. I'll grab Maharaja's save when I get home tonight. I'll take a look and try to post questions/stratagies. If I don't get online tonight, then tomorrow for sure.
handy900 Jun 22, 2004, 06:36 PM Thanks for bringing us foward Ted. Good luck Coletite :thumbsup:
Let's hope we can bring this to an end with no more problems. :D
Play Order edit 5-22-04
1. Handy
2. Tinkez
3. Oddible
4. maharaja
5. Ted
6. Coletite <- UP
Tinkez Jun 23, 2004, 12:51 AM I hope that Coletite can play from Maharaja's save without problems.
It seems that Handy won't be able to finish the game as Ted's turns are being played again. If Coletite and Handy finish their turns soon, then you guys have to skip me, as I'll be heading out of town tomorrow and I'll be back at Sunday evening. If my turn is up on Monday, then I'll play, but if you have the game ready for a wrap up earlier, please use the chance ;)
- Tinkez
coletite Jun 23, 2004, 01:46 AM Ok, I just looked at the save. My opinion is that we need to:
A) Expand the borders on the home continent, probably with Libraries
B) Finish wiping out the Russians
C) Get a bunch of cavalry over to Japan ASAP. We have 6 waiting to land on Japanese soil next turn, plus a few already there with a great leader that we need to make into an army.
The focus now should be all out war and keeping the people happy. Is it worth going for Steam Power? I expect it will be over before we can get enough rails laid down. The money could be spent on Lux and rushing units.
What are the team's thoughts?
[edit] Also, when I am done with the turns, do I submit them like normal? This won't mess anything up since we already submitted these turns once, will it?
handy900 Jun 24, 2004, 08:16 PM [edit] Also, when I am done with the turns, do I submit them like normal? This won't mess anything up since we already submitted these turns once, will it?
Good question. Just attach your save here and I'll ask Mad Bax what to do.
Your plan above sounds pretty good. Play when ready. :goodjob: Best of Luck!
maharaja Jun 25, 2004, 08:45 AM Best of Luck coletite, sounds good....time to finish the game.....Problem Problem go away........ ;)
coletite Jun 25, 2004, 03:36 PM Good news: I suffered no problems with the save.
Bad news: I suffered a conquest defeat. J/K :p
Pre Flight
Gave China Navigation for silks
Raised lux to 40% (167 GPT)
Woke up swords, cav and knights in cities that do not need MPs
Changed Richmond from harbor-library (land grab)
Rushed library in New Brandenburg (it will fill in a good deal of land)
Rushed library in Novgorod
Start moving units into position to take rest of Russian cities
Hmmm… F4 says there are still 2 civs we haven’t met… granted, one is the French (wiped out), but who would the other one be?
I think I’m ready… hit enter.
IBT
Lose 3 cav, 1 sword to Samurai
Berlin cav-cav
New Brandenberg library-market
New Salxburg library-market
Bremen aqueduct-cav
Stuttgart musket-cav
Yakutsk cav-cav
Brandenberg library-market
Novgorod library-market
Got some trees on the lawn
Rostov has seen the light! They have flipped to our glorious empire!!
Rostov starts market
1060 AD (1)
Cav defeats Japanese sword outside Berlin 2
Cav defeats Japanese archer outside Berlin 2
Caravel loses to Japanese Caravel off coast of Liverpool
Rush Library in Vlad
Upgraded caravel to galleon at New Nuremberg
Switched Dort from musket to cav
Rushed Galleon at New Nuremberg
Negotiated a ROP with India to make it easier to move units between Nagasaki and Japan territory. (Note: If we decide to declare on India before the 20 turns is up, I don’t think the rep hit will matter since we will be close to winning)
IBT
Cavalry outside Nagasaki defeats Samurai, but then loses to a Samurai army!!!
Moscow cav-cav
Hannover logbow-cav
Vlad lib-market
New Nuremburg galleon-galleon
1070 AD (2)
Declare on Russia
Cav loses to spear at Tiblisi!
Cav defeats spear at Riga
Vet Cav defeats Samurai army, promotes
Vet Cav defeats sword
Vet cav defeats spear at Tiblisi, promotes
IBT
Lose 1 cav to Samurai (I failed to take into account the fact that Japan had an ROP with India)
Kiev cav-cav
Minsk musket-cav
Bonn cav-cav
Cologne Aqueduct-cav
New Berlin musket-cav
India build Copernicus
1080 AD (3)
Vet sword defeats spear at Astrak
Elite sword defeats spear at Astrak, take city
Astrakhan is ours!
2 resistors
Start library
Elite cav just barely loses to spear at Tiblisi! (I figured it would be an easy win and a chance for a leader)
Elite knight avenges Cavalry’s death, takes Tiblisi
Tiblisi is ours!
1 resitor
Start library
Vet cav defeats spear at Riga, takes city
Riga is ours!
Start library
Russia is no more! The homeland has been purged of all parasites!
Cav defeats Samurai
Cav army defeats Samurai at Shimoneski
Chartes switched from Galleon to library
Mars switched from Galleon to library
Rushed library in Bes
Founded Konigsberg 2
IBT
Ah. The Indians declared war on us
The Chinese are building up forces near Nagasaki (will try to pacify China)
Managed to hold of Indian attack, lost 1 cav
Berlin cav-cav
St. Peter cav-cav
Hamburg cav-cav
Mars lib-market
Chartes lib-market
Nagasaki flipped back to Japan, we lose 2 cav
Bes lib-market
Amiens lib-market
Reading spear-lib
1090 AD (4)
Gave China Physics for a MA vs. Indians
Shimonoskei is ours!
2 resistors
Declare on English (had a couple cav in a caravel nearby)
Rushed galleon at New Frank
Rush library at Riga
IBT
Lost 2 cav to Samurai (I am losing too many units… need to rethink my tactics)
Riga Library-market
Franfurt galleon-galleon
1100 AD (5)
Our cavs took Norwich, the English are no more!
Norwich is ours!!
IBT
Konig cav-cav
Yakutsk cav-cav
1110 AD (6)
Rushed library at Reading
IBT
Took out 5 or 6 samurai while holding a hill outside Edo
New Dort lib-market
Kras court-market
Reading lib-market
1120 AD (7)
Starving Shim
Took out 2 more Samurai
Last few turns I’ve been bringing more units over to Japan
IBT
Lost 1 cav outside Edo
Killed 2 Japanese swords
Lost 1 cav outside Edo
Killed 2 Japanese swords
Berlin cav-cav
Moscow cav-cav
Frankfurt cav-cav
Munich cav-cav
New Hannover musket-library
Kyoto builds JS Bach for us
1130 AD (8)
Rushed library in Tiblisi
Just realized that Sun Tzu only puts ‘rax in cities on same continent…
Switched Shim from library to ‘rax, rushed
IBT
Lost Musket to Samurai
Killed a samurai
Lyons lib-market
Leip cav-cav
Tiblisi lib-market
Shim ‘rax-lib
Salz cav-cav
Nuremberg lib-market
1140 AD (9)
Izumo is ours!
3 resistors
Set to starvation
IBT
We lost Richmond to the Japanese, but we have a caravel with 2 cavs ready to land
Lost 1 cav
Stutt cav-cav
Hamburg 2 warrior-lib
1150 AD (10)
Nagoya is ours!
Japan no longer has Saltpeter (I think)
4 resistors
Pass down
Handy:
There is a cav army+1 cav on a hill just outside Edo
5 cav healing in Shim
5 cav healing in Nagoya
2 cav ready to take back Richmond
6 empty galleons outside New Nuremberg
2 full galleons on their way to Shim
We are also at war with India, but they haven't been any trouble, since I think China is bringing down the hurt on them.
Score: 1946
Territory: 52.7%
I acquired 256 tiles on my turns, since you will start with a much larger military on Japanese soil then I did, you may be able to take the remaining 343 during your turns (I rushed some libraries as the last thing I did, so we should get a good number of tiles just at the end of your turns.
Here is the save (http://www.civfanatics.net/uploads7/Handy_SG002_AD1050_01.SAV), I didn't submit it officially.
Good luck Handy! Either bring us home or give Tinkerez a chance to. :goodjob:
handy900 Jun 25, 2004, 03:58 PM Sounds great :thumbsup:
I'll pick up the save tonight (I hope) & see what I can do. I'll post by Saturday @ the latest.
maharaja Jun 25, 2004, 03:59 PM at last v r back in the game :beer:
handy900 Jun 26, 2004, 07:45 PM Preturn
Mapstat says we need 388 tiles, so rush a whole bunch of libraries.
Change all military builds to cavalry
Here are the major points. I didn’t record every move
Turn 1 1160
Get a leader
Capture Bizen
Capture Nagoya
Turn 2 1170
Not much
Turn 3 1180
Capture Toyama
Now 196 tiles to limit. The libraries helped quite a bit. :D
Turn 4 1190
Capture Ise
Turn 5 1200
180 tiles to go
Capture Edo & the Colossus
Rush harbor to get luxuries over to the Japanese cities.
Turn 6 1210
Healing & moving into position.
144 tiles to go.
Turn 7 1220
Pentagon comes in. That will help a lot.
Found choke city to cot off China. Also this is a canal city that will let our galleys through.
Turn 8 1230
We some more Japanese cities and get Gems & Wines. :D
India & Japan makes peace. Good news for us. Now we can capture the other Japanese cities.
Turn 9 1240
Eastern part of Japan is ours. Now for the west.
Turn 10 1250
Rush some libraries, capture some cities.
Mapstat says ee only need 54 tiles to domination. You'll get some when the borders expand from libaries rushed in the recent turns.
I built nothing but cavalry during my turns.
There are a couple of cities that you can rush libraries in after the resistance ends.
Good luck. You should be able to clean this up in the next 10 turns.
There are lots of reinforcements on the way over in galleons.
handy900 Jun 26, 2004, 10:00 PM http://www.civfanatics.net/uploads7/HANDY_SG002_AD1250.JPG
Tinkez Jun 27, 2004, 11:40 AM Nice job Coletite and Handy! :goodjob:
I'll play my turns tomorrow evening at latest, shouldn't take long for the domination to be triggered. Let's see what happens.
-Tinkez
Tinkez Jun 27, 2004, 12:03 PM Hey guys, I have bad news. :(
The game crashes on the first IBT. Actually if I click some towns before hitting enter, it crashes also. I tried three times, but it doesn't work. :mad:
Suggestions? :confused:
Please try the save and if it works for you, finish the game. I guess that is allowed. This game has given us lots of pain and misery. :cry:
-Tinkez
coletite Jun 27, 2004, 01:24 PM Handy, did you get the save from my post? Because I captured Nagoya in my turns, but it wasn't captured after Ted's turns which is the save we had the problems with.
[edit] Plus, I left it with 343 tiles remaining...
handy900 Jun 27, 2004, 06:10 PM Handy, did you get the save from my post? Because I captured Nagoya in my turns, but it wasn't captured after Ted's turns which is the save we had the problems with.
[edit] Plus, I left it with 343 tiles remaining...
I got it from the SGOTM scoreboard.
The game crashes on the first IBT. Actually if I click some towns before hitting enter, it crashes also. I tried three times, but it doesn't work.
This game is cursed. :( I'll try to finish the game since it should be only 2 or three more turns to complete.
coletite Jun 27, 2004, 06:13 PM Handy, you got the bad save. I didn't submit mine to the scoreboard per your instructions. We were waiting to find out from Mad-Bax what to do. Maybe you should go back and play from my save?
handy900 Jun 27, 2004, 06:37 PM Handy, you got the bad save. I didn't submit mine to the scoreboard per your instructions. We were waiting to find out from Mad-Bax what to do. Maybe you should go back and play from my save?
Well... the one attached to your turnlog was 1050, and the end of the turns was 1150. So I went to the scorboard & saw a 1150 save and picked up that one. I guessed you had decided to post to the scoreboard after all, and just made a mistake in the file you attached. The 1150 save from the scorboard seemed to match your turn log & pictures, so I just went with it. No crashes either so it seemed to work okay.
Since we are only a couple of turns away, let me see if I can just polish this off. I'll report back in a little while.
handy900 Jun 27, 2004, 07:23 PM Turn 11 1255
Get into position to attack Kyoto – size 12
Turn 12 1260
Capture Kyoto
Capture Tokyo
Turn 13 1265
Domination :D
Score: 5465
Ok, this is really weird. I selected “Let me play a couple more turns” so I could submit the save, and then the game crashed. :mad:
I’ve attached the 1265ad from the “autosave folder” for anyone that cares to look. That is the file I’ll submit.
Mapstat seems the think we have won. :D And as you can see below, the SGOTM scoreboard accepted the file.
handy900 Jun 27, 2004, 07:27 PM http://www.civfanatics.net/uploads7/HANDY_SG002_AD1265win.JPG
http://www.civfanatics.net/uploads7/HANDY_SG002_AD1265mini.JPG
http://www.civfanatics.net/uploads7/HANDY_SG002_AD1265mapsta.JPG
http://www.civfanatics.net/uploads7/HANDY_SG002_AD1265load.JPG
coletite Jun 27, 2004, 11:26 PM Great job team! I had a lot of fun! And good job Handy on finishing it off! :goodjob:
Tinkez Jun 28, 2004, 02:17 AM Thanks to the team for a nice game! Our co-operation worked fine, exept the problems with the save. Good that Handy was able to finish the game!
Looking forward to SGOTM3 :D
-Tinkez
TedJackson Jun 28, 2004, 02:30 AM Handy, are you saying that you played from my original 1150AD save?
Ted
maharaja Jun 28, 2004, 07:33 AM Good Game Team. So finally we achieved the target. It was nice playing with you guys. Thanks for all your support to this rokie. Now I can finish my classic GOTM32 (first game ever). Hope to play more game as part of this team. :goodjob: :goodjob:
handy900 Jun 28, 2004, 08:19 AM This was a fun game. Thanks to all who played. :D
coletite & maharaja, I hope you learned a little to help you dominate solo on monarch now. :)
Handy, are you saying that you played from my original 1150AD save?
Ted
I played from the 1150 AD save that was on the scoreboard. Coletite's turnlog ended @ 1150ad, but the save he attached was 1050ad. I figured Coletite just mis-clicked the wrong save to attach (I've done that myself). So I went to the scorboard & downloaded the 1150ad save from there. I figured if it crashed on the IBT, I'd know it was a bad save. Since the 1150 ad save worked fine, I thought perhaps Coletite or Mad-Bax had loaded it to the scoreboard.
The 1150 ad scoreboard save worked just fine until the IBT between 1260 and 1265 where we won the game. It crashed on the IBT from 1260 to 1265, so I loaded the autosave from 1265 & submitted that one, which the SGOTM upload system recognized as a victory.
Really strange stuff with the game crashing. That's the only time I've ever crashed.
coletite Jun 28, 2004, 11:37 AM D'oh! Sorry about uploading the wrong save... and I had scored 16 more points then Ted! :p
All well, we won and that's what counts.
TedJackson Jun 29, 2004, 05:43 PM Is anybody going to do a write-up for the 2nd spoiler? If so, then we ought to look back at the game and decide where we made our biggest errors :)
Ted
coletite Jun 29, 2004, 05:50 PM Not getting our settler factory set up soon enough.
handy900 Jun 29, 2004, 07:47 PM Is anybody going to do a write-up for the 2nd spoiler? If so, then we ought to look back at the game and decide where we made our biggest errors :)
Ted
Do we need another spoiler? Can't they just look @ our thread once they have submitted? I certainly want to see their thread. :)
I'm interested to see the other teams discussion, and how they won so fast.
Did they just not build any infrastrucute at all?
Build only horses for a big upgrade to knights?
How did they conquer all those civs so fast.
If anyone wants to do a spoiler for us - speak up. :D
I. Larkin Jun 29, 2004, 11:08 PM Please, write short summary in spiler. Really we have no time to read throuhg all threads. I will write it soon for our team, and I am intreseded to your's as closest competitors. also look at "normalized fraxix plot" (Log scale) I submited at Spoiler 2; and if you can identify some fearures will be nice.
Regards, Ivan
Oddible Jun 30, 2004, 01:12 AM Hey thanks all! Nice work team! Wow, that ending was painful! :sad: An extra helping of thanks to all who had to work with the busted up save file and through all those crashes still got us to a victory!
:hatsoff:
mad-bax Jun 30, 2004, 01:29 AM Good game guys.
About the game crashes. I haven't been able to find out the cause of it. I do know however that it has nothing to do with the original save, since it is the same at the original GOTM with a test tag in the header to identify the team it belongs to.
I'm glad you pulled through and were able to complete the game.
Bring on the next one. I'd like to play the next one...
TedJackson Jun 30, 2004, 02:04 AM About the game crashes. I haven't been able to find out the cause of it. I do know however that it has nothing to do with the original save, since it is the same at the original GOTM with a test tag in the header to identify the team it belongs to. Probably just a bad download at some point :(
The important thing is that we finished :D
Ted
maharaja Jul 01, 2004, 07:46 AM Game is over so Fun is over. It was really good experience. Good job team for wonderful game although it seems we will be in 5th position. Thanks admin guys helping us out in trouble time.
I need one help guys, I want to do military alliance or ROP with some another civ. but I don't get any option. Is there any particular tech I need to research to get that option avaiable.
mad-bax Jul 01, 2004, 07:56 AM Depends on software version. In 1.29f and PTW you need writing and then an embassy with the civ in question. In C3C you need Printing Press and and embassy. :)
maharaja Jul 01, 2004, 09:31 AM Thanks mad-bax, I got it :) one more question Domination victory means 75% land covered OR wipe out all other civs. As our map shows we got domination victory but we didn't wipe out all civs.
mad-bax Jul 01, 2004, 09:55 AM Again it depends on software version. In 1.29f and PTW you need cultural coverage of 66% of land tiles (includes coast) AND 66% of Population.
For C3C you need 66.6% of each IRC - but there is a small chance that I am wrong about the latter. I don't play a lot of C3C (yet).
maharaja Jul 01, 2004, 10:20 AM Thanks mad-bax, I play in PTW. So that means for domination victory no need to wipe out every civs. I was wrong about domination victory. :)
TedJackson Jul 01, 2004, 11:15 AM Depends on software version. In 1.29f and PTW you need writing and then an embassy with the civ in question. In C3C you need Printing Press and and embassy. :)Actually... both RoP & MA are available from Writing (& Embassy) in [c3c] :)
Ted
coletite Jul 02, 2004, 06:29 PM WooHoo! We're not in last place!!
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